View Full Version : Civ3 Conquests - Requests, Fixes, & Changes


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  1. Civ3 Conquests: Diplomacy Wish List/Discussions
  2. Ships and Missiles
  3. Cavalry upgrade
  4. Amphibious Assaults
  5. My one request for Conquests
  6. Artillery lethal... sometimes
  7. Better City Building Queues
  8. The little things
  9. Religion and Such
  10. Hotseat Fix
  11. AI Controls Workers Better
  12. More units please.
  13. More Forbidden Palaces
  14. c3c what whold u like to see.. civs?diplomacy?
  15. More palace upgrades
  16. Interface Fixes/Enhancements
  17. Locked Alliances Wishlist and Discussion
  18. More City Improvements Please
  19. More Wonders Please
  20. Techs
  21. Enkidu Warrior?!?
  22. Canals
  23. Fishing
  24. AI Improvement/Fixes - Whines, etc.
  25. More Units!!!!!!!!!
  26. Unit pricing mods
  27. movement in the world
  28. Removed Wasted Food/Shield on growth/Production Feature
  29. Tolls
  30. Strength
  31. UU by governments
  32. Independence!!!
  33. Add a new stat to units....
  34. Resource Editing!
  35. Government based minor wonders
  36. Canoes
  37. Reputation hits
  38. Things I want to see changed/added.
  39. Exploits I would like to see fixed
  40. An idea for naval warfare
  41. IDEA: Logging/Playback facility
  42. Things the computer knows about and that could be implemented easily
  43. Multiple UU's per civ
  44. submarine names
  45. Stealth
  46. Patch to Rep Hits
  47. A New Era
  48. Wonder's Videos
  49. AI difficulty level bonuses
  50. Terrain ideas
  51. Losing contacts & losing techs
  52. locked alliance's????
  53. What deals do I have?
  54. Hey Mr. AI, mind if I do something?
  55. Several Small Requests
  56. Helicopter Improvements
  57. Foreign Relations Moods
  58. Bring back war weariness
  59. Three changes
  60. Rebuild a Forbidden Palace
  61. Jungle chopping
  62. What I'm looking for
  63. Run saves from command line
  64. Colony development
  65. Recon / Radars
  66. Negotiate between two Civs for peace
  67. City Graphics
  68. Civ traits
  69. Printable list of changes
  70. Amount of Pollution
  71. bad buildings
  72. How About Those Small Wonders, Eh?
  73. Marines
  74. Tech Tree
  75. The AI should start real invasions!!!
  76. Slavery
  77. Immigration
  78. new deplomaty ideas for patch or c3c
  79. New Governments??
  80. MPP should be triggered by war declaration, not attack
  81. Advisors
  82. Conquest-Idea?
  83. Change the difficulty level during game
  84. Where did those civ1,2 features go?
  85. Choose your defender
  86. Small Glitch
  87. new resource
  88. light knights and river trade
  89. Trading in UNITS
  90. Slavery
  91. Expansionist trait
  92. Rebellions/Civil Wars
  93. An option to turn off the %$!&! pollution
  94. Two science-related issues
  95. Small Tweaks And Changes
  96. Oil found in sea
  97. Longshot Combat
  98. troops on the move
  99. Kings
  100. pickupmissions
  101. Rush-buying
  102. AI, Governors should prioritize +5 food!
  103. Satellite Spying
  104. Space Fight and map visibility
  105. New Unit abilities and satyagrahi
  106. small note about music
  107. Tourism
  108. Better Air Units
  109. Is anyone from firaxis listening?
  110. Air superiority lacks bomber support
  111. Can You Add This? (Regarding Tech Trading)
  112. Please improve the Naval System
  113. Deadline for new requests
  114. changeable strength of defender
  115. AI should not build settler/worker when it has not enough pop
  116. Refix granary city size 6/7 worker factory exploit
  117. PBEM games - remove the limit of max 8 civs
  118. Rebate for PTW owners?
  119. Barbarians
  120. Culture "Flipping" by battle
  121. Victory screens
  122. Weapons sales
  123. Art suggestion re: units.
  124. Bring Back Reputation Improvement
  125. Foreign Worker Naturalization
  126. new unit,terain,resources, posibailtys and wish's,
  127. Travel Over Poles
  128. recouping the value of lost shields in Wonder Production
  129. Suggestion: Another use for Great Leaders
  130. Why can't every Civ have 2 special units?
  131. realistic railways?
  132. diplomacy interface improvements
  133. Dawn of Civilization Popup
  134. A couple ideas
  135. Hi Score
  136. More than 8 opponents in multiplayer!
  137. Devastating (But Very Real) Disaster Idea
  138. Potential Solution to Lethal Bombardment Controversy...
  139. An upgrade for Geurilla, Marine, and Paratrooper
  140. Editor settings & Standard game tuning
  141. Troop transporting
  142. Requst new age
  143. The Blackmarket!!
  144. Israel !
  145. unit upkeep
  146. A Method To The UU Madness
  147. Colony harbours
  148. Give Peace a Chance!
  149. New tile improvements
  150. New Unit: GUNSHIP !!!
  151. Conquests one step closer to perfection?
  152. Return of move 3 vs move 2 retreat?
  153. Wonder to reduce corruption idea
  154. Some new Utits to the very late game!
  155. Barbarians
  156. Invisible cities on custom maps
  157. Palace Jump Alternative
  158. AI unit build queue
  159. Unique techs/buildings/wonders
  160. To developers part 2: Cultural city flips
  161. Strategic Combat Please
  162. Leaders and Armies
  163. Additional features
  164. Airbases
  165. EU, single currency, stock exchange
  166. United Nations/terrorism
  167. Leaderheads/advisors personalities
  168. Diplomacy Improvement
  169. Civ2 style - Attack Chopper
  170. Loyalty
  171. Capitals
  172. Add flexibility to "Most Advanced..." list popups
  173. Automate the worker the way you WANT it
  174. Build bonuses for commercial/industrious civs
  175. cruise missiles
  176. "Precision Strikes"
  177. Japanese Naval Aviation WW2 Scenario
  178. Civ-Specific Buildings
  179. New Diplomacy Options!
  180. More Government choices
  181. Cultural Leader?
  182. Very Important Fix For Foreigners
  183. New Map-View Overlays
  184. Will Diplomacy be fixed?
  185. How about AA units
  186. Technology bonuses
  187. Loading units in Scenario lay-out
  188. Units and their maintenance out of cities
  189. Events
  190. Why didn't I think of this six-months ago?!
  191. Resources as prerequisite for Techs
  192. What I would like to see in Conquests
  193. Changing the French leader
  194. Israel SUPERPOWER of culture !!!
  195. 1st requirement for conquests !!!
  196. Upgrading Units in Fortresses
  197. Natural Disasters
  198. Shift-U Bug in PTW & Conquests (?)
  199. Medicine Troops
  200. Leaderheads, Modern War on Terror Scenario
  201. Odd City Locations
  202. Wonders
  203. This is OUTRAGEOUS: Rep hit for no reason!
  204. Oil in the Ocean
  205. Give me Terraforming!
  206. Naval bases and air bases in other countries
  207. Why isn't Stalin the leader of Russia/USSR
  208. Something desperately needed in multiplayer
  209. Shift-J and Amphibious Assaults
  210. Does the Random Map Generator work properly?
  211. Balanced Starting Positions
  212. Modern ships and Radar, possible bug?
  213. Smarter Civilopedia
  214. Customizable Civ Traits
  215. Conquest Request: Era Spec. Capital Icons
  216. Conquest Request: Civ-Specific Improvements and Wonders
  217. Conquest Request: More Cultural Speres
  218. Conquest Request: De-hardcode cityview buildings
  219. De-Automate Workers
  220. Let the UN play a bigger role
  221. Replace Joan Of Arc As Leader Of France
  222. Should Joan of Arc remain leader of France
  223. Immigration/economy/tourism
  224. trade intelligence?
  225. terrorist and civilian attacks
  226. Texas Towers
  227. Rep bonus for defending an ally
  228. Supply Lines
  229. More popups
  230. Give the naval anti aircraft fire!!!
  231. WW2 Pacific Scenario
  232. An official extra portrait, pleeeeease???
  233. Espionage
  234. specal traits fixing
  235. AAA & Arty, Aircraft requests
  236. one more way to losse the game needed!
  237. River Trade
  238. Conquest Request: Larger Palette !!!
  239. Conquest Request: UN Votes & Lesser Civs
  240. Map Size
  241. Request: Editor Triggers
  242. Functional Barbarians
  243. Vietnam as civilization?
  244. Request: Worker Stack Option
  245. I suppose it's too late to ask for a Mac version?
  246. Land bridge
  247. Mercenaries
  248. GA triggering events
  249. Subject States and Federates
  250. Screenshot utility