- Most Hated Nation
- What should definitely be included
- Worker experience/veterancy
- More realistic number of cities
- Population in civ 4.
- Cautionary Advisors
- Concerning slavery
- New Diplomatic options
- Editing culture
- Making new units in civ4
- Quitters in MP games
- The Great Wall Of China & the affects of wonders
- Making single unit graphics optional
- Plate Tectonics
- Global Warming, and why not global Dimming?
- Tribal villages
- modding tools
- Civ 4 Needs a Built-in "Battlenet"
- Mouse Over Multiple Units
- Victory War Medals and Honour
- My few ideas (now that I know more)
- European CIV missing: The Polish
- Geopolitics
- Will they EVER think about a resourse "wood"
- New Leaderhead for Russia is a Must!
- Illegal Immigration tactic
- Units and Domains
- URGENT: Bring back some marvellous Civ2 features
- random suggestions (map importing, joint diplomacy, etc.)
- Please ANSWER my question
- Neutral Civilizations, nor alliance-nor enemy
- The most annoying function of civ 3 to date
- Railroads Make Pollution And Uses Coal
- adding new civs
- International treaties
- Multinational corporations
- International competitions
- Difficulty Levels
- Civ 4 (duh)
- A vision about SEA TILES in Civ4
- International Collaboration Projects
- Arns build up
- STAR WARS (don't laugh)
- Electricity bonus replacing railroad bonus
- Ideas to lower out-tech
- Variable Unit MAINTAINANCE
- Resources
- Every Unit in every city
- Migration into cities
- Resource Options
- Support your previous product if you want your future product to sell better
- Oil at Sea?
- civilizations EVOLVE into others
- Upgrading units
- Food distribution
- Spherical maps
- MP in civ4: joining active games
- Diplomatic States
- Something I'd like.
- UB's - Unique Buildings
- domestic bar
- Generic wonder movie
- easier threats/demands
- Future tech units
- Civil wars...
- The invasion of the 300 ft archers
- peaceful conquest?
- Journals
- Corruption in CIV IV
- Terrorism a no-go?
- Convincing Civs to make a trade/peace
- Suggestion: Civ Rivals
- Wishlist for mods: Reality should not be far away now
- Bridges and Tunnels
- Make Resources Optional at start of game
- terrain and interface
- making unit movements more fluid
- Suggestion for Civ 4: Permanent Citizen Assignments
- Enhanced Hot-seat games
- National Borders
- Turn up Nationalism
- Balloons! Dont Forget Balloons
- master build query (sp?)
- A small suggestion for civics/religion based diplomacy
- Flooding- swamps jungle,
- Colonies...
- Respecting Borders
- Railroads
- Hospitals >< Barracks
- Last Minute Ideas for Civ4!
- Diagonal Movement
- Rivers and Roads
- Multiply to dominate
- Option to move or not after attack
- Religion after Separation of Church and State
- Hopes for Increased Naval Importance
- Supply
- Unlimited Railroad Poll
- A suggestion for a new economic model
- Actual Collesium?
- Multi-Monitor Support???
- Terrorist states?
- unit and popuation enhancements
- great leaders
- Manhattan project
- Combined Civ Finatics Economic Model
- Nuclear bombers?
- Draggable Roads
- Missions?
- Fixing the environment
- Wonders idea
- Wonders built on the map
- Discrimination
- Seeing building on the map
- Multiple Leaders
- Peace and Troop removal...
- Logistics
- How about CIV stop being RACIST!!!
- wouldnt that be cool if...
- revision of battle concepts
- Round vs. Flat
- Civil Unrest
- The Jews, yes or no
- Multithreaded?
- No Loser
- Become a Superpower?
- Feats of Wonder!
- An idea for Civ4 - liberating cities
- CHESS-like combat system eliminating luck
- Civil wars?
- Retreat Option?
- Enslaving
- Religious GOvernments
- No more weak battleships!!!
- Future Age?
- Petition for the Better Reprentation of Non-European Cultures in Civillization
- Food Supplies
- Supplies
- Political campains
- New Combat system
- Have planes as in CIV 2 and CIV3 together
- Carriers capacity.
- Make the the area of city's cultural influence count as one square.
- Promoting later end
- Sixty Five Civilizations
- Scripted Events
- Everyone Loves Easter Eggs!
- Limiting Unit Build List
- Every Civ going concept
- Confucian, Taoist, Judaism, and Hindu Missionaries??? They don't exist in real life!
- Defence for all types
- Different nuke handling
- Graphics Modding Requirements
- APC's!!!
- Protest Against New Combat System
- New Sea Trade System
- Locked and Unlocked War and Peace
- Will there be SMAC2?
- On movement rates and some other things
- I need more ways to kill my enemy!
- What about ethnic groups?
- Scenarios in Civ 4
- Immigration instead of city flipping
- Multiple diplomacy
- Ideas to keep Great military leaders in the game
- Barbarians, Bandits, Rebels, and Terrorists
- Multiple specific units per civilization
- Unit Idea - Special Forces
- Multiple Production per city
- City Idea - Factory Specific Construction and Multiple Factories per City
- 2 Leaders per Civ Spells Civil War
- Salting the Earth
- Multiple leaders
- Cults?
- Vice President/kings
- Civ 4 an customizing style
- Mafias!
- Multiple unique units
- Land/Ocean movement
- Bridges/canals/dams
- Civilizations Based on Ethno-Cultures
- air defense
- Super Maps
- The Expansion
- Civilization Leaders
- Defense Buget
- Bring back the airbase
- More New Great People?
- what would make you cringe?
- Rules more complex in higher diff. level
- Replays
- Creative Landscaping - Bomber Style
- evolution of nuclear power
- "Open Waters"
- pollution.
- Real Money - Im talking $1,000,000,000
- Patrol Action
- Chemical Warfare Tech
- RTS-style keyboard shortcuts in cIV pls
- Refugees
- Dady is back home, mom!
- show me the math...
- reserves and national gaurd
- What about American Civs?
- I think wer hoping for way to much here!!!
- hot join, replace ai
- Global Changes
- meta-Resources to further improve depth of economy
- Savegames
- Examples of Great people
- How bout more power plants?
- Mini Map
- States & territories
- Sharing ports, airports, and cities with allies.
- Name geographical places
- terrain dependent terratory
- regime change
- sattelites
- Easier Leaderheads
- right of passage
- entreaty for a revamp of the unit mobilization system
- Colonies declaring Independance
- Attack Helicopters
- an alternative model for the use of railroads
- puppet states
- Own face as leaderhead!!
- Map Size options in Civ 4.
- Possible way to rebalence the Navy
- Some random suggestions
- bombing with persicion
- An alternative economic model to Civ IV (second edition)
- Rushing Wonders
- Nomads, barbarians, and minor civilizations
- Unit bonuses vs other units
- Museums
- Bridges!
- The one civ that should be included in Civ4
- Artillery: a possible fix for...
- A few suggestions to the designers
- Automated Minister of Foreign Relations
- New unit?
- trade, supply lines, culture, corruption, and distance
- Ranged attack?
- Arms/Unit Trade
- no more cheesy improvements
- fresh water is a finite resource
- Let AI civs break treaties and borders
- Migrating Population
- What to do about the AI
- My opinion towards the AI