View Full Version : Civ - Ideas & Suggestions


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  1. Most Hated Nation
  2. What should definitely be included
  3. Worker experience/veterancy
  4. More realistic number of cities
  5. Population in civ 4.
  6. Cautionary Advisors
  7. Concerning slavery
  8. New Diplomatic options
  9. Editing culture
  10. Making new units in civ4
  11. Quitters in MP games
  12. The Great Wall Of China & the affects of wonders
  13. Making single unit graphics optional
  14. Plate Tectonics
  15. Global Warming, and why not global Dimming?
  16. Tribal villages
  17. modding tools
  18. Civ 4 Needs a Built-in "Battlenet"
  19. Mouse Over Multiple Units
  20. Victory War Medals and Honour
  21. My few ideas (now that I know more)
  22. European CIV missing: The Polish
  23. Geopolitics
  24. Will they EVER think about a resourse "wood"
  25. New Leaderhead for Russia is a Must!
  26. Illegal Immigration tactic
  27. Units and Domains
  28. URGENT: Bring back some marvellous Civ2 features
  29. random suggestions (map importing, joint diplomacy, etc.)
  30. Please ANSWER my question
  31. Neutral Civilizations, nor alliance-nor enemy
  32. The most annoying function of civ 3 to date
  33. Railroads Make Pollution And Uses Coal
  34. adding new civs
  35. International treaties
  36. Multinational corporations
  37. International competitions
  38. Difficulty Levels
  39. Civ 4 (duh)
  40. A vision about SEA TILES in Civ4
  41. International Collaboration Projects
  42. Arns build up
  43. STAR WARS (don't laugh)
  44. Electricity bonus replacing railroad bonus
  45. Ideas to lower out-tech
  46. Variable Unit MAINTAINANCE
  47. Resources
  48. Every Unit in every city
  49. Migration into cities
  50. Resource Options
  51. Support your previous product if you want your future product to sell better
  52. Oil at Sea?
  53. civilizations EVOLVE into others
  54. Upgrading units
  55. Food distribution
  56. Spherical maps
  57. MP in civ4: joining active games
  58. Diplomatic States
  59. Something I'd like.
  60. UB's - Unique Buildings
  61. domestic bar
  62. Generic wonder movie
  63. easier threats/demands
  64. Future tech units
  65. Civil wars...
  66. The invasion of the 300 ft archers
  67. peaceful conquest?
  68. Journals
  69. Corruption in CIV IV
  70. Terrorism a no-go?
  71. Convincing Civs to make a trade/peace
  72. Suggestion: Civ Rivals
  73. Wishlist for mods: Reality should not be far away now
  74. Bridges and Tunnels
  75. Make Resources Optional at start of game
  76. terrain and interface
  77. making unit movements more fluid
  78. Suggestion for Civ 4: Permanent Citizen Assignments
  79. Enhanced Hot-seat games
  80. National Borders
  81. Turn up Nationalism
  82. Balloons! Dont Forget Balloons
  83. master build query (sp?)
  84. A small suggestion for civics/religion based diplomacy
  85. Flooding- swamps jungle,
  86. Colonies...
  87. Respecting Borders
  88. Railroads
  89. Hospitals >< Barracks
  90. Last Minute Ideas for Civ4!
  91. Diagonal Movement
  92. Rivers and Roads
  93. Multiply to dominate
  94. Option to move or not after attack
  95. Religion after Separation of Church and State
  96. Hopes for Increased Naval Importance
  97. Supply
  98. Unlimited Railroad Poll
  99. A suggestion for a new economic model
  100. Actual Collesium?
  101. Multi-Monitor Support???
  102. Terrorist states?
  103. unit and popuation enhancements
  104. great leaders
  105. Manhattan project
  106. Combined Civ Finatics Economic Model
  107. Nuclear bombers?
  108. Draggable Roads
  109. Missions?
  110. Fixing the environment
  111. Wonders idea
  112. Wonders built on the map
  113. Discrimination
  114. Seeing building on the map
  115. Multiple Leaders
  116. Peace and Troop removal...
  117. Logistics
  118. How about CIV stop being RACIST!!!
  119. wouldnt that be cool if...
  120. revision of battle concepts
  121. Round vs. Flat
  122. Civil Unrest
  123. The Jews, yes or no
  124. Multithreaded?
  125. No Loser
  126. Become a Superpower?
  127. Feats of Wonder!
  128. An idea for Civ4 - liberating cities
  129. CHESS-like combat system eliminating luck
  130. Civil wars?
  131. Retreat Option?
  132. Enslaving
  133. Religious GOvernments
  134. No more weak battleships!!!
  135. Future Age?
  136. Petition for the Better Reprentation of Non-European Cultures in Civillization
  137. Food Supplies
  138. Supplies
  139. Political campains
  140. New Combat system
  141. Have planes as in CIV 2 and CIV3 together
  142. Carriers capacity.
  143. Make the the area of city's cultural influence count as one square.
  144. Promoting later end
  145. Sixty Five Civilizations
  146. Scripted Events
  147. Everyone Loves Easter Eggs!
  148. Limiting Unit Build List
  149. Every Civ going concept
  150. Confucian, Taoist, Judaism, and Hindu Missionaries??? They don't exist in real life!
  151. Defence for all types
  152. Different nuke handling
  153. Graphics Modding Requirements
  154. APC's!!!
  155. Protest Against New Combat System
  156. New Sea Trade System
  157. Locked and Unlocked War and Peace
  158. Will there be SMAC2?
  159. On movement rates and some other things
  160. I need more ways to kill my enemy!
  161. What about ethnic groups?
  162. Scenarios in Civ 4
  163. Immigration instead of city flipping
  164. Multiple diplomacy
  165. Ideas to keep Great military leaders in the game
  166. Barbarians, Bandits, Rebels, and Terrorists
  167. Multiple specific units per civilization
  168. Unit Idea - Special Forces
  169. Multiple Production per city
  170. City Idea - Factory Specific Construction and Multiple Factories per City
  171. 2 Leaders per Civ Spells Civil War
  172. Salting the Earth
  173. Multiple leaders
  174. Cults?
  175. Vice President/kings
  176. Civ 4 an customizing style
  177. Mafias!
  178. Multiple unique units
  179. Land/Ocean movement
  180. Bridges/canals/dams
  181. Civilizations Based on Ethno-Cultures
  182. air defense
  183. Super Maps
  184. The Expansion
  185. Civilization Leaders
  186. Defense Buget
  187. Bring back the airbase
  188. More New Great People?
  189. what would make you cringe?
  190. Rules more complex in higher diff. level
  191. Replays
  192. Creative Landscaping - Bomber Style
  193. evolution of nuclear power
  194. "Open Waters"
  195. pollution.
  196. Real Money - Im talking $1,000,000,000
  197. Patrol Action
  198. Chemical Warfare Tech
  199. RTS-style keyboard shortcuts in cIV pls
  200. Refugees
  201. Dady is back home, mom!
  202. show me the math...
  203. reserves and national gaurd
  204. What about American Civs?
  205. I think wer hoping for way to much here!!!
  206. hot join, replace ai
  207. Global Changes
  208. meta-Resources to further improve depth of economy
  209. Savegames
  210. Examples of Great people
  211. How bout more power plants?
  212. Mini Map
  213. States & territories
  214. Sharing ports, airports, and cities with allies.
  215. Name geographical places
  216. terrain dependent terratory
  217. regime change
  218. sattelites
  219. Easier Leaderheads
  220. right of passage
  221. entreaty for a revamp of the unit mobilization system
  222. Colonies declaring Independance
  223. Attack Helicopters
  224. an alternative model for the use of railroads
  225. puppet states
  226. Own face as leaderhead!!
  227. Map Size options in Civ 4.
  228. Possible way to rebalence the Navy
  229. Some random suggestions
  230. bombing with persicion
  231. An alternative economic model to Civ IV (second edition)
  232. Rushing Wonders
  233. Nomads, barbarians, and minor civilizations
  234. Unit bonuses vs other units
  235. Museums
  236. Bridges!
  237. The one civ that should be included in Civ4
  238. Artillery: a possible fix for...
  239. A few suggestions to the designers
  240. Automated Minister of Foreign Relations
  241. New unit?
  242. trade, supply lines, culture, corruption, and distance
  243. Ranged attack?
  244. Arms/Unit Trade
  245. no more cheesy improvements
  246. fresh water is a finite resource
  247. Let AI civs break treaties and borders
  248. Migrating Population
  249. What to do about the AI
  250. My opinion towards the AI