View Full Version : Civ - Ideas & Suggestions


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  1. Diplomacy improvements
  2. Peace and Diplomacy
  3. Strategic Focus on Unit Design
  4. Changing the leaders
  5. City improvements should correspond the Age
  6. Two American civilizations fighting each other
  7. Diplomacy Tension
  8. Allow you to fix your reputation.
  9. Paganism
  10. Under representative governments, ppl should react to your diplomatic decisions
  11. Military advisor improved
  12. Need to talk to Sid Meir's about Firaxis. I like it so much that I like to expand it.
  13. Two Civ based Units
  14. What about City producing two (several?) things at once?
  15. Environment, pollution & overgrowth
  16. Which Civ2 features you'd like to see in Civ?
  17. Too many roads
  18. Empire Building?
  19. Any word on the MP trading system?
  20. Do we actually need this forum any more?
  21. A skill tree for producing products which can be traded ;)
  22. Fog of War
  23. You shouldn't be able to raze a city as easily as in Civ3
  24. Firaxis members reading these threads?
  25. Way of scoring
  26. A more strategic city defense
  27. Grab the guns!
  28. See all trade assets of civs at a glance
  29. Snazzy Idea for a Great Wonder
  30. Please use hexagons instead of squares!
  31. Barbarian loot should stockpile...
  32. city adapted to terrain
  33. Addition Trait
  34. Pirates and rebels and terrorists, oh my!
  35. Presidential elections
  36. Civ4 Diplomacy and Combat System suggestions
  37. African civs in civ 4..Do we really need them?
  38. How can the turks doesnt exist in the game??
  39. Canals
  40. To Infinity and Beyond!!
  41. Dual Monitor Support, or at the least Windowed Mode.
  42. Suggest an expansionciv
  43. Leaders
  44. Moods in a sieged city
  45. Rome: Total War Mod?
  46. Delayed Nuces
  47. Expansion Pack!
  48. Few things
  49. Strange Text and Profile
  50. Risk-Style provinces
  51. My idea for a more realistic combat model
  52. Civ 4 Anime
  53. Missles Missles Missles
  54. Where are all the sensible topics???
  55. Unique Units for everyone when everything is researched?
  56. Missle defense suggestion
  57. Suggestion about round map (globe) on Civ 4
  58. Friend and I argued about Papal States in Civ V
  59. Should there be natural disasters in civ 4???
  60. Civ 1 and Civ 4 - what about continuity?
  61. increased support cost for modern units?
  62. make railroads optional please
  63. Modding a UU for each religion.
  64. UU suggestion: Substitute for artillery
  65. For all you patriots who want their civ in the game
  66. Science as Religion
  67. I have three words for you...
  68. A real cool wonder suggestion
  69. Continous/Realtime
  70. I want a usefull spaceship preferably to blow stuff up from space ;) or unlocked tech
  71. pretty please allow for bigger maps
  72. Religion Mod Ideas
  73. Ideas
  74. No obsolete units.........
  75. An idea to keep Infantry useful...
  76. Bring back the Artillery duel !
  77. settlement naming policy
  78. Civlization 4 EXP: Vietnam
  79. Warning!
  80. Slavery civic option will let troops enslave defeat enemies?
  81. Civil War Option
  82. Attacking cities should do a bit more damage.
  83. The fall of Rome key feature
  84. propaganda
  85. Allien nation
  86. More emphasis on health issues
  87. And then there's the weather...
  88. Ideas for a Broader Civic System
  89. Carthage?
  90. Revised Economic Model
  91. Cultural Leader?
  92. Education
  93. My 2 cents worth
  94. Urgent last second request.
  95. Advisor Movies - Back or not?
  96. Select from a list of 4 religions when you get a religious tech
  97. Mad Max Age for Civ ?
  98. Economic Victory?
  99. Some changes I believe are needed for the Tech Tree
  100. CivIV MUST have a program. A program-unit maker
  101. Civ Stats
  102. The Senate
  103. Is Civ About Re-Writing History.. or Playing It?
  104. Bridges
  105. Finland
  106. religious victory?
  107. Dynamic advisors (idea for expansion)
  108. The Civs in the next expansion pack
  109. Suggestion: STOP POSTING, GAME RELEASE SOON!
  110. Dynamic loading of game elements
  111. Multispeed games!
  112. Gold and money, money, money
  113. Why no Confederates States Civ?
  114. Cheaper Stuff
  115. Missing Civs
  116. Update to Civ List
  117. Sappers
  118. Civilization IV 4 Macintosh?!
  119. Allowing Every Nationality to Insert Himself into the Game.
  120. why aren't Israelits a tribe in Civ4?
  121. More Golden Ages?
  122. Weather Change
  123. what is better???
  124. Blind Research
  125. Natural wonders of the world.
  126. Idea - animated roads/rails
  127. Nuclear winter
  128. Alternate endings?
  129. Not enough leaders?
  130. Filling in the Trait Gaps
  131. More Nuclear Units
  132. why so few civs?
  133. bring back military leaders
  134. Multiple Nuclear Attack
  135. Should France....
  136. why there is no hebrew civ ?
  137. Khmer Empire Civ:
  138. Will Civs that don't research religion get a science bonus?
  139. expansion idea
  140. pretty big cities...
  141. Religious fanaticism
  142. Russia
  143. More races and civs
  144. Maximum map size in Civ IV??
  145. Manhattan Project
  146. Where did the Vikings go ?
  147. Underground Cities
  148. Independent Civilization Editor?
  149. Religions and their Possibilities
  150. Units you would like to see in Civ4 expansion
  151. Any scenarios included in Civ4??
  152. Separate sliders for AI Strength and Handicap
  153. Trenches
  154. Persian History
  155. POW camp
  156. point to point movement
  157. copy-fair solution that lets you play without the CD
  158. Lighthouses and Sighttowers
  159. civ4 expansion civs: The List
  160. Faultfinding - and Some Name Suggestions
  161. Nukes
  162. Close the border at will?
  163. Chat w/ Teammates?
  164. Civ Leaders I will miss dearly
  165. Naming Your Religions
  166. Different color tab borders for "hooked up" resources?
  167. Music turn off for game only (not movies)
  168. Missing Civilization
  169. Linkable Civlopedia
  170. Simple fix - for dual monitor users
  171. map of earth
  172. Abandon this failure!
  173. Things to patch
  174. Throne room/Palace Idea
  175. More zooming ability
  176. Ways A Spearman Could Beat a Tank!
  177. Shorten Settler Build Time!
  178. Advisor screen availablity
  179. Any Ongoing Multiplayer Games?
  180. "Religion Bomb"
  181. Buying Wonders?
  182. image behind ceasar and alexander
  183. Food/Gold/Resource Icons should go below/under Units not above/over !
  184. Choosing Civ
  185. ZOOM Keyboard Shortcuts
  186. Modern Military is STILL unrealistic
  187. Vote time per turn multiplayer game
  188. Patch List?! ......please......
  189. Shouldn't swordmen be better than macemen ?
  190. Limited Wonders
  191. I want a console version!
  192. Need manual bad.
  193. Trading
  194. Show units loaded on boats!
  195. Allow gift alternatives
  196. Improved relations identifier
  197. One simple addition Civ needs: Flanking Armies
  198. Modding - Space Race -> Alpha Centauri
  199. More intuitive information screens.
  200. Should have info available when you're asked to cancel a deal
  201. Modern navy issues
  202. How many FPS during game civ 4
  203. UN wonder
  204. Lose a capital, and rename your civ!
  205. No Western Religions?
  206. Emerging Civs
  207. accusal
  208. AI not properly dealing with UUs
  209. Why Do You Hate The Byzantine Empire
  210. Small suggestion for diplomacy
  211. Bio-Warfare and assasination
  212. Two quick suggestions
  213. Elite Units
  214. How can I play on a custom map?
  215. Give me time to read on screen text!
  216. Never buying another Civ game! (After playing Civ4)
  217. What about real time battles?
  218. Get the Vikings on!!
  219. Throne Roome? Palace?
  220. Rally Points & Transports
  221. Swap the leaderhead for Kublai Khan and Shi Huang Di
  222. New Civilization Release - Still Room For Improvement
  223. Promotion ideas
  224. Technology seems to move VERY quickly
  225. religion's food restrictions?
  226. Custom leader and civ.
  227. Military conquest and research. Timeframes.
  228. Founding a religion should be different
  229. Better Demographics Formula
  230. Make Barbarian Cities actual cities!
  231. How upgrading units should work:
  232. Logistics
  233. Why not Viking/Scandinavia civ
  234. Great Person - Military Genious
  235. New option: Ban on placing cities for X amount of turns
  236. Fixed Borders
  237. Choice windows
  238. Better way to model archers
  239. Your dumbest move yet?
  240. OK, I am done being subtle ... HELP!!
  241. lighthouse should just benefit coast, not all the water
  242. setter should not enter jungle/iceland
  243. Present civ's in Civ 4: others leader's???
  244. Battle outcome known before animation
  245. Some suggestions
  246. Resource Display in Diplomacy Screen (F4)
  247. Beep on in-game chat message
  248. no paratroopers, how is that?
  249. Like the game but miss nuke subs
  250. Open borders and the easy access to cities