View Full Version : Civ - Ideas & Suggestions


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  1. Small expansion request
  2. World Map
  3. Civ4 on Mac?
  4. Civ4 on Mac?
  5. Civ4 not playable on a 1 year old laptop for USD 1,500
  6. Font Size & Victory Settings
  7. Purpose of this forum?
  8. Hinduism Polytheistic? I don't think so...
  9. Which Wonders have been built?
  10. The Good an the Bad (realisim)
  11. The Good and the Bad (relalism)
  12. The Good and the Bad (realisim)
  13. Korean civilization...
  14. Why does popular struggle have almost no role in Civ 4?
  15. Chemical Weapons
  16. Nation Free Leader Choice?
  17. That wonderful blue glow...
  18. Gunships should be able to fly over coastal waters
  19. City management improvements. Cityzoom at growth.
  20. Suggested specialist: Doctor
  21. An Idea from Sid Meierīs Colonization
  22. Money Back Guarantee???
  23. Workers
  24. Game has been won, do you wish to continue
  25. Short cut keys!!!!
  26. Combat in Civ4 is extremely dissapointing.
  27. Please add some sound to multiplayer chat
  28. Theocracy should diminish war weariness when fighting different religion
  29. Smaller scale units
  30. Preventing technologically advance units from earning too much XP from stoneage units
  31. Minefield "improvement"?
  32. Between a rock and a hard place....
  33. Where is the plague
  34. Great people: Military
  35. Barbarian cities use adjectves as names - why?
  36. An idea for a different UU System
  37. Naval units in 'small inner seas'
  38. CivIV's taken a backward step in civilipedia...
  39. Bring back abandon city
  40. adaptive civs?
  41. adaptive civs?
  42. Stuck in the stone age
  43. Wonder: the Trojan Horse
  44. Diplomacy trading wonder techs
  45. Advisors???
  46. Windmill Problems
  47. Religions, leaders and techs
  48. New governor function
  49. Support Units
  50. The Medeival Era Game...
  51. their a brainy bunch
  52. Events Window (not the current bulky piece of junk).
  53. New feature Propoganda
  54. expand turn button,
  55. Disable the you have won msg?
  56. Awesome game but dissapoiting space race ending!
  57. Idea: Weather MOD
  58. Random religion at religion tech
  59. Campaigns
  60. Usage of spies suggestion
  61. I hate: Stone, Culture, Workers, Unwanted Buildings
  62. Question on the Status of this Forum
  63. My Ideas
  64. Minor Improvements -- Unit Selection
  65. New units that would be nice...
  66. My thoughts: to be amended throughout the day
  67. Siege Weapons - somethings wrong
  68. "Preferred Religions"
  69. Stopping research past a certain era
  70. Respawning
  71. trade surgestions
  72. Suggested tile improvment: Autobahn/Super Highways
  73. health update
  74. would enybode else like a readines button
  75. [Suggestions]Naval units
  76. A Dozen Ways to Improve Civ IV
  77. Find City feature
  78. Persian Immortals should replace Spearmen.
  79. Kremlin's Ability
  80. Peace Time?
  81. Peace Time?
  82. Making the fast production selection screen tabbed
  83. Allow for Promotion Prior to Sending to Rally Point
  84. Multiple Resources Available for Trade
  85. mini map command
  86. civ4 needs ZoC
  87. Spliting up fraction with lost of capital
  88. Where did all the cruise missiles go?
  89. Give me TECH STEAL!!!!!!
  90. recon for satellites??
  91. Why I think this forum should be kept alive...
  92. Economic Civics
  93. Global Warming Revision
  94. PBEM and HotSeat == Single Player, *please*!
  95. Say... Why isn't Salt a strategic resource?
  96. suggestions for expansion pack/changes u wish to make for civ IV
  97. Request: Spectators for MP
  98. IT's MY TURN!
  99. A dozen more ways to improve Civ IV
  100. Different approach to Unique Units
  101. The vision of modern city in civ4
  102. idea for patch or expantion pack
  103. Bring back Elvis!
  104. Spies and Religion
  105. Possible Fix for "Suicide Bomber" Seige
  106. Cultural as a military influence.
  107. Tanks seem backwards
  108. Make civ-4 mobile
  109. Atheist mod?
  110. Improvment to city's population assignment
  111. Divine Right=Great Prophet
  112. Modern Wonders need culture!
  113. OCC Cultural Victory
  114. i did something wrong???
  115. Ideas about food
  116. Make mountains passable!!
  117. unhappyness from nuke plants?
  118. New Religion Civic: Cult of the Leader
  119. What I would like to see in an expansion...(Or Civ V)
  120. Free Speech shouldn't be free...
  121. Automatically Upgrading Units
  122. Gunships and Interceptors - Firaxis Hear My Plea
  123. automatic leader succession
  124. Idea for next patch: 'Split open-border rights'
  125. Some ideas for changes (from the Warmongers thread)
  126. Slave to Sugar to Rum Circle?
  127. MOD SUGGESTION: Spaceship parts as National Wonders.
  128. Foreign Advisor
  129. Mobile automated fishing and whaling boats
  130. pirates
  131. Turning off wonder movies
  132. Domestic Advisor
  133. click on a city line in the city summary screen to enter the city screen
  134. Improve Fighting
  135. Strategic Air Missions
  136. Food Train.
  137. Gas attacks
  138. New Unit Category: Amphibious; combats land, sea, and ground units
  139. One tiny thing...
  140. Civ 3 style Tech Tree?
  141. Martial Law: A better conquered-city-flip solution
  142. Multiplayer Lobby
  143. Idea for next patch: software TnL
  144. New Leader Heads idea
  145. Self-Raze City Option
  146. New Promotion Idea: Multiple-Engagement
  147. More mass goto options
  148. Time Travel
  149. Played Civ I to Civ 4-Some thoughts.
  150. Add more color to Great People
  151. Water tiles are horrible
  152. A way in the diplo screen to invite an AI to spread their religion over
  153. Razing Cities
  154. traits of sliding values
  155. Great General
  156. Irony and other things I have noticed
  157. Unit Stack Select Function.
  158. Two thoughts about rice: terracing and extra food
  159. Requests for team play
  160. Military doctrines
  161. Different colour text when last to finish turn
  162. stacked building and constructing
  163. Is there hope for people with no cash and old computers?
  164. a simple tech suggestion
  165. new ideas for a mod
  166. Dang those Jaguars suck!
  167. Tie the tech tree to tech use.
  168. military group leaders
  169. view garrison from "what do you want to build next?" without examining
  170. pillaging settings
  171. Poor Mans Civ!!!
  172. Air to Air Combat!!
  173. Defcon alerts
  174. Building Queue profiles
  175. Music navigator
  176. World War 3
  177. time periods
  178. *Groundbreaking!* European Civ: civilizations evolution
  179. This forum
  180. idea for patch: make wonder building negotiable when in team with AI players
  181. Alien Invasion Request for civ4
  182. Lock tiles in city screen
  183. New Resource Trading System
  184. falsely attributed quote in the game
  185. Culture via War
  186. Trading of Units
  187. Happiness/Health: Why aren't they visible from the main map?
  188. Combat: linear is better?
  189. UUs: more than one per nation?
  190. zooms ...
  191. Random Map Type
  192. new national wonder
  193. Better defensive alliances
  194. Map signs without opening the world builder
  195. Fat Cross toggle
  196. Modern Era Revisions
  197. Machinegunner
  198. Patrol borders function
  199. Buy or sell units ability
  200. Relationship check in diplomation screen
  201. Take away the time delays.
  202. A little ideea for religions ...
  203. Deleting Units
  204. Ruins producing culture/commerce
  205. Plant Forest
  206. How to make future techs worthwhile...
  207. A change for wonder construction
  208. Holy War
  209. What i want to see in Civ5...
  210. Animal Units!
  211. Complaint about artillery units
  212. Where is my AEGIS Modern Cruiser???
  213. Toronto CIV 4
  214. Inter-AI Diplomacy
  215. Civics and City Maitenance: One and the same
  216. Big Cheat
  217. Royal BodyGuards!!
  218. Design Units, Colonize Water Tiles
  219. Examine city option in governor/raze dialog?
  220. Reactivate Your Superspecialists
  221. Health bars ?
  222. 2 Minor Suggestions re. Saved Games
  223. Let's See more On-Screen Info (what is missing):
  224. shimmering diplomacy button
  225. Hotseat play Custom Maps
  226. Trading food and shields!
  227. edit savegame? wanna change max turns!
  228. Easier stack management is needed
  229. New victory Condition - United Earth - and new Wonders - Regional Union and ISS
  230. Its Too Crowded
  231. Ability to minimize diplomacy screen
  232. Scandinavian/Nordic
  233. The F1 screen needs Overhaul
  234. Make SDI available right before Future Tech
  235. Decommissioning of power plants would be nice.
  236. need more view options
  237. Should Infantry upgrade to Marine?
  238. Option for robbing city
  239. Don't allow AI to see your units
  240. Declaring War
  241. What Happened!!
  242. Lamespy Lobby
  243. "rollover" option?
  244. Nuclear Weapons Need Some Work
  245. Worker automation priorities: food, not villages!
  246. Diplomacy/Trading
  247. Blasts from the past...
  248. Lots of stuff from a newbie
  249. Password Direct IP Games
  250. New traits for future expansions.