View Full Version : Civ - Ideas & Suggestions


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  1. New Idea for Manhattan Project
  2. Sea trade routes and naval warfare
  3. New Wonder Idea: Cryptology Wonder
  4. New civics!
  5. Crimean War Mod
  6. A slight Dissapointment on Civ4
  7. Would you like casual events which happen randomly in game?
  8. Isabella the buddist.......
  9. City Placement (Adding Depth)
  10. ask for new MOD
  11. coverting
  12. Death Statistics
  13. Natural Wonders?
  14. Single way open borders & Territory Maps
  15. Trade Center (or watever it should be called)
  16. New Borders and Culture Idea
  17. Something Warlords NEEDS! (It's a way to stop people quitting games)
  18. New wonders
  19. New Economy Idea
  20. Civ Splitting?
  21. Provision of Military Assistance
  22. Religion - some more tweaks
  23. What do you Think
  24. Navies and Artillery
  25. City screen troop deployment notice or control
  26. Religion issues with citys ?
  27. Workers inside cities
  28. The big city view screen and camera movements
  29. More non-fighting units
  30. Family Tree
  31. Civil War
  32. First Contact: a new history box
  33. Bribes, Alliances and Trading with AIs
  34. Idea for Two UUs
  35. Automated Missionaries
  36. Granting minor independence
  37. Irish Rebelion scenarios
  38. ideas fo uus
  39. My culture model
  40. Minefields
  41. migrating populatoin
  42. Make Future Techs give military bonuses...?
  43. Exploration
  44. Independence
  45. Religion - what does it have to do with tech?
  46. New section for polls?
  47. I would LOVE to see this Civ product...
  48. Hunting Tech upgraded
  49. Native American mod idea
  50. Population mod idea
  51. Different flags for different leaders of the same civ
  52. New resources
  53. Post-apocolyptic mod idea
  54. Balancing Bronze Working
  55. Military Patrols and Blockades
  56. Forest planting
  57. The Umbrella Corporation!!!!!!! (yelled loudly)
  58. Will Civ 5 have some TOUCH of reality?
  59. Things I Would Like To See In Civilization In The Future
  60. religion suggestions
  61. Holy Warrior UU's
  62. a nice little battle system.
  63. Air Combat ...
  64. Unique Bldgs!!!
  65. A desireable mod - military unit specializations
  66. Fall of Rome mod idea
  67. Politic Strugle
  68. Fall of Rome and the beginning of the Dark ages
  69. Canada in Civ!!! (Ideas Included)
  70. Do i have to have a Renaissance?
  71. oops. Delete this error please.
  72. Shouldn't Tank, Battleships and Artillery have a attack range of 2?
  73. A-Bomb Wonder Graphic Redesign
  74. City Ruins as a Resource?
  75. Air/Naval Promotion Ideas
  76. Should there Be A Digital Age
  77. PBEM through gmail?
  78. A way to play on multiple planets after space age...
  79. Revolution: Feature This game absolutely needs to be authentic.
  80. Witch Native American Tribe would you like to see in an expansion pack???
  81. new promotions
  82. Mobile, Random, Repeatable Wonders Mod?
  83. after game stats
  84. Siege Towers, Flaming arrows, and Workers
  85. Sid Should add Indonesia /or SouthEastern Asia Civilization...
  86. A Few Ideas
  87. Newb Ideas
  88. Auto tech % button.
  89. Poison Gas
  90. Improving the Hagia Sophia
  91. What do you think of a Military Civic?
  92. Historian Mode
  93. "Energy" slider in Industrial Age?
  94. City Siege should reduce Borders
  95. Nerf axemen?
  96. I need ideas of UU and UB for some American civilizations
  97. Place your city buildings where you want in city !!!
  98. Putting Civ pointers in Windows: here's how
  99. Do you think you should be able to watch cinimatic battles
  100. Religion and civilisation merging
  101. A "No 'Greatest Works'" option would be nice.
  102. A "We'll help in _ turns" choice.
  103. What a beutiful palace
  104. Shouldn't bombers be able to destroy individual buildings?
  105. Mostly Diplomacy Suggestions
  106. Culture mix system and fully crowded map from the start
  107. High time for some new diplomatic states
  108. Newb ideas
  109. Changing some concepts
  110. new religion suggestion
  111. Eliminate "suicidal siege" weapons
  112. Long Wishlist For Second Expansion
  113. A proposal - Logistics, Cost and Wars
  114. Warlords
  115. Your Thoughts on Improving Civics
  116. Vassalage Improvements
  117. warlords
  118. Making Guerilla+Woodsman worthwhile
  119. Space Race Victory Text Distract Current Game
  120. Who wins?
  121. Vassal state problems
  122. Next Expansion pack : The Modern Wars
  123. Increase longevity of musketmen
  124. Colosseum
  125. Dacia - new civilization
  126. no war weariness for defending civilizations
  127. Ninjas
  128. Asian, Graeco-Roman Buildings.. Like in Warlords
  129. uu abilities
  130. Where have the Paratroopers gone?
  131. Religious production bonuses besides orginized religion
  132. Alpha Centauri
  133. Helping the bad AI militarily
  134. New Civilization ?? ..
  135. small gripe, oil, modern wonders.
  136. Improving Hagia Sophia and Serfdom
  137. Stuff that shoul be in the Civilopedia
  138. Automatic (Gradual) Upgrading of Units
  139. Rewards for difficulty level
  140. Idea: Special resources linked to new Unique Units
  141. War time and military increases research
  142. Unique Units and how would like it.
  143. A suggestion for new upgrade system
  144. Idea for another expansion
  145. Time to Change the Hall of Fame Leader Names, eh?
  146. For the love of all that is holy!
  147. Anyone one miss tatical nukes
  148. New GP: Great Thinker?
  149. Land Manipulation
  150. Forestry
  151. new idea civi expan
  152. Neutral Zones?
  153. Terrorism/Counter-Terrorism
  154. Using landtiles outside of city radius
  155. Add extra music/songs to the game...
  156. Let us see the advisor screens during diplomatic discussions
  157. Total anonimity
  158. Pillaging with submarines
  159. Making WLTK something worth Loving
  160. What do you want to see in Civilization 5?
  161. I am your Master, supply your UU to me
  162. Slightly confused about specialists
  163. Slavery & City Specialization
  164. I don't have a Hitler, but I can give you a Barbarossa instead
  165. Adding Language Influence
  166. Alter the way you get religion(s)
  167. Split science/re-simplify war
  168. canals
  169. Naming Regions
  170. Fates of Defeated Leaders
  171. Killing the Windows button
  172. Give Us Pericles!
  173. Tweaks to the new leader images
  174. Minimap help?
  175. New Great Person. Revolutionary.
  176. Territories
  177. Resource Stockpiles and Advanced Combat
  178. Suggesting a Military unit zone of influence
  179. Where are the units?
  180. New victory condition: Religious
  181. Civs Building Cities one Tile Inland
  182. Sticky: New Civ Wanted
  183. Ideas for expanding the existing traits
  184. Research system remake
  185. Military technology = stupid!?
  186. A few things
  187. Ideas to change the religion system for a future game
  188. More detailed land
  189. Relevant navies?
  190. Warlords, Barbarian Scenario
  191. Gifting ICBM's
  192. National Traits
  193. New Scenarios
  194. Why don't workshops give unhealthiness?
  195. Opening borders
  196. Please Lower Cossack's Strength!!!!!
  197. Too Much Diplomatic Restriction!!!
  198. Barbarians were more Advanced than Me?!!!
  199. multiple sp. units and new leaders
  200. Better City Management Screen
  201. Graphic difference between worked and not worked cottages
  202. We need more female leaders!
  203. Text editor in the game
  204. Intercontinental conquests more easy.
  205. Leader Picker
  206. An expansive military idea, enjoy!
  207. Ability to check civic changes
  208. Nukes, the UN and many various things
  209. Prefered changes in cIV
  210. Buildings Aging
  211. Pining for my workshop...
  212. Taboos
  213. Ancient\first units can become wonders
  214. units and techs
  215. Different Leaders
  216. Ability AI to finish the game
  217. leaders for the the next ex pack
  218. unit making
  219. Redded out, Yellowed out.
  220. Culmination Project: Contents of Demand Specified! Thank you.
  221. New Elimination Game: NEW CIVS
  222. Civilization 5
  223. A better use for forts
  224. when. . . . .is Civ5 coming out?
  225. New trade concept
  226. Cultivating ressources
  227. Several Ideas
  228. Change in promotion system
  229. resourses
  230. What Civ IV can do for Civ V
  231. Diseases/plagues
  232. Fighter escort capability?
  233. Reintroducing Features from Civ II
  234. Yet More Unsolicited ideas
  235. New Wonder
  236. Civilization V: Revolution 2020CE
  237. Removing a religion from a city?
  238. Civ 5 Ideas (The Future Of The Civ Series or Me Ranting?)
  239. Let's make Civ 5
  240. Diplomacy Neutrality
  241. Civilisation 5 RTS!
  242. Evolution of "Friend or Foe"
  243. Migration and Immigration
  244. Demographics
  245. Some ideas for next expansion.
  246. About War
  247. To invite a missionares to convert my country!
  248. Cultural Independence
  249. Religion Causing Civil War
  250. Works of Wonder for a specific Civic