- Quantified Resources
- UppgradeTroops in Allied Territory
- The New Air Force
- Sport in Civ?
- Sport in Civ?
- Non Linear Tech Tree Remake
- Designing new civs for Civ V
- Mercenaries
- Have Harsher Unhappiness Penalties
- Should Religions Spread to Barbarian Cities?
- Land purchase?
- United Nations
- kristopherb's bank of ideas
- I want my uu unit
- Custom Civ(s) Wizard
- Reversed Suggestions Newsletter *2006/09-12* (please don't post in here)
- I want more stuff in the next expansion
- My ideas for a new Civ IV expansion
- Defending Ships and Aircraft
- Megopolis
- stealing UUs!
- How about incresing cost of wonders in rank?
- Fix the freaking diplo !
- Feature request: Reminder of civic options after completing the Pyramids
- Military Borders
- make the UN shut up!
- Bring back the advisors!!!
- A change to the game of civ
- Micro Management
- Civ 4: SMAC
- Unique resource.
- Suggestion: Unique Wonder
- Include Micronesia in Civ!
- Whatever happened to...?
- I think Firixis should make this, with a partner.
- Proposal: Diplomatic Victories
- Civilization 5
- Some things I'd like to see
- 3D model import/export
- A list of new recources
- unique unit suggestion
- Fog Of War
- Mediterranean Scenario 270 b.c. - 23 a.d. ANYBODY interested?
- Show enemy/friendly movements
- Unpolitically correct mod components/Papacy
- Boost Specialists and Super Specialists
- You know what'd be really cool and blatantly unfeasible?
- Earlier civics improving with tech
- Bring Back Evolving Nukes
- Make modern age map info auto update
- A million things that bug me about civ 4
- Do you like the scoring system?
- More rewards for being the frst to...
- Civ Ultimate
- Instantaneous movement wrecks multiplayer War
- Far more civs on the disc
- Some ideas for new promotions
- Military slider & military civic category
- Researching Two Techs at a Time
- Title: What the Civilization 4 modding community needs to go from great to grand.
- Cheats!
- Swedish translation!
- Synthesizing Coal and Oil
- Perfect Civilization
- How to fix civ for modding
- Obviously put this Civ in the game!
- Civ4 units
- New Civ4 expansion / Civ5 graphics
- Pressure
- Technological and resource based promotions
- Replace "Herbert Hoover" with "Jimmy Carter" on the list of leaders
- More diplo options
- Add more realism to the meta-game.
- Add the DUTCH
- which new (national) wonders, (unique) units, (unique) buildings, civilizations,.?.
- Britain
- Civ4 Expansion or Civ5...
- Flaws of Civilization series
- Floods
- A new option for diplomacy
- A constructive list of observations, suggestions and complaints
- Civ 5 Suggestion--completely revamping Tech so you research multiple techs at a time
- Civ 5 Suggestion: Keep Religion But Get Rid of Missionary Unit
- Things I like to see in the next Civilization game
- Whoever made the dialogue for Diplomacy...needs to die
- Add some Tyrants as leaders -- Hitler, Mussolini, Stalin, etc.
- Civ 5 should have the option to create and control civs.
- Editor
- Don't let boarder changes
- Suggestion to prevent AI ice cities
- Some random ideas
- An idea I have had.
- Switzerland as a Minor Civ
- Game balancing - the musketmen
- No Nuke Option
- getting sick of getting an 99.8% chance of winning a battle and still losing?
- Civ V Trade Idea
- Nuclear Winter
- Global warming
- Logistics
- Ideas for peaceful Civ features
- Towns/Villages should be more realistic and play a vital part in the game
- Resources should be in numbered quantities
- let new cities claim only unused tiles
- A morale/ideology system for military units
- change Autosave to happen at END of turn
- give us a look at a city before deciding whether to keep/raze
- Your leader as a unit
- Additional culture options.
- Cities of Unlimted Size Can Work Any Tile on the Map
- Civilization 5
- watican
- Civ 5: real History oriented gameplay?
- More customization in Civ 5.
- The Civilization "Newspaper"
- Civic/Leader Trait ideas
- Civic/Leader Trait ideas
- UN issues
- Civ4 menu music. MenuChrisTin.mp3
- AI too Pacifist towards each other
- Drug crops
- Random Events And Natural Disasters
- A Dynamic Organized Trait
- Forts
- What are wanting to see in civ 5? (if it comes out that is)
- Civilizations Versus Nation-States
- Let automated workers replace roads with railroads
- Cruisers
- Spies... such a great concept, and yet so incomplete
- Suggested improvement for naval units: PATROL
- Space
- Trade notifications
- Crime
- Deception and promotions
- My UN fixing idea:
- Umm...Religious Cleansing
- UI ... the times i can't hit F12
- New Civs
- Bring Back the Civ II Renaming City System
- Some new considerations in relation to trading
- Aggressive Civs
- New Wonders and Buildings
- Suggestions to improve the user interface
- Ottomans / Turks
- Referee, Visitor, and Replay
- More enhanced cities
- Great Lawgiver!
- Why wont the AI fight your battles?
- New ideas
- AI improvements
- new leader trait
- mp 2 sp conversion tool
- New Scenarios
- New Technologies
- Unique Technology
- citizen's attitude towards other civs
- Resource Economy
- Fracturing of countries
- Food Subsidies
- Religious Sects
- PC theme
- Terrain Promotion
- Vassal States
- Civ 6 in Civ 5
- A few new ideas
- Limited City Governor
- Weird Combat Animation
- The Stack Of Death is still alive
- Why can't CivIV be more ethnic?
- Ramblings of an old senile man
- Natural Disasters
- Why cant they make Modding simple and easy?
- Chopping -- what fixes are out there?
- Lanchester's Laws and Civ
- new civ and new leder
- weather's affect on battle
- The Millenium Tower
- my issue with the tech tree and units
- Wanted a Few Mods
- Bring back regicide
- new system of military units
- Cars
- 2 players on 1 game
- Hammers -> Unit Upgrades
- I want Colonies !
- Wonder Movies (A return to the old ways)
- A different type of traits
- New Technologies
- How to Improve AI Warefare
- I really hate the Rise of Rome scenario
- issues with units
- Support a 2D patch!
- Towards a multiplayer-focused CIV --- PLZ READ THIS FIRAXIS
- Sid Meier as Unlockable Leader
- How to make Civ even more "historical" correct
- *** Civilization 4 next add-on ***
- Building terrain improvements / automated workers
- Quicksave more accessible from main menu
- Golden Age indicator
- City Size Manager
- Transportation Systems.
- A little tip for dealing with Tank owned by Pikes
- Theocratic conquests
- An Idea on changing the UN
- Great engineer - Super specialist
- Workboats in the ocean
- WW II air units
- Minor Diplomacy Modification
- Gunboat Diplomacy
- A new movement system for multiplayer
- The Ultimate Earth Modification
- More "Dead-end" Tech for Civilation Specialization
- Will BTS give a proper end to recon units?
- Revolting cities and new civilizations
- Resource Suggestions
- Stack of doom no more!
- Alexander should be in a Macedon civ...
- New leader traits?
- Tweak Weak Traits
- Can a non-cheating AI be made?
- Aircraft must be able to sink Ships
- Air combat in which both sides take damage
- Spies
- Neutrality proclamation when 2 AI at war with each other
- Ancient warfare
- Another stupid thread (Dragon feature)
- Gold Rush!
- Some thoughts about Units, Armies and... Civ5?
- Civ 5 idea or Civ 4 mod idea
- Order a unit not to defend
- Sharing food with other cities.
- More Unique Items for all Civs
- Sacriface Pop for partial production
- New Civics
- Any Ideas on What Civ 5 will be like?
- Turn based Promotion
- Resources
- Parks
- Food Bonuses!!!!!!!
- Why Can't I mine my surrounding mountains?
- Who can't wait for a Civ 4 complete?!?
- Improvement ideas from original civ gamer.
- Cooperation between cities
- Promotions based on actual experience
- Combat overhaul: armies, logistics, and formations
- Devil's Advocate: is this the end of creativity in Civ?
- Why Can't Workers Plant Forests?
- An Idea!
- Idea for a new Great Person
- Selecting the number of players for a custom map. ANY easy solutions?