- we need a Foreign Policy Civic
- Land units should not be able to cross mountains diagonally.
- Music possibilities !
- Idea to Improve Vassal system
- Two New Mod Ideas
- Leaders all die! No one has lived for thousands of years!
- Mastery of Civilization: What Should it Look Like?
- Improve artist and culture based strategies.
- A New Tech Tree Mechanic for Civilization 5
- Gold Standard civic
- Number of religions based on map size
- New Government Civic: Town Hall
- My thoughts on improving the Civ Franchise
- A New Discovery of Techs Mechanic for Civilization 5
- Techs as Sets: New Model for Technology
- Regressive Unit Upgrade Costs
- Feeding the Troops
- Stop the transports
- A few suggestions: Harrison's Watch, time zones & Daylight Savings
- Which real life government type best describes Civ?
- Civ4 (et.al.) Suggestion to improve GoTo
- Purchasing units in Civ
- Environment & Technology
- Suggestion: Real borders - not cultural borders! (Civ 4 or 5)
- Interrupting an enemy turn
- Trade Improvements ... BIG TIME!!!
- Making the AI a fellow competitor
- More Realistic Nukes?
- Civ 4: CTP?
- More realistic siege and attrition, maybe for civ V
- PBEM version 2.0 ?
- Yet Another New Tech Tree Idea
- New Economic Model for Civ
- Negotiating peace should have +diplo!
- Springer
- New Economic Victory
- Ideas for new later traits
- New American unit
- Communism vs. Free market
- Debts in CIV5?
- New Promotions
- More maps!
- Common religion means more likely to revolt
- Score
- A Cottage becomes a Hamlet in 3 turns
- My Suggestions
- The ONLY 2 Ways to Improve Diplomacy in Civ
- Secret alliances
- Early flight unit - hot air balloons
- Simultaneous turns
- Could there possibly be a way where Civ could be RTS?
- "Hero" Units
- City Razing
- bring back the Scientific Trait
- Early Civ 4 Prototypes from Soren (Civ 4 Lead Designer)
- I want to see my citizens!
- family names and monarchy
- More Great People in late game
- Gold needs more relevance
- start in middle
- Automobiles
- Here's a basic ...
- Breaking Treaties
- A Proposal to Modders: Civic Synergy
- Max of four aircraft/city in Beyond the Sword?
- Max of four aircraft/city in Beyond the Sword?
- moral and supply
- Military bases
- Civilization 5
- Civilization V (Suggestions)
- Show total research points generated in current turn
- A "Sum" row in the Domestic Advisor
- in need of advice
- Privateers
- A few suggestions
- Unit Auto Fortify Option
- What would make better quotes?
- Dynamic Game Speed
- Mercenaries
- more units
- [new Civ]_bulgarians :d
- Food idea
- Individual AI Play Styles in a single game
- Great Suggestions
- New ideas for civ 4
- Researching Multiple Techs (C'mon, not this old idea again!)
- Transgenics
- UN/AP interface improvement
- Non Cultural borders.
- Idea for new resources and corporations
- New feature: Rampage
- Options to start without leaders etc
- Graph window suggestion - Simple or Not?
- "Negative bonus" for initial civics ?
- Idea for Civilization 5
- Vassal improvement
- A New Idea about Colonies
- Considerations on the Civ 4 production system
- The New Civs Or Nations For The Next Expansion
- Land Mines
- A "We Hate The King Day" - leader could turn evil!
- During anarchy, possiblity of leadership overthrow
- Add negative effects in traits for balance
- Eliminate maintainance cost in civ 5
- More random events
- Yet, another economic model proposal
- Rewrite History: The Goal since Civ I
- Technologies
- Make forts more powerful?
- flight and advanced flight technology
- Petition to firaxis to never include Poland in any civ game ever again
- we should trade more things
- Trading beakers
- Transfer food and hammers and building village
- Build units and buildings simultaneously
- Idea: Non Aggression treaty
- Idea:mercenaries and terrorists?
- 3 Suggestions
- But do the civilization developers read the threads and posts that are here?
- settling on different continents
- Unique Wonders
- Pirates
- Heroclix-typ Mod?
- Crusader unit
- Sports
- International Peacekeepers
- Corporation/religion/national sports "suggestion!"
- New wonders Al-Qaeda base and Templars holy order
- Semi-Marathon
- Civil War Mod?
- Full Battle (not Unit vs Unit combat)
- Atomic Bombs ideas
- Some thoughts
- Revamped Cottages
- Nomad era
- River Trade
- Do the conquest of the cities more easy
- New Corporation Names
- WONDERS, reworked.
- Amphibious Combat Reworked
- One small step for man...One giant leap for mankind..
- inaccurate maps?
- Real Leaders
- Dynamic Leaders
- Colony Cost
- Feudal Era Marriages
- The Concept of Civilization
- Give environmentalism a chance !
- Advanced settlers
- Solution to the Deserts.
- Your Custom Civilization
- Improved Fog Of War
- Enabling partial map trading
- Improved tech trading system for multiplayer... and more
- Automatic resource that is required for your UU
- Suggestion Collection
- Option for peaceful AI
- SMAC Maintenance?
- Ranged Defenses
- Sensible Buff to Warlord GGs
- Dark Age
- Improved Spies in Civ4 mod
- Pirate Nation
- Choosing your colonies empire
- BTS Patch 3.13 - Bad change to diplomatic victory
- Adopting religion
- Tier Unit Upkeep Costs
- Casus Belli
- How do we fix the resource system for Civ 5?
- What Civ4 features can be taken out?
- Resource Limitations Bound by Religion.
- Settlers created as great people
- How do I create my dream Mod?
- Weather / Climate Changes
- specialist in your city"s
- more advanced renaming
- Collaboration on research
- Dynamic maps
- Game Manual
- Look At Me! Look At Me! Great-to me-idea for new strategy game! Completely Original
- Civ 4 missing something?
- Ruins
- Things You Like To See in Civ5.
- What science fiction features would you like to see in a future Civ game?
- Unique Wonders
- God, I hate the Apostolistic Palace.
- Facism civic
- Splash damage
- Comprehensive Civ5 suggestions
- Difficulty Technologies in DoM Screen
- Worker Action: Slash and Burn
- Why not a "darker" version of Civilization? (and other considerations about the game)
- Bring back the advisors!
- More Relevent Research Quotes
- Separatist culture - a new take on corruption?
- Religion-based Units
- What would you want to see in a 3rd Civ 4 expansion?
- A New Scientific Trait Idea (?)
- Improvements for Civ 4
- Gov Civic Changes
- Civil War
- The Civ V wish-list!!!
- Ironclads
- Strengthening Leader Traits
- Starting Positions
- X City Challenge/ Depth Level
- Shouldn't Worldmaker actions be noted in the replay file?
- Adding a "City Information Screen"
- What do you want to see in Civ5?
- CIV-V Suggestions
- landcruiser for Civ 4
- Ancient UNO or internal council.
- Some ideas
- My prototype Leader Traits rework
- Game Breaks
- Minor graphical suggestion
- Game end era option
- A new diplomatic feature
- My friend had an idea
- Some more ideas
- An idea to make automation of workers useful
- Patrolling - beefed up sentry system to reduce micromanagement
- Changing Leader thru time - reelection
- Towns and Railroads
- Beyond the sword for mac
- Flanking and supply lines
- Wonders
- Improved custom game setup screen
- Civ 4 gameplay "mechanics"
- New Capabilities for Religions
- Ten Things That Suck About Civ4
- 10 Commandments to improve civ 5
- Nuclear Diplomacy
- Great People That Were Missed
- Civ 5: make the distinction between cultural influence and political influence
- What resources would you like to see in civ 5?
- Help Please
- toggle animation off
- Make propositions (Apostle Palace/UN)
- Update the Explorer
- Orbital Bombardment
- Map Trading
- Going back to Warlords
- Liberalism Heist: Huh?
- Bringing Civ 5 to life: Great People rethought
- New Tech: Archaeology
- Civ V nations suggestions
- Movable Air Units
- Religious Shunning, for the greater glory of ...
- Cities founded later should have some things already built