- Civil War
- Random ideas
- Diplomacy/Relationships/AI reliability
- BadBoy
- A few random ideas of my own
- Hotseat Games
- A new way to fight corruption
- What “killer feature” do you want to see in Civ 4? (Read, then pick up to 4 options)
- Medics or Healers
- Better Fighter Jets!!!!!
- Mercenaries
- Space wars...
- Addressing The People
- Jump Between Civs
- Gradual recovery during a governmental transition
- Beta Testing
- Starvation and Moral
- Civ 4 Suggestion
- Imperialism
- Rising Ocean Levels
- A Parlament, Famous historic figures. An idea from colonization
- Bridge, Tunnel & Channels
- My (simple) revision on the Diplomatic Victory.
- Micromanagement AND AI requests
- Encouraging Tech Diversity
- Numerous Unique Units
- Two Build Queues
- Convert shields to treasury
- Who should be the leader of China
- Leaders each age
- Claim land by fortifying a unit
- Foreign unit entry as automatic war declaration
- Buying Territory without Cities
- The Unified Economic Theory, 2nd Edition
- Forts and Fortification ideas
- Genocide and other Atrocities
- New Unit Production Idea
- Renting Terrain Squares, Occupational forces, and "Limited Objective" warfare
- Custom Units...
- 3d?
- no more exploits
- Razing the Dead
- Good and Evil
- A New Idea (best description i have)
- Icebergs, freezing seatiles, more dynamic worldmap and weather
- Road / Railroad suggestion
- More realistic units
- communication + map making
- City view
- Colonies
- Why Apollo Program?
- CIV-4 Big picture thoughts
- Culture, borders, & stuff
- Variations in Wonders
- Unit abilities
- Minimum duration for gov't
- More resources available serve limited no. of cities
- Civilization IV Council
- Entry into the game determined by history.
- English UU
- CIV4 should be 3D!
- CURRENCY :for each civ
- Ports (without cities)
- Civ 4 should have bonus features
- Blocs
- Make it easier to restore rep after treaty violations or war
- Industry Base-Few Random Ideas
- Voyage around the world
- Migrants from Nation to Nation
- Intelligence
- New Civs/Nations born during gameplay
- More control (and emphasis) on the economy
- Russian UU
- Missions
- Change the way wonders are handled
- Small, simple idea
- Alien Invasion
- Resource requirements for Exploring tech tree and building certain non-unit improveme
- Rail/Road Maintenance
- Much greater role for Electricity, oil and power plants
- City growth shouldn't be restricted to food!
- Zoom Out/In
- Embassies for a source of news on trade.
- Find out about wars.
- War Crimes
- Worker Improvement
- Fix The Rng
- Commanders
- Military Presence
- More City names
- CivArmy suggestions to Civ4
- Civ 4 Palace
- "Home field advantage"
- different regicide mode
- English - British
- Set things that make the civilizations unique
- barbarians in the modern age?
- New Wonders
- Terrain Problem - Hills
- Epic Battles
- Combat odds affect promotion/leaders
- Military bases
- city size and land use
- anarchy duration
- A new kind of defensive bonus
- Geographic/Historical Culture Strands
- counterfire
- New Wonders
- alternate leaderheads
- A big question...
- Characteristics of world-religions
- Language
- At least 16 Civs in multplayer
- Civ IV for Linux?
- Colonization resources
- Space Bound?
- Huge Maps...
- Military posts seperate from cities
- Barbarian/Tribe
- The Olympic Games?
- Civ 4 going to be easier
- AI having friends....
- Underwater/Moon bases
- World Confrences and international armies.
- Worldreligions or Generic-only-Religions
- Space and Arms Race
- New Websyte Holla!!!
- Incite a civ to change governement
- What civ 4 needs is more stress.
- Spooks
- Victory Conditions
- Turnless?
- Cities
- Nobel Prizes
- War adding to science
- Unit types and sub types
- New Diplomatic Options
- User Initiated Events
- Public Relations through Demographics
- Make civs more unique
- WOW I had a dream!
- Hebrew National? Hot DOG!
- Future era Ideas
- I'm Spartacus! -Slave rebellion
- Civ 2 trade
- Change Difficulty Level Mid-Game
- new types of colonies
- Hit Point/Battle Change
- Idea on money and trade
- City Production and Urbanization
- New Civ Traits
- Option to disable army and techtrade limiter
- Civ 4 release
- Paratroopers
- Take a look at this!
- streamlining those most time consuming and tedious parts of the game.
- air combat
- Occupation
- Editor Improvements
- Barbarian activity in modern age
- Nuke threats
- Civ Attributes Determine Strategy
- When does this game come out?
- Random Scenarios
- Space Race
- Naval Ideas
- a world wide stock exchange market?
- Scalable map through time
- Colors?
- Old style governments in modern day?
- Civ4 VS. SMAC
- More Ages!!!!11!!!!111!!
- My Ideas...tell me if i'm fool :D
- Combat System Suggestions
- New Countries Mid-Game
- Techs and Tech Tree Changes
- back to work
- Is this how CivIV might look like?
- Solutions to every ones suggestions by a programmer
- Theory of economics and application to Civ IV
- 3rd Civ characteristic, depending on how you play
- Civil War in Civilization 4
- Donnow if already posted...resources
- Barbarian Cities/Settlers at beginning of game
- small weak cities
- Civ eveloution
- Workers Beware!
- Civ Sitter
- Sick of two civ's having the same color?
- Reform with AI Mutual Protection Pacts/Military Alliances.
- Civil wars.
- two exploits id love to see closed.
- mac support!
- Citizens influence a change in gov
- Resources
- More Realistic Research and Science
- king unit uniqe abilities
- Economics
- Ranks in Civ Traits
- Food and Population Growth
- favourite-shunned govts
- Oil rigs
- Damaged Units
- Tile suggestion
- Get rid of bargaining advisor
- More distinctive civs
- Artificial Luxuries
- A fix for transport, especially rail
- UN stuff (AGAIN)
- More realistic military support
- Unit support
- New 'two-mode' game
- 3 ideas
- Civilwar-inclined-civs
- When are you going to get Civ4?
- Armageddon
- Control of Battles
- Corruption
- Scalable Civ - Player Enabled Features
- Theory of AI
- Ship repair/healing
- Knowing what AI is traiding.
- New GA Model
- Apocalyptic Disasters
- My ideas on comprehensive changing Civ game
- 9/11 Homage (Terrorism in Civ4)
- Liberation
- Civ 4 - What we want!
- More Natural Disasters...
- How About A Building Sequence For the Cities?
- Fewer troops
- The Red Button
- When does it plan to come out?
- Man-o-war = Crap-o-war
- Unit upgrades
- Get rid of Lincoln!
- More civ-specific units
- Unique Unit Shelf Life
- CIV 4 Expected To Be No 1
- Weather
- Changing the rules for D-day invasions
- Govermental Issues
- Which Area Needs most Improvemnt for Civ4?
- occupy
- cultural conversion
- Trading Resources
- Morale Concept
- How the civtraits should be obtained
- More Intense Diplomacy!
- My small request for civ 4... use Rise and Rule!