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  1. DG6 Polling 101 - SHOW US YOUR CARDS
  2. The Report Card - Discussion Status
  3. OFFICIAL DISCUSSION: DG6 startup milestones
  4. DG6 Constitution - Temporary Thread.
  5. Government Structure (Strider's/Daveshack's proposal)
  6. ARTICLE CREATION: Basic articles
  7. Discussion Registry
  8. Citizen Group Registry
  9. Chain of Command
  10. Custom rules scenario?
  11. Definition of offices in Alternative government structure
  12. Allow Administrative Positions to Hold Another Office?
  13. Naming a Nation - Preliminary Discussion
  14. Nation Flag
  15. Registry Threads
  16. Citizens Group: Tradationalists
  17. Cultural Discussion, Citizen Military Units
  18. On creating a Province (take 3)
  19. Judicial Procedures Discusison
  20. C3C Quirks and Issues
  21. Inter-provincial Economics
  22. Military Units Names
  23. Looking at the save without Conquests
  24. Call for Applications, Administrative Offices
  25. The East Royal Imperial Company
  26. Domestic Term 1, Discussion 1: Settlement Strategies
  27. Term 1 - Province Naming
  28. R&T C D1
  29. Putting It All Together - The Provisional Constitution of $COUNRTY_NAME
  30. Putting It All Together - Playing the Save Game
  31. Putting it all Together - The Final Articles
  32. Our Expansion Plans?
  33. Inter Provincial Economics - Post Game Analysis Dg5
  34. Creation Chat discussion
  35. Exploration
  36. I Dont Understand!!!!!
  37. Constitutional Government Structure Compromise Petititon
  38. Q & A: Who does what in the alternative govt?
  39. A Message & Request from the former official Master of Cartography
  40. PolSci 120: Genesis of an Alternative Structure
  41. Random Opponents?
  42. What do YOU want from the Information Office?
  43. Demogame Website
  44. Breakdown Of Term 2 Cabinet Tasks
  45. Early discussion on Victory Condition
  46. Provincial Discussion: Build Queues & Laborer Allocation
  47. Office of Expansion-Official Settlement Discussion #1
  48. Idea -- should President moderate Demogame Forums?
  49. Foreign Affairs
  50. NON - Conquest owners; please read this
  51. Commerce TC1 Discussion: Fun with Sliders!
  52. Domestic T1 D2: Initial Infrastructure Strategies
  53. Domestic T1 D3: Capital Development Strategies
  54. Important discussion on Article X based on a breach of electoral code
  55. Amending the Election Cycle
  56. La Cosa Nostra
  57. Demogame Story
  58. Constitutional Amendment Proposal Article X
  59. Constitutional Amendment Proposal Article X
  60. Do we want to have the concept of council votes?
  61. Update please.
  62. Domestic T1 D4: Settlement: How agressively should we settle Indian Border
  63. Provincial Discussion: Second Turnchat, Build Queues
  64. Commerce TC2 Discussion: The Fanatannian Raj?
  65. R&T D2: What If
  66. Office of Expansion-Settlement Discussion 2
  67. Early Warfare
  68. delay Thursday play session?
  69. Defending the expansion: settler escorts
  70. Domestic T1 D5: Happiness Strategies
  71. Correcting my mistake: Census and Amendments
  72. Newbie Observation on Strategy and Government
  73. Selling Cities
  74. Domestic T1 D6: What Government(s) should we target?
  75. What to do if we get a Military Great Leader
  76. Legal Discussion on Naming Rights
  77. Cultural Strategy
  78. Legal Discussion, Const Article A.
  79. Legal discussion - Election Laws Article H
  80. Commerce TC3 Discussion: Bronze Burial
  81. Where has the roleplay gone?
  82. The Unofficial Strategy Thread.
  83. Commerce TC4 Discussion: Hail, Xerxes!
  84. Question for citizens: extra play session to complete 3/16 scheduled turns
  85. Overall Strategy: Getting to 130K
  86. R&T D3: Barter
  87. Zero turn play session to buy the wheel
  88. Office of Expansion-Settlement discussion #3
  89. Commerce Disucssion: Achieving the Philo Gambit
  90. Legal Discussion - Constitutional Articles C-E
  91. Legal Discussion on New Naming Law
  92. Flagtest
  93. Proposed Constitution Amendment - Make the VP an Elective Office
  94. Domestic T1 D7: Donsignia development plan
  95. Essay & Discussion: Expantion and Future War plans
  96. Law Proposal - Constitutional Articles C-E Take Two
  97. Citizen Pulse: Pace of play sessions
  98. Commerce Discussion: Gandhi's got a Sword!
  99. Domestic T1 D8: Cities 3 & 4 Development Plans
  100. Provolution War Speech: The Dutch Terror
  101. R&t C D4: Putting It Together
  102. IMPORTANT Commerce Discussion: Of Philosophy and warrior upgrade gambits
  103. Expansion/Domestic T1: Dot Map and City Density
  104. call for DP for Friday session
  105. Term 2 - Nomination Tracker
  106. Starting a Wonder Prebuild?
  107. The Spice Traders Guild: Reloaded
  108. Culture Consul Last Strategy Discussion
  109. Culture Consul Strategy Discussion Roosting Tree
  110. Culture Consul - Roosting Tree
  111. The Wine Merchants Guild.
  112. Building More Cities?
  113. Decisions for the next play session
  114. Newbie Guide
  115. R & T T2 D1 - After Map Making?
  116. The Dutch Have MM -- 1 turn till Philo
  117. Term 2 - Coordinating an Overall Strategy
  118. Term 2 External Consulate - Policy Discussion.
  119. Commerce Disucussion: After The Philo Gambit
  120. Domestic Consulate: Settlement and Long Term Goals
  121. Culture T2 D1: 130K Strategy
  122. DoI Plans and Analysis
  123. The Disaster Avoidance Thread
  124. Term 2 Turnchat 1: draft instructions & discussion
  125. Proposed CoL changes: Renaming Captured Cites
  126. Union of Newbies
  127. T2 DoE-Settlement Discussion #1
  128. Domestic Consulate: Government Switching
  129. Indian War Plan
  130. Constitutional Discussion: Switching Government Styles
  131. Commerce Discussion - The War of Mathematics
  132. Official Flag Of Fanatannia
  133. Term 2 External Consulate - Distant wars.
  134. Term 2 External Consulate - Local Wars
  135. Domestic Consulate: Density of Future Cities
  136. R & T T2 D2 - My Empire For... Philosophy?!?
  137. Term1 Office of Expansion-And how does that make you feel
  138. Term 2 DoE-Settlement Discussion
  139. Constitution Discussion. Article C-E
  140. Planning for dealing with demands
  141. T2 External Consulate - Capturing the Pyramids
  142. T2 DoE-Settlement Discussion #2
  143. Commerce Discussion: Sliding the, erm... sliders. (1000 BC)
  144. Commerce Discussion: Jumping into the Middle Ages (730 B.C.)
  145. Commerce Discussion: The Beginning of The War for Indian Annexation (730 B.C.)
  146. Culture T2 D2: Wonder Construction
  147. R & T T2 D3 - Prepare For The Revolution!
  148. A Motion: Declare War on India
  149. R & T T2 D4 - Acquiring Republic
  150. T2 External Consulate - Peace with India?
  151. Citizens Initiative: Building a Harbor
  152. Citizens Complaint #1 DG6- Investigation Thread
  153. T2 External Consulate - War with the Dutch?
  154. T2 External Consulate - Persian Monarchy Gambit?
  155. Commerce Discussion - After Currency... (590 B.C.)
  156. Isaac and the Wonders? What to do with our Sci Leader
  157. Where to settle next?
  158. Military Great Leaders and their uses
  159. T2 External Consul: Peace with Japan? Gift a city?
  160. Citizen Group - RPGists
  161. T2 External Consul: Objectives for the Dutch war?
  162. T2 External Consul: Manifest Destiny, Phase II
  163. Notary of Names: Should we rename Satsuma?
  164. Code of Laws: Proposal to clear up City and Unit naming
  165. R & T T2 D5 - What to do With Currency?
  166. Dutch War Progress
  167. Term 3 - Nomination Tracker
  168. Pop rush in the occupied territories?
  169. R & T T2 D6 - Ivory and Fur
  170. T2 External Consulate - Should we extend our peace with India?
  171. T2 External Consulate - Should we stir the pot 'over there'?
  172. T2 External Consulate - How to strike Portugal?
  173. What happened to DoE?
  174. Getting the World at War
  175. Inteligence Directorate
  176. CoAF - offense policy
  177. Domestic T3 D1- New Province Boundries
  178. Domestic T3 D2- Settling Settler(s)
  179. Term 3 CoAF - Operational Planning for the Dutch War
  180. T3 External Consulate - The Final Solution for India?
  181. T3 External Consulate - What to do with Over There?
  182. T3CCD1- Isaac And The Wonders Redux
  183. Culture for the empire
  184. Palace and Forbidden Palace
  185. T3 External Consulate - After India, China? France? Persia?
  186. T3 - R&T - long term Government goals.
  187. T3 External Consulate - Peace Treaty with the Dutch: the Republic, Monotheism, or ?
  188. T3CCD2: Prebuild-Maddness
  189. T3 CoAF - defense policy
  190. T3 CoAF - Operational planning Dutch War - phase II
  191. T3 External Consulate - Resolve Persian war next turnchat?
  192. CCT3D3: Combating Crapy Culture Project
  193. T3 CoAF - Operational planning: mopping up
  194. T3 External Consulate - Sneak Attack by the French! Opportunity knocks.
  195. T3 External Consulate - The End of India
  196. Cct3d4: Cccp2
  197. R & T T3 D2 - Trade Options for 280AD
  198. T3 External Consulate - Dutch Peace Details
  199. Domestic T3 D3- When to revolt to Republic?
  200. T3 CoAF - Operational planning: the Indian and French Wars
  201. R&T - Longterm research goals
  202. CCT3D5: One More For The Road
  203. Constitution: Proposal to improve Article J Regarding Special Turnchats
  204. R&T - How to obtain Chivalry and Theology ?
  205. Packing in more cities
  206. Great Leader Edward - How can he help us?
  207. TE External Consulate - War/MA Planning
  208. R&T - Education.
  209. Domestic T3 D4- Splitting up our Provinces
  210. HMS Inquisitor
  211. T3 External Consulate - Saving Shanghai?
  212. CoAF term 3 - Operational Planning: France, Spain, Portugal. Anyone else?
  213. Moving the Palace
  214. Domestic T3 D5- Should we start the madness?
  215. Term 4 Nomination tracker
  216. R&T - New research goals
  217. R&T - How to obtain Astronomy and Music Theory
  218. CCT3D6: I work here too.
  219. R&T research speed
  220. CCT3D7: Curses! Foiled Again!
  221. T3 External Consulate - Annex Portugal?
  222. R&T - Tech sales
  223. DoI: Worker Merging?
  224. R & T T4 D1 - Survey Says!
  225. R & T T4 D2 - Trade Options For 890AD
  226. Culture: TermVI. Prebuilds
  227. R & T T4 D3 - Makin' A List, Checkin' It Twice!
  228. External Consulate T4 D1- War...War...and more War
  229. Domestic T-4 D1: Revolution!
  230. Military T4-D1: Ongoing Operations Planning
  231. External Consulate T4 D2- Byzantine Embassy?
  232. Military Great Leaders
  233. Gameplan: What's next?
  234. Iron Works Placement
  235. External Consulate T4 D3- Where are we going to stop?
  236. R & T T4 D4 - Kill the Scientists?
  237. Domestic T4 D2: Fill in the Blanks.
  238. Culture and R&T Joint Discussion: Do we want to get Free Artistry?
  239. Domestic T4 D3: Lightening the Load.
  240. "Admiral Nelson at your service!" - 2nd MGL Discussion
  241. Admiral Nelson wants a navy!
  242. R & T T4 D5 - Post Golden Age Research
  243. External Consulate T4 D4- Alright, what now?
  244. External Consulate T4 D5- Possible Alliances vs. Byzantines
  245. What to rush - Settlers or Culture?
  246. Sir William Wallace
  247. External Consulate: War goals against Byzantine and Maya
  248. R & T T4 D6 - Yet Another Pretty Chart
  249. Hiya Guys
  250. Construction Aid Workers - The Army Corps of Engineers