View Full Version : Civ3 - General Discussions



  1. What is the purpose of having a colony?
  2. What is the purpose of having a colony?
  3. civ2 or civ3?
  4. building spaceship w/o launching
  5. AHHHHH!!! help me.....
  6. Stopping all tech advancement...
  7. Diplomatic Victory
  8. Problems with Demographics Screen
  9. Multiple GLs and Iron Works question
  10. Music score........
  11. Patch Update
  12. Icons
  13. Gold Per Turn
  14. Zulus agreed to give me 100,000,000g per turn
  15. Translation question
  16. Viewing Enemy Armies w/Military Advisor
  17. Production questions
  18. Patch SHOWSTOPPERS
  19. Where's the f**king iron ???!!!
  20. Resource conservation
  21. New idea on how to handle the enemy capital moving
  22. Does the AI know what it's playing for?
  23. Top 5 Cities
  24. SOB... Anarchy Again!
  25. Depleted coalmine???
  26. Why wont it let me build it?
  27. What is Original About Civ III?
  28. What happens on an island?
  29. Past 2170
  30. Showstopers
  31. Questions on strategic resources
  32. So whats the deal with culture?
  33. Dan the Man? Where for art thou?
  34. Help! - Changing Victory Conditions Mid-Game? Possible?
  35. 8 civs on tiny world
  36. Improvement Disappears
  37. This has been lots of help for me!!
  38. Nuclear Plants/Solar Plants
  39. Multiple, Simultaneous Great Leaders
  40. Do you go for optional tech?
  41. Yes, we have no banana's
  42. Oops, there goes my "happy person"
  43. Forums or Civ?
  44. what the artillery?
  45. the order in which things (shields in particular) are calculated
  46. Helicopters
  47. War Weariness? Bah Humbug!
  48. Getting all luxury resources...
  49. why can't i build immortals?
  50. Courthouses - what good are they?
  51. Leaders
  52. Sigh, my daily gripe...
  53. Did ANYBODY Test This Game?
  54. Capitals
  55. A bug?
  56. Saving shields when the CPU beats you to a wonder...
  57. Creating embassies
  58. If I put a city on top of a resource
  59. army transport
  60. New Corruption Solution
  61. newbie questions
  62. Realistic Corruption? LMAO
  63. No farmland...
  64. Who here plays max opponents?
  65. Largest City Ever?
  66. .................
  67. All Hail the Mighty F-15
  68. Nuclear question
  69. So what happens?
  70. Space Ship question
  71. Why include Portugal???
  72. Why include Portugal???
  73. Duke of Wellington's Take On Micromanagement
  74. How are they outresearching me?
  75. How good a game will you say civ3 is??? (1-10)
  76. Help me out guys. What's my next move?
  77. Combat system sux!
  78. Does AI trading gold/turn honor agreements?
  79. Specialists buggy???
  80. DIFFICULTY Level Poll
  81. sea trade
  82. Moving a stack of units
  83. Cities (newbie!)
  84. Trading with allies . . .
  85. need help...new problem!
  86. Advisors (newbie!)
  87. Unbelievable!!!!!
  88. Q for Firaxis: Why no speeding of Wonders?
  89. CD in the computer
  90. Questions from gameplay
  91. Universal suffrage and police stations
  92. Make the scrolling stop!!!!
  93. Where are all happy people gone???
  94. Less Corruption, More Resistors
  95. Stacking Units is a pain
  96. Technical help -- using Great leaders to rush
  97. Question about bombardment
  98. Expansion at Monarch difficulty
  99. Diplomacy with 16 Nations? How the hell?
  100. Combat - Hello?? It ain't that bad folks!
  101. Do victories with armies have a chance of PRODUCING leaders?
  102. Possible bug? Discontents through forced labor never reverting?
  103. Tell me what you think
  104. Interesting Problem
  105. Well I have had the game a while now and I must say
  106. How many cities is a right number?
  107. Is there anyway to edit how plentiful resources are?
  108. Does the AI have a crystal ball?
  109. AI and the World Map
  110. 16 civs on tiny/small map?
  111. Is France realistic?
  112. Number of turns?
  113. What is abolutely needed is..
  114. When you edit with the editor does it
  115. An ironclad in city deep inside a continent !!!
  116. For all the complaining about bugs/missed features.
  117. Half-assed review
  118. Civlization Centauri
  119. Civ Agression Levels
  120. where I can I see my total # of cities?
  121. Most Important Strategic Resource
  122. Military Service
  123. Argh! Goto w/ ships causes WAR!
  124. Newbie : getting money
  125. late game lag.
  126. No score for future tech
  127. CIV III game mechanics: democracy lessons from trajedy!!!
  128. Gimme a hand here...
  129. Strongest/Weakest AI Civs
  130. Rebuffing the rebels
  131. Civ Special Units
  132. it takes too long....
  133. Members of an Army?
  134. Do you rename your cities ?
  135. War Time Mobilization?
  136. How long do you spend playing Civ3
  137. Whats the deal with the spy?
  138. Editor help...
  139. Mutliplayer Patch
  140. Good civs?
  141. Barbarians
  142. 1 polution causes *20* worker pile-up
  143. I Want Patch
  144. How do I precision bomb my enemies???
  145. Im in trouble with MAP BUILDER for Civ 3
  146. Crazy Bug for CASH!!!
  147. Most aggressive civ - solved
  148. Unique Units
  149. I'm still shocked
  150. Nice feature suggestion: Name your ships
  151. Fixes Firaxis has Admitted for CIvIII
  152. Lamest things you've seen the AI do?
  153. Civ3 has 'addicting' gameplay
  154. Civ Leaders
  155. AI pacifists
  156. Coal in grasslands
  157. The American just won't die.....
  158. Apollo Program
  159. 3 questions
  160. 1 tile bridge?
  161. PYRAMIDS a must or no??
  162. One City Challenge
  163. Can I possibly move a ship through 2 cities touching water?
  164. What do you play the most at this time ,CivII or CivIII
  165. These guys are revolting!
  166. Mac Port Reaches Beta!
  167. Irrigation how can I do it?
  168. Moving stacks of units?????
  169. Please Port to Linux !!! -- Loki Games www.lokigames.com
  170. don't armies just kind of Stink?
  171. Combat results and slow navies. Conceptually.
  172. Great Lighthouse v. Magellan's Expedition
  173. How many great leaders have you had?
  174. Saved game (how to delete them)
  175. 300 Thank You's for Firaxis, can we do it?!
  176. Pikachu!
  177. Poll: December, 2001 - what civ are you playing most this month?
  178. Multiplayer
  179. Things cut from Civ 3
  180. Wonder Units: Maybe a new feature?
  181. Technology
  182. Wonders of the World
  183. Is there a way to jump to Modern times?
  184. Make Unit
  185. Population?
  186. City building,please tell me I'm not alone
  187. How many turns in a full length game?
  188. You know you ve played too much Civ3 when...
  189. Anyone else think the Egyptians rock?
  190. How many workers?
  191. Hoping a Dev will see this (tips and suggestions)
  192. Coastal Fortresses
  193. Our Words Are Backed With Nuclear Weapons
  194. Abandon That City, Darn It!
  195. The scoring makes no sense
  196. Screenshots
  197. Why Civ Iii Is Like Daggerfall
  198. What civs have you beaten Deity with?
  199. How does one make it to Warlord in this forum? (or higher)
  200. Wonders, Why, Never built.
  201. did i miss something...
  202. Sanitary Explosion
  203. Phew that was close!
  204. Feral workers?
  205. Oh!
  206. Is Science Research rate 502 comparatively high?
  207. plz HELP!!!
  208. civthree email list
  209. workers and city governors
  210. I need help on taking cities
  211. Air superiority: broken but useful? (or ai cheat?)
  212. 43 workers running to one location?
  213. Overpopulation
  214. Railroads, to much movement?
  215. With the patch...
  216. Simultaneous production of wonders
  217. How much does a courthouse really help? Some actual numbers...
  218. Research speed
  219. Wonder Movies
  220. 2050
  221. Mechanics of corruption
  222. Industrial Age pollution?
  223. What's the lamest wonder?
  224. Broken Tech Tree fix
  225. An option I've missed?
  226. Question regarding armies/military academy
  227. BUG: Using bombers to attack anywhere, any turn
  228. sea trade routes
  229. Help! Where is the Forbidden City?
  230. Bugs workaround
  231. Worth buying?
  232. Russian Special Unit
  233. Should there have been Farming or not?
  234. POLL: Rate Civ3 from 4 to 10!
  235. How to steal Tech?
  236. So, anyone got all the victory conditions yet?
  237. is it just me? or does the space race now suck?
  238. PROS, CONS, BUGS, and NOTES
  239. How to Minimize the CIV III Game Window
  240. Carrier Bug?
  241. Armies without leaders???
  242. alternate team colours.......
  243. Ships lost with City!
  244. No effect from adjusting science rate
  245. Civilization III Info Center Update
  246. Questions on Tanks
  247. Submarines?!
  248. About AI and war
  249. Tribal Govt & Religions
  250. Civ III seems rushed to market