View Full Version : Civ3 - General Discussions



  1. Need better graphics for German UU!
  2. I wonder if you can get a leader if you win a battle using your army?
  3. More chance to get leader beside building the epic.
  4. Tip for speeding up your turn rate on 16 players!
  5. Eagle Games Announces CIVILIZATION: THE BOARDGAME
  6. OH NO!!! SPACE MONKEYS!!!! don't ask, just click.
  7. Culture questions
  8. Huge map 12 Civs medium size land masses...NO OIL!!!
  9. How much time would you want to take a Civ game ?
  10. Another look at combat
  11. More useful explorers
  12. AI trade cheat during human turn - PROOF here!
  13. Reveal Map Cheat code????
  14. Can you still be elected Sec General of the UN after 2050?
  15. Hyprocracy
  16. Friendlies In My Fluffing Territory!
  17. Article Concerning Flaws in the Rules
  18. Samurai
  19. Newbie question
  20. a cure to all the civillization woes
  21. AI fighting each other?
  22. Floodplains? What Floodplains?
  23. Your military
  24. question - fortified ships
  25. Pollution, 'Leemur', and acronyms, oh my!
  26. So, are there any rumors of future CIV development?
  27. Do you use nuclear weapons in CivIII?
  28. Woes with rails and SAM sites
  29. Sometimes can't build the FP anywhere!!!
  30. presumably...
  31. Iron Works
  32. Letters in Bottom Right
  33. AI wanting to prolong peace treaty - anyone ever seen that?
  34. Standard Rules again?
  35. Some ally you lot turned out to be
  36. Weird terrain...
  37. Strange bug...
  38. Civilization splitting
  39. The best Civ or Civ-related game.
  40. 3,2,1...Launch of the extremely phallic spacecraft!
  41. Cultural Win - how much culture do I need?
  42. Any news of any more patches?
  43. Wonder questions and steal tech bug
  44. Civ Boardgame - Official Press Release
  45. Great Leader 1:100?
  46. Ultimate Civ3 reveal map Bug?
  47. Vomit and civ3 pollution...
  48. seetins for nice maps
  49. Bug: Negative income not applied!
  50. Now we know what the AI starts with on Deity
  51. To cancel Mutual protection
  52. Discussion of HOF power plays
  53. To Raze or not to Raze?
  54. Foxy Joan de Arc
  55. show me your palace
  56. Civ III online play
  57. Cheats
  58. Diplomacy screen - seeing map during trades
  59. Thoughts on improvements for the end game...!
  60. Color of the civilization played
  61. Interesting bug.
  62. Custom Map Creation For Ingame use
  63. Ethnical cleanising ??
  64. To slow
  65. Those Aztecs, they good
  66. Cowards !
  67. Patch v1.17f Coming Out This Friday!
  68. Ungrateful Romans
  69. Germany and Japan are difficult allies.
  70. Power Bar
  71. Print Out Game
  72. AI get's Wonders pretty fast on Diety Level???
  73. Editing the Retirement Date...
  74. Finding Fortified Units?
  75. Who besides me likes to play Egypt???
  76. i cant start the game =(
  77. SimGolf vs Civ3
  78. Az-Tech
  79. Impressed with Naval Assault
  80. Hitler should have used his German musketeers
  81. Democracy: when is it best in Civ3?
  82. coastal batteries
  83. Patch v1.17f README is here!
  84. Bloodthirsty Citizens?
  85. Best Civs
  86. Patch - what happens to my mods?
  87. Joan d'Arc or Napoleon?
  88. How can I change the name (e.g Elisabeth) to my own if I already start the game?
  89. Culture flipping ROCKS.
  90. My luckiest game yet!
  91. Tired of AI getting free techs durring my turn!!!
  92. High Scores on Marlas Map
  93. Creating new civilizations/leaderpictures/unique units
  94. Loan money (strategically used)
  95. How exactly do the armies work?
  96. Ships won't heal
  97. Setting automated worker priorities???
  98. Does the A.I. use Bombardment units against you or other Civs?
  99. Editors for MAC??
  100. World of War
  101. wonder screen
  102. How AI uses nukes !?
  103. Army Strength
  104. Dan Magaha..Check this out
  105. Dunkirk
  106. rapid enemy expansion
  107. Espionage problem
  108. Finishing Games
  109. Resource.pcx File
  110. I am going to miss the whip, but love moving stacks
  111. Beginner questions
  112. War and treaties
  113. World Maps
  114. Galleys
  115. No more tech trading during your turn
  116. 1st civ with the new patch
  117. Resources
  118. Questions for Zachriel: Fortress Guru
  119. Clarifications on 1.17f
  120. Forest
  121. Any "farang" living in Thailand???
  122. Is it possible to change the music in the game?
  123. Mutual Defense and Peace?
  124. Patch now available.
  125. Swallowed-up colonies
  126. 1.17patch
  127. Everyone else get backstabbed by the AI?
  128. 1.17f Problems/Bug Reports
  129. Updated Editor
  130. How crowded some maps can be...
  131. Just a boy (15 that is) who needs help!
  132. couple of quickies......
  133. Expansion Pack?
  134. Changes in rules (BIC) file for patch 1.17
  135. In order to complete your 1.16 saved game under 1.17, and then play new games.
  136. Do I still need v1.16f ?
  137. Before I install the new Patch...
  138. Changes in 1.17 patch not in README
  139. Who else is sick of AI's unreasonable trade requests?
  140. Finding those elusive resources?
  141. What I did for .BIC version work around!
  142. Played one turn with new patch and "Crash"
  143. Iron+Coal but no RR
  144. Patch v1.17f Is Out!
  145. 1.17f + Marla's map 1.13 = BUG
  146. Attacking-being attacked
  147. City Improvements
  148. Newbie Questions
  149. Science Advisor Screen: Standard game vs Scenarios
  150. Patch chat with Firaxis today at 'poly
  151. Nuclear Plant Meltdown?
  152. Poll: Biggest cause of "one more turn"
  153. A couple of questions.
  154. Requests for a new patch
  155. Sorry for the Stupid Question
  156. AI has size 101 city?
  157. Empirical test - AI gets more resources
  158. Will I be able to load my current game after I patch?
  159. Ignore - Posted by Mistake
  160. Nasty 1.17 bug, meeting other Civs too soon
  161. Completely suppress a city's cultural reversion with military units
  162. more on patch 1.17f
  163. v1.17f Upgrade Paths
  164. Junior CIV
  165. Galley
  166. Why?!?!?!
  167. Hello, I need your help! IM trying something new. . .
  168. 1.17f Surprises
  169. Why is 1.17f slower than 1.16f?
  170. The patch seems to have eliminated tech trading?
  171. Idea for missile destroyer
  172. My thoughts on nukes
  173. Rants about patch
  174. Should the HOF be changed for different versions of the game?
  175. Editing Questions, PLEASE help!!!
  176. 1.17 patch: Can pop rush. Research is too fast.
  177. The Case of the One-.bic Save
  178. What is a Future Tech?
  179. Patch 1.17f kills the CPT and civbreed...thus NO correct starting placements for mods
  180. Something broke?
  181. Some Bugs and Suggestions after patch v1.17f
  182. Problem taking over cities in Civilization 3.
  183. Drawing the line
  184. Can't buld units
  185. For the administrators
  186. To patch, or not to patch.....
  187. Expansionist Civs and 1.17f
  188. Can't download new patch!!!
  189. Barbarians can now build what??
  190. AI used a catapult offensively...wow!!
  191. Not So Smart Weapons?
  192. Friday's chat with Firaxis
  193. 2050 End Date Hack?
  194. Simple Question
  195. Are elites really Elite
  196. Civ3 Computer Games Mag awards
  197. Beginning Help!!!
  198. Is the AI just a peace-loving guy after all???
  199. Upgrading my old version1.16 mods to 1.17
  200. 1.17 patch introduce random crushes ?
  201. Why is "POWER" rating so strange?
  202. Difficulty levels
  203. Link to the Patch v1.17f is broken
  204. More Unique Units Again!
  205. Stupid, upset immigrants!
  206. Chieftain of the Month-suggested for beginners instead of GOTM
  207. Why can't I ally with India?
  208. Problem with Nationalism v1.17f
  209. More Civs Made By Fireaxis!
  210. AI never make contact with me...
  211. China and India-- the Asian "hordes".
  212. F 15
  213. GOTM results higher than HOF!
  214. Major 1.17f bug - wltkd uncontrollable!
  215. Just out of interest, can anyone...
  216. useless units?
  217. Barbarian Camps give me.... Armies?
  218. Custom Civs
  219. always 40 turns to tech, regardless of science% ??!!
  220. Reporting 1.17f bugs
  221. Fortress ZOC's - God I miss them.
  222. Changed Default Rules
  223. Firaxis - Can we get a rules flat file export/import function in next editor vers ?
  224. BIG WHINE - "No Capital" isn`t possible anymore!!!!!!
  225. Do you have the 'Limitd Edition' Civ 3 version?
  226. Retreating pretty much dosn't work anymore?
  227. Alternative Timeline
  228. How many units can I build if......?
  229. 1.17f and the speed of tech advancing!!!
  230. Corruption
  231. worker and 'lost' technology questions
  232. Infantry: The best unit in the game?
  233. ICBM / Nukes
  234. Who else is sick of people complaining about the AI?
  235. Problem loading 1.17.....
  236. query questions
  237. Leaders
  238. The Expansionsitic Germans
  239. Civ2 vs. Civ3: Why Civ2 is better :-)
  240. What happened to "fair" trading??
  241. Help!
  242. AI and Trading Question
  243. An end to war
  244. Has anyone heard anything on a possible expansion pack yet?
  245. Odd geography...a tribute to random maps!
  246. Army from goodie Hut
  247. Why can't I establish embassies
  248. My own civ!
  249. Patch woes....
  250. Editor Rules Window is beyond screen