View Full Version : Civ3 - General Discussions



  1. Suggestion - Option to require resources to USE units for attack.
  2. 4 Civilizations to be added
  3. Which 8 civs?
  4. Thoughts as to why the RNG may appear "streaky"
  5. Tourism should be included
  6. Nuclear weapons are completely useless
  7. cant build railroads
  8. Any thoughts on why bombard isn't working?
  9. Only 1 leader possible from any given elite
  10. Compared to Bozo the Clown your military is Average!!
  11. new patch lets me abandon the other civs cities for them!!
  12. my more realistic military mod
  13. Favourite starting technology?
  14. Here Ye, Here Ye, suggestions are needed!!
  15. Idea for Firaxis, serious too!
  16. Lethal bombardment
  17. On leaders, etc...
  18. Small questions about units, UUs and the editor:
  19. Zulus
  20. The single greatest problem with "civilization" games
  21. The funniest thing in Civ3
  22. New member, couple questions about latest patch
  23. PowerBar Cheat and 1.17f
  24. Greatest Empire Builders
  25. Greeks beware of me bearing gifts
  26. i just got civilization III!
  27. I gave civ3 this personal review and 7/10. Now I´m ammending it to 2/10!
  28. CSU rating!
  29. recon
  30. New civs
  31. Space Race turn off?
  32. installing patch downloads?????
  33. Workers being attacked by my own units.
  34. Capturing Cities
  35. Refining the Worker Queue Projects
  36. Anyone else here LOOOOVE Cruise Missiles?
  37. does anyone know the spy mission cost formula?
  38. luxuries
  39. Needed: Manual control of "move sequence"
  40. Civ Chess?
  41. what do those numbers on the right of my civ mean?
  42. Actual events?
  43. Alternate leaders to civs
  44. Anyone have a list of the CHEATS the AI uses?
  45. Please help
  46. Empire Earth...
  47. why does the AI dislike cities as free gifts?
  48. Omg I Just Broke Civ3
  49. OMG I Just Broke Civ3.
  50. I can't get no propaganda
  51. Certain clarifications.....
  52. Is it just me...
  53. Best Government?
  54. Civilisation III : Wartime Culture Effect
  55. AI anphibious assaults
  56. Has anyone ever practiced "scorched earth" policy before?
  57. Has anyone here suffered the "God's Blessing" in battle situation?
  58. Formerly Civ3lover
  59. What is 9999 growth?
  60. Some thoughts and ideas...
  61. Help someone
  62. i need a unit list with stat... PLS HELP PLS
  63. I purposely tried to lose. It took forever!
  64. Help
  65. CIVFANATICS Official Units_32.pcx
  66. Question : Bombers + Air Superiority
  67. Still focusing on trying to get Stand-Off Engagements working
  68. Ideas for new non-UU PTW units
  69. Does the game have enough 'mystery'?
  70. Modern versus Ancient Garbage
  71. Multiplayer Problems
  72. Launch a bomber from carrier
  73. wealth project
  74. Palaces
  75. The War FOR Communism...
  76. Darn the blasted combat system
  77. Civ look alikes
  78. PHOTOS of Sid Meiers Civilizaton Boardgame online!
  79. What is the most leaders you have gotten in one game??
  80. Impossible to trade aluminum
  81. GL`s - What do they do?
  82. Advisor's need to be refined a bit, don't you think?
  83. rate of fire question
  84. I'm not sure EXACTLY, BUT...
  85. Computer AI and empty territory
  86. Help
  87. So you think the ridiclulous culture flip is fixed?
  88. It defies sense, totally.
  89. Victory conditions and why they suck.
  90. Changing rulers on the Foreign Advisor Screen
  91. Taxes
  92. group movement
  93. Other aspects of combat outcome
  94. Great library strategy and others...
  95. What to expect in the PTW editor
  96. More than one Iron Works?
  97. New Idea for Culture
  98. expose mulitple AI cost advantages in the next CIV3 patch
  99. Different bombing interface...
  100. I have a question about mixed citizenry!
  101. How Long Do We Wait Until We Can Make A True Scenario, ala Civ2?
  102. scenarios where r there
  103. 1.21 & Marla's World Question
  104. Building Cities on Enemy Colonies = War?
  105. Kinds of victorty...
  106. Brilliant advize to newbies!
  107. Let's talk about the World War 2 scenario. (XP)
  108. Cheating
  109. new civilizations created
  110. Cultural Victory in one city: is it possible?
  111. What's with the wolf?
  112. Mining/Irrigation
  113. religion
  114. PLAY THE WORLD.TXT file and other files
  115. Best Start?
  116. Colanies
  117. Hey I'm new
  118. Flag Wavers!
  119. My Beautiful ZULU
  120. HELP: AI Tech Problem
  121. Newbie needs help
  122. Democracy and Republic
  123. Aztec has the ability of Expansionist!
  124. A reviewer's high hopes for civ3
  125. Upgrading???
  126. War Weariness
  127. Best Civ to start with
  128. A very fun way to play a game with meaningfull colonies!
  129. "random" nation start isn`t random
  130. Most Irritating, Irrelevant Poster
  131. Play the World first Screenshots!
  132. Governors and Workers
  133. AI's misuse of artillery
  134. Do your men ever attack any other men on your side?
  135. Help with downloads
  136. Ideas for New Civilization Abilities
  137. two questions - a flaw and diplomacy (ptooey)
  138. New Terrain Features
  139. Revised martial law
  140. Lethal vs non-letal bombardment (suggestion)
  141. I've had enough.
  142. (Newbie) Editor Question
  143. control of enemy sea units
  144. Courthouses and corruption
  145. diplomacy
  146. Does the rest of the world hate you?
  147. Elite Knight doesn't get healed
  148. Can MPPs hurt your rep?
  149. How will this turnless mode work?
  150. Play the World First Mistake!! (Already)
  151. Civ 3 Expansion Pak - How much will it cost?
  152. Captured workers on speed?
  153. Silliest thing that you have seen, or done in Civ 3!
  154. Mods Meaningless, Right?
  155. Multi maps
  156. Bio-warfare!!
  157. Can't build wonders - help!
  158. Idea- Hut Alignment!
  159. Why Corean?
  160. Are F-15s all that bad?
  161. Arms sales
  162. Who do you think the leaders in Civ3 should be?
  163. Corruption is too much!
  164. Idea for Map makers
  165. Unidentified Civs
  166. An ultimate naval blockage
  167. Patch Questions
  168. AI Omniscience
  169. Play the World impressions @ Gamespot
  170. civilisation sucks!!
  171. One City Challenge
  172. Civilization Rocks!
  173. "Getting pretty close to a deal"
  174. Units that move by rail only
  175. stacked movement!!!!!!
  176. E3 2002: Scenario editor out as early as June
  177. Troops
  178. Zones of Control ???
  179. warlord vs cheiftan
  180. Neighbor Reports
  181. Navy Seals...
  182. Civ3 vs. EU2... Which is the best?
  183. My Thoughts
  184. Why Korea may *NOT* be included in the XP
  185. New Civs Update from IGN
  186. Play the World Impressions @ PC.IGN
  187. UU assumptions for these civs: Arabs, Carthaginians, Celts
  188. Auto-bombard. How will it work?
  189. arrgh i need a file, if someone would be so kind...
  190. E3 2002: Jeff Morris Interview @ Gamespy
  191. What is the 'sentry' command
  192. No Ambition!
  193. newbie (to this site) looking for tech editor
  194. 9 new civs?????
  195. Follow the leader.
  196. Euro-communism and end game
  197. Suggestions for the expansion pack
  198. Celts or Gauls???
  199. E3 2002: Play the World Movie!
  200. Late game goofiness
  201. one single question
  202. Prob upgrading knight to cavalry..please help me
  203. No CD Crack
  204. Male and Female leaders
  205. How do I change NOpt Cities in an Existing 1.21 game?
  206. Just one question...
  207. Newbies post your questions here!!!
  208. SDI, SAM, and Coastal Fortress
  209. Aotearoa: King, Leaders and Cities?
  210. Appeal for Modern/future scenario in XP
  211. probs with resource box
  212. Frequently Asked Questions (FAQ)
  213. Rate of Fire
  214. Urgent fixes that need to be in the next patch
  215. Twisted Wars
  216. My own music in civ3?
  217. Workers, so loved workers
  218. How to increase difficulty mid-game?
  219. Jungle Starts
  220. Lost game CD
  221. Dicovering new founded cities
  222. A unit that makes the game fun
  223. City Defection
  224. i have a question about importing new units
  225. depotism
  226. Preferred/Hated Governments
  227. Icon problems?!!, heeeeelp!!
  228. land mines
  229. Why did they attack?
  230. AI Breaks Peace Treaty They Paid For!
  231. Bloody germans
  232. Cannon
  233. How to Defeat 100 Enemy Units
  234. shield waste
  235. How to move massive numbers of units easily?
  236. Civ 3 expansion-play the world
  237. Any scenarios out?
  238. Heidi Klum Cookie?
  239. Quick question
  240. Distant settlers
  241. Contact with other civs
  242. Spaceship Problem
  243. I want a Wartime Palace
  244. stupid city building rules and the changes needed
  245. Some old issues
  246. civ3 screensaver
  247. What triggers age advances?
  248. Going for Copernicus'... taken; went for Magellan's... taken; what to do...?
  249. Mmmm... good ole Montezuma is alive, but he has no territory...
  250. Domestic Control and other missed stuff...