View Full Version : Civ4 - Strategy & Tips


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  1. The barbs on Monarch
  2. AI tries to attack when nearly dead
  3. Universal Suffrage - Is it worth?
  4. Does AI Attack when Friendly?
  5. Best AI Team Mate?
  6. Trying to bump up a notch
  7. Strategy Layer
  8. Strike!?
  9. a good defense is the best offense
  10. culture victory
  11. How risky are you in wars?
  12. chopping, what is that?
  13. 80% science stupid?
  14. how to launch ICBMs
  15. How to Build a Railroad
  16. Civ strategies you ALWAYS/NEVER do
  17. Everything I ever wanted to know about chopping..
  18. Tips for assimilating captured cities?
  19. Pillaging tip
  20. AI commerce / costs bonuses ?
  21. Philosophical and a Great People strategy
  22. Science Carry Over??
  23. is this normal or just waaaay to sucky?
  24. Early Game Strategy
  25. Stone Island Save
  26. Congratulations! You've taken an enemy city!
  27. Note to self: Do Not Invade Toku Without Navy SEALs
  28. Stealth Bombers Overpowered?
  29. Small Island Maps - AI can't cope
  30. Help! I've lost my early game focus...
  31. Help With Noble Please
  32. What to do with those intolerable plains?
  33. A 4-point guide to Victory
  34. How important is building on the coast
  35. How did Hatshepsut get so many techs?
  36. How can I tell if there are spies in my country?
  37. Over populated!! unhappiness! Starvation!
  38. Need some help, save included
  39. Use Of Farms
  40. Tips for my save game...
  41. How do I beat my high score?
  42. Need: Tips For War With AIs
  43. Key technologies
  44. How many farms do you build?
  45. Chopping vs. improving resource?
  46. Animal and Barbarian Spawning
  47. Pillage Values for Cottage/Hamlet/Village?
  48. Does The Internet keep working after you build it?
  49. Prince game, looking for suggestions
  50. mid game strategy?
  51. settlers
  52. How do you open?
  53. nonconquest population win strats?
  54. That's it, it's time for Cyrus to go. (Or: How do I defeat a superior air power?)
  55. Nuking doesn't work?
  56. Some AI strats
  57. open trade or close trade + specialists
  58. Culture/Tech % question
  59. Victory Type
  60. How optimum is optimum?
  61. Slavery and Universal Sufferage
  62. Pillaging
  63. From Normal to Epic?
  64. Help - How to fight an aviation war
  65. Techs to beeline to?
  66. Defensive Pact: Does your ally join or just declare?
  67. How do you know stuff?
  68. Assistance with Rome
  69. Production - Epic Games
  70. Posting my game for help
  71. The impossible level
  72. I need to get this out of my system...
  73. Do you ever build cottages on hills?
  74. Worth it to cancel deals?
  75. Best promotion for a Galley?
  76. Anyone else gets tired of war at modern times?
  77. Modern war units tactics
  78. So...war seems to suck.
  79. Criticize the strategy
  80. Monarch --> Emporer
  81. economic model screwed
  82. desert War Scenario- Allied Nations
  83. A couple of questions from a slight noob
  84. Spiritual and spys
  85. Why am I Dan Quayle?
  86. Novice queries - religions, civics, and victory conditions
  87. what can i do?
  88. Cottages overpowerd?
  89. Do forests spread from roaded forests?
  90. Production problems
  91. Higher-level happiness
  92. National Wonder strategies
  93. Which civilization is your favourite?
  94. Monarch - need some more advice!
  95. I took a city - woohoo
  96. What are the best Civ traits?
  97. What are the best Civ traits?
  98. What are the best Civ traits?
  99. What are the best Civ traits? (This is the REAL thread!)
  100. Automated workers - bad idea?
  101. Promotion Spam
  102. first settler
  103. Weirdness with boat building for Arabic civ
  104. AI ignoring UN on Monarch and above?
  105. Worst odds you ever won/lost?
  106. When are sea units allowed?
  107. Biggest nation on earth and the year is 1750
  108. Need help breaking away from financial leaders!
  109. Fall from heaven strategies and tips
  110. The dang U.N. building!
  111. Granaries - Build them when? Ever?
  112. Can no longer build Hermitage...?
  113. Having trouble specialising my cities...
  114. Best Ancient Wonder
  115. Questions after noble victory
  116. Tech Trading Question
  117. HELP, how do I...
  118. Tip: cherry picking cities
  119. About the Skirmichers...
  120. How many beakers per turn for a tech lead?
  121. Does the AI get other type of victories other than Space Race?
  122. Addicted to horse archers
  123. Tech in Teams
  124. "power rating"?
  125. How to disband a useless city?
  126. are spies useful?
  127. Gaaahhh...I am *not* too advanced!
  128. way to start war...
  129. Religious Monty
  130. Great artists and great merchants... Is it just me or do they suck?
  131. Map size makes too big a difference of difficulty of winning?
  132. Questions About Wonders
  133. diplomatic Victory
  134. Cultural border of conquered city: too hard to get back?
  135. Please help (stuck noobie)
  136. Need to improve my game (going to Noble)
  137. Does anyone use forts?
  138. Permanent Alliance Guide
  139. Cities Overlaps are Great after...
  140. "Filler" Cities
  141. max number of tiles/city?
  142. season AI :ninja:
  143. bonuses from buildings
  144. Controlling automated workers
  145. The Born GP farm
  146. I have to ask, what do Cottages/Towns do?
  147. I'm not very good at war...
  148. Glossary?
  149. Oy.. Need some help here!
  150. Defense bonus,but no culture
  151. Isolated Island Start
  152. "Cottage must work to become hamlet." What does this mean?
  153. barbs' cities, love/hate?
  154. Do you exchange AlphaBet out?
  155. How are these bonuses calculated?
  156. The recovery of city defense
  157. Can Bombers kill enemy planes in their cities?
  158. capital = GP farm?
  159. We Love The King Day
  160. Need advice on how to proceed
  161. Looking at the overall Worthiness of war.
  162. Difficult city specialization
  163. Help!
  164. how to get AI to fight outside city walls!!
  165. Cottages or resources at start?
  166. Does sabotage ruin entire production?
  167. Barbarians & difficulty levels
  168. City flipping?
  169. Question on trying to get established on the "other" continent...
  170. Another question about city specialization...
  171. Argh this is frustruating.... Religion stuff
  172. trading early in the game
  173. How often do you get backstabbed?
  174. Help with unhealthiness and population!
  175. The Colossus vs. cottages dilemma
  176. Cultural influence and city-flipping
  177. How is war weariness calculated?
  178. can sb help me to pass the diety
  179. How does one break through a Budda world?
  180. Romans won't sign peace treaty - help
  181. Chop rush?
  182. Christianity
  183. Keeping Forests...
  184. Ancient war, not my specialty
  185. Accurately predict AI's attack 200 years ahead
  186. please confirm: No disbanding cities?
  187. I won my first prince game!
  188. Catherine - is there any other?
  189. Can't fire nukes there?
  190. Unhappy Americans need advice
  191. 542435 Points on Warlord Writeup
  192. Are the 'hints' reliable + GP question
  193. gonna stop barbs
  194. What is Penalty for Prod. que switching
  195. First 100 turns...
  196. How many forests to save?
  197. OK, what civ/leader (or traits if that is easier) would you use IF...
  198. Civilization and Leader discussion
  199. Forest chop with stone not getting 60 hammers
  200. First Domination: Advice Needed
  201. Advance & Cover War Tactic
  202. Most powerul?
  203. Coward with new map types...
  204. Expert opinion: Farms and Specialised City
  205. Need advice on this war
  206. Over crowding
  207. Okay, so you have the pyramid, How to Best Leverage It?
  208. Your preferred promotions?
  209. How not to lose at Monarch
  210. The farming way to cottages
  211. Some beginner questions
  212. Power of Farms
  213. What to build where?
  214. Windmills or mines?
  215. Tanks
  216. Archipelago Strategy
  217. Tanks collateral
  218. How can I bribe AI's unit?
  219. Genesis of Hammer & Anvil
  220. Raging barbarians
  221. Why change state religion?
  222. Unbalanced UUs?
  223. culture suicide
  224. Suggestions to improve balance
  225. civ leader traits?
  226. is there any way to get around a un resolution?
  227. When to pop rush?
  228. Importance of starting techs?
  229. The Scientific/Tech side of me sucks
  230. Farming Cottages
  231. Emperor strategies?
  232. The Best Way to Increase Research?
  233. Do you reload when fighting?
  234. Please help a new player :)
  235. How to use barbarians as settlers?
  236. Victory Conditions?
  237. It this possible?
  238. War Worthiness (EXCEL CALCULATOR)
  239. Starting positions
  240. Multiplayer difficulty
  241. Final score
  242. Aggressive Trait-no free promotions with barracks?
  243. A problem with Taj Mahal in Team games
  244. What would u do...
  245. Unhappy People Not Holding Hands
  246. Does anybody play quick, standard continents, emperor+?
  247. What is going on?
  248. A few questions
  249. beautiful start... so now what?
  250. How does one go about getting a diplomatic victory?