View Full Version : Civ4 - Strategy & Tips


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  1. Nationhood is an hoax ? ( from a zulu point of view )
  2. When to move out of slavery/into bureaucracy
  3. What to do with the back of beyond
  4. Later cavalry and aggressive/charismatic
  5. Military Help
  6. help with an HE
  7. Hammer overflow
  8. Lost in the 1000ADs...
  9. Playing higher difficulty levels
  10. Advice on effective trading
  11. Wall St./Oxford requirements ?
  12. How to play as Elizabeth? (the English are unhappy)
  13. Can this Emp game be beat?
  14. Diplomacy
  15. Some questions
  16. Some Questions.
  17. Quin is better than i thought.
  18. GP Farm
  19. Yuck, it's time for Monarch
  20. Upgrade or Delete
  21. newbie question on tech trading amongst other things
  22. Strat for Caste system + tip for fun and improving MP
  23. Newbie question..
  24. Some thoughts on starting techs
  25. AI Upgrades?
  26. GP Lighbulbing Guide?
  27. Tech Monsters
  28. Leadership Traits
  29. Help me tweak my general playstyle
  30. Strategy's playing as aztec's on prince and above.
  31. Two simple(?) questions
  32. First Conquest win!
  33. Need help plz!
  34. What is a good city?
  35. Lonely Hearts 2: Shaka
  36. Civic choices for spaceship victory
  37. How many units
  38. Tips for CE?
  39. NGC:Comeback Game, Stalin
  40. Globe Theatre
  41. Military Instructor Placement
  42. Collateral
  43. Capitulation
  44. SE and commerce capital
  45. Whipping efficiency should be adjusted for city size
  46. Who will post Round 6 first?
  47. Hello everyone. I'm new here, and to this game.....
  48. Civics and their uses
  49. Cultural victory, Vanilla/ Warlords differences
  50. Taking enemy capitals
  51. 1st pvp MP game, wich civ?
  52. A military Question.
  53. Some Advice
  54. Dotmapping advice
  55. I don't get it
  56. Defeating Japan woes.
  57. Invisible units?!
  58. The Invincible Ocean trade routes
  59. 3700BC, you lose`
  60. Salvagable outcome?
  61. Warmonger Strategy Help
  62. Horses
  63. Saladin: Shrine + ToA + Madrassa + Temples + Angkor Wat = ???
  64. Requesting a critique...
  65. Difficulty on Monarch
  66. Industrial and Modern age?
  67. Ugh I've had it with economies!
  68. Skip Economics to keep castles?
  69. dotmapping; how do you do it
  70. So many choices
  71. Drill I or City Garrison I?
  72. early goals
  73. Build Research
  74. Strategy differences on Large vs Small land mass
  75. Noble Level Stratagies and Tactics?
  76. Tech Tree Question
  77. Isolation
  78. How Does Experience Work
  79. Qin Shi Huang: Zhuge Nu on Noble
  80. How can you compete on Monarch and above?
  81. How to juggle the building queue?
  82. Retreating/Flanking bug?
  83. On the matter of 'Strike'
  84. Best civilization to choose from
  85. Very strange start on Prince, help?
  86. Shall we play another game?
  87. City Placement Opinions
  88. Plz help me fix my Elizabeth-Strategy...
  89. Any sort of overview/planning mode?
  90. Medium Difficulties
  91. Monarch (this may get painful)
  92. game start: founding cities
  93. Lots of reading, still failing.
  94. What is yor starting strategy?
  95. Benchmarks?
  96. Need a Mongol Strategy
  97. Why is Nationhood good?
  98. Uranium hooked up, not getting it
  99. Is slavery essential ?
  100. I despise Emanciaption!:mad:
  101. Submarines
  102. Building Roads To Resources Before Border Expands ?
  103. Variable peace treaty lengths???
  104. Religion
  105. Great Generals
  106. Monarch Victory!
  107. Forbidden city and Versaille
  108. analysis of score
  109. captured cities
  110. CoL ?
  111. Lonely Hearts 3: Elizabeth
  112. Holy Crap! Lazy AI
  113. Calculations for flanking versus combat and other attrition
  114. The necessity of pre AD wars
  115. Oxford.
  116. Solving the CE/SE debate, showdown style
  117. Help me be a better Warmonger
  118. I need help!!!
  119. Optimal Number of Cities?
  120. Doing an Al Gore
  121. Why spread religion?
  122. Help my Prince game!
  123. An In-depth Analysis of the Thought Process in Playing an Immortal Game
  124. few questions abt strategies
  125. some tips with Stalin
  126. Economy but not "that" question
  127. Golden Age?
  128. Pre-Astronomy Naval Invasions
  129. Isolated Start, need help dotmapping...
  130. Encouraged by Sisutil's ALC threads I've moved to Prince. Some help needed, though
  131. The Mid Game Blues
  132. What do you do with Mansa Musa?
  133. lets not raze our own city
  134. Please help me improve my cultural victory on monarch
  135. Your favorite lightbulbs
  136. Moving up to Monarch
  137. Leveraging good luck
  138. how to locate what wonder is where
  139. Frederick Strategy/Beginner Help
  140. The 'weak and feeble' gamble...any ideas?
  141. Where is self preservation in the AI code?
  142. The 'Bait and switch' plan...tried it?
  143. I have no clue where to build Cottages/Windmils/Lumber Yards... workshops
  144. This is how you know you're doing diplomatic victories right
  145. The Useless Start Competition
  146. The map generator is NOT random...
  147. Help me....
  148. Little Help?
  149. So, what do you make of this start?
  150. Why did my culture bomb fail?
  151. Updated Comprehensive UB Guide Spreadsheet
  152. How do you spot wonders?
  153. Late Medieval Troop Use
  154. Prince. What a difference!
  155. Logistics of an assault, need some help
  156. Wth...
  157. Yet another "dotmap help needed" thread :)
  158. How to increase "gold per turn"?
  159. looking for a few helpful pointers!
  160. What is a beeline
  161. Help!!!!!!!!
  162. big fat juicy starting location
  163. NCG 3: The Rebirth Pre-Game Show
  164. What are unique unit for?
  165. Lucky, lucky, lucky...
  166. Saladin attacked me at Friendly!!!!!
  167. NCG 3: The Rebirth
  168. Open Border strategy
  169. Fog, fog, fog: Peninsulas or deep inland starts
  170. Two fairly big questions
  171. Why should I raze cities?
  172. Score at noble/fractal/standard
  173. Game Speeds
  174. Peace, love and world harmony
  175. 1st to Liberalism... now what?
  176. The villagers are hostile!!!
  177. Extremely frustrating bug
  178. Help wanted, tips please?
  179. I so hate some things in this game....
  180. Promotions, C3-March Vs CR3+C1 promotions.
  181. Is cultural win realistic now?
  182. Difficulty gradient too steep?
  183. Room to spare...
  184. In a tricky situation...
  185. How should i effectively use this land?
  186. Unit upkeep (and away cost)
  187. Civic Time
  188. 900 Hammers per turn.
  189. The Ai CAN'T be this stupid...
  190. Philosophical Leader - The Opening - Vanilla
  191. What would you do?
  192. WFYABTA...... Buddy.
  193. Clash of the Warmongers
  194. The thunder of guns (or why I hate artillery)
  195. Help A Builder Become A Warmonger?
  196. Most useful wonders
  197. Moo! The Great Plains are Broken
  198. Tech Trading
  199. Nationalism - How do I draft 3 at a time?
  200. Questions
  201. Points-score ???
  202. Calling all CE enthusiasts
  203. Still having difficulty on Monarch
  204. play a scenario
  205. Prince Help
  206. beakers
  207. How do I keep the from having to hit "End Turn" when nothing is going on?
  208. Tips appreciated.
  209. Ties...
  210. Korean BBQ on Monarch.
  211. Another city-placement issue
  212. What's good against Musketmen when your in the Middle Ages?
  213. The strategy that won me my earliest space race victory yet
  214. Any tips to help me buff up my empire
  215. moving all units to one spot
  216. amazing odds
  217. future tech
  218. fractions
  219. Early game on Prince
  220. King of the World #1: Montezuma
  221. What do you build first?
  222. Cottage Rush? Do worker first strategies work?
  223. Monarch difficulty = computer gets 17 turn headstart?
  224. Prince - Is this game winnable/where did I go wrong?
  225. What modern weapons do you use?
  226. What modern weapons do you use?
  227. Technologies help for those who like war
  228. Some thoughts on walls..
  229. Elizabeth and Frederick- strategies?
  230. If you trade resources or technology to other civ
  231. What do you think is the best civ?
  232. Wonder in differnt cities to maximum its efficiency
  233. Maximizing the Hanging Gardens
  234. Just recently started playing on noble
  235. Moving ur capital
  236. Beginner's Beginner Strategy
  237. Does anyone know how to raise size quota on our upload accounts?
  238. Assess my game please
  239. Overcrowding and Emancipation
  240. Q's about spreading religion
  241. Diplomacy Menu
  242. Turning a pacifist into a warmonger
  243. Health in Cap City
  244. Domination on emperor
  245. 'It's too crowded!!' complains my population!
  246. How tech costs are affect by researching thier prerequisites?
  247. Getting the most out of peace deals without asking 100 times
  248. Getting Killed
  249. The AD Challenge
  250. Does the coimputer get a research advantage with tech trading off?