View Full Version : Civ4 - Strategy & Tips


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  1. Upgrading units (to better and different units)
  2. Query regarding city growing limits
  3. Artillery Effectiveness?
  4. how to speed up production with gold?
  5. How intense of a Civ player are YOU?
  6. Trading Resources.
  7. Great Merchant Question
  8. Point of Lumbermills?
  9. When to Build?
  10. Military City...
  11. Building a City on top of a resource
  12. bad start, need tipps
  13. Tips for small nations?
  14. Religion
  15. Financial - overpowered, or overrated?
  16. Quick question about Theocracy
  17. Handicaps on emperor/immortal/deity levels?
  18. A couple of quick questions
  19. Can we check on existing deals while in diplomacy?
  20. Music
  21. Roads?
  22. Inflation
  23. City governor
  24. Increase Research Speed?
  25. Help: How Do I Fix this City Situation?
  26. Stupid question on state religion
  27. Destroying cities on islands
  28. workboats
  29. Dumb question about the UN
  30. Building same units
  31. Three city challenge/Noble = easy
  32. Culture Bomb Pictures
  33. Can't use marble
  34. Max Civs / Small Map: Strategies needed
  35. how the hell do i abandon one of my own cities????
  36. Barbarian behaviors... Also some UN facts...
  37. Specialist Citizens
  38. How to get a Great Prophet Faster?
  39. Spare resources= Gold Per Turn
  40. Connecting unit-required rescources on different continents
  41. First City build order?
  42. Automated/Manual workers?
  43. city display question
  44. Need help with Micromanagement
  45. Puppeteer's Noble Quick Tips
  46. Scouts, settlers, and other obselete units
  47. Are archers tough defenders?
  48. Counter to Swordsmen.
  49. Describe the "personality" of each leader/civ (when controlled by the computer).
  50. The big question: Workers first, or not?
  51. machine guns place in warfare
  52. Religious domination
  53. Digging for Gold
  54. LAnkou's Guide to chieftain...
  55. Foreign City just wont flip
  56. New player and questions
  57. War Alliances
  58. Balancing the Traits
  59. Defensive Bonus for Rivers?
  60. get other civs to have hard time growing
  61. Peaks Aren't Totally Useless
  62. How to play traits
  63. Early City Development - tutorial by a pro
  64. Specializing a city for science
  65. Deny Oil Strategy
  66. Does the mid-end gaem seem to go by to fast to you ?
  67. Early AI Archer #'s
  68. Culture Victory
  69. worker and merchantilism questions
  70. Research, war and peace.
  71. How to get a Settler in a boat
  72. Optimal city number (noble diff)
  73. A Tip On Town Defence
  74. How to select religion?
  75. Totally and utterly new to the series - help!
  76. Two questions...
  77. You think this si true, concerning Holy cities.
  78. How do I trade with other continents?
  79. Domination Strategy for Prince
  80. newb question: granaries
  81. new challenges
  82. Yes, you CAN access resources outside your city "cross"
  83. Alternates to worker-chop?
  84. Question on military upkeep and Vassalage
  85. Worker Chop - the (preliminary) Guide
  86. Spies constantly destroying my friend's only oil well every turn.
  87. What's your favorite trait?
  88. Planting Forests?
  89. Barbs and you on large and huge maps.
  90. City Specialization
  91. Overlapping city crosses
  92. Your missionary failed to convert...
  93. How do you use the U.N.?
  94. I just don't get it. Advice please?
  95. How to see automated movment
  96. opinions on this strat please
  97. The business of spies
  98. Cottage to Hamlet Message
  99. Tip for you obessive-compulsive micro-managers
  100. Losing my lead late in game?
  101. Condensed tips for beginners?
  102. What do I do with excess gold?
  103. Is granary much less useful?
  104. Lumbermills on the river worth keeping?
  105. Catapults bombard of units in cities?
  106. 1 City Challange - too hard w/o Colonies?
  107. Strategy Guide
  108. What would you do?
  109. Keep Your Catapults
  110. Key Early Steps for REX
  111. Delete, Upgrade, Ignore?
  112. Overcrowding
  113. Chinese UU not very useful
  114. Cottage or Farm?
  115. Why isn't this city growing?
  116. My Units Burn all the improvements in conquested cities :(
  117. Settlers can't enter ships?
  118. What are the best civ traits?
  119. Managing the food bar (a case study)
  120. Bombardment requirement?
  121. 'Your city must work to become a hamlet'
  122. Some thoughts on waging war
  123. 50 First Turns
  124. Coal plant/Nuclear plant/hydro plant ?
  125. Ironclads are useless !!!!!!
  126. beginner questions
  127. Swordsmen vs axemen
  128. Civics - need more info
  129. Civics - Need More Info
  130. Leaders, Traits, Technologies & Units
  131. Eras triggers
  132. Battles you have trouble stomaching
  133. Alone On The Island---canīt Make It. Advice Needed.
  134. Combat Strategy ??? Tips and Advice!
  135. When should I use specialists?
  136. #cottages per city: Anyone have rule of thumb?
  137. The Golden Age of GAs
  138. City Improvement maintenance cost
  139. Trade Routes Explained... please?
  140. Railroads
  141. Do different temples add up?
  142. Spies Are Clutch in Space Race
  143. Forest Expand?
  144. Duel terra map, 10 civs- colony rush!!!
  145. Inflation - How does it happen in Civ4
  146. Unit upgrading
  147. Stalemate or no?
  148. AI combats go by too quickly...
  149. Missionaries and Barbarians
  150. What is the use of Spirituality
  151. Learning the importance of Genocide!
  152. Post a screenshot of your best city!
  153. Promotion: general or specific?
  154. Persia for early start.
  155. Are the percentages cumulative?
  156. How does first strike work?
  157. Help with City Placement (pics included)
  158. Quick thought on Civ 4 strategy from a veteran
  159. several newbie Civ 4 questions
  160. Civ Newbie Question concerning "FLOW"
  161. Exploiting Promotions with Upgrades
  162. Loading Carriers
  163. Growing with Barbarians
  164. Starting new cities on a desert
  165. Terrain / Ressources / Improvements Refence Guide
  166. Gold per turn - Who knows the formula ?
  167. Managing your economny
  168. Any hints on research strategy?
  169. Custom Game map types?
  170. Get a grip
  171. 2 Questions (Trait Combo + Revolution)
  172. should i make it shorter?
  173. why is happiness so important?
  174. Monastaries after Scientific Method
  175. More Balancing - Trait halfprice buildings
  176. What C3/PTW/C3C strategies need to be unlearned in C4?
  177. AI Bonuses
  178. Promotions - March
  179. Pillaging?
  180. city specializations? how? where? when?
  181. In game map editor = safety valve
  182. Inconviniences of Founding a Religion
  183. Civics and how to use them
  184. Religion = Science Strategy
  185. Question about power and AI Difficulty level in custom games
  186. Highest SP Score
  187. No war weariness...
  188. Couple basic questions
  189. Your MP path to sucess?
  190. Discovering a religion just saved my.. umm flank.
  191. Holy Cities
  192. "Session X Starts" after Retiring
  193. China/Monarch, 1884, what to do... (save attached)
  194. Preping for war? Any tips?
  195. Stopping Civ Strat
  196. Guarding Against Spy Sabotage
  197. Space Race progress
  198. Help with City Specialization (with pictures)
  199. Proper Specialist micromanagement
  200. Tanks- The New Mobile Artillery
  201. How Many Hammers from Chopping?
  202. help w/ war
  203. Caste system as war time culture bomb
  204. free doubled base culture from buildings?
  205. Possibly a dumb question but... Multiple civics?
  206. The Math behind Quick, Normal, & Epic Speeds
  207. Novice's Difficulty Level
  208. Aircraft (and the phenomena of shooting it down)
  209. nt
  210. How many workers per town?
  211. Can I tell my Fighter to shoot down the AI's Fighter?
  212. Small cities, small armies, what am I doing wrong?
  213. Theater/Colosseum question
  214. Diplomacy is a Great Weapon.
  215. Peculiar facts
  216. City / Worker Management Woes (save attached)
  217. Let's See Who Knows What They're Doing
  218. Unit upkeep
  219. I am on Emperor and i am stuck. Plz Help.
  220. Wow holy city rocks
  221. How to Outresearch AI on Higher Levels (Monarch and Above)
  222. How do you get those little circles to show up?
  223. auto city management?
  224. stonehege: worth building or not?
  225. Getting my ass handed to me in Monarch
  226. Alone on an island
  227. Sdi.. ????
  228. Is ironworks broken?
  229. The noob question of the week.
  230. Your Thoughts On Wonders?
  231. possible to come back when falling behind in civ4?
  232. Early/Mid Game Expansion Problems
  233. Difficulty guide (what you need for moving up difficulties)
  234. Best Bonus to start with
  235. Upgrading does not make economic sense!
  236. Build Queues?
  237. Tech tree rushing? Which routes help you research faster?
  238. Disappearing fur
  239. Universal Suffrage as disruptor
  240. Global warming
  241. Watermill worth sacking a cottage or town for ?
  242. - current build overflow correction?
  243. If you found multiple religions
  244. roads?
  245. macemen vs. crossbowmen
  246. Playing without financial
  247. Question about war weariness
  248. How to wage early war w/o falling behind?
  249. Desperate Military Help
  250. Help with total military