- Questions after first few games of civ
- Managing shared tiles - Which city gets which tiles
- Outperforming AI in science on Monarch
- What the heck?!? (UN Victory)
- To Raze or Not
- Is it possible to get 3 food from water tiles?
- Culture flip inevitable?
- can't trade resources, why??
- diplomacy exploit
- What should I do now?
- How fast should one expand?
- 2 quick questions
- Winning the War
- Mon. vs Emp.
- Culture's effect on combat?
- Indians all the way
- Flipped cities you don't want
- Strategery
- Domination Victory without War
- Am I "Unlucky"?
- Destroying longbowmen/crossbowmen
- collateral damage
- Civ3/4/interface-your thoughts, my thoughts, from a newb
- Is a decisive win possible?
- Great Scientists > Academy > Success? If only I could make them!
- Tests for starting build
- Scout or Warrior
- Questions: Trade Route -- State Religion -- Others
- how to turn off victory conditions
- Win by time
- What can you do when you have only one city, and its citizen are unhappy
- Help,advice needed about machine gunners!
- How not to lose the tech race?
- Anyone try Deity difficulty?
- Automated Workers?
- some questions
- Cannot convert to "religion"
- Trade accross continents
- unique promotions
- Strategoc dilemma
- The Early Worker Grab
- Specialists
- starvation later in the game....
- what promotion best for catapult?
- New to the whole Civ thing...
- The Divi Guide to Civ IV
- Parthenon worse than you'd think.
- Hooked on Creative. Help!
- Stonehenge
- Specialist building by computer
- Late game comp win
- Musketeers
- Unwanted War? Stubborn AI? Give em a city.
- 2v2 Close Quarters Match-Up Strategy
- Using Your Workers
- Options..Stack Attack?
- Can I trade my last resource?
- Unique Unit Breakdown and Thoughts.
- Does waging war impact on your research?
- SpaceRace Victory on prince.
- Need tips on Domination / Conquest
- Randomness and a little quick thinking
- Tribute question
- Space elevator
- Questions on technology/science...
- Disabling the City Building Popup
- Speculation on enemy AI's. {Long}
- Leader quality: Is it just me or do some leaders just suck?
- 100% research all the time, possible?
- Balanced?
- First time ever..i am a mega noob
- Great merchants
- Pacifist Strategy
- AI doesn't use Great People effectively?
- Expansive - a misnomer?
- I'm still not "getting It'
- Help on Diplo Wins?
- Trading a military unit
- aggression the only AI characteristic?
- Nationhood + Globe thater = ABUSE !!!!
- City Specialization, Late Game Management
- Organized, Civic only?
- One tile city islands
- cultural victory target based on Map Size
- Some Newbie Questions..
- Space race
- unit upgrades
- unit upgrades
- question on allies declaring war...
- Can you cause collateral damage when *defending*?
- The joy of permanent alliances
- Aaaarrgghhh!! Always "Dan Quayle"?!?!
- optimal city placement for me!
- rushes
- Cultural Murder/Suicide-issues
- which techs are available from Great People?
- How does WW work?
- New worker chop strat!
- Prince level - something I'm doing wrong?
- AI Exploits city placement?
- I don't understand what a Granary does
- Watermills
- War/Combat Vs. Technological equals
- Space Race in a Permanent Alliance
- MORE city placement questions
- Grow cities and build settlers at the same time
- Is wanton agression the only way to win?
- Pacing of war
- Do you have a free Military Academy?!!
- Any Visual Guides to Tile Improvements for Specific Cities?
- How to speed up application?
- The Roman War Machine
- Air Force, useless?
- Nukes - how many required?
- Odds while defending
- Pay of more then one production unit?
- City Manager Questions
- One City Challenge
- Problems faced on Tiny FFA Maps
- Best Unit vs Longbowmen?
- Regular Tanks and Mech. Infantry
- Are you winning at Prince Level? If so, how?
- How to kill Axemen?
- Best use of a great artist?
- What to do with excess military?
- Fill in the holes?
- Beeline to Alphabet? Makes no sense.
- First Strike...please explain...
- A dumb question I can't find an answer to
- Bad start turns to first ever cultural win
- Getting great scientist asap?
- Best-odds unit auto-picked in defending?
- Advantages (if any) of founding city on river?
- The jump to immortal
- Culture Victory
- To automate or not to automate?
- Spearman and the Battleship
- Gold cost for rushing?
- No culture for captured wonders?
- How To Declare War When Rival Refuses To Talk?
- Need advice: Build ALL possible bldgs in a city or not?
- Define "Chop Rush"
- Newbie Question: Do Promotional Bonuses of 1 unit apply throughout the entire stack
- Specialists? When and where?
- Noob questions
- Newbie Question: What is Upkeep? Anyway to estimate it?
- How does the new Civ4 "Unit Strength" relate to Civ3's "Unit Attack" and "Unit Defence" Points?
- Am I handling this right?
- Do Golden Ages have a limit?
- What's your strat for Tiny-Land-Based-FFA Maps?
- Agressive use of longbowmen
- UU longevity?
- How do granaries work
- I heart the Strategy Overlay
- How do you use the globe theater?
- wow, the AI leaders really are different
- Artillery Units in Civ 4.
- Early wars suck, how to avoid?
- Politeness Counts
- Ratings and Strategy for Unique Units!
- Should I intentionally give up living space to the AI?
- What hurts your reputation?
- How to deal with cossacks?
- Epic+Prince+18 Civs
- how can I start a war?
- Starting Build Order?
- Whats the earliest you have seen the AI win?
- Is this game hopeless?
- Resarch Woes
- National Wonder Questions
- How do I upgrade units?
- It's too crowded! How do I fix?
- 1.09 Patch seems to have fixed the Chop Rush + Warrior->Settler Swap "Exploit"
- Reloading or Not.
- How to deal with Vote Grievers?
- Chopping for science?
- what to upgrade to
- extorting the AI
- Turn Off the Score
- Madmaven's Big Adventure
- A gift for a friend...
- scores on startup
- Problem with cheating AIs: Omniscience
- Advice for taking out Japan w/o horses
- Merchant farming
- What can AI see?
- Most Aggressive Leader
- Axemen over Swordsmen
- 'Settling' on other Continents
- The best religion is no religion
- Best tip
- Worker Automation
- Early Tech Jumps
- I don't understand the diplomatic victory
- Ending the space race
- The fact you should know about hurry production of civilization 4.
- Barbarian Units - Player dependent?
- On which Difficulty does the AI start cheating?
- Any strategy to handle the Bad Latency(Ping), eg Australia to American via Gamespy
- Does having a Majority of Sea Tiles surrounding your City equate to a "Trash City"?
- Camel Archer Useless ?
- First Monarch; Save Posted
- Does the AIs know about something about my world map?
- I need some help on attacking AI cities....
- Does the AI cheat in combat on higher levels?
- A small, but sometimes frustrating, AI advantage
- Where is silver?
- Building GPP
- Benefit of State Religion?
- citizens unhappy from overcrowding
- angry from overcrowding in cities
- Eiffel Tower and no forge?
- cultural torment!
- catapults, cannon and artillary
- Tips for immortal peaceful builder?
- Poll: Cottages or Farms/Specialist
- Permissible locations in which to upgrade units?
- Eliminating civ
- Razing holy citys
- are Cathedrals National wonders?
- Any point to archers with copper?
- A Guide to Farming Great People
- Minimizing the Suicide rate of Siege Weapons
- Railroad upgrade prority?
- another question on religion.
- All Alone
- Flanking vs. Drill - Boat Survival
- Your Early Tech Strategy?
- Winning naval combat
- Gunships and Interceptors - Firaxis Hear My Plea
- Questions
- How to play this island start?
- Early methods to increase productivity without killing your population?
- Military aid
- Tips on civs
- Impressive AI culture strategy
- Creative Civ Leaders are a "Big Threat"?
- Garrisoning Units
- Floodplain development
- Buy units and buildings..
- Medic II?
- Permanent Alliances
- Tips for diplomatic victory
- You can use your bombers from open border cities.
- Discuss the viability city overlapping.
- Best civ traits for culture victory?
- Non-cumulativeness of medics
- Micromanage Specialists?
- Which mods are useful to download
- Religon, Workers, City Expansion