View Full Version : Civ4 - Strategy & Tips



  1. Reason for declaring war
  2. How are votes calculated for Diplo Victory? Pop points or "literal" population?
  3. How to get a Balanced Game.
  4. Middle Ages: To Pillage or to Conquer?
  5. Questions about the modding in Civ IV
  6. Which are your fav strats,traits and civs for conquest victory
  7. Leader Quirks? Bad Diplomacy?
  8. 1000AD winnable by russians? (noble diff)
  9. How to take a city defending by fighters?
  10. number of cities needed?
  11. Some beginner questions
  12. Best Defensive City Placement?
  13. Early Game Pillage on Tiny/Small Maps is Game-breaking
  14. Newbie Question: Can you Build a City on top of a Copper/Iron Deposit...
  15. Management of Upgrades
  16. Overcoming Your Ignorance -- Playing as Truly Savage Barbarians (No starting techs)
  17. losing the tech race on Noble
  18. analysis of AI: need your help
  19. Settler or Worker? Which to build first?
  20. Research using civics and specialists
  21. Tech defecit, how do you close the gap?
  22. How the heck do you get a quick domination win?
  23. Founding religions
  24. city screen
  25. Combined approach to costal cities
  26. AI conquering the world
  27. UN Resolutions -> Can Be used to Disable your Enemies
  28. Avoiding Religious Techs
  29. You have traded with our worst enemy?
  30. The "We need to expand, build a settler!" box
  31. Win a war without fighting
  32. General Questions
  33. There's something about religions...
  34. General Questions
  35. Poll: Favorite leader
  36. Poll: Favorite Leader part 1 (America - Germany)
  37. Poll: Favorite Leader part 2 (Greece - Spain)
  38. War help
  39. Why won't this city flip?
  40. Peeing on the trees: Staking your claim in cIV
  41. How to . . . Permanent Alliance.
  42. so ur loosing now what
  43. survey: What level are you playing?
  44. Best Leaders to play as for FFA Tiny/Small Land Map Game?
  45. Are there any Leaders with Philosophical & Industrious Traits?
  46. Cottages or Farms or Mines? Why, When and how to use them correctly?
  47. Industrious Trait = Luck? Useless in Tiny & Small Maps?
  48. Philosophical Trait is mostly Useless...
  49. Why an early rush?
  50. Oracle Rush depends too much on luck, Failure = GG
  51. Of Pyramids and Universal Sufferage... Usefulness?
  52. Need a civ4 PvP strategy forum
  53. Pyramids or Parthenon or Oracle?
  54. Angkor Wat - A very underrated mid game wonder?
  55. Is the Fast Worker too powerful?
  56. What does it mean....
  57. Ashoka's Circles? Or no?
  58. Matching Population
  59. Help for Noble please
  60. Religion-multiple
  61. Religion as a weapon
  62. Windmills, lumbermills, Mines, and watermills oh my and the workshop..
  63. noone is fighting
  64. Gifting junk cities. Is there a downside?
  65. Religion - Why not the early one?
  66. War is useless!?!
  67. Info about trade routes?
  68. Everbody hates me
  69. Strategy for dealing with FFA Human Players on Small/Tiny Maps?
  70. Resources from mining
  71. religion + culture
  72. How much should you micromanage cities?
  73. What type of map are you playing?
  74. Tank/MA/MechInf Promotions
  75. Wondering about missionaries
  76. Techs from new world huts
  77. Cavarly rush: Too good?
  78. Can't win this Indian Player...
  79. (Aggr + Org) VS (Aggr + Fin) -> Which is better and why?
  80. Warlord to easy, Noble to hard??
  81. Crushed on Noble: everyone aggressive?
  82. Best Leader for newbie
  83. Anybody try gifting Missionaries?
  84. Population Growth? How to maintain?
  85. Multiplayer: Workers automation seems to be a necessity?
  86. Getting a Piece of Humble Pie on This Monarch (Agressive AI option) Game, please Help
  87. Longbowmen or Crossbowmen to Protect against Pillagers and City-Siege?
  88. Commerce vs. Beakers
  89. Having trouble with Emperor.
  90. Multiplayer: What's your strat in winning a 125 Turns Ancient Age Game?
  91. How to you guard against AI spy sabotage your strategic resources?
  92. valuing cottages/specialists correctly.
  93. How does First Strike work?
  94. Problem with the Ancient Age Opening Game
  95. Clear Signs to leave a Multiplayer Game? Is it alright to leave?
  96. Early growth of cities
  97. Barbarian Cities
  98. Alright to Starve your City, kill your population just to Rush a Great Person?
  99. Dan Quayle.... again?!
  100. Civ sensitive starts?
  101. Airports limitation
  102. Faster culture wins?
  103. Raizing cities, burn baby burn
  104. Cottages on Hills?
  105. Forests, a renewable resource?
  106. Start Position
  107. How long do your games last?
  108. Incan Rush
  109. Readcoat Longevity
  110. Persian immortal rush
  111. Starting position
  112. "We fear you might become too advanced"
  113. Does the computer ever keep your towns?
  114. City forest chops go to.
  115. Environmentalism? Forests and Jungles are a huge threat to National Security
  116. Submarines...
  117. "Your SAM Infantry has killed a St Peter"
  118. The Inhumane Guide to Winning with Philosophical Leaders
  119. Military Advisor:
  120. Congrats, your 10X Artillery has done Collateral Damage to ONLY 1 Unit.
  121. acquiring techs from civs that you're killing.
  122. Color in circle of city size?
  123. My city is starting to flip - now what?
  124. How to build a spaceship?
  125. Religion - To State or not to State?
  126. Possible exploit -- start a world war against your enemy civ
  127. War after war after war? Who can survive?!
  128. Rebasing
  129. Getting beat on monarch by the barbs- need help
  130. How to become a warmonger?
  131. Looking for tips -> Short on cash in this game.
  132. Banks/Markets/Grocers?
  133. Questions about revolts and culture flipping
  134. In Defense of Organized
  135. How to Wage War Without Falling Behind in Techs
  136. Musketeer rush
  137. AI cheats with wonders?
  138. Computer AI Leaders will tend to gang up on you if they're all at war with each other
  139. Sheer Number of Inferior-Tech troops can win?
  140. Spamming Cottages is an Open Invitation For Pillaging
  141. How do I save/Load a Build List? How do I Infinite Build a Unit?
  142. Strike?? What can I do and why does it occure??
  143. Mao Zedong Vs Elizabeth -> Which leader is better for Human Multiplayer Games?
  144. why am i losing on prince? [save]
  145. Commando promotion : any practical use?
  146. Ranged units tactics
  147. Might be a useful tip...
  148. Late Game Recovery
  149. How do you force a civ to declare war on you?
  150. Can someone explain difficulty levels in details?
  151. careful with your gifts....
  152. Balancing Promotions
  153. Built in Bonuses
  154. Catherine Cottage Spam
  155. Sliding Difficulty / Late Game Emporer
  156. Help with economic/tech recovery after war
  157. How to pillage effectively?
  158. Having trouble with Larger Map
  159. Score Descrepancy
  160. getting money.
  161. Rebasing Aircraft in Open Border's Cities
  162. When to use specialists?
  163. Barbarians on deity
  164. Power Plants? What are they?
  165. population 1000
  166. Game still going....
  167. Skip Prince and go straight to Emperor. Maybe diety?
  168. First strike or Combat promotions?
  169. Could someone who's really good at noble...
  170. Barrage worthless for siege weapons?
  171. After downloading the demo how do you install it
  172. Distance between cities?
  173. War w/ religion + neighbor relations?
  174. How do you attack a Fighter?
  175. Health problems
  176. Free tech or Wonder?
  177. Intercepting aircraft
  178. Penalties in Beelining to a Tech? eg Crossbowmen or Musketmen
  179. Does Tech Trading Help or Hurt You?
  180. GIFTING A CITY ~ to make allies after you've captured a hostile city......
  181. Obsolete Coal Plant Removal?
  182. Troops stop city flipping?
  183. What's more difficult than Deity Mode? Human Multiplayer?
  184. Out of the entire Tech Tree, which Tech Would You Pick?
  185. The Art of Spamming Cottages, Farms & Mines?
  186. I tricked England!
  187. Multiplayer domination Strategy
  188. on war weariness
  189. Storing Great People
  190. how do you gain 100% friendship?
  191. Cold war
  192. Making wonders never go obsolete
  193. Free great people from discovering tech first increase the GPP for next great person?
  194. Human Multiplayer: Stack Units or Unstack Units?
  195. Small/Tiny Maps: Production focused Empires > Financial focused Empires
  196. Is religion overrated in MP?
  197. Too many prophets
  198. GANDHI , was a ruthless ####!
  199. Deity and modern start
  200. Colonizing by sea
  201. Who agrees that Spiritual is a useless Trait and that Starting Mysticism is worthless
  202. PlayerX has changed to Slavery -> X Civilization is near its end
  203. Civ 4 Help on Start
  204. Why does AI favour windmills over mines?
  205. TECHS - To Trade or not to Trade with the AI?
  206. 3350 shields of cannons versus 3350 shields of infantry and tanks
  207. Stonehenge, one of the best wonders in the game?
  208. Raiting the Traits
  209. Welcome to Deity!
  210. Is it even possible to...
  211. Why my capital stopped growing
  212. Continual War.
  213. Space Race question
  214. Simultan turns make the game non-strategic?
  215. I need some financial help
  216. Conquest on Monarch before 1000 AD
  217. Human Multiplayer: Possible Guide to Countering Romans
  218. Getting leaders to convert to your religion
  219. Stuff I learned from the GOTM (Rome) - spoiler free
  220. OCC with rageing barbs. Possible?
  221. Your friend, Tokugawa
  222. I hate the Space Race!!
  223. Food Bonus and Starting location
  224. How to increase research
  225. 3vs3 Team Civ Picks
  226. Stranded on a Tiny Island in the Middle of Vast Ocean, What ever shall I do?
  227. Palaces
  228. Destroying enemy spaceship?
  229. Medic Ships. Do you?
  230. Applying promotions: specialize or generalize?
  231. All Alone on a continent
  232. How is this strategy?
  233. Basic Granary question
  234. Do these Strategies Work?
  235. Best Combination of Wonders and Improvements?
  236. City Growth
  237. One City Challenge (OCC)
  238. Keeping the money flowing. How??
  239. Missionaries fail
  240. QIN SHI HUANG cottage spam strat. (improved Catherine cottage spam)
  241. AI Cheatingwith sneak attacks ?
  242. Why can't some Cathedrals get built
  243. Help - Are these bugs or what?
  244. Theatres, Coll., and culture-rates
  245. The supposed "Penalty" for building too many cities
  246. Strikes
  247. Is there a maximum # of religions for each city
  248. Lets Break Down Diplomacy - a Test
  249. Multiplayer FFA: Early War is Costly. Wonder Rushers always win
  250. How do i fix overcrowding in my city?