View Full Version : Civ4 - Strategy & Tips



  1. Can yoiu advice on my Financials (Screen Shots attached)
  2. Can't create special building
  3. Fresh Water Effects on Terrain Improvability
  4. Human Multiplayer: Deforest every tile for a 120 Turn Limit Game?
  5. Spanish Horde, or Is Isabella Cheating?
  6. Human Multiplayer: Stonehenge isn't Useless in 120 Turn Ladder games.
  7. v1.52 Carry-over cap
  8. Civil Service from Oracle - What difficulty level?
  9. Can I salvage my first Noble game?
  10. Organized Religion vs Freedom of Religion?
  11. What went wrong
  12. Culture Flip...almost...
  13. What's the point of early temple in capital?
  14. Anybody have tips for Monarch?
  15. Friendly Attackers?
  16. To Automate or Not Automate?
  17. To Automate or Not Automate? (Workers)
  18. Ruining an AI CIV's Economy, How???
  19. Tips on Terraforming?
  20. Washington
  21. Beeling to Steel?
  22. Strategies for Game Setup
  23. Quick Tip: Tweaking the science bar
  24. How am I doing (Saved game inside)
  25. General tips?
  26. UNIVERSAL SUFFERAGE...how does it work??
  27. Nuclear Retaliation?
  28. What's up with the Missionary Unit, and the entire Religious concept?
  29. How do you replace a Forbidden Palace?
  30. Trading techs with other civs
  31. Why conquest?
  32. Expansion: When, Where, How Often? (also, war)
  33. Cultural victory on Noble, close but not enough
  34. Waging War
  35. Waging war
  36. you CAN improve ice tiles
  37. Staying Advanced
  38. Air war
  39. Plan ahead or play by ear?
  40. Could some Emperor players play out this start?
  41. City Capture Gold
  42. Getting My Butt Kicked!!!
  43. Religion Adivisor can be bypassed
  44. Wealth and Commerce--I'm Confused
  45. What's Cottage Spam?
  46. Locking cities
  47. Worker destroying towns to build farms
  48. Stuck between immortal and diety
  49. [HELP] How to match tiles with improvement?
  50. Rant:Automated "Leaving Old Improvements Option" Doesn't replace Roads with Railroads
  51. comments on my game? (noble, germans)
  52. How can I achieve a Cultural Victory?
  53. Analyzing specialists and specialization
  54. Food Rich Start But With a Catch, A Challenge to Good Monarch or Emperor Players
  55. How am I Doing?
  56. tips for big empire without economy issues
  57. Question about March
  58. my city is too crowded, people are complaining, how do i fix this?
  59. my city is too crowded, people are complaining, how do i fix this?
  60. Infinite Mobility: The true power of navies
  61. Production... wtf?
  62. Specialists and Growth
  63. Newb tips
  64. That beautiful plateu.
  65. Nuclear Missiles aren't worth it -> Global Warming
  66. too much of a good thing?
  67. Use Two Caravels to Circumnavigate
  68. Does captured wonders provide culture points?
  69. I can't believe I lost to a space race on Chieftain. What happened?
  70. ? No more entertainers?
  71. Promotions
  72. Barbarians
  73. How h*** I can win?
  74. When is it good to specialize your citizens?
  75. Archer's 2nd promotion
  76. Flood plains: Cottage or farm?
  77. city defenses
  78. When do you add a specialist?
  79. War Weariness?
  80. Yay I'm tech leader! Er... now what?
  81. A weird start? How would you play it
  82. *Yawn* 40 Turns left...sleep is for the weak!
  83. Cultural Wins...?
  84. Unit Upgrades
  85. Warmongers Report
  86. How early can you win a war?
  87. How do I set a rally point for new units?
  88. A quick fix for graphics problems
  89. Alexander is still living ?
  90. My questions
  91. Space Race Scam
  92. How do I best get and use Great Engineers
  93. Industrious: 50% wonder production?
  94. Complete noob needs a good civ to be
  95. How do I Propose the UN Resolutions?
  96. Artiliery ?
  97. My Thoughts on the Various Leader Traits
  98. How is power calculated?
  99. I need advice
  100. How far can I get without Combustion?
  101. I lost my Coal. Should I be concerned
  102. Troubled With Captured Cities
  103. Advice on War Plans and Axis of Evil (With 10 Screenshots, not dial-up friendly)
  104. Nuclear Stockpiling
  105. Copper and Iron
  106. Ethical? Using a Strat based on deliberately Crashing the game.
  107. Help for a beginner
  108. playing on Lakes issues
  109. Jaguars bad? think again.Aztec strategy
  110. Is there a strategy guide for Deity level?
  111. Whom to befriend?
  112. How to gain by GIVING your units away
  113. New to On-Line Gaming.....
  114. How to use commando?
  115. A small reason not to move starting settler
  116. Human Sacrifice to Appease Subjugated Aristrocrats
  117. Tech advice
  118. How do I do this war?
  119. Is quick/small the same game as normal/normal?
  120. What was going on?
  121. Early Counter to Defensive Archers?
  122. Killing an AI CIV very early – more damage than profit?
  123. Barbarians and the Greek World Scenario
  124. Point of Information: Organized Trait doesn't cut City Maintenance Upkeep by 50%
  125. Interesting Immortal game - need your comments!!!
  126. Benefits of Woodsman and Hills Defense
  127. Do cathedrals' culture stack?
  128. Falling Behind???
  129. Multiplayer: Human Noble Vs Human Deity Difficulty Setting. Chance of Winning?
  130. Blue Circle Settler Algorithm, how does it work?
  131. Conquest on continents maps?
  132. I am a Rusher - Tips?
  133. Does bombarding cities destroy buildings?
  134. Problems with overcrowding
  135. Free Market
  136. The Best Strategy
  137. Fat Cross and Citizens
  138. Spread religion... and a civics question
  139. How do ypu tame inflation?
  140. Questions on the basics
  141. This was odd
  142. Mali
  143. Are cities for peace possible?
  144. Destroying city production?
  145. We yearn to join our Motherland.
  146. Building 2nd settler first
  147. Am I the only person who doesn't chop?
  148. 1st Prince Game - Help!
  149. How do I disband a city?
  150. Early wonder strategy
  151. Do granaries matter that much anymore (save the health bonus)?
  152. How to win a war before you fight it.
  153. City Build question
  154. Is This A Useful Great Person City Tactic?
  155. Walkthrough: Romans on Monarch
  156. HELP starvation makes no sense at all
  157. build Ironclad units since loss of oil?
  158. Early game VS Late game
  159. To Upgrade or Not??
  160. Analysis of commerce for Towns vs Coast
  161. starting so close to the main enemy
  162. Preventing the lag?
  163. Scoring
  164. Game Start
  165. Wonder racing
  166. Help with a start
  167. Healing w/ Medic promotion
  168. To kill or not to kill?
  169. Does First Strike counter Withdraw?
  170. OCC Cultural Victory
  171. Which technologies to trade, which not to trade
  172. I am stupied? PL help me
  173. Force-grow cities?
  174. Great People questions
  175. More questions from a noob
  176. This New Gamer Needs Help..
  177. Forests do grow on tundra
  178. Forests do grow on tundra
  179. I've fallen, and I can't get up!
  180. Looking For a List of What Technologies Great People Can Provide
  181. Ridiculous AI cheating on emperor
  182. Arctic Subs
  183. Drafting vs Whipping: What's the difference?
  184. Do promotions work if you upgrade to a unit that shouldn't have them?
  185. Confessions of the worst Civ player of all time...
  186. Air Power
  187. German panzer>Modern Armor IMBAAA!!!
  188. Among Royalty
  189. Why Do They Hate ME!
  190. How do defensive pacts work?
  191. Is cultural victory possible?
  192. For those who like to fight
  193. Please help me on emperor.
  194. Religion in Cities
  195. Prevailing Battle Strategies (i.e. Blitzkreig)
  196. Why does this always happen?
  197. OCC Question
  198. The barb issue on emperor and above
  199. What wonder (of ALL ) would you pick to start with?
  200. puzzling unit costs
  201. organized religion vs. theocracy
  202. Opening Moves?
  203. First strike vs. Combat
  204. How can I pay to finish sity production?
  205. Too Crowded - Too Many People
  206. Basic nuke questions
  207. Strategic diplomacy tips
  208. Capture or Burn
  209. Gathering Distant Resources
  210. Is it possible to insert into a build queue?
  211. Prebuilding with resource required units... Is this a bug or another "game mechanic"
  212. Would this diplomatic strategy work?
  213. Gunship limitations
  214. Great Person farming ... need help pls
  215. Could you guys analyse my game, please?
  216. To auto build workers or not ?
  217. Warmonger Diplomacy?
  218. Questions from a beginner
  219. Monarch - What is wrong with me?!
  220. City buildings
  221. A question about the UN strategy
  222. More than 6 specialists?
  223. Great Library
  224. Auto citizen or not?!
  225. Higher lvl research/expansion tactics
  226. Upgrading archers
  227. Alone on continent: How to keep up with AI?
  228. Help A Newbi This Christmas!!!!(me)
  229. Trade Routes
  230. Mechanics: Commerce, Science, Research
  231. Is an early Wonder required to establish economy on Emp?
  232. Malanese, Skirmisher Rush
  233. American Revolution Scenario
  234. Permanent War
  235. Anyone have a low on Fresh water plan
  236. Kill Me?
  237. What civic system for cultural victory?
  238. Borders
  239. Great merchants need no open borders
  240. Culture game reflection
  241. Expansion and such. Help please
  242. religion spread, is there a maximum?
  243. What is your population growth strategy?
  244. Keep your enemies down
  245. how do you initiate another UN vote?
  246. A question on mounted defense
  247. When do you build your granary?
  248. City Spamming question
  249. Warmongering on the Plains
  250. Strategies for Diplomatic Victory??