View Full Version : Civ4 - Strategy & Tips


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  1. Financial & Philosophical, what?!!!
  2. Can yoiu advice on my Financials (Screen Shots attached)
  3. Can't create special building
  4. Fresh Water Effects on Terrain Improvability
  5. Human Multiplayer: Deforest every tile for a 120 Turn Limit Game?
  6. Spanish Horde, or Is Isabella Cheating?
  7. Human Multiplayer: Stonehenge isn't Useless in 120 Turn Ladder games.
  8. v1.52 Carry-over cap
  9. Civil Service from Oracle - What difficulty level?
  10. Can I salvage my first Noble game?
  11. Organized Religion vs Freedom of Religion?
  12. What went wrong
  13. Culture Flip...almost...
  14. What's the point of early temple in capital?
  15. Anybody have tips for Monarch?
  16. Friendly Attackers?
  17. To Automate or Not Automate?
  18. To Automate or Not Automate? (Workers)
  19. Ruining an AI CIV's Economy, How???
  20. Tips on Terraforming?
  21. Washington
  22. Beeling to Steel?
  23. Strategies for Game Setup
  24. Quick Tip: Tweaking the science bar
  25. How am I doing (Saved game inside)
  26. General tips?
  27. UNIVERSAL SUFFERAGE...how does it work??
  28. Nuclear Retaliation?
  29. What's up with the Missionary Unit, and the entire Religious concept?
  30. How do you replace a Forbidden Palace?
  31. Trading techs with other civs
  32. Why conquest?
  33. Expansion: When, Where, How Often? (also, war)
  34. Cultural victory on Noble, close but not enough
  35. Waging War
  36. Waging war
  37. you CAN improve ice tiles
  38. Staying Advanced
  39. Air war
  40. Plan ahead or play by ear?
  41. Could some Emperor players play out this start?
  42. City Capture Gold
  43. Getting My Butt Kicked!!!
  44. Religion Adivisor can be bypassed
  45. Wealth and Commerce--I'm Confused
  46. What's Cottage Spam?
  47. Locking cities
  48. Worker destroying towns to build farms
  49. Stuck between immortal and diety
  50. [HELP] How to match tiles with improvement?
  51. Rant:Automated "Leaving Old Improvements Option" Doesn't replace Roads with Railroads
  52. comments on my game? (noble, germans)
  53. How can I achieve a Cultural Victory?
  54. Analyzing specialists and specialization
  55. Food Rich Start But With a Catch, A Challenge to Good Monarch or Emperor Players
  56. How am I Doing?
  57. tips for big empire without economy issues
  58. Question about March
  59. my city is too crowded, people are complaining, how do i fix this?
  60. my city is too crowded, people are complaining, how do i fix this?
  61. Infinite Mobility: The true power of navies
  62. Production... wtf?
  63. Specialists and Growth
  64. Newb tips
  65. That beautiful plateu.
  66. Nuclear Missiles aren't worth it -> Global Warming
  67. too much of a good thing?
  68. Use Two Caravels to Circumnavigate
  69. Does captured wonders provide culture points?
  70. I can't believe I lost to a space race on Chieftain. What happened?
  71. ? No more entertainers?
  72. Promotions
  73. Barbarians
  74. How h*** I can win?
  75. When is it good to specialize your citizens?
  76. Archer's 2nd promotion
  77. Flood plains: Cottage or farm?
  78. city defenses
  79. When do you add a specialist?
  80. War Weariness?
  81. Yay I'm tech leader! Er... now what?
  82. A weird start? How would you play it
  83. *Yawn* 40 Turns left...sleep is for the weak!
  84. Cultural Wins...?
  85. Unit Upgrades
  86. Warmongers Report
  87. How early can you win a war?
  88. How do I set a rally point for new units?
  89. A quick fix for graphics problems
  90. Alexander is still living ?
  91. My questions
  92. Space Race Scam
  93. How do I best get and use Great Engineers
  94. Industrious: 50% wonder production?
  95. Complete noob needs a good civ to be
  96. How do I Propose the UN Resolutions?
  97. Artiliery ?
  98. My Thoughts on the Various Leader Traits
  99. How is power calculated?
  100. I need advice
  101. How far can I get without Combustion?
  102. I lost my Coal. Should I be concerned
  103. Troubled With Captured Cities
  104. Advice on War Plans and Axis of Evil (With 10 Screenshots, not dial-up friendly)
  105. Nuclear Stockpiling
  106. Copper and Iron
  107. Ethical? Using a Strat based on deliberately Crashing the game.
  108. Help for a beginner
  109. playing on Lakes issues
  110. Jaguars bad? think again.Aztec strategy
  111. Is there a strategy guide for Deity level?
  112. Whom to befriend?
  113. How to gain by GIVING your units away
  114. New to On-Line Gaming.....
  115. How to use commando?
  116. A small reason not to move starting settler
  117. Human Sacrifice to Appease Subjugated Aristrocrats
  118. Tech advice
  119. How do I do this war?
  120. Is quick/small the same game as normal/normal?
  121. What was going on?
  122. Early Counter to Defensive Archers?
  123. Killing an AI CIV very early – more damage than profit?
  124. Barbarians and the Greek World Scenario
  125. Point of Information: Organized Trait doesn't cut City Maintenance Upkeep by 50%
  126. Interesting Immortal game - need your comments!!!
  127. Benefits of Woodsman and Hills Defense
  128. Do cathedrals' culture stack?
  129. Falling Behind???
  130. Multiplayer: Human Noble Vs Human Deity Difficulty Setting. Chance of Winning?
  131. Blue Circle Settler Algorithm, how does it work?
  132. Conquest on continents maps?
  133. I am a Rusher - Tips?
  134. Does bombarding cities destroy buildings?
  135. Problems with overcrowding
  136. Free Market
  137. The Best Strategy
  138. Fat Cross and Citizens
  139. Spread religion... and a civics question
  140. How do ypu tame inflation?
  141. Questions on the basics
  142. This was odd
  143. Mali
  144. Are cities for peace possible?
  145. Destroying city production?
  146. We yearn to join our Motherland.
  147. Building 2nd settler first
  148. Am I the only person who doesn't chop?
  149. 1st Prince Game - Help!
  150. How do I disband a city?
  151. Early wonder strategy
  152. Do granaries matter that much anymore (save the health bonus)?
  153. How to win a war before you fight it.
  154. City Build question
  155. Is This A Useful Great Person City Tactic?
  156. Walkthrough: Romans on Monarch
  157. HELP starvation makes no sense at all
  158. build Ironclad units since loss of oil?
  159. Early game VS Late game
  160. To Upgrade or Not??
  161. Analysis of commerce for Towns vs Coast
  162. starting so close to the main enemy
  163. Preventing the lag?
  164. Scoring
  165. Game Start
  166. Wonder racing
  167. Help with a start
  168. Healing w/ Medic promotion
  169. To kill or not to kill?
  170. Does First Strike counter Withdraw?
  171. OCC Cultural Victory
  172. Which technologies to trade, which not to trade
  173. I am stupied? PL help me
  174. Force-grow cities?
  175. Great People questions
  176. More questions from a noob
  177. This New Gamer Needs Help..
  178. Forests do grow on tundra
  179. Forests do grow on tundra
  180. I've fallen, and I can't get up!
  181. Looking For a List of What Technologies Great People Can Provide
  182. Ridiculous AI cheating on emperor
  183. Arctic Subs
  184. Drafting vs Whipping: What's the difference?
  185. Do promotions work if you upgrade to a unit that shouldn't have them?
  186. Confessions of the worst Civ player of all time...
  187. Air Power
  188. German panzer>Modern Armor IMBAAA!!!
  189. Among Royalty
  190. Why Do They Hate ME!
  191. How do defensive pacts work?
  192. Is cultural victory possible?
  193. For those who like to fight
  194. Please help me on emperor.
  195. Religion in Cities
  196. Prevailing Battle Strategies (i.e. Blitzkreig)
  197. Why does this always happen?
  198. OCC Question
  199. The barb issue on emperor and above
  200. What wonder (of ALL ) would you pick to start with?
  201. puzzling unit costs
  202. organized religion vs. theocracy
  203. Opening Moves?
  204. First strike vs. Combat
  205. How can I pay to finish sity production?
  206. Too Crowded - Too Many People
  207. Basic nuke questions
  208. Strategic diplomacy tips
  209. Capture or Burn
  210. Gathering Distant Resources
  211. Is it possible to insert into a build queue?
  212. Prebuilding with resource required units... Is this a bug or another "game mechanic"
  213. Would this diplomatic strategy work?
  214. Gunship limitations
  215. Great Person farming ... need help pls
  216. Could you guys analyse my game, please?
  217. To auto build workers or not ?
  218. Warmonger Diplomacy?
  219. Questions from a beginner
  220. Monarch - What is wrong with me?!
  221. City buildings
  222. A question about the UN strategy
  223. More than 6 specialists?
  224. Great Library
  225. Auto citizen or not?!
  226. Higher lvl research/expansion tactics
  227. Upgrading archers
  228. Alone on continent: How to keep up with AI?
  229. Help A Newbi This Christmas!!!!(me)
  230. Trade Routes
  231. Mechanics: Commerce, Science, Research
  232. Is an early Wonder required to establish economy on Emp?
  233. Malanese, Skirmisher Rush
  234. American Revolution Scenario
  235. Permanent War
  236. Anyone have a low on Fresh water plan
  237. Kill Me?
  238. What civic system for cultural victory?
  239. Borders
  240. Great merchants need no open borders
  241. Culture game reflection
  242. Expansion and such. Help please
  243. religion spread, is there a maximum?
  244. What is your population growth strategy?
  245. Keep your enemies down
  246. how do you initiate another UN vote?
  247. A question on mounted defense
  248. When do you build your granary?
  249. City Spamming question
  250. Warmongering on the Plains