- Sulla's Civilization IV Walkthrough
- Ancient Era Tips
- Unit Upgrade Paths
- Tips for People Who Hate Civ 4
- A Guide to Terrain and Improvements
- A Guide to City Improvements and Wonders
- Combat Explained....
- Tanks/Infantry/Flight/Artillery.
- A Guide to Civics
- Playing Civ4: From Beginning to End (incomplete)
- The Curious Cat - City Upkeep Explained
- Photo guide to terrain, improvements, and city placement.
- A strategy for consistent cultural wins on Monarch
- Keyboard Shortcuts
- A Weirdo's Guide To Being Holy
- Guide to using military units
- IMPORTANT: This forum is for STRATEGY ARTICLES only!
- Civics and how to use them
- Civilization/Leader Ref List - Game Setup Help
- Great People Tech Prefences
- Production overflow explained and the return of MM
- Unit maintenance explained
- WoundedKnight's Strategy Guide (Revised)
- Great People Points: Focus in one city, or distribute across many?
- The Complete Guide to Terrain, Improvements, Resources, and City Placement (v.2)
- lastchance's Wonder Summary
- 408 Handy Tips For Playing Civ4: a GameText_Strategy.xml parse
- Some interesting Civ ideas....
- Religious civics other than Org Rel--how useful?
- The Super Science City is alive and well in Civ IV
- Creating a Production Powerhouse for Elite Units
- Which Forest tiles do you chop? - Some Guidelines
- Great Profits (Prophets)
- The Beginner’s Guide to the One City Challenge (OCC)
- Pyramids strategy – how to begin to win on Emperator.
- Civ IV Reference Charts
- Victory conditions discussion/critique
- Happiness summary
- Health summary
- The fact about hurry production cost (a bug?)
- Buildings File
- The Diplomatic Victory - observations, notes and tips
- Be the attacker!
- Technology Research Explained....
- Great People Points explained
- Victory Conditions discussion/critique
- Battle odds revealed?!
- Terrain Optimization (Phase I)
- Skanderbeg's Guide to Space Race for Beginners
- Building cities on resources - when you get a bonus.
- Reference - Every tech quote in the game: A Civ4GameTextInfos.xml parse
- Ozzy's Forest Chop Grid
- Great Engineers
- How to spread your religion
- Civic upkeep explained
- Choosing the Right Kind of Power Plant
- Multiplayer Slavery: Savage Beatings for Fun and Profit.
- Time to revise our strategies, now with v152!
- 11 Wildly Popular Strategies To Avoid
- Getting the Most From Your Cities - A guide to Industry and Economy
- On the Finer Points of Tank Warfare
- Food, production or commerce?
- How to circumnavigate the globe without really trying
- Specialization of Cities
- Diplomatic options
- The Settler Challenge - A Collaborative Article
- Deity Introduction Guide for Julius Ceasar
- My emperor thoughts.......
- How to Win the Space Race on Emporer
- The importance of resources
- Getting You First Win on Prince: A Guide and Tips
- Am I staring at your back? No, you can trust me, I'm just sharpening my knife.
- The journal of Civ Naval and Archipelago Strategy
- Forest Chopping - A Practical Test
- Cultural Victory: Notes and tips
- Monarch strategy--condensed
- Tech Progression for a Space Race Victory
- Optimum Early Growth Strategy
- Maximizing Trade Profits
- Navy Seal is a solid UU
- Civ4 Units Strategy
- Emperor Space Race Victory
- Play epic or above (if you can)
- The 'library' strategy for emperor.
- In Depth Units guide
- Worker Automation
- Triangle Diplomacy
- Tech Tree Analysis (first instalment)
- Game Facts - More observations, hints, tips and facts to victory
- "Suicide Internet" strategy for Emperor Space Race win
- The Philosophical super scientist city
- Unit Healing
- Immortal Rex
- "Tech jumping"
- On expansion - avoid the middle
- Analysis of Scientist city
- A Guide to City Specialization and Land Improvements
- Beware of war enemies being friendly with neighbors!
- Timing expansion with military tech lead
- City Growth
- Deity - one city challenge strategy
- Maximizing Production After the Opening
- Romans win - in brief (immortal)
- Trade Routes
- Micromanagement is alive and well in Civ 4!
- Vocum Sineratio: Commerce & Production
- Early offense tactic
- Religions in Emperor and above - observations and thoughts
- The Beginners Crash Guide To Cultural Victory
- Let's Make a World War
- Earth 1000 AD, How To Get A Perfect Start
- Leader personality matrix
- emperor queshuarush starting
- Pete's guide to Emporer level domination wins.
- Strategy, Tactics & Logistics
- A Four-Phase Deity Domination Victory Strategy (Modern Age)
- The inner workings of the Demo screen explained
- Warmonger's guide for industrial/modern era world war of conquest
- 4-point Victory Guide
- Winning the Space Race Peacefully – The Endgame
- Basics: When to use slavery efficient.
- Desert War Scenario- Allied Strategy
- Conquest-Oriented Diplomacy
- How to be a tech whore without trading in MP
- Sisiutil's Strategy Guide for Beginners
- 10 FAQs before Declaring a War
- Vocum Sineratio: evaluating production
- Rome Rules
- Genghis Strat
- Dr. Strangebudget or: How I Learned to Stop Worrying and Love the Revolution
- Virusmonster's optimal strategy at Deity difficulty for a huge map
- Deity guide
- Julius, Space Cadet, or, Do AIs Dream of Electric Sheep?
- Karls Lovely Guide To Cheating
- Godotnut's Guide to Totally Peaceful Deity Cultural Victory
- Building the War Academy for Civ4
- One City Challenge (sort of)peaceful diplomatic victory
- Farms vs. Cottages: a simple simulation
- Subsidies and Aggressive Trading Practices
- 10 Mistakes Offline Players Make When Playing Online
- Wonder Rush - Strategy for cultural victory
- The Slave Trade for Dummies : A Guide to Stealing Workers
- Islands: Heaven or Hell?
- Nuclear Kid reviews all 18 civs
- 3835 BC - Tiny Map Strategy (well, Theory at this stage)
- Getting to know multiplayer
- Brave Jay's Review of Leader Traits
- Tips for extreme beginners
- Heal inside a resisting city or on neutral land?
- building up empire by 116 turns
- Official Civ IV Reference charts
- The Inner Mechanics of Food, Growth, Granary and Whipping
- A strategy for modern warfare
- Plans for attack
- Analysis of the Civilization Traits
- Temple of Artemis + Great Lighthouse
- Thoughts on the Strongest Leader in Warlords
- Conquest by Nuclear War: an Example
- War Weariness Mechanics
- Traits, Warlords, and Synergy
- Getting The Pyramids and GL on emperor
- Chaos – way out
- Mao + SE on Emperor and above
- A Balance of power strategy for wonder addicts on Monarch:)
- Civ IV Intermediate Tactics and Gambits
- A proposed Diety BEATING strategy
- Abusing the Vikings (strategy)
- How simple combat works in 1.61 vanilla
- Complete overview tech-dependecy
- Bogged up in clicks?
- A peaceful strategy for OCC space race
- All leader traits - a quick reference
- The Stack o' Doom: Effective Composition and Use of Offensive Military Stacks
- Yet one more strategy for solitary OCC Deity Conquest Win...
- Melinko's Basic Training.
- A Guide To Earth 1000 a.d.
- On military matters
- A Four-Phase Deity Domination Victory Strategy (Dual Map)
- First worker/settler
- ways into happiness
- ways into health
- Creative Emperor Strategy
- Comprehensive UB Guide
- Vocum Sineratio: The Whip
- Explaining the Vassal System (an attempt)
- A comprehensive UU guide (the updated thread)
- triats
- The Kikla Doctrine: Naval Philosophy in the Modern Era
- A Beginner's Guide to the Specialist Economy (SE)
- OCC diplomatic victory guide (Not just for OCC!)
- Chinese Unification
- Deity Domination Victory Strategy (3v3 Renaissance Teamer)
- Diplomacy
- Deity Domination Victory Strategy (3v3 Industrial/Modern Teamer)
- Deity Domination Victory Strategy (3v3 Medieval Teamer)
- Ancient Multiplayer Strategy- the Basics
- Vocum Sineratio: The Beeline Book
- Deciding between Parthenon and Temple of Artemis
- AI Attitude Explained
- Five flavors of GP farm
- Knowing When To Build Wonders
- Tactics and Tricks for Multiplayer Warfare: Industrial and beyond
- Civilization IV Leader Traits: Self-Actualization, Axemen, and You
- Kiershar's guide to Multiplayer Warmongering
- Drafting for Fun and Profit
- Hammer Overflow
- Isolated Start - Strategy for Diplomacy Win
- The Aerostatic Nation
- Introduction: Hall of Fame strategy -- Fast, peaceful culture wins (intermediate)
- Deity Domination Victory Strategy (3v3 Classic Teamer)
- Deity Domination Victory Strategy (3v3 Future Teamer)
- Some Models for Personal Appointments for Civ 4
- Culture Mechanics Disassembled
- Vassals, how to make the most of them
- Civilization IV Chinese version manual
- The Union State
- Chenneth's top tips tp guarantee victory
- Balancing Growth and Warfare in Civ IV
- On military matters IV: Modern era organization and defense
- Random Events list
- BTS Leader Picker Tool
- Corporation: The Power of Sushi
- Vocum Sineratio: Dona Eis Relions
- Permanent alliance strategies on deity spacerace / culture
- The Hybrid Economy
- Tech Path to Winning the Space Race
- The MC -> Machinery Slingshot
- Montezuma's Revenge (BTS)
- Highlands Keshik Konquest
- Gold, Beakers, and Deficit Research
- Modern Naval Strategy for Beyond the Sword
- Deity Domination Victory Strategy (3v3 Ancient Teamer)
- The Early Rush
- The One City Challenge, for Beginners
- The Wealth of Civilizations
- The Complete Guide To Map Creation (image heavy)
- SE - post emancipation tech success
- Ways into production
- BTS – A guide for higher difficulties for standard speed and maps (emperor+)
- Corporate Maintenance Explained
- Comprehensive Tech Tree Guide (community project; come & contribute!)
- Deity Time Victory Strategy (Small/Hub/Peace/Ren)
- The Leadership promotion, with a Super Medic example (BTS)
- Complete Espionage Mission Cost Guide
- City Specialization: WHERE I do it.
- How to Pop your Borders Quickly
- Religion Stratagy
- Guide to 500k+ scores through Huge map domination on Immortal difficulty
- Leveraging Protective
- Join the Navy & Conquer the World