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  1. Sulla's Civilization IV Walkthrough
  2. Ancient Era Tips
  3. Unit Upgrade Paths
  4. Tips for People Who Hate Civ 4
  5. A Guide to Terrain and Improvements
  6. A Guide to City Improvements and Wonders
  7. Combat Explained....
  8. Tanks/Infantry/Flight/Artillery.
  9. A Guide to Civics
  10. Playing Civ4: From Beginning to End (incomplete)
  11. The Curious Cat - City Upkeep Explained
  12. Photo guide to terrain, improvements, and city placement.
  13. A strategy for consistent cultural wins on Monarch
  14. Keyboard Shortcuts
  15. A Weirdo's Guide To Being Holy
  16. Guide to using military units
  17. IMPORTANT: This forum is for STRATEGY ARTICLES only!
  18. Civics and how to use them
  19. Civilization/Leader Ref List - Game Setup Help
  20. Great People Tech Prefences
  21. Production overflow explained and the return of MM
  22. Unit maintenance explained
  23. WoundedKnight's Strategy Guide (Revised)
  24. Great People Points: Focus in one city, or distribute across many?
  25. The Complete Guide to Terrain, Improvements, Resources, and City Placement (v.2)
  26. lastchance's Wonder Summary
  27. 408 Handy Tips For Playing Civ4: a GameText_Strategy.xml parse
  28. Some interesting Civ ideas....
  29. Religious civics other than Org Rel--how useful?
  30. The Super Science City is alive and well in Civ IV
  31. Creating a Production Powerhouse for Elite Units
  32. Which Forest tiles do you chop? - Some Guidelines
  33. Great Profits (Prophets)
  34. The Beginner’s Guide to the One City Challenge (OCC)
  35. Pyramids strategy – how to begin to win on Emperator.
  36. Civ IV Reference Charts
  37. Victory conditions discussion/critique
  38. Happiness summary
  39. Health summary
  40. The fact about hurry production cost (a bug?)
  41. Buildings File
  42. The Diplomatic Victory - observations, notes and tips
  43. Be the attacker!
  44. Technology Research Explained....
  45. Great People Points explained
  46. Victory Conditions discussion/critique
  47. Battle odds revealed?!
  48. Terrain Optimization (Phase I)
  49. Skanderbeg's Guide to Space Race for Beginners
  50. Building cities on resources - when you get a bonus.
  51. Reference - Every tech quote in the game: A Civ4GameTextInfos.xml parse
  52. Ozzy's Forest Chop Grid
  53. Great Engineers
  54. How to spread your religion
  55. Civic upkeep explained
  56. Choosing the Right Kind of Power Plant
  57. Multiplayer Slavery: Savage Beatings for Fun and Profit.
  58. Time to revise our strategies, now with v152!
  59. 11 Wildly Popular Strategies To Avoid
  60. Getting the Most From Your Cities - A guide to Industry and Economy
  61. On the Finer Points of Tank Warfare
  62. Food, production or commerce?
  63. How to circumnavigate the globe without really trying
  64. Specialization of Cities
  65. Diplomatic options
  66. The Settler Challenge - A Collaborative Article
  67. Deity Introduction Guide for Julius Ceasar
  68. My emperor thoughts.......
  69. How to Win the Space Race on Emporer
  70. The importance of resources
  71. Getting You First Win on Prince: A Guide and Tips
  72. Am I staring at your back? No, you can trust me, I'm just sharpening my knife.
  73. The journal of Civ Naval and Archipelago Strategy
  74. Forest Chopping - A Practical Test
  75. Cultural Victory: Notes and tips
  76. Monarch strategy--condensed
  77. Tech Progression for a Space Race Victory
  78. Optimum Early Growth Strategy
  79. Maximizing Trade Profits
  80. Navy Seal is a solid UU
  81. Civ4 Units Strategy
  82. Emperor Space Race Victory
  83. Play epic or above (if you can)
  84. The 'library' strategy for emperor.
  85. In Depth Units guide
  86. Worker Automation
  87. Triangle Diplomacy
  88. Tech Tree Analysis (first instalment)
  89. Game Facts - More observations, hints, tips and facts to victory
  90. "Suicide Internet" strategy for Emperor Space Race win
  91. The Philosophical super scientist city
  92. Unit Healing
  93. Immortal Rex
  94. "Tech jumping"
  95. On expansion - avoid the middle
  96. Analysis of Scientist city
  97. A Guide to City Specialization and Land Improvements
  98. Beware of war enemies being friendly with neighbors!
  99. Timing expansion with military tech lead
  100. City Growth
  101. Deity - one city challenge strategy
  102. Maximizing Production After the Opening
  103. Romans win - in brief (immortal)
  104. Trade Routes
  105. Micromanagement is alive and well in Civ 4!
  106. Vocum Sineratio: Commerce & Production
  107. Early offense tactic
  108. Religions in Emperor and above - observations and thoughts
  109. The Beginners Crash Guide To Cultural Victory
  110. Let's Make a World War
  111. Earth 1000 AD, How To Get A Perfect Start
  112. Leader personality matrix
  113. emperor queshuarush starting
  114. Pete's guide to Emporer level domination wins.
  115. Strategy, Tactics & Logistics
  116. A Four-Phase Deity Domination Victory Strategy (Modern Age)
  117. The inner workings of the Demo screen explained
  118. Warmonger's guide for industrial/modern era world war of conquest
  119. 4-point Victory Guide
  120. Winning the Space Race Peacefully – The Endgame
  121. Basics: When to use slavery efficient.
  122. Desert War Scenario- Allied Strategy
  123. Conquest-Oriented Diplomacy
  124. How to be a tech whore without trading in MP
  125. Sisiutil's Strategy Guide for Beginners
  126. 10 FAQs before Declaring a War
  127. Vocum Sineratio: evaluating production
  128. Rome Rules
  129. Genghis Strat
  130. Dr. Strangebudget or: How I Learned to Stop Worrying and Love the Revolution
  131. Virusmonster's optimal strategy at Deity difficulty for a huge map
  132. Deity guide
  133. Julius, Space Cadet, or, Do AIs Dream of Electric Sheep?
  134. Karls Lovely Guide To Cheating
  135. Godotnut's Guide to Totally Peaceful Deity Cultural Victory
  136. Building the War Academy for Civ4
  137. One City Challenge (sort of)peaceful diplomatic victory
  138. Farms vs. Cottages: a simple simulation
  139. Subsidies and Aggressive Trading Practices
  140. 10 Mistakes Offline Players Make When Playing Online
  141. Wonder Rush - Strategy for cultural victory
  142. The Slave Trade for Dummies : A Guide to Stealing Workers
  143. Islands: Heaven or Hell?
  144. Nuclear Kid reviews all 18 civs
  145. 3835 BC - Tiny Map Strategy (well, Theory at this stage)
  146. Getting to know multiplayer
  147. Brave Jay's Review of Leader Traits
  148. Tips for extreme beginners
  149. Heal inside a resisting city or on neutral land?
  150. building up empire by 116 turns
  151. Official Civ IV Reference charts
  152. The Inner Mechanics of Food, Growth, Granary and Whipping
  153. A strategy for modern warfare
  154. Plans for attack
  155. Analysis of the Civilization Traits
  156. Temple of Artemis + Great Lighthouse
  157. Thoughts on the Strongest Leader in Warlords
  158. Conquest by Nuclear War: an Example
  159. War Weariness Mechanics
  160. Traits, Warlords, and Synergy
  161. Getting The Pyramids and GL on emperor
  162. Chaos – way out
  163. Mao + SE on Emperor and above
  164. A Balance of power strategy for wonder addicts on Monarch:)
  165. Civ IV Intermediate Tactics and Gambits
  166. A proposed Diety BEATING strategy
  167. Abusing the Vikings (strategy)
  168. How simple combat works in 1.61 vanilla
  169. Complete overview tech-dependecy
  170. Bogged up in clicks?
  171. A peaceful strategy for OCC space race
  172. All leader traits - a quick reference
  173. The Stack o' Doom: Effective Composition and Use of Offensive Military Stacks
  174. Yet one more strategy for solitary OCC Deity Conquest Win...
  175. Melinko's Basic Training.
  176. A Guide To Earth 1000 a.d.
  177. On military matters
  178. A Four-Phase Deity Domination Victory Strategy (Dual Map)
  179. First worker/settler
  180. ways into happiness
  181. ways into health
  182. Creative Emperor Strategy
  183. Comprehensive UB Guide
  184. Vocum Sineratio: The Whip
  185. Explaining the Vassal System (an attempt)
  186. A comprehensive UU guide (the updated thread)
  187. triats
  188. The Kikla Doctrine: Naval Philosophy in the Modern Era
  189. A Beginner's Guide to the Specialist Economy (SE)
  190. OCC diplomatic victory guide (Not just for OCC!)
  191. Chinese Unification
  192. Deity Domination Victory Strategy (3v3 Renaissance Teamer)
  193. Diplomacy
  194. Deity Domination Victory Strategy (3v3 Industrial/Modern Teamer)
  195. Deity Domination Victory Strategy (3v3 Medieval Teamer)
  196. Ancient Multiplayer Strategy- the Basics
  197. Vocum Sineratio: The Beeline Book
  198. Deciding between Parthenon and Temple of Artemis
  199. AI Attitude Explained
  200. Five flavors of GP farm
  201. Knowing When To Build Wonders
  202. Tactics and Tricks for Multiplayer Warfare: Industrial and beyond
  203. Civilization IV Leader Traits: Self-Actualization, Axemen, and You
  204. Kiershar's guide to Multiplayer Warmongering
  205. Drafting for Fun and Profit
  206. Hammer Overflow
  207. Isolated Start - Strategy for Diplomacy Win
  208. The Aerostatic Nation
  209. Introduction: Hall of Fame strategy -- Fast, peaceful culture wins (intermediate)
  210. Deity Domination Victory Strategy (3v3 Classic Teamer)
  211. Deity Domination Victory Strategy (3v3 Future Teamer)
  212. Some Models for Personal Appointments for Civ 4
  213. Culture Mechanics Disassembled
  214. Vassals, how to make the most of them
  215. Civilization IV Chinese version manual
  216. The Union State
  217. Chenneth's top tips tp guarantee victory
  218. Balancing Growth and Warfare in Civ IV
  219. On military matters IV: Modern era organization and defense
  220. Random Events list
  221. BTS Leader Picker Tool
  222. Corporation: The Power of Sushi
  223. Vocum Sineratio: Dona Eis Relions
  224. Permanent alliance strategies on deity spacerace / culture
  225. The Hybrid Economy
  226. Tech Path to Winning the Space Race
  227. The MC -> Machinery Slingshot
  228. Montezuma's Revenge (BTS)
  229. Highlands Keshik Konquest
  230. Gold, Beakers, and Deficit Research
  231. Modern Naval Strategy for Beyond the Sword
  232. Deity Domination Victory Strategy (3v3 Ancient Teamer)
  233. The Early Rush
  234. The One City Challenge, for Beginners
  235. The Wealth of Civilizations
  236. The Complete Guide To Map Creation (image heavy)
  237. SE - post emancipation tech success
  238. Ways into production
  239. BTS – A guide for higher difficulties for standard speed and maps (emperor+)
  240. Corporate Maintenance Explained
  241. Comprehensive Tech Tree Guide (community project; come & contribute!)
  242. Deity Time Victory Strategy (Small/Hub/Peace/Ren)
  243. The Leadership promotion, with a Super Medic example (BTS)
  244. Complete Espionage Mission Cost Guide
  245. City Specialization: WHERE I do it.
  246. How to Pop your Borders Quickly
  247. Religion Stratagy
  248. Guide to 500k+ scores through Huge map domination on Immortal difficulty
  249. Leveraging Protective
  250. Join the Navy & Conquer the World