View Full Version : Civ4 - Creation & Customization


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  1. Tracking AI use of new mod features
  2. Secession of cities - can it be done?
  3. martian settler
  4. Edit XML file or Create alternate file
  5. Scripts? (Set max culture for a city)
  6. Biological attacks for CIV4 (Beware56k)
  7. Papacy Mod
  8. Real National wonders
  9. Is it possible to change the war trumpet?
  10. CyUnit.setMoves()
  11. on Improvement Destroyed
  12. Does the Internet still Work if you Disable Tech Trading
  13. New unit w/ new art and new name...how?
  14. Why is domain none making my gunship invincible, when no-one else talks of this prob?
  15. Removing Religion from Cities
  16. Collapsing Empires Mod
  17. Earth1000AD scenario-editing victory conditions?
  18. Building Icons
  19. Minor problem with changing a religion...
  20. AI uses Culture spending very rarely
  21. Cache-related (I think) Issue
  22. Mod combining request.
  23. XML Parsing in Python
  24. how do i create a lake with world builder?
  25. Volunteers needed to test new mod
  26. Python API: get active mod name?
  27. Mod related crash bug.
  28. I need help with skins
  29. Python for Mercenary Payment?
  30. "Search" feature for civilopedia?
  31. Re-skin the Zepplin
  32. Change of Civics
  33. Restoring map plots to "unrevealed"
  34. python randomization - what's wrong here?
  35. Making Maps
  36. The 3rd Reich
  37. Need help with python and pop up !!
  38. Diplomacy Music?
  39. DataStorage question
  40. Building listed twice in city build list
  41. MODs Not Working need Help Fast
  42. Creating rivers inside WorldBuilder?
  43. Need Help with a bink wonder movie
  44. How do you change unit stats?
  45. mod limits?
  46. Does religous buildings help spread that religion?
  47. Knight Shield Reskin: Alpha channel problem?
  48. will this crash my system?
  49. has anyone seen that??????
  50. Question: Allowing "Team" viewing in non-team games?
  51. Vietnamese civilization
  52. Changing "blending options" for unit teamcolors
  53. Something Wrong..
  54. Animal Mod
  55. Restricting what units can be made?
  56. Sci-Fi Civs
  57. Creating Civ specific National and Heroic Epics
  58. [IDEA] Warfare Civic
  59. Playing scenarios with the custom game options
  60. changing the default font in civilization 4
  61. [Python] Upgrade Chains
  62. [Python] OnUnitCreated/Built Weirdnesses
  63. How can I customize leaders?
  64. how do you make planes so they have lethal bombardment?
  65. Building Upgrades?
  66. Mod Request: Exavier's with more Civs
  67. Made mod, can't play scenario?
  68. Help Request
  69. Could someone point me to a tutorial on how to create a civ?
  70. How can I modify an unity?
  71. How to make a richer world?
  72. Help needed to make a few new units
  73. Wealth/Currency
  74. after dowloading a map how do you load it up onto the game
  75. Little help
  76. Buildings in a Battle...
  77. A stupid Python error that I can't figure out
  78. Screenshots help!
  79. Need help with unit upgrades.
  80. Modding Barbarian Technology
  81. Mod COMBINATION Request (please, should be easy for you)
  82. Could someone to help me for request new civilization?
  83. Strange problems when saving scenario
  84. Are these ideas possible?
  85. reformation
  86. How can I modify an unity?
  87. Anybody working on an Arab-Israeli war scenario or Desert Storm?
  88. How do I install a new civilization mod?
  89. Futuristic Scenario
  90. New unit combat bonuses
  91. What file edits the background of the main screen?
  92. Mods against too small computer generated maps ?
  93. Custom Diplo Music?
  94. Fargiong idea: Government unit
  95. Traits??
  96. Domain_custom?
  97. SpecialistExtraCommerces in Civic Options...
  98. Slovaks - new civ
  99. few more python questions
  100. citys
  101. [Request] Tech tree editor
  102. City Names
  103. hasResearchedTech
  104. The power of an ICBM
  105. Culture City Flipping Chances/Rates
  106. Enhancement Project for the Spy Unit
  107. Give me some tech ideas!
  108. New units? Are they harder to make in Civ4?
  109. idea that would be great to mod!
  110. Civilopedia Modding Help
  111. What's the trick to editting GameFont and GameFont_75?
  112. CivHeros - A SuperHero Mod
  113. help needed creating a civ
  114. How to save unique names for units in WB?
  115. mod unit promotion help
  116. End a game, keep the map, reuse it later..
  117. Cropping maps in civ 4?
  118. Help with Bombers
  119. Distant fishing question
  120. Turns
  121. Can't get any mod civ to work.
  122. Wanted: Bigger Earth Map
  123. [Request] Sea Monster
  124. multiple choice window question
  125. Poll: Swiss Leaderhead
  126. [Request] Tutorial for NifSkope or Other Nif Editor
  127. setting culture in python
  128. How do you make choosable fixed start locations???
  129. Altered goodies not appearing?
  130. python help : get a value from a pop-up ?
  131. Critical hits
  132. New Unit Request - Guerilla
  133. stupid roads
  134. RAR 4 CIV discussion thread
  135. Idea: Number of resources you have should matter
  136. Adding a CivilizationType Requirement to a Religion?
  137. Help with creating new techs
  138. "Second Revolution" Scenario Announcement!!
  139. Looking for "Settler clears surrounding jungle on build city"
  140. MODCOMP question
  141. how to add unit and skins
  142. SoCalian: California Map Request
  143. Has Anyone HOSTED user-created map online?
  144. Problem with Civics..Help!
  145. I need your help
  146. Bombardment Question: Is it only possible to bombard cities?
  147. A question on debugging info
  148. Removing Civs?????????
  149. Map of the Far East
  150. UI Customization?
  151. Request: Swiss Flag
  152. Requests
  153. [QUESTION:]Create a Civ, where to put a file?
  154. England to Britain Flag Change
  155. A question on keyboard events
  156. For Exavier
  157. Is there a link to a whole guide on modding?
  158. Ideas for a mod
  159. Dragonlance: War of the Lance
  160. The Lack of Help
  161. Ever wanted to get the active mod name?
  162. Is it possible to have more than two prereq bonuses
  163. Food Trading
  164. Python Loops and Counter ...
  165. Abyssmal ModPack
  166. Updated API anywhere?
  167. Building a road from one city to another in python
  168. Mod idea: Solid Border Agreement?
  169. armies
  170. Experienced modders: I need your advice
  171. GreekCity set? Where?
  172. How to combine two MODs
  173. Putting Mods Into Game
  174. This must be done
  175. Needing your desicion
  176. Ecology or "Plants & Ants" Mod
  177. WWI in North America
  178. Need python code for random leaders
  179. Question about units
  180. How do you see invisible units?
  181. Is there any way to have bonus-dependent yield bonuses?
  182. how to change my border color
  183. Ancient Era Music In Civ Iv
  184. [Python] Examining Team Rosters
  185. Need Help.
  186. Mod idea.
  187. Request-Nazi Germany flag.
  188. Question: How to go from "TXT_KEY_CIV_AMERICA_ADJECTIVE" to just plain "American"?
  189. New French UU: Need an opinion!
  190. How do u make flags?
  191. Few questions
  192. Custom Music Suggestions
  193. (XML Mod) counties and states
  194. How do i install all these mods?????
  195. Weird Problem, please help.
  196. Python Console?
  197. Is there a way to modify the Earth scenario?
  198. quick check: my python editor is crappy?
  199. Audio Settings in Mods
  200. How to translate
  201. Combat Information
  202. Python Versions
  203. Zone of Control
  204. UN results reskin idea
  205. WorldBuilder problem
  206. An idea over trade and "growing" with it.
  207. Question about ControlInfos
  208. Three Kingdoms
  209. [PREVIEW] XX Century Mod
  210. Creating Civ Leader Traits
  211. Question Re: Letter Size in Civics Screen
  212. Need Help!!
  213. python function isn't called - why?
  214. Utility to disable a protected civ's password from a savegame
  215. Help on unique looking units for each Civ
  216. Adding new skins. :help??
  217. jEdit Help Request
  218. Mod Idea Civ exchanged with Government
  219. add a civ guide HELP
  220. Experience Change
  221. Help!
  222. End of time 2050
  223. what to use for a model conveter for a newb
  224. Can someone skin a F-35 ???
  225. Forest growth and chop balance
  226. [help] add a mission to an unit
  227. Customizing starting number of units
  228. Requesting...
  229. help with selecting the best mods
  230. XML attack question
  231. Free Original Music for your Mods!
  232. City Border Lines?
  233. Keeping barbarians in the game, just not allowing them to build cities.
  234. Civ Flags
  235. Experienced 3D artist looking to mod Civ
  236. how to make new terrain "Mountain"
  237. winter/summer seasons + new 'oil reserve' variable
  238. Magic the Gathering MOD Idea
  239. Worker Escort Option. I wish!
  240. Zooming & Music
  241. Request/ideas: Present day mod
  242. Culture question
  243. Modding Out Failing Missionaries
  244. Please somebody help me!!!
  245. Need Help Installing MOD!!!
  246. Request: Some sort of space mod thing
  247. Real Nation Flags?
  248. Combining Mods
  249. Getting leader's name to show up correctly?
  250. Colonization of the Moon -- The Code Extensions Thread