View Full Version : Civ4 - Creation & Customization


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  1. Chuck Norris (World Unit?)
  2. Another Request For A New Civ
  3. World Builder Changing Starting locations/civs
  4. What would be a good unit for Nationalist China?
  5. How long before we see mods with new models?
  6. How do I remove a religion?
  7. Editing the game...
  8. Python API
  9. How do I Change Unit Size
  10. Help : CIV4ArtDefines_Improvement.XML
  11. Tips for creating realistic worlds?
  12. Display City Grid ModComp?
  13. www.civ4wiki.com
  14. Real Modern Europe??
  15. Request for Leaderheads DDS
  16. star wars mod
  17. [MODCOMP] Mercenaries Mod - Poll
  18. Help!
  19. Next Level Mod II near of completation - FINAL BUGS, HELP!
  20. Carthage Flag
  21. Song of the Moon v0.15 Bugs/Suggestions thread
  22. Negative values
  23. Adding civs in worldbuilder
  24. REQUEST: Floodplains graphic
  25. two questions
  26. how do you add powers into traits
  27. Button SPQR Help
  28. FOR GEFORCE USERS --Play Civ4 crash free!!
  29. please help if u can
  30. Mods compatible with ver 1.00 (vanilla civ) ???
  31. Help plz... something about civs in the game
  32. High Poly Kirov Missile Cruiser Model Preview
  33. Modding Bugs FAQ
  34. White Flags
  35. Is there a mod to add a notification for city increasing in size?
  36. Just wondering...
  37. Random names for Units
  38. Tutorial Request: 3DS Max tutorial
  39. Request: barbarian water units / pirates!?
  40. Random resource placement on earth map?
  41. Improvement Growing
  42. Anyone willing to try and debug?
  43. Unit Graphics
  44. Coming Soon to a Battlefield Near You!
  45. Mod Request: New Gamespeed
  46. Help Required!
  47. AI Tech Rate
  48. what's proper format for .dds files?
  49. Renaming Navy Seals
  50. New unit format
  51. Tiles per city
  52. CIV 3 Leaderhead
  53. My SDK SP Mods Wishlist/Ideas
  54. Buttons on the tech tree
  55. Units with lower polygon count?
  56. need help fast anyone can help please read!
  57. Mod Idea [Alpha Centuari]
  58. NIF file size for units
  59. Experianced help wanted (please)
  60. where do you put INI files from mod components if you use CustomAssets?
  61. What's the difference between onUnitCreated and onUnitBuild ?
  62. Looking for 3D Models? Look no more!
  63. 6050 turns - yes. balance - no. help
  64. Someone should make spies interesting again
  65. Killing barbs gives gold, Possible?
  66. What Weapon is This??
  67. Python API question
  68. iHappiness & iHealth settings do not seem to work -- please help
  69. Landmines?
  70. A Unit Request: SU76 Tank
  71. SDk? anyone?
  72. Paratroopers?
  73. Swamps and badlands tiles?
  74. MOD Space Race
  75. Non-warfare enhancements
  76. What is the difference between [unit].nif and [unit]_fx.nif files
  77. Running mod on initial startup - is it possible?
  78. can someone please look over my XML files for me, please
  79. Oil
  80. [Q] Tiles per city
  81. Mod needed
  82. Help!
  83. mod needed
  84. view map on select scenario screen ?
  85. Wizards teaser pic
  86. King of the Hill (wanted)
  87. New unit animations
  88. Modifying building yields - bonus resources?
  89. Civ2-style units in Civ4?
  90. Suggestion : A good XML editor for CIV4 and other
  91. New Religions Requested...
  92. Please help me with Leaderhead switches.
  93. I need help with my map!
  94. Increased research time
  95. Contest: The optimal 5*5 civic setup
  96. Help me change set leaders please!(read)
  97. Various questions about possibilities
  98. File Management
  99. Changing Movement Rate???
  100. Does onUnitCreated trigger for upgrades?
  101. Conspiramod: Development Thread
  102. Missionary Spawn at the begin of a new game + Religion Advisor images fixes?
  103. Moon Rover Preview: Worth It?
  104. Birth of heirs?
  105. Excluding Civs from UN?
  106. Best way to learn Python and XML???
  107. religion_d.dds files?
  108. Photoshop DDS plugin?
  109. Unit Names
  110. Civ IV FILES & PREFERENCES...
  111. is it possible to make a background?
  112. The Great War?
  113. Worldbuilder trouble!? awqward tiles...
  114. Has anyone else noticed with Judaism...
  115. how to add new civs to a map!?
  116. how do i create a new civ?
  117. Greek world, how do i get rid of the barbarians?
  118. Making it so Civs can only found 1 religion.
  119. Mapmaking questions
  120. Mapmaking questions
  121. New Futuristic Plane Model: now I need a texturer
  122. [Preview] Fantasy Ressource, Mushroom model
  123. National Units
  124. Help please, I want to create a scenario.
  125. REQUEST: max number of units per tile
  126. CyCity Question
  127. Help with Zuuls promotion mod please...
  128. Space Empires - Ideas Thread
  129. Mp3 Control
  130. Skinner Needed for Star Wars Mod
  131. Pagan Religion
  132. Adding non-standard Civs
  133. A mod idea: The Warring States of Ancient China.
  134. Where's the Art0.fpk file?
  135. Modding start time to 18000 B.C.?
  136. Request: Trebuchet model
  137. Second to discover?
  138. How do you make a unit only one per civ?
  139. installing new Civs
  140. Toon Shader
  141. Naval Mod Creation - Discussion
  142. A request for the byzantine empire
  143. [MOD] CivBloo's Basics
  144. Mod Idea
  145. How to open .3ds in 3dsm 8.0 ?
  146. Petition for a Mod Manager Program (instead of a bunch of mix mods)
  147. Hugely Expanded Game--Anyone interested in Helping?
  148. Question about learning python....
  149. Has it been done?
  150. New Tech - Refrigeration
  151. Low Tech
  152. ???
  153. Notification of my turn started
  154. Coastal Tundra?
  155. mod !! need help !! please ...
  156. Req: Denmark
  157. mod, need help !! please ...
  158. Unit only mod
  159. Bombarding a city should cause collateral damage
  160. Slowing down Razing City
  161. request
  162. Hello all from Sweden!
  163. Variable that change building outside of cultural borders?
  164. units losing lifepoints terraindependent
  165. Coming Soon: Custom Civ Gold Pack mod
  166. REQUEST: map of Sweden/Scandinavia?
  167. Few Packs: Requested
  168. Limiting unit sets for computer players
  169. Philippines Request
  170. Unit Request: Californiano UU cavalry replacement
  171. [Q] Techs: Please help me! What's wrong?
  172. Movie troubles continue...
  173. Two Basic questions
  174. Question about Globaldefines
  175. Request: Unicorn flag and a portrait of a king with blonde hair and beard
  176. The Great Setter project... for experienced C++ programmers
  177. Transfering Created maps into standard maps?
  178. [Request]Plot improvement model request
  179. [Request] Tent model and skin
  180. Can't locate tutorial for common modding task
  181. HELP: Shadows on Unit
  182. Newly Made Units Mod
  183. Shin-Ra Civ Request
  184. Look what I found!
  185. Event onChangeWar
  186. So how do i help myself learn python? the tutorials arent cutting it..
  187. Best conservative SP mod?
  188. Limit to amount of unique units for a Civ?
  189. Single City Specialist Yield Change?
  190. How do I add New units?
  191. World Relgions Mod - opinons, help?
  192. Multiple Mods
  193. Help Please!
  194. How can you make popup windows lose focus?
  195. A One Simple Quastion
  196. making a new tech trading model, could use some python advice...
  197. Walkthough Request: Creating a New Wonder
  198. How do I give a science bonus ala Representation, but only to one type of specialist?
  199. I want to remove the limit on # of Wonders per city
  200. Mod Idea
  201. New Civic Ideas/Questions
  202. CIV Editor is GONE!!
  203. A little help????
  204. Red Blob problem
  205. Request for interface edit...
  206. Perfect Buttons
  207. Any ideas on how to implement a "Babysit Unit" toggle?
  208. Need Help!!! Drivers For Sis 741 Integrated Graphic Card
  209. Python: Removing promotions?
  210. Removing Fog of War forever??
  211. Sdk
  212. Sdk
  213. Animations...
  214. onUnitCreated vs onUnitBuilt, any difference?
  215. 10 minute Unit Request for ConspiraMod
  216. does getSorenRandNum() start at 1 or 0?
  217. Promotion Game Wide?
  218. I have a question: "Graveyards"
  219. Poll: Modern Mexican Unique Unit
  220. a way to modify commerce in python?
  221. Unit Preview: Ju87 Stuka
  222. Could someone make a mod to add the exit ot desktop option to the endgame menu?
  223. Custom Game with Earth Map
  224. Problems with WBS file
  225. Formula for Merchant Trade Mission?
  226. Unit Skins - Color Palette
  227. Building a world
  228. Python question
  229. Small maps with tons of civs. Have you noticed this?
  230. Changing the soundtrack... little help?
  231. help with religion
  232. Improvement Building Question
  233. REQUEST: Emigrant
  234. Adding Resource Requirements
  235. Naval Bombardment Bonus
  236. Civics Question
  237. Please help - Where is this icon located?
  238. Minor Civs?
  239. Automate for Ships
  240. railroad infinite move ?
  241. Request: Scythians
  242. 3D Tutorial ?
  243. Satellite View of Map Mode
  244. Using Canada Mod with the civ4_KREarth_217x119 Map
  245. Mod to replace modern windmills?
  246. Request(not sure if this is the right spot for it)
  247. Where to get good FantasyArt?
  248. Request for Modified Terra Script
  249. Help
  250. Can someone