- Want to take it further than just mapping... capabilities?
- whats the proper way to kill a unit?
- handleInput in CvMainInterface.py
- anyone used pushMission() before?
- Changing Playable Civs
- Help with a unit-renaming script
- How can I change the colour of the civs???
- Civ Request: Afrikaners
- A suggestion - Sports Mod
- Civ request: Afrikaners
- Question about premade maps.
- Care and feeding of Civ4 Screens and Widgets?
- Interface Unit Stacker
- Religous Relics?!?
- Revealing Invisible Units
- Bug Report: Desert War in default
- Need help guys please
- Request:ability to change AI build
- all new units but no sdk?
- GoodyType?
- Need help with small xml mods
- Request: Cold War or WWII World Senario
- Lunar city set?
- 1491 - Scenario
- Religious Victory Condition - Rapture!
- adding new terrains
- Python enumeration issues
- Flat color for flag
- Python - changing plots worked by cities
- Help
- request:Air drop mode
- help
- Links to free 3ds models for possible Civ4 units
- Map request
- Removing specialists from cities
- Help and a Mod Idea
- Modding questions
- Idea: Responsive AI
- Request...please look
- Man-at-Arms suggestions?
- Help with unit downloading
- Announcement: "Civ Gold" civilization pack
- couple of questions -> modding diplomacy, archaeology camps
- Changing flags with civics - possible?
- Culture Exporters
- HOW TO: mod unit that affects city maintenance
- Shading Objects?
- GPP and trade routes
- No Barbarians in current Game - or Map?
- Is there a way, when you're playing the game...
- Do new units need Python?
- Adding onto tech tree
- help loading mod?
- Regicide feature ala "Play the world"
- Where can I find a game length mod?
- Is there a Chinese 3-Kingdom mod?
- nothing for onChangeTile or cityupdate??
- Chuck Norris unit misplaced HELP!
- Python for map script question : CyMapGenerator().addGameElements() ?
- How do you create a music scheme for a Mod?
- Creating a XML Religion...
- Art Problem
- Unit with no name?
- wrong tags??need few corrections
- Changing Leaders
- Religion... again >.>
- Animated units as resources?
- Hello, A little Request
- [order]Hansa region map
- possible to remove a button from an existing unit?
- Need help adding a skin to my civ please.
- Eric Flint 1632
- Specialists affecting city happiness?
- City names mod?
- Ambitious God Mod ^^
- [New wonder & Movie] Firaxis Games
- Where are ORIGINAL XML and art files?
- Unit Sound Pack For Canada
- Python help: Events tutorial
- [Just Curiousity] Why are there are only reskinned LH and Units?
- How can I modify city-naming behavior?
- Console and Python Commands??
- Python Question : CyPlayer() Assets ?
- TEXT_KEY_UNIT_WARHOUND, how do I fix this?
- Map Script creation tutorial?
- Mod idea for conquest of a CIV
- City names mod
- Question about units...
- Civic Option (Python Screen)
- Ask for help: error occured when open anyone of sample files
- Change the Years
- Changing Models?
- Python: Hiding buildings and promotions
- Has anyone added a new feature?
- Unit Request
- Request: Second Civil War Mod!
- Can somebody explain to me how to customize the music for the game?
- Need help with special unit
- Mod This
- Bombing RR? How?
- Medieval Mod
- Setting specialists without forcing them
- Python Class Name Conventions
- adding civ art files in custom assets
- export warhammer model and texture to maya...
- Help! What's wrong with my xml file?
- hi, I'm new, i need a little help..
- Python Question : Merging MODS ?
- LOTR Mod: Anyone Interested?
- Promotion Request!
- HAPDebugger
- seing battle outcome before batte! any fixes?
- Tiles production display
- Reasons for crash on game startup?
- Python Help Request. Culture Changes
- Quick question about languages...
- A couple questions for modders
- Control rivers in a map script?
- Autosaves not working...
- export warhammer materials....
- Four map-building questions (from a newb :)
- Religions at random
- How to use new units?
- Unit Upgrade Idea.
- Work in progress: pre-dreadnought battleship Poltava
- Diplomacy text...
- AI Mod
- Civilization IV web interface
- How can I add a new unit category?
- Minor Nation Status question
- Looking for the +1 Road Movement button art tag
- Unit Scaling...
- Final Fantasy Tactics Mod
- Consuming Worker for Hammers in the Late Game
- [MOD] Planet Roanoke, a/k/a all SMAC'ed up
- Rallying Call: Eastern European/Turkish Battles Mod, during the Renaissance!
- where the domain description ?
- Terrain and Gimp
- CvPythonExtensions ???
- Editing Forts
- Help needed: Map Scripting
- How do I change the religion names?
- Did I miss?
- Blender to Civ4 help needed...
- Huge maps!!!
- trainer??
- WWII mod help
- Help...
- Armies, Supply lines and Forts, oh my! -My modest proposal for a new combat system.-
- SDK Released!
- Any interest???
- Installing and using the SDK
- SDK Discussion/Question/Help/Tip Thread
- Help! My Mod is Incompatible with v1.61
- Can somebody make a list of files changed?
- Can someone post the readMe file of changes in the patch?
- Idea thread: non-combat conflict?
- 1.61 vs 1.52 what's changed
- Python API changes from v1.52 to v1.61
- Problem with Population
- SDK Community enhancement project
- MOD: World 2100 (Taking on project members!)
- Help
- Call me crazy but...
- Religion tiny buttons screwed up
- 4th yield: magic
- white flags problem
- Lookin for XMLer(s) for Warcraft/Starcraft MOD
- Question: Can I use SDK to switch the function of Health and Food?
- Can anyone list the new functions now exposed to Python in v1.61?
- Problems with python and the v1.61 patch
- Creating new python event?
- Another Question to Python experts
- Looking for more info - L-System
- Modifying Interface
- Civic Changes Python Request
- Stop starvation? Help?
- Question: How come i can open some xml files in civ4 but not others?
- SDK LH possibilities?
- Please somebody help!!!
- Python question : How to store custom data?
- I can't figure out this error in 1.61
- How to disallow city building?
- More than 1 Map
- Locutus's python documentation down :(
- Supply and Demand for Luxuries
- Diplomacy text...
- SDK compiler
- Random idea - make units more unique?
- Moroccan Civilization / Berber Civ! (Scientific Minor Implements)
- like chess combat
- Master of Magic Mod?
- Where the heck is this resource icon being called from?
- Mod idea - OCC cultural victory
- Gamefont and the city info icons
- Still Me...290mo...
- Why 1.61?????
- Animated leaderheads
- A sneak peak into Throughout the Ages v1.0!
- nothing for onImprovementPillaged?
- Python problem with 'self' as a parameter
- Watch AI vs AI with SDK?
- Request: Commodity-based Economy
- Continents Script
- deleting units only?
- Help about show battles
- Listing civics
- All civ makers pleese read
- New events with SDK?
- MOD SMACed resurrection
- Mouse over CTD?
- Tech rate?
- Greatpeople...
- for crazy ideas
- Civlization Specific Tech Tree's
- Leaders formulae with SDK
- Map contest
- easy question
- Quick question prior to update to 1.61
- Does anyone know the answer?
- Change to Civ Expansion?
- D2D :help:
- any Sci-Fi/futuristic/space mods?
- A request for a mod..
- how to change loading bar's color?
- Creating .INI
- Before I even touch the SDK, I just have a few questions...
- Help me to understand something
- Video
- Need a Philosophical Industrious Leader
- Civ4 Textures
- Need some advice from coding experts...
- [idea] Exapanding a civilization
- Mod Request: Religious Goody Pack
- Help for a Newb please
- [Unit preview & question] Star Wars Imperial Destroyer
- Star Wars People, Try not to explode...
- REQ: Scandinavia
- pyHelpers error after 1.61
- Simple concept for Religious mod-
- Using calculateCulturePercent
- AI behaviour
- Quick where is it in the XML question...
- Request: 2nd expand for the city square
- unit +
- Help - 1.61 doesn't load any mods - I can only play vanilla
- Moo2 Mod possible with SDK?
- My Civ4 Modding Letdown
- map script request!
- Cannot mod to accept more than 18 civs???