View Full Version : Civ4 - Creation & Customization


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  1. need python codes
  2. Need something to do - request your buttons here!
  3. Want to take it further than just mapping... capabilities?
  4. whats the proper way to kill a unit?
  5. handleInput in CvMainInterface.py
  6. anyone used pushMission() before?
  7. Changing Playable Civs
  8. Help with a unit-renaming script
  9. How can I change the colour of the civs???
  10. Civ Request: Afrikaners
  11. A suggestion - Sports Mod
  12. Civ request: Afrikaners
  13. Question about premade maps.
  14. Care and feeding of Civ4 Screens and Widgets?
  15. Interface Unit Stacker
  16. Religous Relics?!?
  17. Revealing Invisible Units
  18. Bug Report: Desert War in default
  19. Need help guys please
  20. Request:ability to change AI build
  21. all new units but no sdk?
  22. GoodyType?
  23. Need help with small xml mods
  24. Request: Cold War or WWII World Senario
  25. Lunar city set?
  26. 1491 - Scenario
  27. Religious Victory Condition - Rapture!
  28. adding new terrains
  29. Python enumeration issues
  30. Flat color for flag
  31. Python - changing plots worked by cities
  32. Help
  33. request:Air drop mode
  34. help
  35. Links to free 3ds models for possible Civ4 units
  36. Map request
  37. Removing specialists from cities
  38. Help and a Mod Idea
  39. Modding questions
  40. Idea: Responsive AI
  41. Request...please look
  42. Man-at-Arms suggestions?
  43. Help with unit downloading
  44. Announcement: "Civ Gold" civilization pack
  45. couple of questions -> modding diplomacy, archaeology camps
  46. Changing flags with civics - possible?
  47. Culture Exporters
  48. HOW TO: mod unit that affects city maintenance
  49. Shading Objects?
  50. GPP and trade routes
  51. No Barbarians in current Game - or Map?
  52. Is there a way, when you're playing the game...
  53. Do new units need Python?
  54. Adding onto tech tree
  55. help loading mod?
  56. Regicide feature ala "Play the world"
  57. Where can I find a game length mod?
  58. Is there a Chinese 3-Kingdom mod?
  59. nothing for onChangeTile or cityupdate??
  60. Chuck Norris unit misplaced HELP!
  61. Python for map script question : CyMapGenerator().addGameElements() ?
  62. How do you create a music scheme for a Mod?
  63. Creating a XML Religion...
  64. Art Problem
  65. Unit with no name?
  66. wrong tags??need few corrections
  67. Changing Leaders
  68. Religion... again >.>
  69. Animated units as resources?
  70. Hello, A little Request
  71. [order]Hansa region map
  72. possible to remove a button from an existing unit?
  73. Need help adding a skin to my civ please.
  74. Eric Flint 1632
  75. Specialists affecting city happiness?
  76. City names mod?
  77. Ambitious God Mod ^^
  78. [New wonder & Movie] Firaxis Games
  79. Where are ORIGINAL XML and art files?
  80. Unit Sound Pack For Canada
  81. Python help: Events tutorial
  82. [Just Curiousity] Why are there are only reskinned LH and Units?
  83. How can I modify city-naming behavior?
  84. Console and Python Commands??
  85. Python Question : CyPlayer() Assets ?
  86. TEXT_KEY_UNIT_WARHOUND, how do I fix this?
  87. Map Script creation tutorial?
  88. Mod idea for conquest of a CIV
  89. City names mod
  90. Question about units...
  91. Civic Option (Python Screen)
  92. Ask for help: error occured when open anyone of sample files
  93. Change the Years
  94. Changing Models?
  95. C.I.S. and more civics
  96. Python: Hiding buildings and promotions
  97. Has anyone added a new feature?
  98. Unit Request
  99. Request: Second Civil War Mod!
  100. Can somebody explain to me how to customize the music for the game?
  101. Need help with special unit
  102. Mod This
  103. Bombing RR? How?
  104. Medieval Mod
  105. Setting specialists without forcing them
  106. Python Class Name Conventions
  107. adding civ art files in custom assets
  108. export warhammer model and texture to maya...
  109. Help! What's wrong with my xml file?
  110. hi, I'm new, i need a little help..
  111. Python Question : Merging MODS ?
  112. LOTR Mod: Anyone Interested?
  113. Promotion Request!
  114. HAPDebugger
  115. seing battle outcome before batte! any fixes?
  116. Tiles production display
  117. Reasons for crash on game startup?
  118. Python Help Request. Culture Changes
  119. Quick question about languages...
  120. A couple questions for modders
  121. Control rivers in a map script?
  122. Autosaves not working...
  123. export warhammer materials....
  124. Four map-building questions (from a newb :)
  125. Religions at random
  126. How to use new units?
  127. Unit Upgrade Idea.
  128. Work in progress: pre-dreadnought battleship Poltava
  129. Diplomacy text...
  130. AI Mod
  131. Civilization IV web interface
  132. How can I add a new unit category?
  133. Minor Nation Status question
  134. Looking for the +1 Road Movement button art tag
  135. Unit Scaling...
  136. Final Fantasy Tactics Mod
  137. Consuming Worker for Hammers in the Late Game
  138. [MOD] Planet Roanoke, a/k/a all SMAC'ed up
  139. Rallying Call: Eastern European/Turkish Battles Mod, during the Renaissance!
  140. where the domain description ?
  141. Terrain and Gimp
  142. CvPythonExtensions ???
  143. Editing Forts
  144. Help needed: Map Scripting
  145. How do I change the religion names?
  146. Did I miss?
  147. Blender to Civ4 help needed...
  148. Huge maps!!!
  149. trainer??
  150. WWII mod help
  151. Help...
  152. Armies, Supply lines and Forts, oh my! -My modest proposal for a new combat system.-
  153. SDK Released!
  154. Any interest???
  155. Installing and using the SDK
  156. SDK Discussion/Question/Help/Tip Thread
  157. Help! My Mod is Incompatible with v1.61
  158. Can somebody make a list of files changed?
  159. Can someone post the readMe file of changes in the patch?
  160. Idea thread: non-combat conflict?
  161. 1.61 vs 1.52 what's changed
  162. Python API changes from v1.52 to v1.61
  163. Problem with Population
  164. SDK Community enhancement project
  165. MOD: World 2100 (Taking on project members!)
  166. Help
  167. Call me crazy but...
  168. Religion tiny buttons screwed up
  169. 4th yield: magic
  170. white flags problem
  171. Lookin for XMLer(s) for Warcraft/Starcraft MOD
  172. Question: Can I use SDK to switch the function of Health and Food?
  173. Can anyone list the new functions now exposed to Python in v1.61?
  174. Problems with python and the v1.61 patch
  175. Creating new python event?
  176. Another Question to Python experts
  177. Looking for more info - L-System
  178. Modifying Interface
  179. Civic Changes Python Request
  180. Stop starvation? Help?
  181. Question: How come i can open some xml files in civ4 but not others?
  182. SDK LH possibilities?
  183. Please somebody help!!!
  184. Python question : How to store custom data?
  185. I can't figure out this error in 1.61
  186. How to disallow city building?
  187. More than 1 Map
  188. Locutus's python documentation down :(
  189. Supply and Demand for Luxuries
  190. Diplomacy text...
  191. SDK compiler
  192. Random idea - make units more unique?
  193. Moroccan Civilization / Berber Civ! (Scientific Minor Implements)
  194. like chess combat
  195. Master of Magic Mod?
  196. Where the heck is this resource icon being called from?
  197. Mod idea - OCC cultural victory
  198. Gamefont and the city info icons
  199. Still Me...290mo...
  200. Why 1.61?????
  201. Animated leaderheads
  202. A sneak peak into Throughout the Ages v1.0!
  203. nothing for onImprovementPillaged?
  204. Python problem with 'self' as a parameter
  205. Watch AI vs AI with SDK?
  206. Request: Commodity-based Economy
  207. Continents Script
  208. deleting units only?
  209. Help about show battles
  210. Listing civics
  211. All civ makers pleese read
  212. New events with SDK?
  213. MOD SMACed resurrection
  214. Mouse over CTD?
  215. Tech rate?
  216. Greatpeople...
  217. for crazy ideas
  218. Civlization Specific Tech Tree's
  219. Leaders formulae with SDK
  220. Map contest
  221. easy question
  222. Quick question prior to update to 1.61
  223. Does anyone know the answer?
  224. Change to Civ Expansion?
  225. D2D :help:
  226. any Sci-Fi/futuristic/space mods?
  227. A request for a mod..
  228. how to change loading bar's color?
  229. Creating .INI
  230. Before I even touch the SDK, I just have a few questions...
  231. Help me to understand something
  232. Video
  233. Need a Philosophical Industrious Leader
  234. Civ4 Textures
  235. Need some advice from coding experts...
  236. [idea] Exapanding a civilization
  237. Mod Request: Religious Goody Pack
  238. Help for a Newb please
  239. [Unit preview & question] Star Wars Imperial Destroyer
  240. Star Wars People, Try not to explode...
  241. REQ: Scandinavia
  242. pyHelpers error after 1.61
  243. Simple concept for Religious mod-
  244. Using calculateCulturePercent
  245. AI behaviour
  246. Quick where is it in the XML question...
  247. Request: 2nd expand for the city square
  248. unit +
  249. Help - 1.61 doesn't load any mods - I can only play vanilla
  250. Moo2 Mod possible with SDK?