View Full Version : Civ4 - Creation & Customization



  1. Promotions
  2. 18 civ limit still in force in Warlords!
  3. Warlords Expansion...
  4. My simple test mod not working with Warlords!?!?
  5. [WARLORDS-SDK] 32 Civs in-game
  6. Changing "Default" City Names
  7. Does no-barb game setting eliminate barb cities?
  8. <iVassalPowerModifier> civleaderhead file
  9. Warlords MOD's
  10. iwant to make my own map !
  11. Brand New Stonehenge Wonder Movie.
  12. WARLORDS + Original CIV 4 Mods, IMPORTANT READ....
  13. can people make their own LHs...
  14. Jeckel's Thread Library
  15. Rallying Call! - Programmers needed for WH-Developement!
  16. Trouble with mods
  17. Is there a starfield map?
  18. Modding question?
  19. Making new units in the game?
  20. "Ripped From The Headlines" Mod suggestion
  21. Mod Request [Warlords]
  22. Tutorial Request
  23. Poll: Warlords: To Buy or Not...
  24. Work Boat problem???
  25. Upgrade or Not Upgrade
  26. warlords XML question
  27. Nif Viewer Problem
  28. Animal mod
  29. [Warlords] durhh, culture control question (yes I'm an idiot)
  30. Warlords unit buttons were are they?
  31. Need help to implement this mod idea -> Insurgency and guerilla warfare
  32. How about Civ3 graphic in Civ 4
  33. Possible to change Civ Leaders?
  34. Modding Vassals
  35. Need help: When air unit slected I DON'T want all the tiles highlighted as in Vanilla
  36. Brief Warlords Inquiry
  37. Civ-Specific Great Leaders
  38. [WIP]The Middle Ages
  39. Any way of adding more than 24 Civs?
  40. Max Civ Increaser
  41. spy missions: giving the little lady more to do
  42. Please help me-XML changes not showing up in game???
  43. Civics_Balancer Mod-Alpha. Playtesting Comments welcome.
  44. How (if possible) to I import a map from Civ4 to Warlords?
  45. warlords wb question
  46. Mod project: Realistic, deep civics!
  47. Returning to the scene!
  48. This probably makes me a noob, but...
  49. WarLords API and other changes
  50. How do I make a unit require a civic?
  51. Creating 'manufactured goods' and other useful resources...
  52. worldbuilder
  53. unit art question in xml
  54. [Request] A layman's tutorial for "converting" vanilla Civ4 modded XMLs for Warlords
  55. Religion Mod Challenge
  56. Combine
  57. How do you make a new religion?
  58. How can I make the conquerors more 'conquering'?
  59. british or welsh
  60. Is there any interest in something like this?
  61. [CONVERSION ERROR] Civ IV To Warlords
  62. Map shape
  63. MOD REQ: Star Trek mod for CIV4
  64. Adjusting Default Map Settings
  65. Alpha Centauri: updated
  66. Editing Wonders
  67. Need Help : Production of resources by building
  68. Work boats in American independence scenario
  69. Mod to simply make one resource disappear and appear elsewhere?
  70. Warlords Barb Scenario.. are you kidding me!!
  71. custom game want more then 18 players
  72. max players want more then 18 ?
  73. Worldbuilder
  74. New Civ against new Civ
  75. How would I mod the game to make Babarians generate General Points?
  76. Please make a MOD List
  77. Worker AI Modification
  78. Question: Increase # of World Wonders per City?
  79. Request for Creating a Religion
  80. Warlords Mod Proposal - Team Interest - Out Of Africa
  81. Code Hosting
  82. Hail you Warllords out there!- Care playtesting Warhammer?
  83. Need help please : buttons use explanation
  84. Ok. I'm working on a MOD & I'm having some map problems.
  85. How do I edit a Hotseat game????
  86. problems with uu
  87. How do I make a mod?
  88. Making 3D Leaderheads?
  89. How do I make a mod?
  90. add a victory condition on F8 scren
  91. In Praise of logical conventions in naming
  92. Mod Project;Gods
  93. Modifying the starting Civs in map
  94. How can I edit a saved Hotseat game in the map editor?
  95. font & resource mismatch
  96. REQUESTING HELP: Adding civs to Warlords
  97. Help with player.killCities() and city.kill()
  98. new wonder request for worlords.
  99. Warlords XML query???
  100. MSVCP71.DLL error on load scenario
  101. The Last Map
  102. Civ Name Change During Game
  103. what are these
  104. Warlords scenarios time limits
  105. How do I make a scenario?
  106. SNEAK PEAK: Interstellar Colonization AND cIVRPG
  107. How to add barbarian tribes
  108. HELP: Unit focus icon is pink
  109. xml question
  110. don't know if this is possible
  111. Axis and Allies Scenerio
  112. Nautil air mod for Warlords!
  113. Preview - Commercial Port
  114. Custom scenario
  115. Should woodelf be promoted to "3ds max noob lvl2"?
  116. Warlords MOD Error
  117. Need Python Help!
  118. Need Python help please !!
  119. Any ideas on what <iVassalPowerModifier> means?
  120. Can You Make A New Building Using An Old Building Model?
  121. Hou To Create New Empery Mode?
  122. Simple question?!
  123. New at doing this, have some questions
  124. How to add references to previous turn?
  125. Updating Scenarios/Mods from 1.61 to Warlords help please
  126. Need Help with some Questions
  127. First try adding new unit graphics
  128. Hou To Create Own Scenario?
  129. How to add references to previous turn?
  130. Premature victory/defeat
  131. How to Add Units in Warlords ?!
  132. is there an Era stopper for Warlords?
  133. Warlords SDK
  134. problem with over 18 civs
  135. GlobalDefines.xml --- Information?
  136. Warlords CIV4CityLSystem
  137. Special Religion Properties
  138. How do I download custom maps?
  139. 2nd Settler at Start unable to Settle
  140. Is it still impossible to watch the AI?
  141. warlords map converter
  142. bit of a problem...
  143. limiting SDI on warlords
  144. Modders: please release your SK source-code along with your mod
  145. civic and religion screen
  146. Mods
  147. UnitAITypes Question ?
  148. I was wondering! Is v1.09 compatible w/ v1.61?
  149. How do you set events?
  150. the multiple game, single empire challange
  151. how do you set events to occur?
  152. A question about workers
  153. Manhattan Project as National Wonder!?
  154. problem looading mod
  155. Missing resources and forrests
  156. A full update from Civ4 standard to Warlords
  157. How do I turn a saved world builder file into a Scenario?
  158. Druidism Religion Mod Coming Soon
  159. Help - SMAC screenies needed
  160. Which units can be airlifted?
  161. randomizing # of AI's question
  162. Removing the "World's Wealthiest Nations" stuff
  163. How do you add custom sounds to a custom civ that you created?
  164. missing interface
  165. Nuclear Capability
  166. Some XML help
  167. Do civ4 mods work with warlords
  168. Modern Combat
  169. Warlords Mods
  170. Basic Animation help needed with 3ds max
  171. [HELP] How to make negative attitude not permanent
  172. Advice on Logger
  173. Unit Names Question
  174. Warlords Request/Help - Great People Points with Decimals
  175. Northern Hemisphere Map?
  176. idea for irqa sennario.
  177. Altering SDI on warlords?
  178. Great General
  179. New XML tags not working :(
  180. Warlords Python API docs & script
  181. Preview - Jeep
  182. Python help please
  183. mod--mod--mod maybe scenario with sth
  184. Altering SDI on warlords?
  185. Quick question about modding with Python
  186. How do you make always at war apply to everyone towards everyone?
  187. SpecialistExtraCommerces
  188. Leaderhead textures: nrml?
  189. Using Original Units For Reference?
  190. Scenario: Nevermind Easy
  191. Unable to see the AI's moves/battles
  192. Announce your new/updated Civ4 files for frontpage coverage!
  193. Roads and Lands (a call for the modder community)
  194. Religion
  195. Suggestion: Straits
  196. anonymous Scoreboard
  197. Unit Request: Galleass
  198. Change game font?
  199. Vassal Question
  200. Help....MOD Request, Better/Realistic Diplomactic Results.
  201. How do I? The technical dummie asks
  202. yet another font_75 questsion
  203. Help or Mod Request....Better, Realistic Diplomatic Results....
  204. Idea: Alpha Centauri II: Mutant Factions
  205. Trade Screen
  206. A question about flags
  207. A bit of Help please
  208. panama channel
  209. unit idea
  210. Map Ping Event / Re-ping / Center on Ping?
  211. New Fantasy Mod for Warlords
  212. AI: Forcing movement in python (Need assistance)
  213. How to add custom music to warlords?
  214. Map file sizes?
  215. Help with adding new units to warlords
  216. multiple unit graphics
  217. i need a mod for a scenario "english civil war"
  218. Renaming civilizations and other stupid questions
  219. Camera Settings - Need Help
  220. Middle-East
  221. mod help ? (obsolete, chopping)
  222. How do I make my own map?
  223. Reserves
  224. Basic Modding Question
  225. Graphics Software
  226. ++ creating a building if you have a resource only in city radius -- help/ideas
  227. How About Rhodesia?
  228. Ages of Fantasy Mod
  229. Poll: CIV Gold for Warlords
  230. Quick question on graphics...
  231. Please Help (This is driving me crazy)
  232. a NIF tutorial?
  233. New to Civ IV, inquiring about a cheatmode
  234. Biped being rendered in the game?
  235. Need help finding a .xml file
  236. Tech Tree Arrows
  237. I need a hero...and brillant python guy for ?'s
  238. Wheres all the art!?!
  239. Mod suggestion: Vampire: The Masquerade
  240. team limit (warlords)
  241. very super mega huge map
  242. Attack increase
  243. Question
  244. World War II 1939 - A Civilization IV Moddification
  245. only 1 defense combat per unit per turn?
  246. Can I increase the size of the fonts?
  247. Promotions Requests?
  248. Sevo Mod Add-on: Diplomacy Soundtrack
  249. Warlords Fantasy Mods
  250. Need help with diplomacyinfos