View Full Version : Civ4 - Creation & Customization


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  1. 18 civ limit still in force in Warlords!
  2. Warlords Expansion...
  3. My simple test mod not working with Warlords!?!?
  4. [WARLORDS-SDK] 32 Civs in-game
  5. Changing "Default" City Names
  6. Does no-barb game setting eliminate barb cities?
  7. <iVassalPowerModifier> civleaderhead file
  8. Warlords MOD's
  9. iwant to make my own map !
  10. Brand New Stonehenge Wonder Movie.
  11. WARLORDS + Original CIV 4 Mods, IMPORTANT READ....
  12. can people make their own LHs...
  13. Jeckel's Thread Library
  14. Rallying Call! - Programmers needed for WH-Developement!
  15. Trouble with mods
  16. Is there a starfield map?
  17. Modding question?
  18. Making new units in the game?
  19. "Ripped From The Headlines" Mod suggestion
  20. Mod Request [Warlords]
  21. Tutorial Request
  22. Poll: Warlords: To Buy or Not...
  23. Work Boat problem???
  24. Upgrade or Not Upgrade
  25. warlords XML question
  26. Nif Viewer Problem
  27. Animal mod
  28. [Warlords] durhh, culture control question (yes I'm an idiot)
  29. Warlords unit buttons were are they?
  30. Need help to implement this mod idea -> Insurgency and guerilla warfare
  31. How about Civ3 graphic in Civ 4
  32. Possible to change Civ Leaders?
  33. Modding Vassals
  34. Need help: When air unit slected I DON'T want all the tiles highlighted as in Vanilla
  35. Brief Warlords Inquiry
  36. Civ-Specific Great Leaders
  37. [WIP]The Middle Ages
  38. Any way of adding more than 24 Civs?
  39. Max Civ Increaser
  40. spy missions: giving the little lady more to do
  41. Please help me-XML changes not showing up in game???
  42. Civics_Balancer Mod-Alpha. Playtesting Comments welcome.
  43. How (if possible) to I import a map from Civ4 to Warlords?
  44. warlords wb question
  45. Mod project: Realistic, deep civics!
  46. Returning to the scene!
  47. This probably makes me a noob, but...
  48. WarLords API and other changes
  49. How do I make a unit require a civic?
  50. Creating 'manufactured goods' and other useful resources...
  51. worldbuilder
  52. unit art question in xml
  53. [Request] A layman's tutorial for "converting" vanilla Civ4 modded XMLs for Warlords
  54. Religion Mod Challenge
  55. Combine
  56. How do you make a new religion?
  57. How can I make the conquerors more 'conquering'?
  58. british or welsh
  59. Is there any interest in something like this?
  60. [CONVERSION ERROR] Civ IV To Warlords
  61. Map shape
  62. MOD REQ: Star Trek mod for CIV4
  63. Adjusting Default Map Settings
  64. Alpha Centauri: updated
  65. Editing Wonders
  66. Need Help : Production of resources by building
  67. Work boats in American independence scenario
  68. Mod to simply make one resource disappear and appear elsewhere?
  69. Warlords Barb Scenario.. are you kidding me!!
  70. custom game want more then 18 players
  71. max players want more then 18 ?
  72. Worldbuilder
  73. New Civ against new Civ
  74. How would I mod the game to make Babarians generate General Points?
  75. Please make a MOD List
  76. Worker AI Modification
  77. Question: Increase # of World Wonders per City?
  78. Request for Creating a Religion
  79. Warlords Mod Proposal - Team Interest - Out Of Africa
  80. Code Hosting
  81. Hail you Warllords out there!- Care playtesting Warhammer?
  82. Need help please : buttons use explanation
  83. Ok. I'm working on a MOD & I'm having some map problems.
  84. How do I edit a Hotseat game????
  85. problems with uu
  86. How do I make a mod?
  87. Making 3D Leaderheads?
  88. How do I make a mod?
  89. add a victory condition on F8 scren
  90. In Praise of logical conventions in naming
  91. Mod Project;Gods
  92. Modifying the starting Civs in map
  93. How can I edit a saved Hotseat game in the map editor?
  94. font & resource mismatch
  95. REQUESTING HELP: Adding civs to Warlords
  96. Help with player.killCities() and city.kill()
  97. new wonder request for worlords.
  98. Warlords XML query???
  99. MSVCP71.DLL error on load scenario
  100. The Last Map
  101. Civ Name Change During Game
  102. what are these
  103. Warlords scenarios time limits
  104. How do I make a scenario?
  105. SNEAK PEAK: Interstellar Colonization AND cIVRPG
  106. How to add barbarian tribes
  107. HELP: Unit focus icon is pink
  108. xml question
  109. don't know if this is possible
  110. Axis and Allies Scenerio
  111. Nautil air mod for Warlords!
  112. Preview - Commercial Port
  113. Custom scenario
  114. Should woodelf be promoted to "3ds max noob lvl2"?
  115. Warlords MOD Error
  116. Need Python Help!
  117. Need Python help please !!
  118. Any ideas on what <iVassalPowerModifier> means?
  119. Can You Make A New Building Using An Old Building Model?
  120. Hou To Create New Empery Mode?
  121. Simple question?!
  122. New at doing this, have some questions
  123. Updating Scenarios/Mods from 1.61 to Warlords help please
  124. Need Help with some Questions
  125. First try adding new unit graphics
  126. Hou To Create Own Scenario?
  127. How to add references to previous turn?
  128. Premature victory/defeat
  129. How to Add Units in Warlords ?!
  130. is there an Era stopper for Warlords?
  131. Warlords SDK
  132. problem with over 18 civs
  133. GlobalDefines.xml --- Information?
  134. Warlords CIV4CityLSystem
  135. Special Religion Properties
  136. How do I download custom maps?
  137. 2nd Settler at Start unable to Settle
  138. Is it still impossible to watch the AI?
  139. warlords map converter
  140. bit of a problem...
  141. limiting SDI on warlords
  142. Modders: please release your SK source-code along with your mod
  143. civic and religion screen
  144. Mods
  145. UnitAITypes Question ?
  146. I was wondering! Is v1.09 compatible w/ v1.61?
  147. How do you set events?
  148. the multiple game, single empire challange
  149. how do you set events to occur?
  150. A question about workers
  151. Manhattan Project as National Wonder!?
  152. problem looading mod
  153. Missing resources and forrests
  154. A full update from Civ4 standard to Warlords
  155. How do I turn a saved world builder file into a Scenario?
  156. Druidism Religion Mod Coming Soon
  157. Help - SMAC screenies needed
  158. Which units can be airlifted?
  159. randomizing # of AI's question
  160. Removing the "World's Wealthiest Nations" stuff
  161. How do you add custom sounds to a custom civ that you created?
  162. missing interface
  163. Nuclear Capability
  164. Some XML help
  165. Do civ4 mods work with warlords
  166. Modern Combat
  167. Warlords Mods
  168. Basic Animation help needed with 3ds max
  169. [HELP] How to make negative attitude not permanent
  170. Advice on Logger
  171. Unit Names Question
  172. Warlords Request/Help - Great People Points with Decimals
  173. Northern Hemisphere Map?
  174. idea for irqa sennario.
  175. Altering SDI on warlords?
  176. Great General
  177. New XML tags not working :(
  178. Warlords Python API docs & script
  179. Preview - Jeep
  180. Python help please
  181. mod--mod--mod maybe scenario with sth
  182. Altering SDI on warlords?
  183. Quick question about modding with Python
  184. How do you make always at war apply to everyone towards everyone?
  185. SpecialistExtraCommerces
  186. Leaderhead textures: nrml?
  187. Using Original Units For Reference?
  188. Scenario: Nevermind Easy
  189. Unable to see the AI's moves/battles
  190. Announce your new/updated Civ4 files for frontpage coverage!
  191. Roads and Lands (a call for the modder community)
  192. Religion
  193. Suggestion: Straits
  194. anonymous Scoreboard
  195. Unit Request: Galleass
  196. Change game font?
  197. Vassal Question
  198. Help....MOD Request, Better/Realistic Diplomactic Results.
  199. How do I? The technical dummie asks
  200. yet another font_75 questsion
  201. Help or Mod Request....Better, Realistic Diplomatic Results....
  202. Idea: Alpha Centauri II: Mutant Factions
  203. Trade Screen
  204. A question about flags
  205. A bit of Help please
  206. panama channel
  207. unit idea
  208. Map Ping Event / Re-ping / Center on Ping?
  209. New Fantasy Mod for Warlords
  210. AI: Forcing movement in python (Need assistance)
  211. How to add custom music to warlords?
  212. Map file sizes?
  213. Help with adding new units to warlords
  214. multiple unit graphics
  215. i need a mod for a scenario "english civil war"
  216. Renaming civilizations and other stupid questions
  217. Camera Settings - Need Help
  218. Middle-East
  219. mod help ? (obsolete, chopping)
  220. How do I make my own map?
  221. Reserves
  222. Basic Modding Question
  223. Graphics Software
  224. ++ creating a building if you have a resource only in city radius -- help/ideas
  225. How About Rhodesia?
  226. Ages of Fantasy Mod
  227. Poll: CIV Gold for Warlords
  228. Quick question on graphics...
  229. Please Help (This is driving me crazy)
  230. a NIF tutorial?
  231. New to Civ IV, inquiring about a cheatmode
  232. Biped being rendered in the game?
  233. Need help finding a .xml file
  234. Tech Tree Arrows
  235. I need a hero...and brillant python guy for ?'s
  236. Wheres all the art!?!
  237. Mod suggestion: Vampire: The Masquerade
  238. team limit (warlords)
  239. very super mega huge map
  240. Attack increase
  241. Question
  242. World War II 1939 - A Civilization IV Moddification
  243. only 1 defense combat per unit per turn?
  244. Can I increase the size of the fonts?
  245. Promotions Requests?
  246. Sevo Mod Add-on: Diplomacy Soundtrack
  247. Warlords Fantasy Mods
  248. Need help with diplomacyinfos
  249. clearing mods/CustomAssets
  250. Counter-religions