View Full Version : Civ4 - Creation & Customization


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  1. [Request for Python people]Cultural linked starting locations
  2. Another question regarding map sizes (hardware-related)
  3. I've had enough...
  4. Son of a...
  5. WWII Warlords mod rally call
  6. Star Wars Mod
  7. Age of Civilization Mod
  8. 1How to make unique technology? & 2How to convert buildings into tile improvements?
  9. Someone Needs to Make this Civilization....
  10. Python Question (Mapscript)
  11. Question about art files
  12. Help!!!
  13. Python help Event to place units on a certain date.
  14. Python Exception Popups
  15. Help!!!
  16. A special section for complete civs
  17. How do I make unique techologies & port buildings into improvements?
  18. MOD Request: Limit action radius of ships depending on food carry capacity
  19. Print from SDK
  20. Change Notification Messages
  21. Upgradable Buildings?
  22. Mainmenu
  23. Flavour units - not unique units!
  24. civics and diplomacy
  25. Question about Blender
  26. Civ 4 Program Icon
  27. Barbarian civilization with Sid ?
  28. Unit strength idea!
  29. How do run mods?
  30. re-skinning
  31. Unit request.
  32. Roads/RRs destructible by air force - help needed
  33. Help Needed for my Mod: City Screen Error
  34. Still only 18?!?!?!
  35. resources
  36. Low Graphics Mod development thread
  37. Removing a unit
  38. Odd Question About Promotions and XP Mods
  39. console command for city culture?
  40. Is there any way...
  41. Need Help in editing Panzer tanks
  42. More than one bonus to build, (xml programmers)
  43. Modding Units
  44. Make only one of two buildings buildable
  45. multiple special units for one civ problem
  46. City Screen Lag Problem
  47. Please help with basic traits mod
  48. Need Help
  49. Help with city base tile yields
  50. How Do I Load a Map I have downloaded?
  51. Help needed debugging PlotLSystem and Interface
  52. Unit formation?
  53. Need some help viewing dds files
  54. Lumbermills at Engineering - Balanced?
  55. XML error problem
  56. Debugging the lsystem
  57. Friends with all Civs from the start
  58. Hell on Earth - The triology
  59. where do i install the unit files?
  60. Forgive me if this is in the wrong place
  61. A Random LH
  62. How to edit automated workers?
  63. Cultural Borders
  64. KR Earth...?
  65. AI improvement only mod?
  66. [Mod help/tut request] Does anyone know how to add in...
  67. Game Speed
  68. scoring mod
  69. Making science and culture a tile yield?
  70. I'd like to see.. (my ideas/thoughts of the game)
  71. SDK Compatibility
  72. New version of NifSkope
  73. Civics
  74. UN mod?
  75. Abraham Lincoln
  76. Commishioning new Wonder Artwork for Mod
  77. How do I install the mods?
  78. Error debugging (I need some guidance!)
  79. Help with Warlords Multiplayer Scenario
  80. What Music do you listen to when Programing?
  81. Small help with XML needed
  82. have a request :)
  83. Need help with Warlordsconversion
  84. Creating a new unit in Python? How?
  85. Question about modding the Projects in game
  86. [Mod idea] Atlantis Sinks
  87. Seeking Testers For Composite XL
  88. AI Grand Challenge
  89. buildings and resources
  90. Is it possble to make a civic that adds a ressource?
  91. Adding palace upgrades to Civ4
  92. Cultural Requests?
  93. Question: Promotions - AI Choices
  94. How do you convert a 1.61 map to Warlords?
  95. Request for a worker UI mod:
  96. unit transparency
  97. Question: Changing the interface color
  98. AI Question
  99. Changing GPP in Vanilla Civ4 1.61?
  100. Warlord Earth map?
  101. Request: rate caps, new rate sliders
  102. How to edit the terrain textures?
  103. Colloseum/Theatre culture/happiness rates?
  104. Problem with BMPtoWBS Converter
  105. Unit Combat Animations
  106. Adding City names & other basic questions
  107. Design a Religion- and have it added to The Flavour Mod!!
  108. Python event: unit creation after losing a battle?
  109. Need some help with a broken LH
  110. Python Interpretation
  111. need detailed civ4techinfos.xml explanation
  112. 68 turns left
  113. Need help for small mod
  114. Irritating small and scattered deserts. Is there a "fix"?
  115. civlization IV: Myths and Legends
  116. Mine feild....Booby traps
  117. Dxt 1 opaque a memorysaver?
  118. Don't know if it's possible, but let's try
  119. [Python question on def onCombatResult
  120. Filling in the trait-combination holes
  121. Decompiling the DLL?
  122. Sports in Civ4
  123. How to Mod border system
  124. For Modders: Turning VS2003 into the perfect modding platform!
  125. [SDK] Bug in AI_bestTech?
  126. WB Console Command
  127. Main Menu (desparetly need help)
  128. More small mod ideas
  129. Instead of AND or OR prereqs, how about NOT?
  130. A very basic question ?
  131. Civ3 units? Civ3 terrain?
  132. A graphic question
  133. How to activate log ?
  134. [Idea] Absorbing Traits in the LeaderHead
  135. Forign Windows and Compiler Woes
  136. Civ IV - Soundtrack?
  137. Strange Unit Crash Debugging
  138. Help! The player colours!
  139. Advice On Installing Buttons and Technology
  140. Help with making an Italic mod
  141. [Request] Testers needed for Upgradeable Buildings Mod
  142. [Project] S.P.Q.R. for Civ4
  143. Some interface modding questions
  144. Is there a limit on quantity of types of buildings/wonders?
  145. How do you edit or add buildings/wonders?
  146. how to get all civs?
  147. AI Moding Questions
  148. How to change civs prosperities in already saved map?
  149. Mixing culture?
  150. How do monasteries become obsolete?
  151. How can I change archer's ranged attack animation?
  152. Does civ4 see all the xml files as one big one?
  153. 1 mega mod?
  154. Editing Fantasy_Realm.py to remove tundra
  155. Favorite Bonuses Specialization
  156. AI Combat Odds
  157. Culture wars
  158. Help.
  159. Component for controlling music?
  160. Frage zu XML-Textinfos
  161. building gives orange blob!
  162. A small mod for Perfectionist Builders...
  163. Making maps from scratch
  164. Warlords: New civilization requests
  165. The Mongols 1206AD
  166. how do you mod religion?
  167. DefaultBuilding tag
  168. [WARLORDS] a sea version of the general!
  169. AirCombatLimit - idea for MOD
  170. How can I restrict Heal Rate change by Domain?
  171. Mylon Mod for 1.61 / Warlords?
  172. SDK changes-little help please?
  173. Setting Units Invisible Confusion[Help Needed]
  174. How to....
  175. [3D LH] Prince Henry the Navigator
  176. [MOD] Final Fantasy Tactics
  177. Questions about modding CivIV.
  178. bombard grafic (python code)
  179. Civ4 To Warlord Maps Format?
  180. Maxrigamod5.1
  181. Civ 4 => Warloads SDK
  182. Real Maps
  183. please help me switch a civs traits
  184. Dxtbmp - Question about Alpha Channel
  185. Adding a mission for unit
  186. Several Idea's that can improve mods
  187. Because one building isn't enough...
  188. A CB-type mod
  189. Map Earth in Warlords
  190. How to decrease chance of religion spreading?
  191. Animal Rewards
  192. Problems with adding a new building
  193. My Units crashing game...help.
  194. Is it possible to enable spending more than 100% of in the XML?
  195. A few questions
  196. Custam Game and Play Now! screens...
  197. Help Needed, XML Loading Log File Gone Wild....
  198. [SDK] Is there any way to intercept chat?
  199. Playing by IP in MaxRigaMod
  200. Can a civic allow certain units/buildings?
  201. Downloads for Macs
  202. Warlords/vanilla civic xml questions
  203. Screenshot resolution
  204. help with mp game oos desync
  205. Help with xml file mod please.
  206. [SDK] In-game popup?
  207. main menu screen
  208. I need help with my maps!
  209. [SDK REQUEST] Favorite Religion for Leaders?
  210. SDK help please
  211. Python: Zone of Control around cities
  212. SDK/Python: Anyway to change global lighting?
  213. how to let spy kill people
  214. Zuul's Mod Component Ideas
  215. World Builder
  216. Vote for religion
  217. Need help fixing Civics display!!!!
  218. Wonder Movie Display Help Needed
  219. Naval Bombardment of Coastal Units
  220. Europe map for warlords
  221. Some Questions
  222. Custom MP Map
  223. Making a Scenario
  224. My Harrier is appearing as a red blob.
  225. vampire units
  226. [CONCEPT] Ethnically Diverse Great People
  227. SDK Help with Religion
  228. [Request] Testers needed for new Inquisition Mod
  229. [SDK Request] Units dependant on units
  230. Help with creating a scenario
  231. Maps
  232. Realistic Resources
  233. great library and min research time functions needed
  234. Adding new font symbols
  235. Problems with newly added units
  236. Naval Wonder
  237. How to add more than 18 civ to a map?
  238. Make Peaks Produce
  239. Python request
  240. Video and sound files
  241. Great Leader Production Times
  242. Changing the map mid-game
  243. Mech commander 2 units
  244. help with ww2 global conflict vannila
  245. New Tower Graphic Request
  246. Need help modding
  247. How do i reveal more tiles at the beginning?
  248. Modding the Religion Screen for More Modularaty.
  249. Civ4.ini and having more than one mod - question
  250. Creating new terrain