View Full Version : Civ4 - Creation & Customization


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  1. Son of a...
  2. WWII Warlords mod rally call
  3. Star Wars Mod
  4. Age of Civilization Mod
  5. 1How to make unique technology? & 2How to convert buildings into tile improvements?
  6. Someone Needs to Make this Civilization....
  7. Python Question (Mapscript)
  8. Question about art files
  9. Help!!!
  10. Python help Event to place units on a certain date.
  11. Python Exception Popups
  12. Help!!!
  13. A special section for complete civs
  14. How do I make unique techologies & port buildings into improvements?
  15. MOD Request: Limit action radius of ships depending on food carry capacity
  16. Print from SDK
  17. Change Notification Messages
  18. Upgradable Buildings?
  19. Mainmenu
  20. Flavour units - not unique units!
  21. civics and diplomacy
  22. Question about Blender
  23. Civ 4 Program Icon
  24. Barbarian civilization with Sid ?
  25. Unit strength idea!
  26. How do run mods?
  27. re-skinning
  28. Unit request.
  29. Roads/RRs destructible by air force - help needed
  30. Help Needed for my Mod: City Screen Error
  31. Still only 18?!?!?!
  32. resources
  33. Low Graphics Mod development thread
  34. Removing a unit
  35. Odd Question About Promotions and XP Mods
  36. console command for city culture?
  37. Is there any way...
  38. Need Help in editing Panzer tanks
  39. More than one bonus to build, (xml programmers)
  40. Modding Units
  41. Make only one of two buildings buildable
  42. multiple special units for one civ problem
  43. City Screen Lag Problem
  44. Please help with basic traits mod
  45. Need Help
  46. Help with city base tile yields
  47. How Do I Load a Map I have downloaded?
  48. Help needed debugging PlotLSystem and Interface
  49. Unit formation?
  50. Need some help viewing dds files
  51. Lumbermills at Engineering - Balanced?
  52. XML error problem
  53. Debugging the lsystem
  54. Friends with all Civs from the start
  55. Hell on Earth - The triology
  56. where do i install the unit files?
  57. Forgive me if this is in the wrong place
  58. A Random LH
  59. How to edit automated workers?
  60. Cultural Borders
  61. KR Earth...?
  62. AI improvement only mod?
  63. [Mod help/tut request] Does anyone know how to add in...
  64. Game Speed
  65. scoring mod
  66. Making science and culture a tile yield?
  67. I'd like to see.. (my ideas/thoughts of the game)
  68. SDK Compatibility
  69. New version of NifSkope
  70. Civics
  71. UN mod?
  72. Abraham Lincoln
  73. Commishioning new Wonder Artwork for Mod
  74. How do I install the mods?
  75. Error debugging (I need some guidance!)
  76. Help with Warlords Multiplayer Scenario
  77. What Music do you listen to when Programing?
  78. Small help with XML needed
  79. have a request :)
  80. Need help with Warlordsconversion
  81. Creating a new unit in Python? How?
  82. Question about modding the Projects in game
  83. [Mod idea] Atlantis Sinks
  84. Seeking Testers For Composite XL
  85. AI Grand Challenge
  86. buildings and resources
  87. Is it possble to make a civic that adds a ressource?
  88. Adding palace upgrades to Civ4
  89. Cultural Requests?
  90. Question: Promotions - AI Choices
  91. How do you convert a 1.61 map to Warlords?
  92. Request for a worker UI mod:
  93. unit transparency
  94. Question: Changing the interface color
  95. AI Question
  96. Changing GPP in Vanilla Civ4 1.61?
  97. Warlord Earth map?
  98. Request: rate caps, new rate sliders
  99. How to edit the terrain textures?
  100. Colloseum/Theatre culture/happiness rates?
  101. Problem with BMPtoWBS Converter
  102. Unit Combat Animations
  103. Adding City names & other basic questions
  104. Design a Religion- and have it added to The Flavour Mod!!
  105. Python event: unit creation after losing a battle?
  106. Need some help with a broken LH
  107. Python Interpretation
  108. need detailed civ4techinfos.xml explanation
  109. 68 turns left
  110. Need help for small mod
  111. Irritating small and scattered deserts. Is there a "fix"?
  112. civlization IV: Myths and Legends
  113. Mine feild....Booby traps
  114. Dxt 1 opaque a memorysaver?
  115. Don't know if it's possible, but let's try
  116. [Python question on def onCombatResult
  117. Filling in the trait-combination holes
  118. Decompiling the DLL?
  119. Sports in Civ4
  120. How to Mod border system
  121. For Modders: Turning VS2003 into the perfect modding platform!
  122. [SDK] Bug in AI_bestTech?
  123. WB Console Command
  124. Main Menu (desparetly need help)
  125. More small mod ideas
  126. Instead of AND or OR prereqs, how about NOT?
  127. A very basic question ?
  128. Civ3 units? Civ3 terrain?
  129. A graphic question
  130. How to activate log ?
  131. [Idea] Absorbing Traits in the LeaderHead
  132. Forign Windows and Compiler Woes
  133. Civ IV - Soundtrack?
  134. Strange Unit Crash Debugging
  135. Help! The player colours!
  136. Advice On Installing Buttons and Technology
  137. Help with making an Italic mod
  138. [Request] Testers needed for Upgradeable Buildings Mod
  139. [Project] S.P.Q.R. for Civ4
  140. Some interface modding questions
  141. Is there a limit on quantity of types of buildings/wonders?
  142. How do you edit or add buildings/wonders?
  143. how to get all civs?
  144. AI Moding Questions
  145. How to change civs prosperities in already saved map?
  146. Mixing culture?
  147. How do monasteries become obsolete?
  148. How can I change archer's ranged attack animation?
  149. Does civ4 see all the xml files as one big one?
  150. 1 mega mod?
  151. Editing Fantasy_Realm.py to remove tundra
  152. Favorite Bonuses Specialization
  153. AI Combat Odds
  154. Culture wars
  155. Help.
  156. Component for controlling music?
  157. Frage zu XML-Textinfos
  158. building gives orange blob!
  159. A small mod for Perfectionist Builders...
  160. Making maps from scratch
  161. Warlords: New civilization requests
  162. The Mongols 1206AD
  163. how do you mod religion?
  164. DefaultBuilding tag
  165. [WARLORDS] a sea version of the general!
  166. AirCombatLimit - idea for MOD
  167. How can I restrict Heal Rate change by Domain?
  168. Mylon Mod for 1.61 / Warlords?
  169. SDK changes-little help please?
  170. Setting Units Invisible Confusion[Help Needed]
  171. How to....
  172. [3D LH] Prince Henry the Navigator
  173. [MOD] Final Fantasy Tactics
  174. Questions about modding CivIV.
  175. bombard grafic (python code)
  176. Civ4 To Warlord Maps Format?
  177. Maxrigamod5.1
  178. Civ 4 => Warloads SDK
  179. Real Maps
  180. please help me switch a civs traits
  181. Dxtbmp - Question about Alpha Channel
  182. Adding a mission for unit
  183. Several Idea's that can improve mods
  184. Because one building isn't enough...
  185. A CB-type mod
  186. Map Earth in Warlords
  187. How to decrease chance of religion spreading?
  188. Animal Rewards
  189. Problems with adding a new building
  190. My Units crashing game...help.
  191. Is it possible to enable spending more than 100% of in the XML?
  192. A few questions
  193. Custam Game and Play Now! screens...
  194. Help Needed, XML Loading Log File Gone Wild....
  195. [SDK] Is there any way to intercept chat?
  196. Playing by IP in MaxRigaMod
  197. Can a civic allow certain units/buildings?
  198. Downloads for Macs
  199. Warlords/vanilla civic xml questions
  200. Screenshot resolution
  201. help with mp game oos desync
  202. Help with xml file mod please.
  203. [SDK] In-game popup?
  204. main menu screen
  205. I need help with my maps!
  206. [SDK REQUEST] Favorite Religion for Leaders?
  207. SDK help please
  208. Python: Zone of Control around cities
  209. SDK/Python: Anyway to change global lighting?
  210. how to let spy kill people
  211. Zuul's Mod Component Ideas
  212. World Builder
  213. Vote for religion
  214. Need help fixing Civics display!!!!
  215. Wonder Movie Display Help Needed
  216. Naval Bombardment of Coastal Units
  217. Europe map for warlords
  218. Some Questions
  219. Custom MP Map
  220. Making a Scenario
  221. My Harrier is appearing as a red blob.
  222. vampire units
  223. [CONCEPT] Ethnically Diverse Great People
  224. SDK Help with Religion
  225. [Request] Testers needed for new Inquisition Mod
  226. [SDK Request] Units dependant on units
  227. Help with creating a scenario
  228. Maps
  229. Realistic Resources
  230. great library and min research time functions needed
  231. Adding new font symbols
  232. Problems with newly added units
  233. Naval Wonder
  234. How to add more than 18 civ to a map?
  235. Make Peaks Produce
  236. Python request
  237. Video and sound files
  238. Great Leader Production Times
  239. Changing the map mid-game
  240. Mech commander 2 units
  241. help with ww2 global conflict vannila
  242. New Tower Graphic Request
  243. Need help modding
  244. How do i reveal more tiles at the beginning?
  245. Modding the Religion Screen for More Modularaty.
  246. Civ4.ini and having more than one mod - question
  247. Creating new terrain
  248. maximum age limit mod
  249. pPlot.getLongitude()?
  250. [Python]: Help, How does python assign GP names?