View Full Version : Civ4 - Creation & Customization


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  1. Ideas - Possible?
  2. Free Missionary Units & Religion Spread
  3. Turn/Date Triggered Technology as a solution for timeline discrepencies?
  4. Village mod idea...
  5. World War 2 Modification
  6. [Request] Event log
  7. Legends of the 5 rings mod
  8. Wildfire Mod Request
  9. ??-> multiple buildings exclusion
  10. I doupt it but...
  11. [SDK Request] Diverse Great Generals
  12. Requesting Ideas for Spy Missions
  13. Mod Request: Forts like in Civ3
  14. Join the Holy War Mod team!
  15. Large historic Europe Map?
  16. looking for a good asia map to play as Japan
  17. [Request] Music Player for civ
  18. [Request] Vassal
  19. Some questions for Warlords
  20. Nuclear Carriers
  21. Add Other Leaders To Civs
  22. Modding and the AI
  23. QUESTION: Modding Resource Requirements for Units/Buildings
  24. Realistic Post-Modern Units
  25. [Request] Tech tree colors & scrolling
  26. Noob Question: Changing Map Size
  27. 2 xml questions
  28. SDK License Agreement
  29. Interface Modding Question...
  30. CivCity: Rome
  31. Requesting Civic Help Japan 15th-17th Cent
  32. Sports Mod - A request.
  33. Future Nations Request
  34. I Get To Be Purple! - Plz help.
  35. CIV Gold: Unique Unit Names. Who's in?
  36. Leaderheadinfo warlords vasal tags
  37. German Law, Culture and WW2 Subjects
  38. Sid Meier leaderhead?
  39. Added units do not appear in game
  40. Graphics Needed!!! [3 Units] [2 Buttons]
  41. CyObject Python Question
  42. [NEED HELP] SDK Compiling Error
  43. Request: Kim Jong-il + North Korea
  44. Assets fpk files
  45. Hey was wonderign if someone could combine these mods
  46. queston: change the no. of beakers produced by specialists?
  47. Help with a mod (kinda?)
  48. Slave units
  49. Civ Color - HELP!!
  50. which software...
  51. Changing turn speed, start/end year
  52. Colors in Civ IV - HELP!!!
  53. PAK file creation
  54. WW1 Style Trench's
  55. White Texture when loaded into game.
  56. harry turtledove.worldwar
  57. HOW DO I : Change the border/CIV color...
  58. Italy?
  59. A question on adding Units
  60. Punic Wars MOD; HELP NEEDED
  61. noob question
  62. just an idea
  63. Question relating to building classes
  64. World Map Question
  65. rounded corners for icons
  66. Altering Promotion bonus/unit strength interaction.
  67. Help defining XML tags
  68. Dom Pedro's Promotion Project
  69. How do I get months in a game?
  70. Giving the nukesback their dignity
  71. How Wierd
  72. Convert Hotseat save to Singleplayer save?
  73. Probably a dumb question - but how do you go about *deleting* units, buildings, etc.?
  74. Editing PICs together
  75. Request for C4W Multiplayer
  76. [TEASER] In-Game Tech Tree Editor
  77. Quick question-total realism
  78. Python : help please !
  79. A new model for religions (Long)
  80. The Evolution So Far
  81. Economic & Overseas Game Concepts
  82. Edit Scenario Request:(I think it's fairly simple)Warlords Remake of WWII Deser War
  83. REQ Please help
  84. How to change the cost of sabotage
  85. difference between civ4 and civ4warlords?
  86. Modder In Training
  87. Scenario Request: Earth, 1500's, for Warlords
  88. anyone have a list of hud/ui mods?
  89. Random Mod Ideas
  90. tech tree help
  91. apply interface changes in a mod
  92. How do I make Vanilla scenarios become Warlords compatible?
  93. How do you get that cool "From Space" 3D Globe view?
  94. iMaxPlayerInstances - Meaning?
  95. [SDK]Units adding Happiness
  96. Need Buttonmakers for Warhammer
  97. adding a mod to a downloded scenario?
  98. Fade In and Fade Out Of Airplane
  99. [WORK IN PROGRESS] Civilization 4.5
  100. SDK Info Request
  101. Master of Magic for Civ4 - some ideas
  102. Just got Civ4, where is the editor?
  103. Victory and Defeat Sounds
  104. impoving on the games scenarios(i think its easy)
  105. how to remove tech/building recommendations in xml
  106. CustomAssets or MODS Folder?
  107. How to add new civs in senarios.
  108. Civilization V: Revolution 2020CE
  109. Jesus Effing Christ
  110. Modeler working for work!
  111. improvement idea/request
  112. civ 4 worlords civilizations
  113. Map Generator
  114. Non-Latin characters and languages...
  115. Downloading MODs/Scenarios
  116. Idea Mod
  117. pow mod
  118. Which MODs are interesting
  119. real world mod [warlords]
  120. Help with adding a new religion
  121. ANNOUNCEMENT: Rise and Rule shall return
  122. International Space Station - Ideas?
  123. The Evolution: Ideas + Suggestions
  124. Scenarios and Map Sizes
  125. disable technology research?!
  126. Resource discovery
  127. Homeworld - KharakMOD Help
  128. Help me please I'm stuck and bored!
  129. Tech Tree Question
  130. New worker action
  131. Terrorism Mod
  132. Hi i have a modding question: I changed leader traits in xml but they have old traits
  133. uh... Help..? earth Map sought
  134. Adding new tags to the game?
  135. text key for promotions - help?
  136. Pangaea with mountainous centre
  137. How do you Mod?
  138. Downgrading graphics?
  139. Shared Map Previewer
  140. resources storage
  141. Submit Sports for inclusion in JWorldSports Mod
  142. Need Opinions from fellow modder enthuiasts: Make an Add-On or a Completely New Mod?
  143. [DISCUSSION]Sociocultural Evolution
  144. How do you change the Citybar icons for religion?????
  145. Combining Rhye's and Dale's Combat Mod
  146. Reducing frequency or distribution of resources
  147. What to change to do this... ?
  148. Which builds do you use? (Building SDK with VS2005)
  149. Newbie question - can you mod Wonders?
  150. MOD requests
  151. .net civ4 editors and the map
  152. Python Question: Units Create Unhappiness and Order?
  153. Need help changing default flags.
  154. Possible to allow only one religion be the dominant religion in a city?
  155. Custom Backgrounds/Title Screen
  156. Having more than 7 religions
  157. Arrrgh unhappiness
  158. Bug fixing and the crash dump file - help required
  159. Project: Reconquista Mod
  160. Drill Promotion
  161. [MOD] EUROPA MOD + Scenario 2006
  162. Help
  163. Computer Games 'Pimp your Civ4' article
  164. xml strings - what the best way to find them?
  165. Question about static leaderheads
  166. Canada Map
  167. Civ III player moves up to Civ IV.
  168. Debugging.....and stuck
  169. Debugging.....and stuck...Help please
  170. Help with adding units
  171. My try at multiple maps
  172. Mysterious Free Starting Techs
  173. Realistic borders
  174. mods
  175. Any early 18th century mods out there?
  176. Tanks and Planes
  177. Fantasy Nations
  178. hi
  179. Mod Installations newbie situation
  180. Colonial Africa Mod
  181. "Football game"
  182. Tool: Makefile to build the SDK using Visual Studio 2005 or VC++ 2005 Express
  183. Maximum culture power?
  184. there are good mods for warlord with earth map and new units?
  185. earth 1000ad
  186. Warcraft goes Civ
  187. Title screen, title music, intro, slideshow, etc.
  188. [Unit Request] Airships
  189. cultural linked starting positions?
  190. Help building a scenario
  191. how to edit savegames?
  192. Just some basic help
  193. Add CIVs help
  194. New to mods
  195. Unit Guide???
  196. KharakMOD - Development Thread
  197. Change start year?
  198. Changing unique units. (need help)
  199. cultural linked starting positions?
  200. Question about culture.
  201. Mod Conversion (Vanilla>>>Warlords)
  202. Weird AI problem - Won't build workers
  203. Modding question - victory conditions
  204. Warlords-style nomadism
  205. How does one get the AI to guard a resource?
  206. Teamcolors go BAD...Need help
  207. civ4 warlords mod creator/editor?
  208. Map - Europe to India (huge)
  209. md5 sums
  210. A question?
  211. [New Mod] Supply and Demand
  212. Help: Mod Crash
  213. Scenarios Question
  214. Victory fanfare drives me crazy
  215. Unit Infos
  216. Small Europe Map?
  217. changing flags
  218. How to modify downloaded maps
  219. Question about Civ modding
  220. Earth 18 Civ WARLORDS
  221. How to "unlearn" technology?
  222. Transfering WBS maps to Warlord maps
  223. all tools in 1 File
  224. Civ4 Ethnically Diverse War Music
  225. Python or SDK?
  226. Is there a mod that uses only AI players?
  227. merging mods
  228. Problem With Xml
  229. Quick Trade System Proposal
  230. new wonder
  231. [Question] Can you control the speed at which units move from one tile to another?
  232. Stripped down xml?
  233. [NEED HELP] WTF!? Compiler error...
  234. Idea: The Second Iraq War
  235. Questton about construction bridges
  236. change a unit
  237. Python Newbz0r
  238. Tutorial in 1 File
  239. some maps in 1 File
  240. Problems with GameFont.tga
  241. How to change number of players on a map
  242. Great People
  243. help
  244. request
  245. Really quick zoom question.
  246. changing basic formation in group size
  247. Raising the max number of players
  248. Programm vor GameFont-Datei
  249. MOD Problem
  250. Just a beginner quesiton - move me if wrong forum section