View Full Version : Civ4 - Creation & Customization


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  1. [MOD REQUEST] Elphaba/Land of Oz
  2. [SDK/XML REQUEST] Flavored Civics
  3. Question about CIV4TerrainInfos.xml
  4. Merging mods?
  5. Promotion to restore order faster
  6. 2.5 Questions: Civilopedia & SDK
  7. Request: combo mod
  8. Formation
  9. Turn off the "most ... civilization"
  10. Map Question
  11. How can I disable UN voting?
  12. Question about more food consumption...
  13. Problems with SDK
  14. Help with XML install/uninstall
  15. Leader trait... can't find the info.
  16. Civil War Mod
  17. Custom Scenario Problem
  18. Border/Culture Mod
  19. Widescreen Support?
  20. [PYTHON] List boxes! Please Help!
  21. New Specialist causes problems with Engineers
  22. What is the correct way to disable a movie?
  23. Can you have more then 18 civs?
  24. Problems with downloads
  25. Looking For A WARLORDS SAVE EDITOR
  26. Final Fantasy 12 Mod
  27. Need Xml guide (one thing)
  28. SceneViewer Error
  29. Various ideas for future mods from a man too lazy to do anything else
  30. SDK/XML Mod to convert tiles and improvements to percentages
  31. Where are the advisor and map icons?
  32. A python exception I don't understand
  33. Need some advice for mod
  34. UU Buildings?
  35. Quick question!
  36. No Unit Civipedia.
  37. What?
  38. CIV4CivilizationInfos.xml
  39. Modding Music: How do I do it?
  40. Is There a Way Mod This? Need Advice
  41. Dynamic Starting Techs
  42. NIF Viewer Error. Can someone help?
  43. 2D LeaderHeads
  44. How to allow only one religion per city? (Warlords)
  45. How do you edit the angle of the camera when zooming
  46. I want civ 3 graphic!!
  47. How can I add and remove starting civs from pre-made maps?
  48. How to...
  49. Request to anyone that have AoE3
  50. restrictions on terrain movements
  51. Wonder Limits
  52. Can Someone Do Me A Favor?
  53. Modders Unite! for Stargate MOD
  54. Conditional Elements in a Scenario
  55. Request: Abraham Lincoln 3D Animated LH
  56. Naming question
  57. Help me in fixing pink color of unit model
  58. [MOD] Soul of Therisima
  59. Help Me In Fixing Pink Color Of Unit Model
  60. Disable auto-panning?
  61. Need some help
  62. Theodore Roosevelt in Warlords
  63. civil war/revolution in your empire
  64. Help adding a detailed list to the XP counter
  65. Missing UU from scenario start but in civ4civilizationinfos.xml?
  66. A couple of Noob (forgetful) questions
  67. Ages of Man mod
  68. Lord of the ring mod
  69. You really want to see the question in this thread. You REALLY REALLY do
  70. How do I set a specific map size?
  71. How can I cut a map in half?
  72. PLEASE HELP! Minimap - jump vs. scroll threshold?
  73. Making Civs Build it
  74. I am trying to do some Edits to my first mod
  75. Request: Terrain Yield Changes from Tech, Trait, or Civic
  76. War of the Worlds
  77. Modder Needed
  78. Where can I download amravolution?
  79. Unit Request: Dismounted Cossack
  80. How do I put new leader heads into my game?
  81. What's the difference between Cy and Cv?
  82. Med Sim - can anyone help?
  83. MInor Nations
  84. Please help me- explain these XML errors!
  85. Edited CIV4CityLSystem - buildings gone
  86. Minor change => Game hangs
  87. How is building scaling handled?
  88. I'm a noob and need help making worldbuilder stuff plz help
  89. errrm.....nooby question need help!
  90. Graphics Requests.
  91. Improving the CivIV C&C Brainstorming Thread
  92. If someone could please, out of the kindness of their hearts...
  93. Create a map script that only changes the human player's area?
  94. Warlords mod flag problem
  95. Building things out of cultural boundaries
  96. Tech Path Utility
  97. My Unit's Pink!
  98. Change Era Pictures to Movies
  99. Where in XML is setting for Shrine increasing spreadrate?
  100. soundtrack
  101. how can I make an option like "peace until 1100AD"
  102. Editing units with NifSkope
  103. A building question
  104. C&C Graphics Competition Ideas Thread
  105. Got nifs in game... now how do I animate?
  106. [images request] for NEW star wars mod
  107. DD/MM/YYYY And Globle Warming.
  108. DDs/MMs/YYYYs And Globle Warming.
  109. Civic problem
  110. Scenario vs. Mod
  111. Building restrictions
  112. L.O.M Project (Mod)
  113. world war I mods for warlods
  114. The Discworld Mod
  115. fresh ideas for modders
  116. HOW can I add new units to Warlords ?!
  117. Wow....plus SMAC mod reborn!
  118. Adding a World Project...
  119. More editing questions
  120. Question on unit animations?
  121. Q: how to change frequency distribution of resources
  122. I downloaded NIFscope to edit units, and all it is is text! What gives?
  123. The Romany in Civ4 ... and idea!
  124. Music folder question.
  125. I just want to remove the settler unit.
  126. How to change the in-game font
  127. borders of nationality and culture
  128. Quick question.....
  129. Adding civic catagorys
  130. Maybe Someone can help me with this SDK problem
  131. Getting A team
  132. Mysterious extra happiness
  133. Question about editing an existing scenario
  134. Promotion Mods
  135. Tech Trading and Application
  136. Mod Idea: City ruins to archeological excavation
  137. How does rotate work in Civ4CityLSystem?
  138. Help!
  139. Beta Testing
  140. (Mod/Modcomp Idea) Barbarians to Civilization
  141. How do you copy an object from 3DS Max and paste it in NifScope?
  142. How do I...........
  143. Help with custom Map Tiles
  144. adding skin prob
  145. Need help making buttons
  146. where do i save an scenarion
  147. Ships ignore borders but not be invisible
  148. No global Civics
  149. Barbarian Intensity options?
  150. Wendles gimic mod help me!please.
  151. Where to start
  152. Oboleting the Palace, and moving the Capital
  153. Star Trek Mod
  154. Not sure where else to suggest this..
  155. How do you do a multi-line replace?
  156. I need help with geting the unit creator program
  157. Possible to set different build orders for different civs?
  158. Question: Where are the Tech Quotes?
  159. Warhammer Mod in peril - desperatly need a programmer!
  160. Can anyone help
  161. Simple Modding Question
  162. Japan centered WWII scenario
  163. SDK Syntax Question
  164. [MAC PEOPLE, UNITE] I need people that can work "Cocoa"
  165. A quite nice looking image i made...
  166. Disable tech trading / enabled for Vassals?
  167. Mod Idea: Resource Tonnage
  168. About the Star Wars mod
  169. I know this is completly ridiculous, but...
  170. Blind Research
  171. Roman Scenario
  172. Brazilian Input Needed for CIV Gold
  173. Multiplayer Mod Requests
  174. A quick question...
  175. a simple way to do one not so simple thing
  176. Adding more religions
  177. oh its question time, question time, won't you answer these questions of mine
  178. Changing the opening slideshow pictures
  179. French Marine (Foreign Legion)
  180. Missing Exp Points Upon Upgrading
  181. Within city radius, resources
  182. How creative have the mods been- any farmers?
  183. Corruption
  184. Its 15 AD and the AI discovered Feudalism.
  185. getting rid of unhappy citizen micromanagement
  186. Idea: paced technology
  187. HOF Mod & Better AI
  188. Mod idea- need help
  189. Civ Names that Evolve over Time
  190. Mod Help
  191. So what do you do after you get a mod you like?
  192. Argentina civ suggestions?
  193. Modifing Effects
  194. Is there any way to convert civ4 units into civ3 units?
  195. Missing Assets
  196. promotoins
  197. copy city in World Builder
  198. Tech Tree Error
  199. Suggestions for fixing timing of mod?
  200. Python Question for WWII SF&B
  201. New to Downloading Mods
  202. Audio
  203. Modifying the Tech Tree
  204. World Linkage Mod??
  205. Having Problems Loading a Mod
  206. you propably get these requests all the time but I'll paypal you some $ to make this
  207. Attacking Aircraft and Ships in Cities
  208. Unzip
  209. Earth Map With 50 Civs
  210. The CIV4CtyLSystem and adding new buildins
  211. how to enable all leaders in a senario
  212. Announcement: CIV Gold - Map the World!
  213. [Warlords Mod]Duel of Nations (Cold War Mod)
  214. Help with longbowman unit
  215. Very Simple Question
  216. Ideas for Modders
  217. Slow Razing via Barbarism
  218. Requested Help: Making new units
  219. Easy 3dmax question
  220. Ships in Port
  221. Need advice Barbarian Cities generating UUlike units.
  222. Help with numbers for animation - XML, SDK, Python?
  223. [QUESTION] Modifying Religions
  224. Need a little help with scenarios and multi-player
  225. [SDK] gDLL
  226. Need a little help with scenarios and multi-player
  227. More than 50 civs?
  228. Taking Barbarians off a Scenario?
  229. Simple Request: No Culture Defense
  230. I can't save my hat ... !!!
  231. Unit Requests for Mod
  232. Quick question
  233. Adding a civilization on game start
  234. Crash ?
  235. Free Tech Problem
  236. Easy way to combine mods
  237. ok, last quick question (for now)
  238. Europa Universalis-like religion system
  239. Bigben's Save the Battleships Foundation: Restoring Naval Combat Mod
  240. Mega-error in python *python guru's please help*
  241. Lost Civs
  242. How do I add Civs to the Earth Map?
  243. Project: Realistic and complex world 2007
  244. Can you extract MapRandSeed number from a savegame file?
  245. Units in huge stack attack obscure the battle!
  246. Rabbit White & 10 man formations on giant maps and memory allocation failure
  247. Question from a newbie
  248. Is there an easy way to save, or view, history logs?
  249. edited
  250. Help - Out of ideas