- Which mod would you recommend me?
- Would Python have been better than XML?
- How to Mod Terrain Animation?
- Changing and Adding Bonus Resources
- Improvement Art Question
- Request for
- [PYTHON] Question: Rename Unit AFTER Upgrade
- Is it possible to make military bases work like cities?
- culturelevelinfo default values
- Come on modders, include docs!
- How to decrease resource scaling to civ count?
- [Request] Air Superiority Combat
- need help!!
- Getting object Plot(x,y) ? additional question: UnitClass ?
- 300 Scenario
- Help for downloading?!
- Lack of Warlords Mods?
- How can i change leader traits?
- [REQUEST] Naval PATROL order
- Half-tradeable tech.
- @ seZereth
- Change Game Speed In-Game
- Representing seasons thru terrain change in-game
- Editing Traits (XML)
- [Question] Unique Tech & Unique Units
- [Question] Depleting Resources
- [Question] Swamps
- [Question] River Movement
- [Question] Problem w/Invisible Units
- Need help with my civ
- Python file for city bar hover info?
- How Limit AI SAMs?
- Hawk Party Derails Attempted Senate Interference: The Senate for Civ 4
- Editing Civics
- Editing Civics
- Add a building, CTD. Take building out, CTD.????
- Editing Population growth?
- Adding mods
- Slider Civics
- Finding a Civ's Unique Building Id
- MOD Project: American Civilization
- Help with getting Plot in Python
- Help diagnosing CTD
- Looking for the XML governing farms...
- sneak peek
- The Withdraw Mod [plan]
- How did you attach texture to the mesh in
- unit questions
- New to Civilization IV and Modding
- Adding tiles to existing map
- How do you add tiles to existing map?
- CTD in WW2 1939 Patch
- Runtime Error when loading a mod
- How to add scenario text description?
- How do you create a MOD?
- Hard mod: useful vassals
- Newbie question about creating units
- WB save file code lines disappearance!!!
- XML help for civics mod component
- A question about modifying railroads
- Removing unused units from XML
- Unit Question
- Changing button art in Warlords...
- Does the AI build custom wonders?
- [QUESTION] New Building Button Problems
- looking for "ADD CIV" for Warlords turtorial
- Bucket of Cash [idea]
- Signal Corps and Electronic Warfare
- Generic Religious Names [plan]
- Storing Plots - Python Question
- Unique promotions based on Civ
- PC help for Mac
- What would happen...
- How-To Use Maps?
- A endless search ...
- Post your Idea of scenarios here!
- Red Storm Rising - World War II on the Eastern Front
- Custom Scenario Question
- Forest
- [QUESTION] Religion Buttons
- [QUESTION] Unit which requires a civic
- Build a Better Rome: A New Rise of Rome Scenario
- problem incorporating 32 civ dll
- can i have some help please?
- problem with resource graphic
- How I do a civilization? :0
- Modding Ethics
- Cleaning up a scenario map with python
- HELP: Editing terrain texture .DDS files
- How to Mod
- [Request/Suggestion] Alpha Centauri
- Request : City Radius 1
- [QUESTION] bDisable tag in Tech XML file
- Where is AI peace time modifier?
- Question about new buildings
- mod index
- Disable movement for units inside transports
- Include the Seljuk Empire?
- porting to warlords
- How to change multiplayer save to single player ?
- Nice Ideas that I just made up!
- Unit Button's Black
- Guns, Germs and Steel mod? (Pre-development question thread)
- Mobile cities?
- I want YOUR ideas
- Earth Map For Warlords
- making bonuses untradeable
- Opps, I broke nukes?
- Paaskyworks presents: I-16 'Rata'
- ideas for a mod, responses plz.
- Civ4 Map Editor
- Python question - how do I get an OK button on my popups
- Custom Python Functions
- [QUESTION] Setting Up Nat'l Wonder as Unique Building
- Question about new traits
- Problems with DXTBmp
- Dale of Dales Combat Mod, please read.
- What is Citytab_cityscreen...?
- Modding the camel archer unit... has anyone done this?
- Universal file
- Seeing if a project has been built
- New Leader Traits
- C++ Error
- Additional routes (railroad)
- Flag Problems
- SDK Request : Remaining Features at City-Build
- How to edit multiple units?
- Request for a mod...
- Mod to prolong the game?
- Imperialism Mod: Announcement and Question
- Selective loading of aircraft on carriers: Possible???
- Request for maps....not the WBS variety
- Python Request
- Civic Shuffle
- Example of relationship between Cpp-Python-XML
- SDK request: Missions From Python
- Mod process help appreciated
- SDK request: pre-load graphics check
- WorldEdit-->Multiplayer
- Planetshifter -> Mapcutter
- Civilization IV: Beyond the Sword
- Some units make other units obsolete... how?
- Problems with Techtree
- Mods aimed at MPers.
- Help with tags in Promotion xml file
- Unable to uninstall Warlords.
- Nif Viewer error
- I need someone to make...
- How do I change the size of the Huge map?
- Is it possible...?
- Converting Vanilla Map To Warlords
- Need advices for religion tweaks
- Which order should I modify XML files (XML Hierarchy)
- SDK Question
- Isometric Mod [plan]
- Ai Tech Question
- [MOD ANNOUNCEMENT] Fall from Hyrule
- xml files question
- Python request
- City Screen Help
- The great Eye
- Money Problem
- Ressource problem
- Ideas for new wonders
- AI vs AI
- Map editing Question
- Change Background in Warlords Expansion
- 219IV Days of War
- How to able/disable cultural flip?
- Technology-Pack
- Mods that do not alter the game?
- Sebiche's "The Cold War
- Long time since my last question, but I'm back :) - Building Loop
- 1984
- Is there a mod that...
- Art for buildings
- import from CIV to Civ3?
- Creating Custom Leaderheads!
- Downloading Mod Tools
- How to allow 5 fighters on carriers?
- 3D max Leaderhead import/export->ctd Workaround?
- c++ runtime error
- Dales Combat Mod - great job ! Question....
- Please help witk ottomans
- Modding Request for Firaxis: XML Defaults
- dll question
- Using files
- CvGameCoreDLL
- Categorized mod database?
- Bonus against units of different religion?
- Smoother city growth?
- What does this means? Compiling prb
- Loading old savegames with mods
- Project Evolution - Major Beyond the Sword mod wants your help
- Makeing my own scenario
- Prb with XML new tag and SDK use
- TERRAIN_PEAK and TERRAIN_HILL
- Quick question about mods?
- Question About Adjusting AI Behavior in Naval Units
- Recommendation for Mod to use in classroom
- Question: Setting Objectives
- Sheild Rotation
- Preview of an unofficial “Events” Expansion!
- What is the difference between a mod, a modpack, mod components, and a scenario?
- New MapView Version - Pls gather ideas
- Cruisers & Cruise Missiles
- Save Game Reader
- Mod Idea/Request
- More than 18 players
- Quotes
- Is There Any Way to Limit Unit Production ?
- How to change standard music
- [Scenario/Mod] Age of Pirates
- Stretching the techtree screen
- AXIS & ALLIES Mod / Map Workshop
- Naval Realism (Somewhat)
- Crash ?
- What are these units?
- Navies and Trade Routes - A Mod Idea
- Projects?
- Unique Technologies?
- Code for Action Tips
- Feedback on South African civ
- 1984 mod
- What's the best, most clear tutorial about reskinning existing units?
- Return of Zone of Control . . .
- Show Nuke Attacks on MY City!
- Hey guys..
- [Request] I need a tester with ...
- Intermittent Resource Bonus
- Question
- Bonus Production Modifier in UnitInfos
- Change corruption level
- Help Wanted
- inland for OCC
- mods in multiplayer
- multiple permanent alliances
- playing an original scenario (earth) with mods activated ..HOW?
- Problems with making custom messages
- About creating "new" units...
- Modding Road/Railway
- [Preview] GUI Image Scaling Tool
- Unique Unit Shadows Are Big Black Blocks
- Genghis Khan
- Need crash help, ASAP
- Real Religions (Just an idea)
- Request:
- MP Turn Timer
- Productiontraits in unitinfos no effect?
- Modification Request