View Full Version : Civ4 - Creation & Customization



  1. Need crash help, ASAP
  2. Real Religions (Just an idea)
  3. Request:
  4. MP Turn Timer
  5. Productiontraits in unitinfos no effect?
  6. Modification Request
  7. Help for a complete and utter dummy!!!
  8. [Question]Where are the religious icons that appear below the city located?
  9. Request: modern world scenario!
  10. an Alamo scenario
  11. XML Load Error After Adjusting an UnitclassAttack Value
  12. Help with flags
  13. Queries - Hex, True 3D, and Height-maps
  14. Modding question
  15. wheres the file for changing tech quotes?
  16. Big problem need help
  17. Halp, adding units.
  18. [HELP] Change CivivOptions caused instant defeat
  19. I'm looking for a mod.
  20. Tutorial forum renamed
  21. Experiance for Air Units
  22. crazy mod ideas
  23. Has anyone added a new Terrain?
  24. mod ideas and how to do them
  25. Need help! Error when trying to load my mod
  26. Help! Where can I download the XML for CIV?
  27. Manage Large Civilizations
  28. Question: Combining TheLopez's Mods ^^
  29. Any Ideas for a different type of mod...
  30. Super easy question for Total Realism Modders
  31. Super easy question for Total Realism Modders
  32. Changing Unit Types
  33. Units and PrereqReligion/StateReligion/etc.
  34. Axis & Allies Mod/Map, Phase II, Need help on a loading bug...
  35. Mod Idea: The Future of Today
  36. I would Pay for
  37. I would pay for
  38. Blitzkrieg game units using DDS files
  39. need SDK help.
  40. CTD in cityscreen
  41. Mechanized Infantry.
  42. Problems with WIN XP, 64 bit players using mods in multiplayer
  43. simple mod, hard to find!
  44. Tutorial Requests
  45. Ok UN modders
  46. Python question
  47. How to make a civ think it...
  48. Mod help
  49. city cap
  50. help
  51. Restricting Game to Specific Eras?
  52. A Mod that makes the Civs Distinct
  53. Creation of leaderhead
  54. Need help with gloss maps...
  55. single city challenge
  56. Making a building unique?
  57. mod uu suggestions
  58. Audio
  59. Creating religious buttons and icons
  60. looking
  61. [sdk Compiling Problem] C2660
  62. Quick Question on adding a Light Cruiser unit:
  63. More Civilizations per map?
  64. An UU for the Confederation
  65. world colonization scenario (warlords)
  66. Modding questions
  67. Modding queries
  68. Corrupted Scenario File???!? Can someone help?
  69. Technology Help
  70. How the heck do I read this Python error log?
  71. [XML LOAD ERROR] -WTF is this!?
  72. Waverly Hills Hospital model?
  73. Multi Layer maps - ie Test of time 2 style???
  74. jayUGH desktop icon
  75. Is there a way to have a unique flag for a leader?
  76. remaking the tech tree
  77. [REQ] Great Prophet Pilgrimage Ability
  78. modifications of XML files "during" games ?
  79. (REQ) You can be AI's vassal
  80. Earth Gigantic Map
  81. Program Request: Techtree killer
  82. Custom Mod Problems
  83. slowing game research times
  84. Crash/Promotion ?
  85. Civ help...
  86. Religion Edit
  87. Animation Questions
  88. XML files, art files and farms/crops appearance
  89. One last Plea for help before rebuilding my broken WWII map...
  90. Help with a civ flag creation
  91. New Civ Request
  92. [REQUEST] Norse Religion
  93. [Request] Religion addon for ViSa 3
  94. Different LH skins for eras?
  95. Naming one's units
  96. downloading mods
  97. A noob in need of assistance
  98. Doubling the number number of supported units?
  99. Is there a way...
  100. slowing game speed down
  101. How do I create new buildings?
  102. Mod that shows religions and attitude on score bar?
  103. slower research times (3rd)
  104. Roosevelt no glasses?
  105. Federation idea!
  106. Unique unit error
  107. tech x,y location question
  108. Throne room/Palace mod
  109. error:Could not setup 2D stream
  110. getting stuck in the stoneage?
  111. Custom Flic Leaderhead Crashes to Windows
  112. revolt protection
  113. Civic Option request
  114. [IDEA] [Warlords] modeling politics with Vassals
  115. American Revolution development thread
  116. Changing the Map
  117. Map Request : Standard Earth for TR 2.1.1a
  118. ??Adding new units??
  119. How do you get the Civ colour on units?
  120. Getting TXT_KEY translations done
  121. Really Need Help Please Please Please
  122. WWII Europe Mod help
  123. SDI changes for a MOD
  124. Adding Icons.
  125. How do you define an animation sequence in 3ds Max?
  126. [IDEA] Oratory / Great politician / City-State Democracy
  127. POLL: Egyptian Mythology Name
  128. Button not showing up in tech tree?
  129. European regions
  130. Cold war mod: keep going or BOring!
  131. Combining Mods With Different GameCores?
  132. Map Maker Wanted!
  133. Unit Modding Question
  134. Announcement: Europa Barbarorum for Civ!
  135. Editing 'Permanent Alliance' properties
  136. I am desperate and asking EVERYONE here to help- Lets help the Emporer2
  137. Unit converter?
  138. MOD Request
  139. Civilization help
  140. Balanced resources as default option?
  141. Half Year Turns
  142. National Wonders (8 cities to 6)
  143. Which Mods For Me?
  144. Texas
  145. Modder wanted - German Unification
  146. Civilization
  147. The Anshlus, and better war.
  148. Dales Bombard Mod with Better AI
  149. Can i have a link to the sorted Civ4FormationInfos.xml file?
  150. Modding in Civ4 versus Civ 3?
  151. Static or animated gameplay
  152. [Mod]CivBattles
  153. Request: CivII III Diplomat
  154. Changing Great People-Abilities
  155. Monkey skin Request
  156. [idea] Minor Civilizations and Missionarys
  157. Force Score Board to display only top 5 scores
  158. Graphics Requests
  159. Chance for New look will = Better performance with BtS
  160. How can i add a new UU of a new Unitclass?
  161. Is there a way to remove the victory message?
  162. How can I remove the "end game message" if I want to keep playing
  163. Has anyone ever had this error before...?
  164. Loading Multiple Mods
  165. How to make religion a possible requirement for civics?
  166. Please help!! Great Wall as UB
  167. National Wonder and Project Images?
  168. Building Request - WW2 Airfield
  169. Leaders and Scenarios Question
  170. Question, Buildings
  171. Map Generation Howto?
  172. help
  173. Sticking to a civic permanently?
  174. <iBarbarianCityCreationTurnsElapsed>1000
  175. Not getting goodie huts in scenario
  176. Quantitative Resources
  177. Can someone please delete 3 Civs in this Map?
  178. Star Wars Recruitment
  179. [IDEA] [WARLORDS] Economics mod
  180. Could someone tell me how to make it possible for you to pillage your own roads?
  181. [New mod] The Adriac -Dawn Of Humans
  182. Naval Mod, from 4000 BC to 2000 AD
  183. World of the Hegemon
  184. A question...
  185. Blank unit info?
  186. use premade maps
  187. Changing Leaderhead Animations
  188. 3d models
  189. more than one mod
  190. Question: Unit gives City a Bonus when Fortified
  191. Problems with Blender
  192. Fixing start locations
  193. Era Limits!
  194. Airports required to use planes?
  195. Timed Settler Mod
  196. Unit's Defined Country
  197. Start location question
  198. Error with xml after editing units
  199. The Falklands War: Request
  200. Mod Idea: Anti-Wealth
  201. Promotions vs Promotions, Units vs promotions
  202. Starting turns
  203. Which is Better?
  204. Map Request
  205. Trying to track down pixelcount_v1.zip
  206. Leaderhead Labelling Issue
  207. Problems
  208. AI mod for OCC?
  209. Press enter to end turn , which file?
  210. Any experienced Civ-vers not busy
  211. Someone should
  212. Probably mentioned already, but...
  213. Crashing with added units
  214. Multiple worlds?
  215. How do you remove a Religion from the game?
  216. earth map with random civs?
  217. Game Tech Speed.
  218. Civ4 World Map - not warlords (request)
  219. New music for Civ IV mods...
  220. REQUEST: Animated LHs for TAM Mod
  221. Creation of a Map ??
  222. Creation of a new faith
  223. Civilization
  224. World of Warcraft Scenario Request
  225. Adding new base terrain/terrain features
  226. modding question
  227. FreeCiv (not a clue where to put this)
  228. Loans ??? is it possible.. has it been DONE?
  229. making a mod for the patch
  230. Programmers: Help me CUT TURN TIMES IN HALF OR MORE!
  231. Warlords scenarios
  232. Suggestions for Religious Shrines/Wonders
  233. [Testers Needed] JBarbarian Mod: A Warlords Remake
  234. Modding Contest including Civ 4
  235. How do I make a map in Civ4?
  236. AI Question - Civics
  237. Worldbuilder: Changing civilizations possible?
  238. memory allocation for flavors
  239. [WIP] The Hand Of History
  240. Domestication of Plants and Animals and Great Agriculturist
  241. Latest version of smac chronicles is out!
  242. How to create reinforcements to the game?
  243. How to add reinforcements to the game?
  244. Making new Resource Tradeable
  245. Seasoned Question for Modders!
  246. unresearchable techs?
  247. Blind Research??
  248. Reskinning units
  249. issues with adding downloaded units
  250. Re-organize the Downloads Database?