View Full Version : Civ4 - Creation & Customization


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 [28] 29 30 31 32 33 34 35 36 37 38 39 40 41

  1. Request: modern world scenario!
  2. an Alamo scenario
  3. XML Load Error After Adjusting an UnitclassAttack Value
  4. Help with flags
  5. Queries - Hex, True 3D, and Height-maps
  6. Modding question
  7. wheres the file for changing tech quotes?
  8. Big problem need help
  9. Halp, adding units.
  10. [HELP] Change CivivOptions caused instant defeat
  11. I'm looking for a mod.
  12. Tutorial forum renamed
  13. Experiance for Air Units
  14. crazy mod ideas
  15. Has anyone added a new Terrain?
  16. mod ideas and how to do them
  17. Need help! Error when trying to load my mod
  18. Help! Where can I download the XML for CIV?
  19. Manage Large Civilizations
  20. Question: Combining TheLopez's Mods ^^
  21. Any Ideas for a different type of mod...
  22. Super easy question for Total Realism Modders
  23. Super easy question for Total Realism Modders
  24. Changing Unit Types
  25. Units and PrereqReligion/StateReligion/etc.
  26. Axis & Allies Mod/Map, Phase II, Need help on a loading bug...
  27. Mod Idea: The Future of Today
  28. I would Pay for
  29. I would pay for
  30. Blitzkrieg game units using DDS files
  31. need SDK help.
  32. CTD in cityscreen
  33. Mechanized Infantry.
  34. Problems with WIN XP, 64 bit players using mods in multiplayer
  35. simple mod, hard to find!
  36. Tutorial Requests
  37. Ok UN modders
  38. Python question
  39. How to make a civ think it...
  40. Mod help
  41. city cap
  42. help
  43. Restricting Game to Specific Eras?
  44. A Mod that makes the Civs Distinct
  45. Creation of leaderhead
  46. Need help with gloss maps...
  47. single city challenge
  48. Making a building unique?
  49. mod uu suggestions
  50. Audio
  51. Creating religious buttons and icons
  52. looking
  53. [sdk Compiling Problem] C2660
  54. Quick Question on adding a Light Cruiser unit:
  55. More Civilizations per map?
  56. An UU for the Confederation
  57. world colonization scenario (warlords)
  58. Modding questions
  59. Modding queries
  60. Corrupted Scenario File???!? Can someone help?
  61. Technology Help
  62. How the heck do I read this Python error log?
  63. [XML LOAD ERROR] -WTF is this!?
  64. Waverly Hills Hospital model?
  65. Multi Layer maps - ie Test of time 2 style???
  66. jayUGH desktop icon
  67. Is there a way to have a unique flag for a leader?
  68. remaking the tech tree
  69. [REQ] Great Prophet Pilgrimage Ability
  70. modifications of XML files "during" games ?
  71. (REQ) You can be AI's vassal
  72. Earth Gigantic Map
  73. Program Request: Techtree killer
  74. Custom Mod Problems
  75. slowing game research times
  76. Crash/Promotion ?
  77. Civ help...
  78. Religion Edit
  79. Animation Questions
  80. XML files, art files and farms/crops appearance
  81. One last Plea for help before rebuilding my broken WWII map...
  82. Help with a civ flag creation
  83. New Civ Request
  84. [REQUEST] Norse Religion
  85. [Request] Religion addon for ViSa 3
  86. Different LH skins for eras?
  87. Naming one's units
  88. downloading mods
  89. A noob in need of assistance
  90. Doubling the number number of supported units?
  91. Is there a way...
  92. slowing game speed down
  93. How do I create new buildings?
  94. Mod that shows religions and attitude on score bar?
  95. slower research times (3rd)
  96. Roosevelt no glasses?
  97. Federation idea!
  98. Unique unit error
  99. tech x,y location question
  100. Throne room/Palace mod
  101. error:Could not setup 2D stream
  102. getting stuck in the stoneage?
  103. Custom Flic Leaderhead Crashes to Windows
  104. revolt protection
  105. Civic Option request
  106. [IDEA] [Warlords] modeling politics with Vassals
  107. American Revolution development thread
  108. Changing the Map
  109. Map Request : Standard Earth for TR 2.1.1a
  110. ??Adding new units??
  111. How do you get the Civ colour on units?
  112. Getting TXT_KEY translations done
  113. Really Need Help Please Please Please
  114. WWII Europe Mod help
  115. SDI changes for a MOD
  116. Adding Icons.
  117. How do you define an animation sequence in 3ds Max?
  118. [IDEA] Oratory / Great politician / City-State Democracy
  119. POLL: Egyptian Mythology Name
  120. Button not showing up in tech tree?
  121. European regions
  122. Cold war mod: keep going or BOring!
  123. Combining Mods With Different GameCores?
  124. Map Maker Wanted!
  125. Unit Modding Question
  126. Announcement: Europa Barbarorum for Civ!
  127. Editing 'Permanent Alliance' properties
  128. I am desperate and asking EVERYONE here to help- Lets help the Emporer2
  129. Unit converter?
  130. MOD Request
  131. Civilization help
  132. Balanced resources as default option?
  133. Half Year Turns
  134. National Wonders (8 cities to 6)
  135. Which Mods For Me?
  136. Texas
  137. Modder wanted - German Unification
  138. Civilization
  139. The Anshlus, and better war.
  140. Dales Bombard Mod with Better AI
  141. Can i have a link to the sorted Civ4FormationInfos.xml file?
  142. Modding in Civ4 versus Civ 3?
  143. Static or animated gameplay
  144. [Mod]CivBattles
  145. Request: CivII III Diplomat
  146. Changing Great People-Abilities
  147. Monkey skin Request
  148. [idea] Minor Civilizations and Missionarys
  149. Force Score Board to display only top 5 scores
  150. Graphics Requests
  151. Chance for New look will = Better performance with BtS
  152. How can i add a new UU of a new Unitclass?
  153. Is there a way to remove the victory message?
  154. How can I remove the "end game message" if I want to keep playing
  155. Has anyone ever had this error before...?
  156. Loading Multiple Mods
  157. How to make religion a possible requirement for civics?
  158. Please help!! Great Wall as UB
  159. National Wonder and Project Images?
  160. Building Request - WW2 Airfield
  161. Leaders and Scenarios Question
  162. Question, Buildings
  163. Map Generation Howto?
  164. help
  165. Sticking to a civic permanently?
  166. <iBarbarianCityCreationTurnsElapsed>1000
  167. Not getting goodie huts in scenario
  168. Quantitative Resources
  169. Can someone please delete 3 Civs in this Map?
  170. Star Wars Recruitment
  171. [IDEA] [WARLORDS] Economics mod
  172. Could someone tell me how to make it possible for you to pillage your own roads?
  173. [New mod] The Adriac -Dawn Of Humans
  174. Naval Mod, from 4000 BC to 2000 AD
  175. World of the Hegemon
  176. A question...
  177. Blank unit info?
  178. use premade maps
  179. Changing Leaderhead Animations
  180. 3d models
  181. more than one mod
  182. Question: Unit gives City a Bonus when Fortified
  183. Problems with Blender
  184. Fixing start locations
  185. Era Limits!
  186. Airports required to use planes?
  187. Timed Settler Mod
  188. Unit's Defined Country
  189. Start location question
  190. Error with xml after editing units
  191. The Falklands War: Request
  192. Mod Idea: Anti-Wealth
  193. Promotions vs Promotions, Units vs promotions
  194. Starting turns
  195. Which is Better?
  196. Map Request
  197. Trying to track down pixelcount_v1.zip
  198. Leaderhead Labelling Issue
  199. Problems
  200. AI mod for OCC?
  201. Press enter to end turn , which file?
  202. Any experienced Civ-vers not busy
  203. Someone should
  204. Probably mentioned already, but...
  205. Crashing with added units
  206. Multiple worlds?
  207. How do you remove a Religion from the game?
  208. earth map with random civs?
  209. Game Tech Speed.
  210. Civ4 World Map - not warlords (request)
  211. New music for Civ IV mods...
  212. REQUEST: Animated LHs for TAM Mod
  213. Creation of a Map ??
  214. Creation of a new faith
  215. Civilization
  216. World of Warcraft Scenario Request
  217. Adding new base terrain/terrain features
  218. modding question
  219. FreeCiv (not a clue where to put this)
  220. Loans ??? is it possible.. has it been DONE?
  221. making a mod for the patch
  222. Programmers: Help me CUT TURN TIMES IN HALF OR MORE!
  223. Warlords scenarios
  224. Suggestions for Religious Shrines/Wonders
  225. [Testers Needed] JBarbarian Mod: A Warlords Remake
  226. Modding Contest including Civ 4
  227. How do I make a map in Civ4?
  228. AI Question - Civics
  229. Worldbuilder: Changing civilizations possible?
  230. memory allocation for flavors
  231. [WIP] The Hand Of History
  232. Domestication of Plants and Animals and Great Agriculturist
  233. Latest version of smac chronicles is out!
  234. How to create reinforcements to the game?
  235. How to add reinforcements to the game?
  236. Making new Resource Tradeable
  237. Seasoned Question for Modders!
  238. unresearchable techs?
  239. Blind Research??
  240. Reskinning units
  241. issues with adding downloaded units
  242. Re-organize the Downloads Database?
  243. question about merc. recruitment
  244. Any surviving post-apocalyptic mods around?
  245. Machine Guns -- why are their promotions different?
  246. Help
  247. Babylon and Sumaria
  248. Another thought...mechanized weapons wear out
  249. New wonders movies?
  250. button making