View Full Version : Civ4 - Creation & Customization


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  1. Help for a complete and utter dummy!!!
  2. [Question]Where are the religious icons that appear below the city located?
  3. Request: modern world scenario!
  4. an Alamo scenario
  5. XML Load Error After Adjusting an UnitclassAttack Value
  6. Help with flags
  7. Queries - Hex, True 3D, and Height-maps
  8. Modding question
  9. wheres the file for changing tech quotes?
  10. Big problem need help
  11. Halp, adding units.
  12. [HELP] Change CivivOptions caused instant defeat
  13. I'm looking for a mod.
  14. Tutorial forum renamed
  15. Experiance for Air Units
  16. crazy mod ideas
  17. Has anyone added a new Terrain?
  18. mod ideas and how to do them
  19. Need help! Error when trying to load my mod
  20. Help! Where can I download the XML for CIV?
  21. Manage Large Civilizations
  22. Question: Combining TheLopez's Mods ^^
  23. Any Ideas for a different type of mod...
  24. Super easy question for Total Realism Modders
  25. Super easy question for Total Realism Modders
  26. Changing Unit Types
  27. Units and PrereqReligion/StateReligion/etc.
  28. Axis & Allies Mod/Map, Phase II, Need help on a loading bug...
  29. Mod Idea: The Future of Today
  30. I would Pay for
  31. I would pay for
  32. Blitzkrieg game units using DDS files
  33. need SDK help.
  34. CTD in cityscreen
  35. Mechanized Infantry.
  36. Problems with WIN XP, 64 bit players using mods in multiplayer
  37. simple mod, hard to find!
  38. Tutorial Requests
  39. Ok UN modders
  40. Python question
  41. How to make a civ think it...
  42. Mod help
  43. city cap
  44. help
  45. Restricting Game to Specific Eras?
  46. A Mod that makes the Civs Distinct
  47. Creation of leaderhead
  48. Need help with gloss maps...
  49. single city challenge
  50. Making a building unique?
  51. mod uu suggestions
  52. Audio
  53. Creating religious buttons and icons
  54. looking
  55. [sdk Compiling Problem] C2660
  56. Quick Question on adding a Light Cruiser unit:
  57. More Civilizations per map?
  58. An UU for the Confederation
  59. world colonization scenario (warlords)
  60. Modding questions
  61. Modding queries
  62. Corrupted Scenario File???!? Can someone help?
  63. Technology Help
  64. How the heck do I read this Python error log?
  65. [XML LOAD ERROR] -WTF is this!?
  66. Waverly Hills Hospital model?
  67. Multi Layer maps - ie Test of time 2 style???
  68. jayUGH desktop icon
  69. Is there a way to have a unique flag for a leader?
  70. remaking the tech tree
  71. [REQ] Great Prophet Pilgrimage Ability
  72. modifications of XML files "during" games ?
  73. (REQ) You can be AI's vassal
  74. Earth Gigantic Map
  75. Program Request: Techtree killer
  76. Custom Mod Problems
  77. slowing game research times
  78. Crash/Promotion ?
  79. Civ help...
  80. Religion Edit
  81. Animation Questions
  82. XML files, art files and farms/crops appearance
  83. One last Plea for help before rebuilding my broken WWII map...
  84. Help with a civ flag creation
  85. New Civ Request
  86. [REQUEST] Norse Religion
  87. [Request] Religion addon for ViSa 3
  88. Different LH skins for eras?
  89. Naming one's units
  90. downloading mods
  91. A noob in need of assistance
  92. Doubling the number number of supported units?
  93. Is there a way...
  94. slowing game speed down
  95. How do I create new buildings?
  96. Mod that shows religions and attitude on score bar?
  97. slower research times (3rd)
  98. Roosevelt no glasses?
  99. Federation idea!
  100. Unique unit error
  101. tech x,y location question
  102. Throne room/Palace mod
  103. error:Could not setup 2D stream
  104. getting stuck in the stoneage?
  105. Custom Flic Leaderhead Crashes to Windows
  106. revolt protection
  107. Civic Option request
  108. [IDEA] [Warlords] modeling politics with Vassals
  109. American Revolution development thread
  110. Changing the Map
  111. Map Request : Standard Earth for TR 2.1.1a
  112. ??Adding new units??
  113. How do you get the Civ colour on units?
  114. Getting TXT_KEY translations done
  115. Really Need Help Please Please Please
  116. WWII Europe Mod help
  117. SDI changes for a MOD
  118. Adding Icons.
  119. How do you define an animation sequence in 3ds Max?
  120. [IDEA] Oratory / Great politician / City-State Democracy
  121. POLL: Egyptian Mythology Name
  122. Button not showing up in tech tree?
  123. European regions
  124. Cold war mod: keep going or BOring!
  125. Combining Mods With Different GameCores?
  126. Map Maker Wanted!
  127. Unit Modding Question
  128. Announcement: Europa Barbarorum for Civ!
  129. Editing 'Permanent Alliance' properties
  130. I am desperate and asking EVERYONE here to help- Lets help the Emporer2
  131. Unit converter?
  132. MOD Request
  133. Civilization help
  134. Balanced resources as default option?
  135. Half Year Turns
  136. National Wonders (8 cities to 6)
  137. Which Mods For Me?
  138. Texas
  139. Modder wanted - German Unification
  140. Civilization
  141. The Anshlus, and better war.
  142. Dales Bombard Mod with Better AI
  143. Can i have a link to the sorted Civ4FormationInfos.xml file?
  144. Modding in Civ4 versus Civ 3?
  145. Static or animated gameplay
  146. [Mod]CivBattles
  147. Request: CivII III Diplomat
  148. Changing Great People-Abilities
  149. Monkey skin Request
  150. [idea] Minor Civilizations and Missionarys
  151. Force Score Board to display only top 5 scores
  152. Graphics Requests
  153. Chance for New look will = Better performance with BtS
  154. How can i add a new UU of a new Unitclass?
  155. Is there a way to remove the victory message?
  156. How can I remove the "end game message" if I want to keep playing
  157. Has anyone ever had this error before...?
  158. Loading Multiple Mods
  159. How to make religion a possible requirement for civics?
  160. Please help!! Great Wall as UB
  161. National Wonder and Project Images?
  162. Building Request - WW2 Airfield
  163. Leaders and Scenarios Question
  164. Question, Buildings
  165. Map Generation Howto?
  166. help
  167. Sticking to a civic permanently?
  168. <iBarbarianCityCreationTurnsElapsed>1000
  169. Not getting goodie huts in scenario
  170. Quantitative Resources
  171. Can someone please delete 3 Civs in this Map?
  172. Star Wars Recruitment
  173. [IDEA] [WARLORDS] Economics mod
  174. Could someone tell me how to make it possible for you to pillage your own roads?
  175. [New mod] The Adriac -Dawn Of Humans
  176. Naval Mod, from 4000 BC to 2000 AD
  177. World of the Hegemon
  178. A question...
  179. Blank unit info?
  180. use premade maps
  181. Changing Leaderhead Animations
  182. 3d models
  183. more than one mod
  184. Question: Unit gives City a Bonus when Fortified
  185. Problems with Blender
  186. Fixing start locations
  187. Era Limits!
  188. Airports required to use planes?
  189. Timed Settler Mod
  190. Unit's Defined Country
  191. Start location question
  192. Error with xml after editing units
  193. The Falklands War: Request
  194. Mod Idea: Anti-Wealth
  195. Promotions vs Promotions, Units vs promotions
  196. Starting turns
  197. Which is Better?
  198. Map Request
  199. Trying to track down pixelcount_v1.zip
  200. Leaderhead Labelling Issue
  201. Problems
  202. AI mod for OCC?
  203. Press enter to end turn , which file?
  204. Any experienced Civ-vers not busy
  205. Someone should
  206. Probably mentioned already, but...
  207. Crashing with added units
  208. Multiple worlds?
  209. How do you remove a Religion from the game?
  210. earth map with random civs?
  211. Game Tech Speed.
  212. Civ4 World Map - not warlords (request)
  213. New music for Civ IV mods...
  214. REQUEST: Animated LHs for TAM Mod
  215. Creation of a Map ??
  216. Creation of a new faith
  217. Civilization
  218. World of Warcraft Scenario Request
  219. Adding new base terrain/terrain features
  220. modding question
  221. FreeCiv (not a clue where to put this)
  222. Loans ??? is it possible.. has it been DONE?
  223. making a mod for the patch
  224. Programmers: Help me CUT TURN TIMES IN HALF OR MORE!
  225. Warlords scenarios
  226. Suggestions for Religious Shrines/Wonders
  227. [Testers Needed] JBarbarian Mod: A Warlords Remake
  228. Modding Contest including Civ 4
  229. How do I make a map in Civ4?
  230. AI Question - Civics
  231. Worldbuilder: Changing civilizations possible?
  232. memory allocation for flavors
  233. [WIP] The Hand Of History
  234. Domestication of Plants and Animals and Great Agriculturist
  235. Latest version of smac chronicles is out!
  236. How to create reinforcements to the game?
  237. How to add reinforcements to the game?
  238. Making new Resource Tradeable
  239. Seasoned Question for Modders!
  240. unresearchable techs?
  241. Blind Research??
  242. Reskinning units
  243. issues with adding downloaded units
  244. Re-organize the Downloads Database?
  245. question about merc. recruitment
  246. Any surviving post-apocalyptic mods around?
  247. Machine Guns -- why are their promotions different?
  248. Help
  249. Babylon and Sumaria
  250. Another thought...mechanized weapons wear out