- Cant change back after using custom music?!
- Changing how dark Fog of War is?
- Need help with DDS files that won't show
- How to?
- Where is python loader code?
- New Unit Skin Requests
- Python files - their purposes
- Where do I find the python code for hover info and world map city bars?
- Mods for dummies
- Converting Civ3 units to Civ4 can it be done?
- Problems creating Flags
- Clear High Score List?
- How to change the victory condition in a scenario game?
- Mod idea: Star Trek
- For the Mod-er Par Excellence - WEATHER?
- want suggestions to Scandinavia/Viking mod
- Early mod idea thread: Heart of Destiny 2(Dom Pedro II please read)
- Barracks Icon
- Trying to remove build advisors
- More leaders?
- Questions about Map-Making
- Great General-New Great Leader Type
- Game of Thrones
- Production Mod - IDEAS
- For the Mod-er Par Excellence - SUPPLY
- move on all map
- For the Mod-er Par Excellence - COMBAT
- DDF and DDS files
- Space Race Non-Victory
- 2-D leaderheads please
- Help with Crusades Mod
- Using models from other games?
- Noobie Question
- Gradually slower tech tree
- How to mod the UN?
- Cultural Woes
- How to get a forum mod into Civ IV...
- How do I set a tech limit?
- Terra world with random starting locations
- Why not play both?(Civ3 Mods and Civ4?)
- nuke range, tactical nuke like in civ3
- Multiple mods at once?
- Isramod - playable Israeli Civ: Work in progress. Help needed with graphics.
- What file points to unit skin?
- Can the Ironworks be modded into working?
- Need ideas on how to kill wasted tiles.
- How do I publish a mod?
- blank map in world builder
- Carribbean Pirates Scenario
- Which religion should I add?
- Same mod, won't work on two diff. PCs?
- New Combat System Mod
- Setting Victory Conditions
- Renamed missionary units
- Alex's Uniques v0.00001
- Issue with the DDS flagdecal files
- ideas of razing cities rule MOD
- Mod request: Abandon City
- idea of population cap MOD by ages
- MOD Installer
- Deserts
- Shortcut to Mod
- Greek Pantheon Mod - brainstorming
- MOD Authors: Making your Mods more pluggable
- No to deserts!
- Unitcombat_
- [Mod] Mylon Mod - Bigger cities and more in-depth game play
- Searching Python Files with Windows
- What About Global Corporations?
- How much do you need to include to mod one line?
- Editing the mini map
- HELP NEEDED: Adding free xp to specialists.
- Earth Maps
- The Wonderful World of Jules Verne
- How could I add a leader
- Best program for modding xml
- Interface changes? Anyone?
- [Mod/Scenario Idea] Space - For general use
- What Python Scripts are called and what XML files are Called in a scenario?
- Custom Game Customization
- multiple maps in a game
- Flat Maps
- Adjusting Wonders - ass't please
- Diplomatic Options
- .pyc decompiler
- Desperate SOS - Please Help
- New missionary
- Reducing effects of attrition in combat.
- Where can I find the graphic files?
- Damn terrain...
- Anti-aliasing in the GIMP
- Editing unit group sizes
- Modding the Score List on the Main Screen?
- Tech-tree modding question
- How to let players pick leaders in a scenario?
- someone can create for me?
- New Mod Idea: In-game History
- "invalid mod directory"
- Help!:Games saved using mod will not load
- Editing victory conditions?
- xml terrain changes
- Maps to download
- One quick question , please answer
- screaming star wars mod!
- Lengthen the game
- Promotions and suchlike
- Culture Towers
- Modding the likelihood of the AI accepting diplomatic offers?
- Barbarian Battle Experience Point Limit Removal
- New Civ concept
- Modding Help
- Red Cross is good, but what about other promotion wonders?
- Revised Collateral Damage for Seige Units
- XML reference guide?
- [gfx+script]Questions on modding
- I want to make a mod
- 1000A.D. default mod
- Everything hard to decipher
- FPK Unpacker
- Who can fix the civics screen for more options
- Cannot get Mod dire to work, no Cache directory
- World Builder -an another question
- Civ3 style artillery - possible?
- A Thread for Mod requests?
- Adding a New Trait
- Request: City radius mod
- Making peaks not impassable ?
- Finding new Resources when mining?
- How to use Standard leader name?
- New Units <-> AI
- slowing down tech depending on time periods?
- New language addition
- Can somebody test something for me?
- Can somebody test something for me?
- Is there anyway to disable certain worker functions?
- What about in-game unit customisation?
- city names
- aargh... help?
- Music
- Idea: better quotes
- Maps to download
- Question About Unique Units
- The Disappearing Civ 4 Folder
- Schemas?
- BattleTech/MechWarrior Mod...any interest?
- getting started
- Any good mods?
- Player name change when loading a mod?
- Mod Request: LOTR Mod!!
- Civ IV Mod Request: Red Color for Rome
- Civ 4 Graphics Request- Red Color for Rome
- Limited cities and improved forts
- Cool NEW idea
- Adding a message
- War-Open Borders
- A new Great Person - The great politician
- XML HELP - CIV4FormationInfos
- Python Tutorial and Editor
- New ideas for units
- Different Designs for units (proof of concept) (feed back wanted)
- Civilization Leader image?
- Flash's Terra map
- silly windows xp question
- 2 100 man unit screenshots
- Graphic idea: Menorah instead the Star?
- My Documents civ tree
- Dutch version of the user's guide ...
- The religion factor
- Virtues of the Avatar mod
- Map 1.5 times the size of Huge
- Galactic Conquest TC possible?
- New civ's
- Disabling GP research
- Warhammer 40k mod development thread
- Space Wars development thread
- Modding Help
- Extra health gives food
- A python question...
- Scouting
- [Mod] 12 Ages Mod
- Mod Request: Stargate Mod
- Mod Request: In Game Music Player Controls
- More Movies Idea
- Make nukes count
- Some Civ4-Noob Questions
- Random Events Mod V0.1 - Olympics
- Adding/Removing Techs
- How can i remove/add civ?
- Information Era Mod - Ideas & Help Needed
- Small mod idea: easier-to-read battle odds
- Terraforming
- Modding for newbes - I do not understand !
- Resources ammount on a map
- Mobile Resources
- First Unit Preview
- Editting Terrain ability-settings
- New way of adding civs
- Colonization mod...
- Withdraw/Flanking = underdeveloped feature?
- Wonders being built by other civs
- More UU's for each civ
- Possible to use mods in Multiplayer Games?
- Making experiance earned easier
- Idea - Modern Europe and Asia Mod
- It always says "Unable to read _____worldbuilder.xml"
- World Builder
- Vassal states
- Expanding UN to be (possibly) evil as well
- 10 Archers and 5 Catapults.. in 1 unit: Here's how..
- Buttons...
- Scenario Request- WWII Europe
- Scenario/Mod Idea - Homeworld Prequel
- How do I make a leader movie?
- |-MOD Question (CIV4)-|
- Civ4 XML Editor - First Release!
- Is anyone making a Viking Civilization for Civ4?
- my mod isn't load up.... :(
- Best xml editor?
- Graphic editing?
- Choplifter mod, working but...
- The Mighty Geordie Nation
- Mod Idea: Fortified Units Create Culture
- Customization idea: Civ borders that are easier to see quickly
- How do I stop Tech research?
- need help
- Height differences
- Air Strip/base
- Where to find team options?
- Which file contains the Railroad Movement Value?
- Canada Mod appears to Load, What am I Missing?
- A special request, convert a flag
- Dynamic years vs static years.
- New Ability
- how to create decalc for flags?
- Anyone know the codes for WBS options/victory conditions?
- Idea: Nukes and MAD
- Error: failed to load python module CvEventInterface.py
- Err: failed to load python module CvEventInterface
- Tech Tree Arrows Messed Up
- War in Africa!
- Request: More Text, Less Icons - UI Mod
- Python Tip: More python modules
- AG Civics Mod Development
- range of nukes
- Custom Flag Mods
- GIMP 2.0 DDS converter problem
- Units production cost
- Foundation Scenario?
- Gimp?
- Mod debugging?