View Full Version : Civ4 - Creation & Customization


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  1. Working on a simple mod, have a question or do. (No research for religions)
  2. HELP Please !!
  3. How I change the name of a civilization/UU/UB?
  4. Meet The Colonies
  5. Requesting Aid!
  6. Question about units
  7. [MD] Civilizations (Contest... Sort of)
  8. crash help??
  9. Need help with xml script (including building)
  10. Going to the moon mod
  11. "Obsolete" Units
  12. Text File Comparing Tool & Building Visibility
  13. Any tips for the res icons please
  14. Mod Idea- Fantasy Europe
  15. How do I add units?
  16. Help Uploading Mods
  17. graphic problem: Flag is white in the game
  18. How do I add Diplo Music?
  19. Modding Corporations in Beyond the Sword
  20. New Project that needs a team
  21. Request for Team
  22. question aabout units!
  23. [Idea] Small Arms Industry (Improvement)
  24. Class struggle mod?
  25. Any Earth maps *not* for Warlords?
  26. Easy way for Random Civs in Scenario?
  27. What civ editor was?
  28. Modding an existing pre-included scenario
  29. Help with Dates and turns in scenarios
  30. City improvement request: Arcology
  31. Question: How to add music to new eras of the techtree
  32. Help!
  33. Final Frontier for Star Wars?
  34. Alternative History Mod?
  35. Bts Mod Request
  36. Battle of Stalingrad Project
  37. please i need help
  38. Battlestar Galactica: (BTS)
  39. A question about the leaders
  40. HiddenNationality
  41. Custom Unit: Crash in Build Queue
  42. Tech Tree Screen
  43. BTS Earth maps?
  44. Culture levels
  45. Minor Religions
  46. where are the units?
  47. Leader traits hard coded in 2.13?
  48. BTS : I have it !!
  49. Map of USA...how?
  50. [BtS Mod] World of Civilization - Discussion
  51. I am ready to pay you ...
  52. Making Civics only allowable for a specific religion
  53. Minimap and City Rotation? Possible?
  54. Add maps to Shuffle?
  55. Colonies on same continent, please (BtS)
  56. Small question about a calendar
  57. Rex?
  58. Cause for BTS Mod CrashToDesktop When Starting a New Game?
  59. Freelance Modding noob for hire
  60. What mods were added into BtS ?
  61. Star Trek mod request
  62. BtS map request
  63. BtS API?
  64. Where to put downloaded Maps and Civs?
  65. Possible to generate an earth map with random starting positions ?
  66. getting data while playing
  67. GeneralMatt's Creation Thread
  68. Modding Units For Realism
  69. Limiting Technologies
  70. The World of Albion (Mod)
  71. Bts Mods
  72. Request: New LH for Persian Empire
  73. How to mod static image LH's?
  74. Question: Multiple Tech Trees
  75. Mod request - unsettling Great People
  76. Bts Xml
  77. The Final Frontier...
  78. Concerning the Rise of Rome great person technologies
  79. Brand new CivGame Concept....
  80. Been Gone for a long time need help finding good new mods
  81. Custom WorldInfo help, please
  82. Modify at BTS scenario?
  83. Accurate Earth Map in development
  84. Great Britian for Vanilia?
  85. Natural looking resources
  86. [BTS] Throne room
  87. Help request for GameSpeedInfo
  88. Europe map Beyond the Sword
  89. BTS Mod Question...
  90. Request: Buildings producing units every x turns (BTS)
  91. Converted Mod Crashes
  92. How to create Civ4 unit graphics
  93. AI and Player Equal footing
  94. Unit Settings in the XML
  95. LOOKING FOR EXPERIENCED PROGRAMMERS TO HELP WITH A BtS MOD -- INQUIRE WITHIN!
  96. Historic Civ (A BtS MOD).
  97. The Presidents of the United States Mod
  98. Map Modding
  99. How do I import a new map in a mod???
  100. How to edit/create intro movies?
  101. BtS problem MODDING
  102. Random Personalities - Would the Following be Possible?
  103. Final Frontier Modding
  104. Help Finding BTS How to make a Civ guide
  105. WANTED: Modern Units modder
  106. Simple Modding Help
  107. Altering Permanent Alliances
  108. applying skin which has weird filenames
  109. Discussion: Historical basis for an "anti-religion" or "non-religion" Civic?
  110. [BtS] Help with removing/Altering Civs
  111. BtS MODing Info
  112. Help
  113. [BtS]Problem adding new playercolors
  114. How do I change unit strength stats in Warlords?
  115. Slowing Technology
  116. question about persia, and one general
  117. Using Themes in Mods
  118. 2 modding questions
  119. Hall of Fame
  120. Will There Be A BTS Earth Scenario?
  121. Broken Star Nukes
  122. Bts MODS here
  123. Question for mapmaking
  124. need little part of XML file
  125. Converting Warlords maps to BTS
  126. How do I change the rule of cities must have 2 tiles between each other?
  127. scenario: starting year + techs defined?
  128. Turning off Pixel Shaded Leaderheads in BTS
  129. Turning off Pixel Shaded Leaderheads in BTS
  130. Nif Editing Software.
  131. Wondering if this could be done...
  132. What files to permanently change leaders traits?
  133. I want to post my mod but...
  134. making a map work with a mod
  135. [BTS] More exciting corporations?
  136. Need a more advanced Privateer and Terrorist
  137. map making
  138. Legend of the Five Rings MOD?
  139. Convert Vanilla Mod to BtS (script)
  140. How whould i go about this?
  141. Vanilla - add one turn to beginning
  142. Changing Religion Info
  143. Great Wall appearance help?
  144. BtS: can't see units graphic in civilopedia
  145. Is there a game speed mod for BtS that will make the game 1000 turns long?
  146. Updated "Earth 18 civs" scenario?
  147. Any new BTS civ mods?
  148. DDS Thumbnail Viewer
  149. Changing Espionage costs by speed
  150. techtree_atlas problem
  151. Archery Barrage
  152. Final Frontier - How do you add planets to a system in the world builder?
  153. Please Dont Erase That Post
  154. Custom Map Size
  155. New Leaders - How?
  156. Exuse Me Again :(
  157. [HELP] Upgrading Swordsmen
  158. Transferring a map to BTS 32 Civs
  159. Crash-mistakes, but tough to find
  160. Map focusing on enemy bombardment
  161. Oil pipes like roads?
  162. Idea: Uniting your people
  163. Automatically clearing units, cities, and teamreveals from maps?
  164. Come on, Firaxis, give us a leaderhead editor!!
  165. [MOD] Age of civilisation
  166. Where do I go to edit "Huge" map dimensions?
  167. BtS: bug with naval units???
  168. HOF for BTS 3.02 is out!
  169. [VANILLA]How do I remove starting techs and UUs?
  170. Can someone help me get my Civ4 leaderhead, button and flag working?
  171. I created a mod, and it's effects are not taking place...
  172. Scientific Method vs Monasteries
  173. How do I increase the frequency of GG appearance?
  174. BMP to XXX?
  175. Theodore (Teddy) Roosevelt
  176. Changing Map Size (Landscape to Portrait)
  177. HOW TO : Add Bonus (Resource)
  178. Art Style Button Problems
  179. How do I edit unit info?
  180. Mod make the game Crash in BtS
  181. Need guidance modifying the strategy layer
  182. change Menus
  183. BtS Civilopedia entries for Modular XML?
  184. Vox Populi: The Internal Politics mod
  185. need simple tutorial to get me started
  186. BTS: UI mod -- Power
  187. xml editing in bts?
  188. (BTS) Problem with worldbuilder saved game (more than 34 civs)
  189. Quick question about scenarios
  190. Will someone be making a leader-picker for BtS?
  191. Rise of Rome for BTS
  192. Modding BtS?
  193. Help
  194. What's the XML file loading order?
  195. Has BtS API been posted?
  196. Help! XML load error.
  197. What civilizations deserve to be in?
  198. Changing names of great people
  199. New combat system - modifying how withdrawal works?
  200. [Idea] Piracy Events, Promotions and Trade Missions
  201. Barbarian
  202. graphics program?
  203. Free unit(s) upon completing a wonder
  204. BTS buttons/images
  205. Mod
  206. Humble request for a specific Earth map
  207. how can i define a unit to parashute?
  208. Settlers, and Religion
  209. AI Mod?
  210. Question concerning specialists
  211. Easier city capture mod aviable?
  212. If you could only have 3 mods loaded...
  213. HUGE AND NORMAL EARTH MAP WITH 34 nations civs with starting points
  214. Broken default files?
  215. The Urban Warfare Mod
  216. Using BTS "Final Frontier" art in Warlords Mod
  217. Problems with blender
  218. XML Name Colour Change
  219. Request: Custom Game Options: Cultural Group, Max Age
  220. What does <iWeight> mean in the event system of BTS?
  221. What happened to CIV4PlotLSystem.xml in BtS?
  222. Turning "normal" units into unique units
  223. I am -this- close to panic...
  224. What happened to Civ4BonusInfos.xml?
  225. In-game map info needed
  226. Origins of FFH
  227. Possible breakthrough in the pursuit of original Civ IV animated leaderheads
  228. How to mod effects of your maps prove the world is round?
  229. A challenge to Unit Artists!
  230. Nuclear meltdown event
  231. In-game text size
  232. Manhattan Project Question
  233. Question: Tutorial for Skins ad Models
  234. Is it possible to change features in the graphics engine?
  235. Moding Naval pillage rates, and naval bombardment
  236. Inquisitor/Removing Religions
  237. Moding the effects of your maps prove the world is round
  238. [BtS] FF mod Python help
  239. How to... BtS ethnic group graphics?
  240. [Modcomp: Idea] MP faces and random maps
  241. [Question] Adding a scrollbar
  242. Regarding the Raider in Crossroads
  243. is there a civ 4 unit creator tutorial?
  244. Global Warming
  245. Help!: Error with CIV4GameTextInfos_Cities.xml
  246. Civ4WorldInfo.xml - All suggestions seem opposite!
  247. Can someone with 3DS max tell me why my model isn't animating properly?
  248. Map focusing on AI bombardments
  249. Sight range bonus over water
  250. Early Medium Late