View Full Version : Civ4 - Creation & Customization



  1. Xml mod for Great Leaders without names?
  2. A few quick modding questions.
  3. NifViewer Request:A few helmets
  4. Barbarian : limit of the number of units ?
  5. A Proposal for Modders: Civic Synergy
  6. Leader Names
  7. Problem making a map without civs
  8. Proposal for fantasy realm
  9. Mod-Fantasy
  10. UU Limit?
  11. What's the Tag for no building maintanance cost or is that CIV III
  12. Customizing Civilopedia
  13. Working on a simple mod, have a question or do. (No research for religions)
  14. HELP Please !!
  15. How I change the name of a civilization/UU/UB?
  16. Meet The Colonies
  17. Requesting Aid!
  18. Question about units
  19. [MD] Civilizations (Contest... Sort of)
  20. crash help??
  21. Looking for save file to website tool...
  22. Need help with xml script (including building)
  23. Going to the moon mod
  24. "Obsolete" Units
  25. Text File Comparing Tool & Building Visibility
  26. Any tips for the res icons please
  27. Mod Idea- Fantasy Europe
  28. How do I add units?
  29. Help Uploading Mods
  30. graphic problem: Flag is white in the game
  31. How do I add Diplo Music?
  32. Modding Corporations in Beyond the Sword
  33. New Project that needs a team
  34. Request for Team
  35. question aabout units!
  36. [Idea] Small Arms Industry (Improvement)
  37. Class struggle mod?
  38. Any Earth maps *not* for Warlords?
  39. Easy way for Random Civs in Scenario?
  40. What civ editor was?
  41. Modding an existing pre-included scenario
  42. Help with Dates and turns in scenarios
  43. City improvement request: Arcology
  44. Question: How to add music to new eras of the techtree
  45. Help!
  46. Final Frontier for Star Wars?
  47. Alternative History Mod?
  48. Bts Mod Request
  49. Battle of Stalingrad Project
  50. please i need help
  51. Battlestar Galactica: (BTS)
  52. A question about the leaders
  53. HiddenNationality
  54. Custom Unit: Crash in Build Queue
  55. Tech Tree Screen
  56. BTS Earth maps?
  57. Culture levels
  58. Minor Religions
  59. where are the units?
  60. Leader traits hard coded in 2.13?
  61. BTS : I have it !!
  62. Map of USA...how?
  63. [BtS Mod] World of Civilization - Discussion
  64. I am ready to pay you ...
  65. Making Civics only allowable for a specific religion
  66. Minimap and City Rotation? Possible?
  67. Add maps to Shuffle?
  68. Colonies on same continent, please (BtS)
  69. Small question about a calendar
  70. Rex?
  71. Cause for BTS Mod CrashToDesktop When Starting a New Game?
  72. Freelance Modding noob for hire
  73. What mods were added into BtS ?
  74. Star Trek mod request
  75. BtS map request
  76. BtS API?
  77. Where to put downloaded Maps and Civs?
  78. Possible to generate an earth map with random starting positions ?
  79. getting data while playing
  80. GeneralMatt's Creation Thread
  81. Modding Units For Realism
  82. Limiting Technologies
  83. The World of Albion (Mod)
  84. Bts Mods
  85. Request: New LH for Persian Empire
  86. How to mod static image LH's?
  87. Question: Multiple Tech Trees
  88. Mod request - unsettling Great People
  89. More than 18 civs allowed in BTS?
  90. Bts Xml
  91. The Final Frontier...
  92. Concerning the Rise of Rome great person technologies
  93. Brand new CivGame Concept....
  94. Been Gone for a long time need help finding good new mods
  95. Custom WorldInfo help, please
  96. Modify at BTS scenario?
  97. Accurate Earth Map in development
  98. Great Britian for Vanilia?
  99. Natural looking resources
  100. [BTS] Throne room
  101. Help request for GameSpeedInfo
  102. Europe map Beyond the Sword
  103. BTS Mod Question...
  104. Request: Buildings producing units every x turns (BTS)
  105. Converted Mod Crashes
  106. How to create Civ4 unit graphics
  107. AI and Player Equal footing
  108. Unit Settings in the XML
  109. LOOKING FOR EXPERIENCED PROGRAMMERS TO HELP WITH A BtS MOD -- INQUIRE WITHIN!
  110. Historic Civ (A BtS MOD).
  111. The Presidents of the United States Mod
  112. Map Modding
  113. How do I import a new map in a mod???
  114. How to edit/create intro movies?
  115. BtS problem MODDING
  116. Random Personalities - Would the Following be Possible?
  117. Final Frontier Modding
  118. Help Finding BTS How to make a Civ guide
  119. WANTED: Modern Units modder
  120. Simple Modding Help
  121. Altering Permanent Alliances
  122. applying skin which has weird filenames
  123. Discussion: Historical basis for an "anti-religion" or "non-religion" Civic?
  124. [BtS] Help with removing/Altering Civs
  125. BtS MODing Info
  126. Help
  127. [BtS]Problem adding new playercolors
  128. How do I change unit strength stats in Warlords?
  129. Slowing Technology
  130. question about persia, and one general
  131. Using Themes in Mods
  132. 2 modding questions
  133. Hall of Fame
  134. Will There Be A BTS Earth Scenario?
  135. Broken Star Nukes
  136. Bts MODS here
  137. Question for mapmaking
  138. need little part of XML file
  139. Converting Warlords maps to BTS
  140. How do I change the rule of cities must have 2 tiles between each other?
  141. scenario: starting year + techs defined?
  142. Turning off Pixel Shaded Leaderheads in BTS
  143. Turning off Pixel Shaded Leaderheads in BTS
  144. Nif Editing Software.
  145. Wondering if this could be done...
  146. What files to permanently change leaders traits?
  147. I want to post my mod but...
  148. making a map work with a mod
  149. [BTS] More exciting corporations?
  150. Need a more advanced Privateer and Terrorist
  151. map making
  152. Legend of the Five Rings MOD?
  153. Convert Vanilla Mod to BtS (script)
  154. How whould i go about this?
  155. Vanilla - add one turn to beginning
  156. Changing Religion Info
  157. Great Wall appearance help?
  158. BtS: can't see units graphic in civilopedia
  159. Is there a game speed mod for BtS that will make the game 1000 turns long?
  160. Updated "Earth 18 civs" scenario?
  161. Any new BTS civ mods?
  162. DDS Thumbnail Viewer
  163. Changing Espionage costs by speed
  164. techtree_atlas problem
  165. Archery Barrage
  166. Final Frontier - How do you add planets to a system in the world builder?
  167. Please Dont Erase That Post
  168. Custom Map Size
  169. New Leaders - How?
  170. Exuse Me Again :(
  171. [HELP] Upgrading Swordsmen
  172. Transferring a map to BTS 32 Civs
  173. Crash-mistakes, but tough to find
  174. Map focusing on enemy bombardment
  175. Oil pipes like roads?
  176. Idea: Uniting your people
  177. Automatically clearing units, cities, and teamreveals from maps?
  178. Come on, Firaxis, give us a leaderhead editor!!
  179. [MOD] Age of civilisation
  180. Where do I go to edit "Huge" map dimensions?
  181. BtS: bug with naval units???
  182. HOF for BTS 3.02 is out!
  183. REQ: Vanilla Europe (huge), w/authentic starting locations and no further changes
  184. [VANILLA]How do I remove starting techs and UUs?
  185. Can someone help me get my Civ4 leaderhead, button and flag working?
  186. I created a mod, and it's effects are not taking place...
  187. Scientific Method vs Monasteries
  188. How do I increase the frequency of GG appearance?
  189. BMP to XXX?
  190. Theodore (Teddy) Roosevelt
  191. Changing Map Size (Landscape to Portrait)
  192. HOW TO : Add Bonus (Resource)
  193. Art Style Button Problems
  194. How do I edit unit info?
  195. Mod make the game Crash in BtS
  196. Need guidance modifying the strategy layer
  197. change Menus
  198. BtS Civilopedia entries for Modular XML?
  199. Vox Populi: The Internal Politics mod
  200. need simple tutorial to get me started
  201. BTS: UI mod -- Power
  202. xml editing in bts?
  203. (BTS) Problem with worldbuilder saved game (more than 34 civs)
  204. Quick question about scenarios
  205. Will someone be making a leader-picker for BtS?
  206. Rise of Rome for BTS
  207. Modding BtS?
  208. Help
  209. What's the XML file loading order?
  210. Has BtS API been posted?
  211. Help! XML load error.
  212. What civilizations deserve to be in?
  213. Changing names of great people
  214. New combat system - modifying how withdrawal works?
  215. [Idea] Piracy Events, Promotions and Trade Missions
  216. Barbarian
  217. graphics program?
  218. Free unit(s) upon completing a wonder
  219. BTS buttons/images
  220. Mod
  221. Humble request for a specific Earth map
  222. how can i define a unit to parashute?
  223. Settlers, and Religion
  224. AI Mod?
  225. Question concerning specialists
  226. Easier city capture mod aviable?
  227. If you could only have 3 mods loaded...
  228. HUGE AND NORMAL EARTH MAP WITH 34 nations civs with starting points
  229. Broken default files?
  230. The Urban Warfare Mod
  231. Using BTS "Final Frontier" art in Warlords Mod
  232. Problems with blender
  233. XML Name Colour Change
  234. Request: Custom Game Options: Cultural Group, Max Age
  235. What does <iWeight> mean in the event system of BTS?
  236. What happened to CIV4PlotLSystem.xml in BtS?
  237. Turning "normal" units into unique units
  238. I am -this- close to panic...
  239. What happened to Civ4BonusInfos.xml?
  240. In-game map info needed
  241. Origins of FFH
  242. Possible breakthrough in the pursuit of original Civ IV animated leaderheads
  243. How to mod effects of your maps prove the world is round?
  244. A challenge to Unit Artists!
  245. Nuclear meltdown event
  246. In-game text size
  247. Manhattan Project Question
  248. Question: Tutorial for Skins ad Models
  249. Is it possible to change features in the graphics engine?
  250. Moding Naval pillage rates, and naval bombardment