View Full Version : Civ4 - Creation & Customization



  1. Zombie Civ?
  2. Bunch of Leader Head Requests
  3. Earth Map Request
  4. Python-related question for a mod
  5. Where's the information for the amount of damage a nuclear bomb does?
  6. Anti-Imperialism Mod
  7. Making Scenerios Using BTS Vanilla Question
  8. Which file has the "amount of damage" a nuke can do in it?
  9. Help: M16 rifle
  10. Doctor Doom needs your help
  11. How to do you make units creation?
  12. New Worker Action
  13. Need help with a mod concept!
  14. Religion Modding Question
  15. Converting a scenario to 3.13?
  16. A Big Request for A Civ
  17. Any way to track down the cause of a crash?
  18. Mounting/Dismounting
  19. Bigger maps? (sorry if noob question)
  20. How do I change the in-game year?
  21. How do I put in new music?
  22. Tutorial please !!!!!!!!!!!!
  23. Penguin Units Possible?
  24. How do I install other peoples' created units?
  25. City Improvements?
  26. Is there an easier way of creating city improvements when creating a scenario?
  27. [Idea] Patroling
  28. Post-Medieval Ethnically Diverse Units?
  29. A Swedish civ, please
  30. Sea Settlers?
  31. Leaders who build the UN?
  32. Non-Modder needs a wee bit of help.
  33. notepad problem
  34. Can I make fishing boats half their normal size?
  35. Civilization Request: Tartessos
  36. Testing unit balance for war
  37. Infrastructure Proposal
  38. Whats wrong with GameFont.tga?
  39. Warlod Napoleonic
  40. Military unit balance
  41. unit upgrading
  42. [BtS 3.13 MOD REQUEST]: Enhanced Domestic Advisor screen
  43. Losing in Python
  44. Civil war option/mod possibilities?
  45. civ colors
  46. I have added transport chopper but tell me yours opinion about characteristics?
  47. Little tweaks
  48. Moddified Terrain effect ideas
  49. Installing a Module?
  50. Easiest Way to Consolidate Civs in a Scenario?
  51. Unit Requests: Civilian w/ AK, Technical
  52. Request: Free Artist on Higher Level culture
  53. [HELP] 2D Audio XML help?
  54. Is there a good BtS Reminder Mod available?
  55. Request- Compile SDK Modcomponents
  56. What to change so forts take longer to build?
  57. Breakin up (civ's) is hard to do...
  58. Request: Lighthouse doesnt affect lakes
  59. XML Edit for Culture?
  60. Request for Medieval Europe
  61. XML building mod question
  62. UU per leader MOD?
  63. Editing a pre-existing mod
  64. [BtS] New XML Modular Loading Standard
  65. Changes in attitude
  66. New Greek leader: Hippolyta
  67. question about xml
  68. change settler cost
  69. Request: "light" maps (or scenarios) for
  70. Need a tip or two on MAX 7.5 animation
  71. Can any one make this civilzation
  72. Idea/Development Thread: Leader Parts!
  73. Civ Request-United States of Dogarica
  74. remove global warming
  75. Method to make citizens cause 2 unhappiness
  76. How to generate screen shot like this?
  77. fall from heaven warlords
  78. A way to disable/modify hotkeys?
  79. Is it possible to change % deserts?
  80. Granting Bonus Vs Barbarian Units
  81. Richelieu - My first animated 3D leaderhead!
  82. How mods work
  83. Modifying Simple Unit Stats
  84. I patched the game, and now my mod files are invisible...
  85. Can I? Change
  86. Civbeyondswordwbsave
  87. How do I mod a dll for 24 civs for vanilla?
  88. look for good teamer-mapīs
  89. RedFront 4 - USSR vs Germany WW2
  90. help-Installing new units
  91. How do you add Promotions???
  92. .rar request
  93. Opinion: Unique Wonders
  94. Create my own units..
  95. Laws for this
  96. Help with Minoan UU
  97. How do I clean up my cutom tech tree? (See pic)
  98. [Idea, BTS] Buffer States
  99. Request - More American leaders
  100. Super Easy (for someone). Want to give the final era more turns
  101. Great people mod
  102. Settlers
  103. Warcraft map
  104. finincial victory
  105. Need help - <iRevoltProtection> and <iCombatPercent>
  106. Domestic Advisor: how to change columns?
  107. Can I change something and still play ol?
  108. Dynamic Cities
  109. Creation & Customization for us MAC users
  110. MOD Request: more Random leader options
  111. Req - any earth maps, unset starting locations?
  112. 8 tiles around city minimum, how ? (please)
  113. XML Problem
  114. How to stop barbarians founding cities?
  115. Editing city names
  116. Flavored units
  117. Seasons and Advanced Start
  118. Steps for getting Python/SDK help
  119. WW-style naval mod?
  120. REQUEST Civ traits
  121. Request: Single-Civ-Technologies
  122. [BtS] The Leaders Project - Recruiting Now!
  123. SolariaBtS:BarbsUsingWrongUnits
  124. how do you add units
  125. REQUEST/HELP: Hide Improvements
  126. Removing all expenses
  127. how to modify game option in a BTS scenario?
  128. Minor civ announcements in Python - can they be stopped?
  129. Greek world religions
  130. an idea: Military units tied to captain specialists
  131. How about introducing Secret societies(Illuminati,Freemasons,Triads,etc...)
  132. Please help me someone!
  133. Adding more than 18 civs to a map
  134. Map Request- South Africa
  135. [Proposition] "Earth 100 AD : Apogee of Rome"
  136. I need a good standard world map for bts.
  137. Help Wanted Please...
  138. suggested wonder
  139. Creating Desktop/Start Menu Shortcuts for Mods
  140. Religion question
  141. [SCENARIO] "Earth 100 AD : Apogee of Rome"
  142. Some wonders and obsolescence
  143. civIII map to civIV?
  144. Civ 4 + Giant Robot Beat-em-up idea
  145. Couple questions concerning map generation and creating new 'actions'
  146. Probably a silly question...
  147. [Development Thread] [BTS] Empires under the Sun 1850-1914 World Scenario
  148. [Request & Mod idea] Specialists providing happiness
  149. Any accessible log of actions performed?
  150. How does one go about adding an unplayable minor civ to a scenario...
  151. Changing Color of Cultural Borders?
  152. [Looking for...] Unanimated Leaderheads
  153. Request for Austria
  154. New Mod Idea!
  155. Nuke Overhaul
  156. Mountain-Free Maps?
  157. Button -- C. Everett Koop
  158. My first scenario , any suggestions ?
  159. Standard sized world map with 30+ civs for BTS 3.13
  160. Nif Viewer troubles, desperately need help
  161. Civlopedia Sub-Categories
  162. [Need Help] Trying To Make New Terrains
  163. Unit and player AI difficulties
  164. Need Help using voice-overs for technology quotations
  165. Open Borders
  166. Making missions cost gold?
  167. Map Question?
  168. Where on Earth is this coming from?!
  169. Game Programmers and Mod Creaters
  170. XMLer's needed
  171. Another Next War-ish error
  172. New units error
  173. I don't see the downloaded units
  174. Custom soundtrack problem
  175. How to make draft subtract 1 pop?
  176. Question: How do I create my dream mod?
  177. Question about boosting unit movement with new tech
  178. new buttons required
  179. new buttons reqiered
  180. How do I convert a .dds file to greyscale?
  181. Wheee! It's a...CTD.
  182. Need Direction; Strange Startup Issue
  183. Creating an assert build
  184. MOD problems
  185. Is there a mod to fix this annoying poor design AI UI
  186. texture problem
  187. Question on modifying text...
  188. Flag problem for Civ
  189. Recuest: uruguyan civilization
  190. Modding help
  191. [Request] Global Highlands script with some islands added in
  192. AI production bonuses ? tweak.
  193. Team placement problems
  194. "Converting" a mod
  195. Using up-to-date version...
  196. BTW - I am new here
  197. SetGlobalTechInfo Error
  198. Adding Eras
  199. Suicide Galley Mod
  200. Modding Problem - CIV4DiplomacyInfos.XML
  201. [Invitation] Learning Python
  202. How to create goody huts on water?
  203. Giant health bars
  204. culture upon capturing a city-needs fix!
  205. Un-learn technologies
  206. Agriculture
  207. Help me, CivFanatics, I su*k!
  208. Disabling Automated Worker Airlifts
  209. Unique Buildings and Final Frontier
  210. SDK codeblocks compiling help needed
  211. Help adding a shield per tile bonus in a trait
  212. How to change starting unit for civs? (warrior/scout)
  213. Scaling movement rate to map size..
  214. CutUnitsCrash
  215. Rate of building
  216. I'm thinking of making a mod
  217. LAN problems with BtS
  218. Sea Going Gunships?
  219. Formation modding
  220. I Made Some (Useless) Flag Designs
  221. Multiplayer Out of Sync with custom map Script...
  222. Generating units during the game (like horsemen in "omens")
  223. The End Times: Idea for a mod
  224. Help!!!!!
  225. City combat bonus to City Ruins?
  226. How to call an animation for an unit in action ?
  227. How do I make a new .DDS button?
  228. A Modpack that improves combat?
  229. <iResearchPercent> Question
  230. Help needed on Plagues
  231. Removing Great Wall graphic
  232. Transporting BtS features into Vanilla
  233. How does the "BARRAGE" promotion work?
  234. can i change unit size?
  235. Adding units, this is getting confusing...
  236. Custom leaderhead.xml problems
  237. Units weariness
  238. CIV4EraInfos.xml question
  239. Turn off upgrade penalty
  240. Looking for BTS 3.03 broken star leaderhead.xml
  241. [Help req] Making molehills into Mountains
  242. Problem with gamefont file
  243. [Recruitment Only] America 1492 - 1914
  244. Need help
  245. How do you edit maps?
  246. How to slow down research in late game
  247. Error after adding unit to CIV4UnitInfos
  248. Could someone help me with this unique unit?
  249. Request for models
  250. Request for a Regiments and EDU mod