View Full Version : Civ4 - Creation & Customization


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  1. Quick new unit question
  2. Problem with unit button graphic
  3. Relocation
  4. custom
  5. Changing how fog of war looks ?
  6. Spiritual Trait Modding Help
  7. Problem: One civilization sees the moves of another
  8. Adding new mission with key + button
  9. Selective religion spreading
  10. How to create Custom Maps?
  11. Religion Mod
  12. new idea for mod
  13. [Discussion - Recruitment - Pie] Zombies!
  14. A question on starting locations
  15. Question on specialists.
  16. Question on Specialists
  17. [SDK] Using Microsoft Visual C++ 2005 Express Edition
  18. Is it possible to add new modular civ to an already existing mod??
  19. CFC Mod
  20. New Traits Mod, Need Suggestions
  21. Hi, I need elf 3d model (peter pan)
  22. Help: How to able/disable cultural flip?
  23. Religious Victory?
  24. Settlers of Catan: Scenario/Mod Development Thread
  25. BtS Modding Help
  26. Problem with Using Naming Mods in BTS
  27. map help
  28. Sea Bridge Workers
  29. current trade details in scoreboard mod
  30. Limiting a unit to a group of players
  31. Missionaries
  32. Connected diagonal water tiles
  33. [BtS-Scenario] Discussion: Age of Discovery
  34. How Do I Hook Up Unit Art?
  35. Mike's Medieval Mod: Development Thread
  36. Religion Extermination
  37. Improve Mod Lag Time
  38. Leaderhead Extraction Problem Etc.
  39. What is the largest possible grid size for maps?
  40. Custom Civ Maker & Tech Tree Limiter
  41. help with simple mod please
  42. Pirates! for BTS?
  43. How To Add Additional Tiles to Existing Map?
  44. Training Leaders
  45. Request: Blank Xml!
  46. How to edit title menu??
  47. [Feature Request] Outlaws & Lawmen
  48. XML Map
  49. BBC Wonder - A bit of help to make into reality
  50. [Idea] Random Events Mod
  51. I'd rather not re-invent the wheel.
  52. Changing amount of turns for time victory
  53. Any way to change Civ colors using Python?
  54. Need Help with a New Project
  55. Converting a Civ3 scenario to CIV4???
  56. Need input.
  57. Possible Mod: Stacks of Doom and Suicide Artillery
  58. Avoiding a mod!
  59. Problem with praetorian rig.
  60. civ request
  61. Terra: Starting Locations querie
  62. some ideas: better cavalry, VASTLY improved navies!
  63. How can I "fix" Keshiks?
  64. help please - question about moding terrain
  65. How to change corruption level?
  66. Sci-Fi Mod ideas
  67. Name Change?
  68. Is it possible to have civ 3 style armies?
  69. Non-BTS Civ Maker
  70. How do I mod Personality Traits? [bts]
  71. Building a World with WorldBuilder?
  72. CIV modded into CIVIII?
  73. Random Events -- need opinions on game balance
  74. Ship Promotions
  75. [idea] Starting the game as a tribal leader and picking a civ later
  76. How to set up a game w/same map and setttings except different difficulty level?
  77. Worker actions: Walls & Outposts
  78. Corporation Limit
  79. Making a scenario/map for MP
  80. Improving sight range for all units?
  81. Improvement Graphics Changing with Time
  82. Project idea for RFC
  83. Help with python - Civics screen
  84. >> Mod Request <<
  85. XX Century Mod
  86. Is there a gender mod?
  87. Some questions about modding
  88. A True Random Option Mod?
  89. Please help guys....
  90. Transparencies in 3DSMax, how on earth?...
  91. Why won't it use the art in my folder?
  92. Help with modding CivIV Warlords
  93. Different types of cities...
  94. Preventing Lakes near Start Location ?
  95. Making navies important - No Land trade
  96. How do I change the name of a mod
  97. How to add ranged bombardment to RFC Mod???
  98. No Unique Units, help please.
  99. define what the differences between the UNITAIs ?
  100. Building and Promotion Questions
  101. What's the problem?
  102. Bonus Yields
  103. Adding new route type
  104. Kamikaze Promotion
  105. Coders Needed! Sign Up Now!
  106. Gunships vs. Naval Units
  107. The world is a ball
  108. A few questions
  109. Redcoat UU's purpose
  110. Own map
  111. How to translate a mod?
  112. How to make roads Pillage-able
  113. "Don't show units over cities" option
  114. How to use Vanilla animations
  115. I want a Carrier that carries Jet fighters-BTS
  116. Question: are multiple linked maps possible?
  117. Meaning of Values for "info type NONE not found" in xml.log?
  118. Sounds for Great People
  119. Wich XML file, do i find SDI?
  120. No land trade?
  121. Leader Swapping: In game event...
  122. Help
  123. Make the galley to enter ocean fore the Vikings
  124. Civ 4 won't load XML files but won't tell why.
  125. Fatal Error when Modding Tech Tree
  126. Disappearing Religions
  127. plunder an city, how to do that?
  128. alterring speed settings - research vrs production
  129. 1 mod , 2 scenarios , different corperations
  130. UI Scaling and other tweaks.
  131. change support cost fore some unit types
  132. UI Scaling...
  133. How to enable permanent alliances by default?
  134. Need Help
  135. Location of the text definitions for default civs?
  136. [BtS] Question about hints
  137. Founding Fathers in Colonization?
  138. Inserting leaderheads into a Powerpoint presentation
  139. Any Good Modpacks For Vanilla?
  140. Need help in Defense for units
  141. War weariness micromanagement mod - any ideas?
  142. Acw?
  143. Models
  144. Archery Barrage
  145. Is it hard to change unit graphics?
  146. How do you unpatch?
  147. GigaNerd's Graphics
  148. 1st time mod maker has some questions
  149. Changing oceans
  150. Stupid Question(s) about Earth Map
  151. I'm certain this is a very stupid question....but
  152. I'm certain this is a stupid question....but
  153. Converting Old Mod - Strange Map Generation Issues
  154. Odd Question "Culture Units" - medium skilled modder, needs help!
  155. I don't want to "mod" instead I want to do something very simple
  156. new civ, please
  157. requesting philippines
  158. Request: Europe with Mediteranean
  159. Upde cost
  160. What about some new traits?!?
  161. Lorenzo De Medici should lead wich civ ?
  162. Custom Earth Map Mod, choosing civs
  163. Looking for Leader Head of Jefferson avis
  164. Tech Spec
  165. Civ4 beyond the sword multi player savegame editor
  166. any way to stop advancement in a certain era?
  167. Official Firaxis Civilization IV Modding Contest
  168. Worker AI
  169. Firaxis's Modding Contest
  170. changing city graphics
  171. Random Civs on custom map?
  172. Adding new units in BTS
  173. Wheel of Time fan-made mod!
  174. Location of Favorite Civic?
  175. Modding Questions
  176. 19th-20th Century Mod
  177. Added a custom leaderhead but now her skin is purple!?!
  178. Anyone have a PBEM file reader...
  179. Help: Can this be done?
  180. Just like CIV III
  181. Unit names in scenarios
  182. 2 Unit-Related Mod Questions...
  183. i need a map pls
  184. Lord of the Rings mod?
  185. Help: Problems with unit graphics in BTS
  186. Help with expanded bombing options
  187. Final Frontier Question
  188. Mod of the Year o7 Awards
  189. Help modding AudioDefines and Audio2DScripts
  190. Scenarios
  191. Why can't ImprovementFreeSpecialists be driven off the 'Land Worked' Improvement?
  192. A question about making a scenario...
  193. Help! How do I specify the tech requirement on a improvment??
  194. Where does the print output from mapscripts go?
  195. Setting Starting Location in Worldbuilder
  196. How do I alter XML?
  197. Gold Edition Modding Woes
  198. building request
  199. <DerivativeCiv> - BtS
  200. How do you change leader traits in BtS?
  201. 34 Civs screen panel help
  202. Date and Time Progression Question
  203. Terrain values by tech or civic?
  204. Unit Xp Modify
  205. Is there an existing ZoC code mod..?
  206. Updating BtS API and would like your help
  207. First post, two questions!
  208. please help
  209. Glitch in the Game
  210. Any music mod?
  211. Ringworld...
  212. Scores Smiley Mood Badges?
  213. Barbarian city/unit appearance
  214. Modding Terrain Question
  215. paradrop range
  216. Modding Hell
  217. Tracking favorite mods?
  218. Help Request! How do I edit a saved multiplayer game?
  219. combat resolution based on external results
  220. Increasing mouse scrool speed?
  221. Let's talk about flanking/retreat
  222. Need Help -- Unit "ghost" appears on other units
  223. Novelty Units
  224. Interesting cultural idea...
  225. Allow naval passage through forts
  226. Creating Mods from scratch?
  227. Adding an 8th Religion/Corp Icon to City and Rel/Corp Adivsor Screen
  228. Python Error/Infinite Loop in City Screen?
  229. Event depending on year
  230. What files to mod to remove techs?
  231. Custom sound and multiplayer mod - possible?
  232. Map Mod -- I'm Stuck
  233. CommerceInfos Question
  234. No LAN multiplayer in custom MOD
  235. Resources in Final Frontier
  236. Great Vassals Scenario
  237. Questions from a modding beginner
  238. Custom Civics
  239. Need some help in an Italy Mod
  240. So is anyone gonna make an AGCEEP?
  241. Final Frontier - Request
  242. Promotion changes unit graphics?
  243. Water Wave Effect
  244. Food?
  245. Need help - unit sounds (heal, attack, die, etc)
  246. Change length in turs of war
  247. Please help me with BuildingInfosxml
  248. Unit builds a wonder like the warlord does?
  249. mod questions and newbie help
  250. Civilopedia for Civilization IV