View Full Version : Civ4 - Creation & Customization



  1. How do I change the main menu background for my Mod to a custom picture?
  2. Error message help.
  3. .dds converter for Mac?
  4. change color
  5. How to add new units
  6. Patch 3.13 ... 77 Civ Mods?
  7. MAP request
  8. changing AI difficulty levels
  9. Looking for a mod I previously found here but can't find anymore
  10. Improvement Question
  11. Two modding questions
  12. Mapmaking
  13. multiple favourite civics
  14. My copy of BTS has trouble loading mods! Help!
  15. Quick new unit question
  16. Problem with unit button graphic
  17. Relocation
  18. custom
  19. Changing how fog of war looks ?
  20. Spiritual Trait Modding Help
  21. Problem: One civilization sees the moves of another
  22. Adding new mission with key + button
  23. Selective religion spreading
  24. How to create Custom Maps?
  25. Religion Mod
  26. new idea for mod
  27. [Discussion - Recruitment - Pie] Zombies!
  28. A question on starting locations
  29. Question on specialists.
  30. Question on Specialists
  31. [SDK] Using Microsoft Visual C++ 2005 Express Edition
  32. Is it possible to add new modular civ to an already existing mod??
  33. CFC Mod
  34. New Traits Mod, Need Suggestions
  35. Hi, I need elf 3d model (peter pan)
  36. Help: How to able/disable cultural flip?
  37. Religious Victory?
  38. Settlers of Catan: Scenario/Mod Development Thread
  39. BtS Modding Help
  40. Problem with Using Naming Mods in BTS
  41. map help
  42. Sea Bridge Workers
  43. current trade details in scoreboard mod
  44. Limiting a unit to a group of players
  45. Missionaries
  46. Connected diagonal water tiles
  47. [BtS-Scenario] Discussion: Age of Discovery
  48. How Do I Hook Up Unit Art?
  49. Mike's Medieval Mod: Development Thread
  50. Religion Extermination
  51. Improve Mod Lag Time
  52. Leaderhead Extraction Problem Etc.
  53. What is the largest possible grid size for maps?
  54. Custom Civ Maker & Tech Tree Limiter
  55. help with simple mod please
  56. Pirates! for BTS?
  57. How To Add Additional Tiles to Existing Map?
  58. Training Leaders
  59. Request: Blank Xml!
  60. How to edit title menu??
  61. [Feature Request] Outlaws & Lawmen
  62. XML Map
  63. BBC Wonder - A bit of help to make into reality
  64. [Idea] Random Events Mod
  65. I'd rather not re-invent the wheel.
  66. Changing amount of turns for time victory
  67. Any way to change Civ colors using Python?
  68. Need Help with a New Project
  69. Converting a Civ3 scenario to CIV4???
  70. Need input.
  71. Possible Mod: Stacks of Doom and Suicide Artillery
  72. Avoiding a mod!
  73. Problem with praetorian rig.
  74. civ request
  75. Terra: Starting Locations querie
  76. some ideas: better cavalry, VASTLY improved navies!
  77. How can I "fix" Keshiks?
  78. help please - question about moding terrain
  79. How to change corruption level?
  80. Sci-Fi Mod ideas
  81. Name Change?
  82. Is it possible to have civ 3 style armies?
  83. Non-BTS Civ Maker
  84. How do I mod Personality Traits? [bts]
  85. Building a World with WorldBuilder?
  86. CIV modded into CIVIII?
  87. Random Events -- need opinions on game balance
  88. Ship Promotions
  89. [idea] Starting the game as a tribal leader and picking a civ later
  90. How to set up a game w/same map and setttings except different difficulty level?
  91. Worker actions: Walls & Outposts
  92. Corporation Limit
  93. Making a scenario/map for MP
  94. Improving sight range for all units?
  95. Improvement Graphics Changing with Time
  96. Project idea for RFC
  97. Help with python - Civics screen
  98. >> Mod Request <<
  99. XX Century Mod
  100. Is there a gender mod?
  101. Some questions about modding
  102. A True Random Option Mod?
  103. Please help guys....
  104. Transparencies in 3DSMax, how on earth?...
  105. Why won't it use the art in my folder?
  106. Help with modding CivIV Warlords
  107. Different types of cities...
  108. Preventing Lakes near Start Location ?
  109. Making navies important - No Land trade
  110. How do I change the name of a mod
  111. How to add ranged bombardment to RFC Mod???
  112. No Unique Units, help please.
  113. define what the differences between the UNITAIs ?
  114. Building and Promotion Questions
  115. What's the problem?
  116. Bonus Yields
  117. Adding new route type
  118. Kamikaze Promotion
  119. Coders Needed! Sign Up Now!
  120. Gunships vs. Naval Units
  121. The world is a ball
  122. A few questions
  123. Redcoat UU's purpose
  124. Own map
  125. How to translate a mod?
  126. How to make roads Pillage-able
  127. "Don't show units over cities" option
  128. How to use Vanilla animations
  129. I want a Carrier that carries Jet fighters-BTS
  130. Question: are multiple linked maps possible?
  131. Meaning of Values for "info type NONE not found" in xml.log?
  132. Sounds for Great People
  133. Wich XML file, do i find SDI?
  134. No land trade?
  135. Leader Swapping: In game event...
  136. Help
  137. Make the galley to enter ocean fore the Vikings
  138. Civ 4 won't load XML files but won't tell why.
  139. Fatal Error when Modding Tech Tree
  140. Disappearing Religions
  141. plunder an city, how to do that?
  142. alterring speed settings - research vrs production
  143. 1 mod , 2 scenarios , different corperations
  144. UI Scaling and other tweaks.
  145. change support cost fore some unit types
  146. UI Scaling...
  147. How to enable permanent alliances by default?
  148. Need Help
  149. Location of the text definitions for default civs?
  150. [BtS] Question about hints
  151. Founding Fathers in Colonization?
  152. Inserting leaderheads into a Powerpoint presentation
  153. Any Good Modpacks For Vanilla?
  154. Need help in Defense for units
  155. War weariness micromanagement mod - any ideas?
  156. Acw?
  157. Models
  158. Archery Barrage
  159. Is it hard to change unit graphics?
  160. How do you unpatch?
  161. GigaNerd's Graphics
  162. 1st time mod maker has some questions
  163. Changing oceans
  164. Stupid Question(s) about Earth Map
  165. I'm certain this is a very stupid question....but
  166. I'm certain this is a stupid question....but
  167. Converting Old Mod - Strange Map Generation Issues
  168. Odd Question "Culture Units" - medium skilled modder, needs help!
  169. I don't want to "mod" instead I want to do something very simple
  170. new civ, please
  171. requesting philippines
  172. Request: Europe with Mediteranean
  173. Upde cost
  174. What about some new traits?!?
  175. Lorenzo De Medici should lead wich civ ?
  176. Custom Earth Map Mod, choosing civs
  177. Looking for Leader Head of Jefferson avis
  178. Tech Spec
  179. Civ4 beyond the sword multi player savegame editor
  180. any way to stop advancement in a certain era?
  181. Official Firaxis Civilization IV Modding Contest
  182. Worker AI
  183. Firaxis's Modding Contest
  184. changing city graphics
  185. Random Civs on custom map?
  186. Adding new units in BTS
  187. Wheel of Time fan-made mod!
  188. Location of Favorite Civic?
  189. Modding Questions
  190. 19th-20th Century Mod
  191. Added a custom leaderhead but now her skin is purple!?!
  192. Anyone have a PBEM file reader...
  193. Help: Can this be done?
  194. Just like CIV III
  195. Unit names in scenarios
  196. 2 Unit-Related Mod Questions...
  197. i need a map pls
  198. Lord of the Rings mod?
  199. Help: Problems with unit graphics in BTS
  200. Help with expanded bombing options
  201. Final Frontier Question
  202. Mod of the Year o7 Awards
  203. Help modding AudioDefines and Audio2DScripts
  204. Scenarios
  205. Why can't ImprovementFreeSpecialists be driven off the 'Land Worked' Improvement?
  206. A question about making a scenario...
  207. Help! How do I specify the tech requirement on a improvment??
  208. Where does the print output from mapscripts go?
  209. Setting Starting Location in Worldbuilder
  210. How do I alter XML?
  211. Gold Edition Modding Woes
  212. building request
  213. <DerivativeCiv> - BtS
  214. How do you change leader traits in BtS?
  215. 34 Civs screen panel help
  216. Date and Time Progression Question
  217. Terrain values by tech or civic?
  218. Unit Xp Modify
  219. Is there an existing ZoC code mod..?
  220. Updating BtS API and would like your help
  221. First post, two questions!
  222. please help
  223. Glitch in the Game
  224. Any music mod?
  225. Ringworld...
  226. Scores Smiley Mood Badges?
  227. Barbarian city/unit appearance
  228. Modding Terrain Question
  229. paradrop range
  230. Modding Hell
  231. Tracking favorite mods?
  232. Help Request! How do I edit a saved multiplayer game?
  233. combat resolution based on external results
  234. Increasing mouse scrool speed?
  235. Let's talk about flanking/retreat
  236. Need Help -- Unit "ghost" appears on other units
  237. Novelty Units
  238. Interesting cultural idea...
  239. Allow naval passage through forts
  240. Creating Mods from scratch?
  241. Adding an 8th Religion/Corp Icon to City and Rel/Corp Adivsor Screen
  242. Python Error/Infinite Loop in City Screen?
  243. Event depending on year
  244. What files to mod to remove techs?
  245. Custom sound and multiplayer mod - possible?
  246. Map Mod -- I'm Stuck
  247. CommerceInfos Question
  248. No LAN multiplayer in custom MOD
  249. Resources in Final Frontier
  250. Great Vassals Scenario