View Full Version : Civ4 - Creation & Customization


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  1. Changing how fog of war looks ?
  2. Spiritual Trait Modding Help
  3. Problem: One civilization sees the moves of another
  4. Adding new mission with key + button
  5. Selective religion spreading
  6. How to create Custom Maps?
  7. Religion Mod
  8. new idea for mod
  9. [Discussion - Recruitment - Pie] Zombies!
  10. A question on starting locations
  11. Question on specialists.
  12. Question on Specialists
  13. [SDK] Using Microsoft Visual C++ 2005 Express Edition
  14. Is it possible to add new modular civ to an already existing mod??
  15. CFC Mod
  16. New Traits Mod, Need Suggestions
  17. Hi, I need elf 3d model (peter pan)
  18. Help: How to able/disable cultural flip?
  19. Religious Victory?
  20. Settlers of Catan: Scenario/Mod Development Thread
  21. BtS Modding Help
  22. Problem with Using Naming Mods in BTS
  23. map help
  24. Sea Bridge Workers
  25. current trade details in scoreboard mod
  26. Limiting a unit to a group of players
  27. Missionaries
  28. Connected diagonal water tiles
  29. [BtS-Scenario] Discussion: Age of Discovery
  30. How Do I Hook Up Unit Art?
  31. Mike's Medieval Mod: Development Thread
  32. Religion Extermination
  33. Improve Mod Lag Time
  34. Leaderhead Extraction Problem Etc.
  35. What is the largest possible grid size for maps?
  36. Custom Civ Maker & Tech Tree Limiter
  37. help with simple mod please
  38. Pirates! for BTS?
  39. How To Add Additional Tiles to Existing Map?
  40. Training Leaders
  41. Request: Blank Xml!
  42. How to edit title menu??
  43. [Feature Request] Outlaws & Lawmen
  44. XML Map
  45. BBC Wonder - A bit of help to make into reality
  46. [Idea] Random Events Mod
  47. I'd rather not re-invent the wheel.
  48. Changing amount of turns for time victory
  49. Any way to change Civ colors using Python?
  50. Need Help with a New Project
  51. Converting a Civ3 scenario to CIV4???
  52. Need input.
  53. Possible Mod: Stacks of Doom and Suicide Artillery
  54. Avoiding a mod!
  55. Problem with praetorian rig.
  56. civ request
  57. Terra: Starting Locations querie
  58. some ideas: better cavalry, VASTLY improved navies!
  59. How can I "fix" Keshiks?
  60. help please - question about moding terrain
  61. How to change corruption level?
  62. Sci-Fi Mod ideas
  63. Name Change?
  64. Is it possible to have civ 3 style armies?
  65. Non-BTS Civ Maker
  66. How do I mod Personality Traits? [bts]
  67. Building a World with WorldBuilder?
  68. CIV modded into CIVIII?
  69. Random Events -- need opinions on game balance
  70. Ship Promotions
  71. [idea] Starting the game as a tribal leader and picking a civ later
  72. How to set up a game w/same map and setttings except different difficulty level?
  73. Worker actions: Walls & Outposts
  74. Corporation Limit
  75. Making a scenario/map for MP
  76. Improving sight range for all units?
  77. Improvement Graphics Changing with Time
  78. Project idea for RFC
  79. Help with python - Civics screen
  80. >> Mod Request <<
  81. XX Century Mod
  82. Is there a gender mod?
  83. Some questions about modding
  84. A True Random Option Mod?
  85. Please help guys....
  86. Transparencies in 3DSMax, how on earth?...
  87. Why won't it use the art in my folder?
  88. Help with modding CivIV Warlords
  89. Different types of cities...
  90. Preventing Lakes near Start Location ?
  91. Making navies important - No Land trade
  92. How do I change the name of a mod
  93. How to add ranged bombardment to RFC Mod???
  94. No Unique Units, help please.
  95. define what the differences between the UNITAIs ?
  96. Building and Promotion Questions
  97. What's the problem?
  98. Bonus Yields
  99. Adding new route type
  100. Kamikaze Promotion
  101. Coders Needed! Sign Up Now!
  102. Gunships vs. Naval Units
  103. The world is a ball
  104. A few questions
  105. Redcoat UU's purpose
  106. Own map
  107. How to translate a mod?
  108. How to make roads Pillage-able
  109. "Don't show units over cities" option
  110. How to use Vanilla animations
  111. I want a Carrier that carries Jet fighters-BTS
  112. Question: are multiple linked maps possible?
  113. Meaning of Values for "info type NONE not found" in xml.log?
  114. Sounds for Great People
  115. Wich XML file, do i find SDI?
  116. No land trade?
  117. Leader Swapping: In game event...
  118. Help
  119. Make the galley to enter ocean fore the Vikings
  120. Civ 4 won't load XML files but won't tell why.
  121. Fatal Error when Modding Tech Tree
  122. Disappearing Religions
  123. plunder an city, how to do that?
  124. alterring speed settings - research vrs production
  125. 1 mod , 2 scenarios , different corperations
  126. UI Scaling and other tweaks.
  127. change support cost fore some unit types
  128. UI Scaling...
  129. How to enable permanent alliances by default?
  130. Need Help
  131. Location of the text definitions for default civs?
  132. [BtS] Question about hints
  133. Founding Fathers in Colonization?
  134. Inserting leaderheads into a Powerpoint presentation
  135. Any Good Modpacks For Vanilla?
  136. Need help in Defense for units
  137. War weariness micromanagement mod - any ideas?
  138. Acw?
  139. Models
  140. Archery Barrage
  141. Is it hard to change unit graphics?
  142. How do you unpatch?
  143. GigaNerd's Graphics
  144. 1st time mod maker has some questions
  145. Changing oceans
  146. Stupid Question(s) about Earth Map
  147. I'm certain this is a very stupid question....but
  148. I'm certain this is a stupid question....but
  149. Converting Old Mod - Strange Map Generation Issues
  150. Odd Question "Culture Units" - medium skilled modder, needs help!
  151. I don't want to "mod" instead I want to do something very simple
  152. new civ, please
  153. requesting philippines
  154. Request: Europe with Mediteranean
  155. Upde cost
  156. What about some new traits?!?
  157. Lorenzo De Medici should lead wich civ ?
  158. Custom Earth Map Mod, choosing civs
  159. Looking for Leader Head of Jefferson avis
  160. Tech Spec
  161. any way to stop advancement in a certain era?
  162. Official Firaxis Civilization IV Modding Contest
  163. Worker AI
  164. Firaxis's Modding Contest
  165. changing city graphics
  166. Random Civs on custom map?
  167. Adding new units in BTS
  168. Wheel of Time fan-made mod!
  169. Location of Favorite Civic?
  170. Modding Questions
  171. 19th-20th Century Mod
  172. Added a custom leaderhead but now her skin is purple!?!
  173. Anyone have a PBEM file reader...
  174. Help: Can this be done?
  175. Just like CIV III
  176. Unit names in scenarios
  177. 2 Unit-Related Mod Questions...
  178. i need a map pls
  179. Lord of the Rings mod?
  180. Help: Problems with unit graphics in BTS
  181. Help with expanded bombing options
  182. Final Frontier Question
  183. Mod of the Year o7 Awards
  184. Help modding AudioDefines and Audio2DScripts
  185. Scenarios
  186. Why can't ImprovementFreeSpecialists be driven off the 'Land Worked' Improvement?
  187. A question about making a scenario...
  188. Help! How do I specify the tech requirement on a improvment??
  189. Where does the print output from mapscripts go?
  190. Setting Starting Location in Worldbuilder
  191. How do I alter XML?
  192. Gold Edition Modding Woes
  193. building request
  194. <DerivativeCiv> - BtS
  195. How do you change leader traits in BtS?
  196. 34 Civs screen panel help
  197. Date and Time Progression Question
  198. Terrain values by tech or civic?
  199. Unit Xp Modify
  200. Is there an existing ZoC code mod..?
  201. Updating BtS API and would like your help
  202. First post, two questions!
  203. please help
  204. Glitch in the Game
  205. Any music mod?
  206. Ringworld...
  207. Scores Smiley Mood Badges?
  208. Barbarian city/unit appearance
  209. Modding Terrain Question
  210. paradrop range
  211. Modding Hell
  212. Tracking favorite mods?
  213. Help Request! How do I edit a saved multiplayer game?
  214. combat resolution based on external results
  215. Increasing mouse scrool speed?
  216. Let's talk about flanking/retreat
  217. Need Help -- Unit "ghost" appears on other units
  218. Novelty Units
  219. Interesting cultural idea...
  220. Allow naval passage through forts
  221. Creating Mods from scratch?
  222. Adding an 8th Religion/Corp Icon to City and Rel/Corp Adivsor Screen
  223. Python Error/Infinite Loop in City Screen?
  224. Event depending on year
  225. What files to mod to remove techs?
  226. Custom sound and multiplayer mod - possible?
  227. Map Mod -- I'm Stuck
  228. CommerceInfos Question
  229. No LAN multiplayer in custom MOD
  230. Resources in Final Frontier
  231. Great Vassals Scenario
  232. Questions from a modding beginner
  233. Custom Civics
  234. Need some help in an Italy Mod
  235. So is anyone gonna make an AGCEEP?
  236. Final Frontier - Request
  237. Promotion changes unit graphics?
  238. Water Wave Effect
  239. Food?
  240. Need help - unit sounds (heal, attack, die, etc)
  241. Change length in turs of war
  242. Please help me with BuildingInfosxml
  243. Unit builds a wonder like the warlord does?
  244. mod questions and newbie help
  245. Civilopedia for Civilization IV
  246. A way to fix nuclear plants and global warming?
  247. How to add a leader to an existing civilization?
  248. Edit units in Worldbuilder
  249. Multiplayer compatible Mods
  250. [GRAPHIC REQUEST] Ruined improvements