View Full Version : Civ4 - Creation & Customization


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  1. [BtS] Elder Scrolls Scenario (At an idea/recruitment level)
  2. flag change works only partly
  3. Please Help!!
  4. Forests and Jungles Problem
  5. Unit Request: Bersagliere
  6. Question re: notepad map editing
  7. Best modpacks?
  8. [Development Thread] Fictionalization IV
  9. delete post
  10. Help Needed: Wierd Civilopedia Bug
  11. Mod idea: The Americas
  12. Help please!
  13. Did I break the AI's ability to ask for peace?
  14. Making representation available in the classical era: good idea?
  15. Looking for a collabo on a LH
  16. Obsoleting Whales Question
  17. Lord of The Rings
  18. Civilization Divisions/rebellion
  19. Corporation citybar icons not appearing
  20. How do I make maps with random civilizations, leaders, and start locations?
  21. City scale question
  22. 2 Questions Promotions & ANimals
  23. How to broke animations???
  24. Possible Firaxis Bug Which Causes An Infinite Loop!
  25. Tech Tree Grid???
  26. Changing Unit Graphics - HOW?!
  27. Mod use question
  28. Civ4wiki???
  29. Mod combinations ?
  30. Stripes with big maps
  31. Newb modding questions - Please help
  32. Unit Renaming and WB Saves
  33. Diplogame Victory - Can Anyone Help?
  34. Nederland Polders
  35. How to make unit count for more than one space in transport?
  36. XML loading order?
  37. Changing Leader Names and Dialogues
  38. New Civic Categories
  39. shifting old culture
  40. Civics & Dimplomacy
  41. New leaderhead
  42. Vassal Diplomacy
  43. XML programmers needed!!
  44. Including a custom Civ in a custom scenario
  45. How do you make a sword/archer
  46. Tlalynets Mod
  47. Error in buildinginfos xml file?
  48. Monasteries and Sci Method
  49. Mod Request: Pick and Choose Mod
  50. Diplomacy Values
  51. New Improvmenets
  52. Obsoleting a Resource
  53. Renaming a Civilization
  54. having trouble re-skinning existing units
  55. Wounds!
  56. Getting rid of roads in every tile!
  57. Maintenance
  58. Winning Wars
  59. Is it possible to make new Victory Conditions?
  60. How to Customize the "Custom Game" screen ??
  61. Reducing Resistors
  62. making new land
  63. Request/Question?
  64. TraitInfos file for BTS
  65. Eliminate Corporation Costs
  66. Why can't I get access to GlobalDefines.XML?
  67. Keep Civs in specific eras?
  68. Need help with First Unitcombattype messages
  69. Adding units to groups of countries
  70. How do you alter the frequency of rivers, bonuses, etc.?
  71. How do I make units auto-explore?
  72. Culture-territory
  73. farms
  74. A bit of noob help please.
  75. A little help with the graphics system
  76. Turn 1 CTD
  77. 18< civs mods broken
  78. Simple Multiplayer Map
  79. Making Religion and Corporations spread more easily.
  80. CivIVProcessInfos file??
  81. Tech Trading
  82. Having some art trouble...
  83. Question about Choose religion in Warlords
  84. Convert Eusebius's World Religions for BtS
  85. [Development Thread]WW1 Mod: Blood and Iron
  86. National Wonders per City
  87. Trouble adding a new Specialist
  88. Awsome inspiratin for creative game dewelopment!
  89. Quick Question about modding
  90. How to change the numbers of men in a unit
  91. How do I...
  92. Urgent Help needed - please read
  93. Penguin unit (wip)
  94. how can I change the border colors?
  95. Modding building Bonous?
  96. How to remove the settler unit
  97. How do you slow down tech research
  98. Create own main menu?
  99. Need some help with a mod
  100. City/Civilization Name Fill-in
  101. Sacrifice?
  102. Editing Earth18 for BTS
  103. Limit Settlers and/or Cities
  104. *_Civ4SpecialUnitInfos loading problem
  105. Problem - extra civs created in XML won't load
  106. Idea for corperations mod
  107. Custom_Continents editing q
  108. Help xml
  109. Rewards for killing units?
  110. Unpredictable river results in WB
  111. City tile "growth"
  112. Hi, trying to get into new unit making
  113. Longer Research mods for BTS
  114. Units and Animations
  115. Problem Loading Games
  116. What modders do you miss?
  117. Help finding an XML file
  118. Custom size map
  119. pope 3D leaderhead?
  120. Merging mods and problems with slowdown
  121. Road to War: v1.2 Beta Signup
  122. Q: Specify a fixed starting position with a script
  123. Event XML Plot-City relations
  124. Future Tech Unit Experience Bonus?
  125. [Python] map script error
  126. Sibling XML Error
  127. Constant crashing after modifying terrain files.
  128. System tray app to notify turns
  129. Using existing mod map for new mod?
  130. (BTS) Add more era art tags?
  131. Bronze & Steel resource buttons
  132. Multiple resources created from other resources?
  133. CTD Log for map initialization?
  134. need some python+fonts help with overlord2 mod-plz
  135. Help with the tech grid!
  136. Help with Crash
  137. PolyCast Family Expands: ModCast Episode #1: The Personification of Evil
  138. Events that affect Inflation
  139. Help-terrain graphics?
  140. merging
  141. Corporations Mod
  142. Making a custom map into a jpeg or similar image?
  143. How do items work?
  144. Calender's Years
  145. Modifying Improvement Yields w/ Wonder
  146. Unique Great General problem
  147. Help out a python newbie?
  148. Pitboss API
  149. what mod pack is the best?
  150. Need Help
  151. crash help, pls
  152. Remove espionage slider mod?
  153. Modding question: making improvements provide resources
  154. What files to edit?
  155. Need some help
  156. How to change a leader trait?
  157. Hiding the Math
  158. Rhye's City Graphics
  159. Convert Maps to BTS?
  160. Can WBS be turned into Mods?
  161. Need Graphics Modder
  162. Help out another Python newbie?
  163. Need Help -- Tech Tree and Civilopedia icons/links
  164. Terrain Issues
  165. <iEspionageWeight>90 - put to 0? How to neuter espionage slider?
  166. Version compatibility?
  167. need help adding unit
  168. Mapping: Clustering the same resource in one place any time it appears?
  169. Map request
  170. How to make minor mod?
  171. VirginJoe?
  172. Earth map with random civs...
  173. Disabling the Research slider
  174. Help!!
  175. Detailed XML Reference
  176. Small request
  177. Random starts always in the same spot?
  178. Terrain Improvement Mod Problem
  179. Swedish modern forces
  180. Tech Tree Graphics!!!
  181. Can unit appearance change with added items?
  182. Temporary Resources?
  183. Is there a Civ Assist for 4?
  184. Require Power to build building?
  185. Custom Screens
  186. Buying Promotions with gold?
  187. HELP!!!! with formations! :cry:
  188. Buying units
  189. Why do you mod?
  190. Is it easy to add a Civ to a pre-made map?
  191. Script not updating
  192. No Religions
  193. How to remove desert.
  194. More than 18 Civs
  195. Need Help: Guided Missile with Nuclear Explosion
  196. Game Speed, Calendar and Month Increment
  197. About the UI
  198. Help With Unit Graphics
  199. [CULTURAL DIVERSITY] Suggestion Thread
  200. Indian Swordsman
  201. Changing Font
  202. New Model Buildings
  203. Error exporting NIF file
  204. Previous Mod Add Civ
  205. Keeping buildings after city capture?
  206. CTD after adding new units
  207. Request
  208. How u incorporate 2 or more mods together
  209. Rise of Islam
  210. OIL vs MOVE
  211. [REQ] Seal & Shrimp resources (graphics only)
  212. New ciy , your ideas please
  213. Great People and Specialists
  214. Variables in event text files... explain?
  215. tinkering with unrestricted leaders
  216. Need Help with Diplomacy XML
  217. PLain clean XML for a new total conversion mod please?
  218. Interface Problem - Help, please.
  219. Goodie Hut Mod Proposal
  220. Event Suggestion Thread
  221. Epic build times on Marathon game?
  222. how to stop barbarian cities?
  223. Mod Request -> Colonization
  224. Is this possible?
  225. Modding paratroopers - help
  226. Artillery Range?
  227. Modding the Traits in BTS
  228. Changing Building info's? Help Please
  229. Mod that shows cross?
  230. Changing Original Civs
  231. Mod that shows additional info?
  232. Super Great Artist: Sid Meier!!!
  233. A stop research mod!
  234. (BTS) Star Control Mod !!!
  235. Seeking mod feedback
  236. XML woes
  237. Genetic civilisations anyone ?
  238. Making the AI More Aggressive
  239. Making peaks passable - but only with roads
  240. help a newbie :)
  241. Civ Oldie Needs Help!
  242. Making a static dds leaderhead
  243. Add AND Remove building in Event
  244. Which file controls benefits of spread of state religion w/ Shrine?
  245. [XML]Easy(?) Problem with the "orPreReq" tech tag <solved>
  246. A Babylon 5 Mod for the Final Frontier Mod
  247. Build one building at a time, multiple times?
  248. Looking for the How To create/modify a Scenario to taste?
  249. Whats wrong with this Event?
  250. Multiplayer earth maps