View Full Version : Civ4 - Creation & Customization


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  1. Empires Under the Sun, World Scenario 1850-1900's
  2. When does the game use MiddleArtDefineTag and LateArtDefineTag? Where is the setting?
  3. Oops.. I broke it.
  4. Cultural Border Fix?
  5. Command Line Tags??????????
  6. Small Request
  7. Changing UnitCombatType
  8. ModCast #2: "Accent Support Group"
  9. Custom assets and save games
  10. Help! My promotions aren't promoting!
  11. slave revolts
  12. Map Size
  13. 1650 A.D Scenario start
  14. Jericho Mod/SCN
  15. Limit spy missions?
  16. Can I have multiple events in 1 turn?
  17. Whats up with Promotions prereqtech? Add promotion?
  18. Asteroid Impact - available?
  19. How to replace a map in a mod??
  20. Has anyone successfully used a delayed event?
  21. Map Request
  22. Is there a Super Spy for the vanilla CIV 4
  23. Can't build Settlers
  24. Promotions available only through event or building
  25. Custom FPK paking question
  26. No-Religion mod
  27. Building Unit or Conscription?
  28. Please help with bts maps
  29. <bLeader>1</bLeader> tag in Promotions, what does it do?
  30. Unit buying mod?
  31. Spell Mod
  32. Sci-Fi/Future Mods?
  33. ArtDefines?
  34. Z.P Next war update in progress
  35. Hexagon maps?
  36. Experts plz help
  37. Help with unit graphics
  38. Plz help me for a new world map
  39. experts plz help
  40. unit icon on stacks
  41. Modular modding problem
  42. Trying to add "Purchase Promotions Future"
  43. Creating a Dump File
  44. Graphic Mod Idea
  45. Map Help
  46. quick questions...
  47. Help modding air units
  48. Spawn units on ships?
  49. Mods merging request
  50. Is There A MOD for BtS Similar To Sevomod?
  51. Religion Mod: Questions
  52. Map for Marnz
  53. Naval Interceptions
  54. Mustafa Kemal Atatürk request
  55. one question and one request
  56. re. Buildings Art Def & game CTD
  57. Scramble
  58. Question: Terraforming. Is it possible?
  59. Nonsense: Combat Helicopter hit by Melee Units
  60. QUESTION: Barbarian Spawn Rates {adjusted city vs unit spawns}
  61. Savegame woes
  62. Mods and Mulitplayer
  63. Modding Unit Visibility???
  64. Assets precedence? May Warlords Custom Assets affect BtS?
  65. Help finding a mod
  66. überschwere Panzer
  67. .nif and .kfm help
  68. Merging DCM - No Bombard Button?
  69. Air Units' Combat Bonuses
  70. Fantasy Theme?
  71. Help me to Raise the max xp a unit keeps when upgrading, and more
  72. World History Mod development thread
  73. Help: Modded Infantry figures not working
  74. Ranged Strike animation woes
  75. Chess request...
  76. Unit Request: Any Airborne Early Warning(Hawkeye, Sentry, Mainstay, Nimrod, E-767)
  77. Converting model to Civ 4
  78. [BtS] XML Question -- iVictoryDelayPercent
  79. Investment
  80. Help finding a Religion Limter mod
  81. DXTBMP resizes gamefont.tga on merge - why? (or how to get GIMP to show pink borders)
  82. Terraform XML: Question to Modders
  83. Calling flag makers! Flag request:
  84. [Blender] Player color/Transparency/Alpha Channel?
  85. A newbie having some trouble...
  86. Help- trouble with Amra's mod pack 2.10
  87. [idea] Civilization is specialization
  88. Townships
  89. [idea] Simple Resource Limits
  90. Traits
  91. city building
  92. Invisible files????
  93. Help Please Need 4 Original BTS XML Files
  94. Help - Adding SU
  95. Question: Mod Conversion
  96. [BTS]Question: Colonial Maintenance
  97. Leaderhead creation
  98. Sea Mines
  99. Help - Corporation modding
  100. help -merging mods
  101. Simple stupid question
  102. Desert Removal/Lowering/Ability to build Windmills there
  103. HELP! GameFont.tga alpha problem
  104. Mod Request: Smaller expanded Navy
  105. "Blank" Mod?
  106. Apocolypto Mod
  107. How to delete starting civs from Ghenkis Kai's Gaint Map using notepad?
  108. advanced marines/paratroopers
  109. SSI Mod
  110. A Migrational Mod
  111. Mod Fantasy: Diversified Power
  112. Problem with Unique Civ Units
  113. I would like to remove Ethnically Diverse Units.
  114. WANTED: Team of madmen for play testing
  115. ModCast #3: "The Fat, the Hairy and the Ugly"
  116. New Mod -- Need Partner
  117. Mod Team, Assemble!
  118. Collaboration Request Thread
  119. [Warlords] - New Trait Error
  120. HELP - ReichCiv
  121. probably a "noob" question :(
  122. XML Tag '<SeeInvisible>' Function?
  123. Worldbuilder?
  124. Tile Graphics
  125. Please Help With SDK compile
  126. Campaign Idea
  127. "You have been defeated!"
  128. Detailed City Info - an idea
  129. Borrowing from Firaxis scenarios
  130. My text files aren't working
  131. how to use a MOD?
  132. Ancient Greece (?)
  133. How/Where are the city files and how do you mod them?
  134. diseases mod
  135. Adding a religion
  136. Religions in Scenarios
  137. Unit request: (nothern) European Musketman (arquebusman)
  138. nit request: (nothern) European Musketman (arquebusman)
  139. [Help Needed] Putting Gods of old mod in any other mod
  140. Need help with my scenario!
  141. Early-game problem with my own civilization!
  142. Naval units attacking land units, Civ 2 style
  143. [BtS] Disabling screen redraw in hot seat
  144. How do you make or modify a scenario?
  145. wheat irrigation bug
  146. help (new trade option?)
  147. A Variety of Questions for all you Civ Experts
  148. BtS - New civ modpack requests
  149. About graphic models...
  150. What about Improvement tags?
  151. Make Wars Quicker!
  152. Adding a new unit??
  153. [XML] Need LSystem help
  154. Problem with LSYSTEM and with the workshop
  155. Pink Camel
  156. Mod Idea: Unit Range Limit
  157. Ever wondered about the timeline?
  158. Question: Combining Special Civ Units and Leaders
  159. How to make Barbs spawn inside cultural borders?
  160. How to disable build research option?
  161. Camel Rider
  162. Newb question: how do I make two leaders that have met unmeet?
  163. New promotion icon style
  164. Modding Question for any Civ4 BtS modding experts...
  165. Idea for multiplayer mod component!
  166. CivChess Project
  167. Question about Maps
  168. Custom map with advanced start and fixed starting locations?
  169. Help with a religion mod
  170. [WIP]Byzantium: Beyond the Golden Gate
  171. Sceanario Help
  172. help-> video as leaderhead instead of .dds
  173. XML Problems
  174. is there a way to report full file paths in xml.log?
  175. Question about adding units
  176. Execution button problem
  177. Skinning problem
  178. Combat Formations Mod
  179. Is it possible to "acquire" special unit?
  180. How to include a custom flag?
  181. Market problem
  182. static LH project questions
  183. Improvement tags?
  184. Wonder graphic for improvement, please help
  185. Icons appear small -- how to fix?
  186. Help with how to give units strength bonuses / penalties based on adjacent units
  187. Unit Movement
  188. Change City Distance Limit?
  189. Camel Resource
  190. Action Buttons...
  191. Dumb question: Custom Animations
  192. Need partner for my Phoenicia mod!
  193. Civ Specific Wonders
  194. Changing a Civ IV mod to a BTS mod
  195. How to place hut, tribal village in World Builder
  196. Ways to get around the partisan bug?
  197. No Unhappyness Trait
  198. Earth +-?
  199. Button Missing Icon
  200. Adding new units
  201. Applying retreat chance to defender
  202. Three Text errors in the BTS CIV4UnitClassInfos
  203. Help me get started please -- missing something -- thanks much
  204. Question about Strategy Layer
  205. Phoenicia & Cyprus Mod - Need partner!
  206. Editing the original Civilopedia: History part
  207. Unit Manpower
  208. Need to fiddle with autosave?
  209. Converting Civ3 Mods into Civ4 Mods
  210. Renaming Civilizations
  211. Working Era-Stop Mod
  212. [REQ] Whipping and Drafting UI Mod
  213. Modifying traits - TradeYieldModifiers
  214. New Supplementary Patch
  215. Working on...Ultima X: Battle for Britannia
  216. Custom Audio
  217. Storms
  218. How to make an unpurchaseable unit?
  219. How to change amount of turns needed for improvements
  220. BtS -- Leader Modification?
  221. how to: create an installer?
  222. Upload...how I do it?
  223. Dynamically removing health effects of a given feature
  224. The ""Government center" vs. "palace has to be built first""-problem
  225. Generic Religions for each Civ?
  226. Small City Radius
  227. Edit start year?
  228. A Stargate Mod for Civ4 is needed
  229. Error with religions in my scenario!
  230. Need 3ds Max 7
  231. Unit Requests: Amazons
  232. How to make a custom terrain feature adhere to hills and peaks?
  233. McDonalds and BP icons for corporations needed
  234. Relic stealing mods?
  235. Anyone Have Blank XML Files?
  236. New effects for improvements?
  237. disarmament as a settlement option?
  238. Halloween Mod?
  239. WIP New Civilizations (Fantasy)
  240. Request: Bmarz mod: Someone to take the reigns
  241. Civilization of supersmart eggs
  242. Sevopedia for BTS 3.13 ?
  243. A Europe Modpack for BTS
  244. Graphics question/problem
  245. [EDITOR WIP] zMOD Maker
  246. The Industrial Revolution!
  247. Lethal Air Strikes?
  248. Adding the teabag to multiplayer combat?
  249. initialLand,Population,Wonders, and Tech values for game scoring
  250. Europe map from Civilization II