View Full Version : Civ4 - Creation & Customization



  1. Mod that shows additional info?
  2. Super Great Artist: Sid Meier!!!
  3. A stop research mod!
  4. (BTS) Star Control Mod !!!
  5. Seeking mod feedback
  6. XML woes
  7. Genetic civilisations anyone ?
  8. Making the AI More Aggressive
  9. Making peaks passable - but only with roads
  10. help a newbie :)
  11. Civ Oldie Needs Help!
  12. Making a static dds leaderhead
  13. Add AND Remove building in Event
  14. Which file controls benefits of spread of state religion w/ Shrine?
  15. [XML]Easy(?) Problem with the "orPreReq" tech tag <solved>
  16. Build one building at a time, multiple times?
  17. Looking for the How To create/modify a Scenario to taste?
  18. Whats wrong with this Event?
  19. Multiplayer earth maps
  20. Empires Under the Sun, World Scenario 1850-1900's
  21. When does the game use MiddleArtDefineTag and LateArtDefineTag? Where is the setting?
  22. Oops.. I broke it.
  23. Cultural Border Fix?
  24. Command Line Tags??????????
  25. Small Request
  26. Changing UnitCombatType
  27. ModCast #2: "Accent Support Group"
  28. Custom assets and save games
  29. Help! My promotions aren't promoting!
  30. slave revolts
  31. Map Size
  32. 1650 A.D Scenario start
  33. Jericho Mod/SCN
  34. Limit spy missions?
  35. Can I have multiple events in 1 turn?
  36. Whats up with Promotions prereqtech? Add promotion?
  37. Asteroid Impact - available?
  38. How to replace a map in a mod??
  39. Has anyone successfully used a delayed event?
  40. Map Request
  41. Is there a Super Spy for the vanilla CIV 4
  42. Can't build Settlers
  43. Promotions available only through event or building
  44. Custom FPK paking question
  45. No-Religion mod
  46. Building Unit or Conscription?
  47. Please help with bts maps
  48. <bLeader>1</bLeader> tag in Promotions, what does it do?
  49. Unit buying mod?
  50. Spell Mod
  51. Sci-Fi/Future Mods?
  52. ArtDefines?
  53. Z.P Next war update in progress
  54. Hexagon maps?
  55. Experts plz help
  56. Help with unit graphics
  57. Plz help me for a new world map
  58. experts plz help
  59. unit icon on stacks
  60. Modular modding problem
  61. Trying to add "Purchase Promotions Future"
  62. Creating a Dump File
  63. Graphic Mod Idea
  64. Map Help
  65. quick questions...
  66. Help modding air units
  67. Spawn units on ships?
  68. Mods merging request
  69. Is There A MOD for BtS Similar To Sevomod?
  70. Religion Mod: Questions
  71. Map for Marnz
  72. Naval Interceptions
  73. Mustafa Kemal Atatürk request
  74. one question and one request
  75. re. Buildings Art Def & game CTD
  76. Scramble
  77. Question: Terraforming. Is it possible?
  78. Nonsense: Combat Helicopter hit by Melee Units
  79. QUESTION: Barbarian Spawn Rates {adjusted city vs unit spawns}
  80. Savegame woes
  81. Mods and Mulitplayer
  82. Modding Unit Visibility???
  83. Assets precedence? May Warlords Custom Assets affect BtS?
  84. Help finding a mod
  85. überschwere Panzer
  86. .nif and .kfm help
  87. Merging DCM - No Bombard Button?
  88. Air Units' Combat Bonuses
  89. Fantasy Theme?
  90. Help me to Raise the max xp a unit keeps when upgrading, and more
  91. World History Mod development thread
  92. Help: Modded Infantry figures not working
  93. Ranged Strike animation woes
  94. Chess request...
  95. Unit Request: Any Airborne Early Warning(Hawkeye, Sentry, Mainstay, Nimrod, E-767)
  96. Converting model to Civ 4
  97. [BtS] XML Question -- iVictoryDelayPercent
  98. Investment
  99. Help finding a Religion Limter mod
  100. DXTBMP resizes gamefont.tga on merge - why? (or how to get GIMP to show pink borders)
  101. Terraform XML: Question to Modders
  102. Calling flag makers! Flag request:
  103. [Blender] Player color/Transparency/Alpha Channel?
  104. A newbie having some trouble...
  105. Help- trouble with Amra's mod pack 2.10
  106. [idea] Civilization is specialization
  107. Townships
  108. [idea] Simple Resource Limits
  109. Traits
  110. city building
  111. Invisible files????
  112. Help Please Need 4 Original BTS XML Files
  113. Help - Adding SU
  114. Question: Mod Conversion
  115. [BTS]Question: Colonial Maintenance
  116. Leaderhead creation
  117. Sea Mines
  118. Help - Corporation modding
  119. help -merging mods
  120. Simple stupid question
  121. Desert Removal/Lowering/Ability to build Windmills there
  122. HELP! GameFont.tga alpha problem
  123. Mod Request: Smaller expanded Navy
  124. "Blank" Mod?
  125. Apocolypto Mod
  126. How to delete starting civs from Ghenkis Kai's Gaint Map using notepad?
  127. advanced marines/paratroopers
  128. SSI Mod
  129. A Migrational Mod
  130. Mod Fantasy: Diversified Power
  131. Problem with Unique Civ Units
  132. I would like to remove Ethnically Diverse Units.
  133. WANTED: Team of madmen for play testing
  134. ModCast #3: "The Fat, the Hairy and the Ugly"
  135. New Mod -- Need Partner
  136. Mod Team, Assemble!
  137. Collaboration Request Thread
  138. [Warlords] - New Trait Error
  139. HELP - ReichCiv
  140. probably a "noob" question :(
  141. XML Tag '<SeeInvisible>' Function?
  142. Worldbuilder?
  143. Tile Graphics
  144. Please Help With SDK compile
  145. Campaign Idea
  146. "You have been defeated!"
  147. Detailed City Info - an idea
  148. Borrowing from Firaxis scenarios
  149. My text files aren't working
  150. how to use a MOD?
  151. Ancient Greece (?)
  152. Leaderhead Requests
  153. How/Where are the city files and how do you mod them?
  154. diseases mod
  155. Adding a religion
  156. Religions in Scenarios
  157. Unit request: (nothern) European Musketman (arquebusman)
  158. nit request: (nothern) European Musketman (arquebusman)
  159. [Help Needed] Putting Gods of old mod in any other mod
  160. Need help with my scenario!
  161. Early-game problem with my own civilization!
  162. Naval units attacking land units, Civ 2 style
  163. [BtS] Disabling screen redraw in hot seat
  164. How do you make or modify a scenario?
  165. wheat irrigation bug
  166. help (new trade option?)
  167. A Variety of Questions for all you Civ Experts
  168. BtS - New civ modpack requests
  169. About graphic models...
  170. What about Improvement tags?
  171. Make Wars Quicker!
  172. Adding a new unit??
  173. [XML] Need LSystem help
  174. Problem with LSYSTEM and with the workshop
  175. Pink Camel
  176. Mod Idea: Unit Range Limit
  177. Ever wondered about the timeline?
  178. Question: Combining Special Civ Units and Leaders
  179. How to make Barbs spawn inside cultural borders?
  180. How to disable build research option?
  181. Camel Rider
  182. Newb question: how do I make two leaders that have met unmeet?
  183. New promotion icon style
  184. Modding Question for any Civ4 BtS modding experts...
  185. Idea for multiplayer mod component!
  186. CivChess Project
  187. Question about Maps
  188. Custom map with advanced start and fixed starting locations?
  189. Help with a religion mod
  190. [WIP]Byzantium: Beyond the Golden Gate
  191. Sceanario Help
  192. help-> video as leaderhead instead of .dds
  193. XML Problems
  194. is there a way to report full file paths in xml.log?
  195. Question about adding units
  196. Execution button problem
  197. Skinning problem
  198. Combat Formations Mod
  199. Is it possible to "acquire" special unit?
  200. How to include a custom flag?
  201. Market problem
  202. static LH project questions
  203. Improvement tags?
  204. Wonder graphic for improvement, please help
  205. Icons appear small -- how to fix?
  206. Help with how to give units strength bonuses / penalties based on adjacent units
  207. Unit Movement
  208. Change City Distance Limit?
  209. Camel Resource
  210. Action Buttons...
  211. Dumb question: Custom Animations
  212. Need partner for my Phoenicia mod!
  213. Civ Specific Wonders
  214. Changing a Civ IV mod to a BTS mod
  215. How to place hut, tribal village in World Builder
  216. Ways to get around the partisan bug?
  217. No Unhappyness Trait
  218. Earth +-?
  219. Button Missing Icon
  220. Adding new units
  221. Applying retreat chance to defender
  222. Three Text errors in the BTS CIV4UnitClassInfos
  223. Help me get started please -- missing something -- thanks much
  224. Question about Strategy Layer
  225. Phoenicia & Cyprus Mod - Need partner!
  226. Editing the original Civilopedia: History part
  227. Unit Manpower
  228. Need to fiddle with autosave?
  229. Converting Civ3 Mods into Civ4 Mods
  230. Renaming Civilizations
  231. Working Era-Stop Mod
  232. [REQ] Whipping and Drafting UI Mod
  233. Modifying traits - TradeYieldModifiers
  234. New Supplementary Patch
  235. Working on...Ultima X: Battle for Britannia
  236. Custom Audio
  237. Storms
  238. How to make an unpurchaseable unit?
  239. How to change amount of turns needed for improvements
  240. BtS -- Leader Modification?
  241. how to: create an installer?
  242. Upload...how I do it?
  243. Dynamically removing health effects of a given feature
  244. The ""Government center" vs. "palace has to be built first""-problem
  245. Generic Religions for each Civ?
  246. Small City Radius
  247. Edit start year?
  248. A Stargate Mod for Civ4 is needed
  249. Error with religions in my scenario!
  250. Need 3ds Max 7