View Full Version : Civ4 - Creation & Customization


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  1. [XML]Easy(?) Problem with the "orPreReq" tech tag <solved>
  2. A Babylon 5 Mod for the Final Frontier Mod
  3. Build one building at a time, multiple times?
  4. Looking for the How To create/modify a Scenario to taste?
  5. Whats wrong with this Event?
  6. Multiplayer earth maps
  7. Empires Under the Sun, World Scenario 1850-1900's
  8. When does the game use MiddleArtDefineTag and LateArtDefineTag? Where is the setting?
  9. Oops.. I broke it.
  10. Cultural Border Fix?
  11. Command Line Tags??????????
  12. Small Request
  13. Changing UnitCombatType
  14. ModCast #2: "Accent Support Group"
  15. Custom assets and save games
  16. Help! My promotions aren't promoting!
  17. slave revolts
  18. Map Size
  19. 1650 A.D Scenario start
  20. Jericho Mod/SCN
  21. Limit spy missions?
  22. Can I have multiple events in 1 turn?
  23. Whats up with Promotions prereqtech? Add promotion?
  24. Asteroid Impact - available?
  25. How to replace a map in a mod??
  26. Has anyone successfully used a delayed event?
  27. Map Request
  28. Is there a Super Spy for the vanilla CIV 4
  29. Can't build Settlers
  30. Promotions available only through event or building
  31. Custom FPK paking question
  32. No-Religion mod
  33. Building Unit or Conscription?
  34. Please help with bts maps
  35. <bLeader>1</bLeader> tag in Promotions, what does it do?
  36. Unit buying mod?
  37. Spell Mod
  38. Sci-Fi/Future Mods?
  39. ArtDefines?
  40. Z.P Next war update in progress
  41. Hexagon maps?
  42. Experts plz help
  43. Help with unit graphics
  44. Plz help me for a new world map
  45. experts plz help
  46. unit icon on stacks
  47. Modular modding problem
  48. Trying to add "Purchase Promotions Future"
  49. Creating a Dump File
  50. Graphic Mod Idea
  51. Map Help
  52. quick questions...
  53. Help modding air units
  54. Spawn units on ships?
  55. Mods merging request
  56. Is There A MOD for BtS Similar To Sevomod?
  57. Religion Mod: Questions
  58. Map for Marnz
  59. Naval Interceptions
  60. Mustafa Kemal Atatürk request
  61. one question and one request
  62. re. Buildings Art Def & game CTD
  63. Scramble
  64. Question: Terraforming. Is it possible?
  65. Nonsense: Combat Helicopter hit by Melee Units
  66. QUESTION: Barbarian Spawn Rates {adjusted city vs unit spawns}
  67. Savegame woes
  68. Mods and Mulitplayer
  69. Modding Unit Visibility???
  70. Assets precedence? May Warlords Custom Assets affect BtS?
  71. Help finding a mod
  72. überschwere Panzer
  73. .nif and .kfm help
  74. Merging DCM - No Bombard Button?
  75. Air Units' Combat Bonuses
  76. Fantasy Theme?
  77. Help me to Raise the max xp a unit keeps when upgrading, and more
  78. World History Mod development thread
  79. Help: Modded Infantry figures not working
  80. Ranged Strike animation woes
  81. Chess request...
  82. Unit Request: Any Airborne Early Warning(Hawkeye, Sentry, Mainstay, Nimrod, E-767)
  83. Converting model to Civ 4
  84. [BtS] XML Question -- iVictoryDelayPercent
  85. Investment
  86. Help finding a Religion Limter mod
  87. DXTBMP resizes gamefont.tga on merge - why? (or how to get GIMP to show pink borders)
  88. Terraform XML: Question to Modders
  89. Calling flag makers! Flag request:
  90. [Blender] Player color/Transparency/Alpha Channel?
  91. A newbie having some trouble...
  92. Help- trouble with Amra's mod pack 2.10
  93. [idea] Civilization is specialization
  94. Townships
  95. [idea] Simple Resource Limits
  96. Traits
  97. city building
  98. Invisible files????
  99. Help Please Need 4 Original BTS XML Files
  100. Help - Adding SU
  101. Question: Mod Conversion
  102. [BTS]Question: Colonial Maintenance
  103. Leaderhead creation
  104. Sea Mines
  105. Help - Corporation modding
  106. help -merging mods
  107. Simple stupid question
  108. Desert Removal/Lowering/Ability to build Windmills there
  109. HELP! GameFont.tga alpha problem
  110. Mod Request: Smaller expanded Navy
  111. "Blank" Mod?
  112. Apocolypto Mod
  113. How to delete starting civs from Ghenkis Kai's Gaint Map using notepad?
  114. advanced marines/paratroopers
  115. SSI Mod
  116. A Migrational Mod
  117. Mod Fantasy: Diversified Power
  118. Problem with Unique Civ Units
  119. I would like to remove Ethnically Diverse Units.
  120. WANTED: Team of madmen for play testing
  121. ModCast #3: "The Fat, the Hairy and the Ugly"
  122. New Mod -- Need Partner
  123. Mod Team, Assemble!
  124. Collaboration Request Thread
  125. [Warlords] - New Trait Error
  126. HELP - ReichCiv
  127. probably a "noob" question :(
  128. XML Tag '<SeeInvisible>' Function?
  129. Worldbuilder?
  130. Tile Graphics
  131. Please Help With SDK compile
  132. Campaign Idea
  133. "You have been defeated!"
  134. Detailed City Info - an idea
  135. Borrowing from Firaxis scenarios
  136. My text files aren't working
  137. how to use a MOD?
  138. Ancient Greece (?)
  139. How/Where are the city files and how do you mod them?
  140. diseases mod
  141. Adding a religion
  142. Religions in Scenarios
  143. Unit request: (nothern) European Musketman (arquebusman)
  144. nit request: (nothern) European Musketman (arquebusman)
  145. [Help Needed] Putting Gods of old mod in any other mod
  146. Need help with my scenario!
  147. Early-game problem with my own civilization!
  148. Naval units attacking land units, Civ 2 style
  149. [BtS] Disabling screen redraw in hot seat
  150. How do you make or modify a scenario?
  151. wheat irrigation bug
  152. help (new trade option?)
  153. A Variety of Questions for all you Civ Experts
  154. BtS - New civ modpack requests
  155. About graphic models...
  156. What about Improvement tags?
  157. Make Wars Quicker!
  158. Adding a new unit??
  159. [XML] Need LSystem help
  160. Problem with LSYSTEM and with the workshop
  161. Pink Camel
  162. Mod Idea: Unit Range Limit
  163. Ever wondered about the timeline?
  164. Question: Combining Special Civ Units and Leaders
  165. How to make Barbs spawn inside cultural borders?
  166. How to disable build research option?
  167. Camel Rider
  168. Newb question: how do I make two leaders that have met unmeet?
  169. New promotion icon style
  170. Modding Question for any Civ4 BtS modding experts...
  171. Idea for multiplayer mod component!
  172. CivChess Project
  173. Question about Maps
  174. Custom map with advanced start and fixed starting locations?
  175. Help with a religion mod
  176. [WIP]Byzantium: Beyond the Golden Gate
  177. Sceanario Help
  178. help-> video as leaderhead instead of .dds
  179. XML Problems
  180. is there a way to report full file paths in xml.log?
  181. Question about adding units
  182. Execution button problem
  183. Skinning problem
  184. Combat Formations Mod
  185. Is it possible to "acquire" special unit?
  186. How to include a custom flag?
  187. Market problem
  188. static LH project questions
  189. Improvement tags?
  190. Wonder graphic for improvement, please help
  191. Icons appear small -- how to fix?
  192. Help with how to give units strength bonuses / penalties based on adjacent units
  193. Unit Movement
  194. Change City Distance Limit?
  195. Camel Resource
  196. Action Buttons...
  197. Dumb question: Custom Animations
  198. Need partner for my Phoenicia mod!
  199. Civ Specific Wonders
  200. Changing a Civ IV mod to a BTS mod
  201. How to place hut, tribal village in World Builder
  202. Ways to get around the partisan bug?
  203. No Unhappyness Trait
  204. Earth +-?
  205. Button Missing Icon
  206. Adding new units
  207. Applying retreat chance to defender
  208. Three Text errors in the BTS CIV4UnitClassInfos
  209. Help me get started please -- missing something -- thanks much
  210. Question about Strategy Layer
  211. Phoenicia & Cyprus Mod - Need partner!
  212. Editing the original Civilopedia: History part
  213. Unit Manpower
  214. Need to fiddle with autosave?
  215. Converting Civ3 Mods into Civ4 Mods
  216. Renaming Civilizations
  217. Working Era-Stop Mod
  218. [REQ] Whipping and Drafting UI Mod
  219. Modifying traits - TradeYieldModifiers
  220. New Supplementary Patch
  221. Working on...Ultima X: Battle for Britannia
  222. Custom Audio
  223. Storms
  224. How to make an unpurchaseable unit?
  225. How to change amount of turns needed for improvements
  226. BtS -- Leader Modification?
  227. how to: create an installer?
  228. Upload...how I do it?
  229. Dynamically removing health effects of a given feature
  230. The ""Government center" vs. "palace has to be built first""-problem
  231. Generic Religions for each Civ?
  232. Small City Radius
  233. Edit start year?
  234. A Stargate Mod for Civ4 is needed
  235. Error with religions in my scenario!
  236. Need 3ds Max 7
  237. Unit Requests: Amazons
  238. How to make a custom terrain feature adhere to hills and peaks?
  239. McDonalds and BP icons for corporations needed
  240. Relic stealing mods?
  241. Anyone Have Blank XML Files?
  242. New effects for improvements?
  243. disarmament as a settlement option?
  244. Halloween Mod?
  245. WIP New Civilizations (Fantasy)
  246. Request: Bmarz mod: Someone to take the reigns
  247. Civilization of supersmart eggs
  248. Sevopedia for BTS 3.13 ?
  249. A Europe Modpack for BTS
  250. Graphics question/problem