View Full Version : Civ4 - Creation & Customization


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 [38] 39 40 41

  1. Starter WBS
  2. Mod Ideas: Intelligence/Espionage Mods
  3. python snippet request: Terraforming
  4. Seems like it's really hard to balance Mod Civics
  5. Noob question
  6. plz someone help me merge inquisition mod to overlord2
  7. How to update Warlords mod to v2.1.3?
  8. Balancing the siege engine?
  9. Game Speed info help
  10. blender: cant export smoothened object
  11. Changing religion graphics
  12. supply train
  13. Granary UB
  14. Trade Routes in Final Frontier [BTS]
  15. Request: Choose start position selection order
  16. Terrain Improvements costing gold
  17. The Mod for Me
  18. new bonuses not showing up in game
  19. Improvments and cutting the trees
  20. Thinking about having a go at modding an existing civ...difficulty?
  21. Font Problems
  22. Help: creating super civilization
  23. fastest way to add multi tags in XML files?
  24. Boarding parties
  25. Mods Question
  26. Where are the historians?
  27. How do I make wineries with pottery instead of monarchy?
  28. SDK question
  29. Looking for a Middle Eastern/South Asian female leaderhead
  30. Dutchking's Productions
  31. Either I'm insane or something's really wrong...
  32. How to enable modular loading for LHs
  33. <iDiscoverRand>0</iDiscoverRand>
  34. more resource weirdness
  35. repeating tech
  36. Need some modding advice
  37. A little help with WB scenario.....
  38. additional resources for GiantEarthMap ??
  39. How to fix promotion texts in tech popups
  40. Treasure units
  41. Objectives. (Value of a city)
  42. Total Realism team looking for SDK coder
  43. MOD-IDEA: Master Of Magic Remake
  44. Seeing as the "request a civ" is encumbersome and seldom looked at
  45. Is there a caliphate leaderhead?
  46. Mod Creator
  47. Need help Modding.....
  48. Wanting Epic Speed, but Quick/Normal Production
  49. Just a Quick, Probably Dumb Question...
  50. Visibility tracks.
  51. Seeking Texturer
  52. Help with ship capturing.
  53. Combing Efforts. Building Dream Teams for Ultimate MOD Themes
  54. How do I get a great prophet to create a shrine?
  55. What can resources do wihout changing the SDK?
  56. Looking for diplomacy mod
  57. How do I edit Units?
  58. How do I edit units?
  59. Requests
  60. Making a new Main Menu image
  61. free low poly models
  62. Importing from Pirates! posssible?
  63. POW's
  64. Withdrawl
  65. Looking to Start a Mod, need Help
  66. How do you use downloaded files?
  67. more font questions
  68. My Age of Sail/Colonization Mod
  69. Who wants to work on a new Mod? I will pay $ for your time. (serious)
  70. Modular???
  71. how to load texture
  72. Mods and Leader Help
  73. Barbarians
  74. limit amaount of religions to civs
  75. Change unit sizes
  76. Looking for Reference/Tutorial
  77. MAC-PC Problem
  78. ModCast #7: "The Zoo"
  79. Making a new Main Menu image
  80. terraform, python ? need code reviewed
  81. Costomize Traits
  82. What happened to Civ4 Modiki or civ4wiki.com?
  83. quick nifskope question
  84. Rapid development of map scripts?
  85. My WW2 Europe Mod
  86. Changing happiness
  87. Problems editing and saving .ini files
  88. Ranged Combat...Possible? How?
  89. inquisition with bug mod - anyone care to help?
  90. An AI too complex for CIV
  91. Trade Routes
  92. Request: Map Script - Really Customizable World
  93. Promotions Guide?
  94. Custom civ colors
  95. World 2008 development thread.
  96. Cool Mech unit lacks fight animation - repair mechanic needed;)
  97. Alien World Mod development thread
  98. National Wonder limit
  99. MapScript Question - Can i add units at start location via map Script ?
  100. How to make Civ4 find a python package?
  101. Help, what have I done?
  102. CyInterface().addImmediateMessage
  103. Texture Map Problem in 3ds Max
  104. Request: Land Transport
  105. No Vassal States?
  106. Need Hall of Fame info
  107. [BtS] Help Replacing/Altering Civs and Adding LHs
  108. Inquisitor Unit for Corporations?
  109. REQUEST: Medieval European Mod for Civ4Bts
  110. How to make AI ALWAYS raze a city?
  111. Restricing myself to the Renaissance era.
  112. Diplomacy Idea!!!
  113. Modifying Diplomacy
  114. Help changing Assault Mech Animation
  115. I am adding a civ to my game...
  116. Help Request: Added an 8th religion, can't figure out graphics...
  117. Event to change name of city
  118. Civ-dependent pop circle.
  119. Help please civics mod
  120. Question about screens
  121. Warhammer 40k Mod
  122. Civ4 XML Tag reference?
  123. Modifying the Penalty for Amphibious Landings
  124. help - how to add audio to new units?
  125. Beefed up dimplomacy request / feedback
  126. Scenario HELP!
  127. Is there a tutorial on modifying a map script?
  128. Mod Idea?
  129. How to Get rid of the Numbers? request.
  130. How to add a civilization on a certain year?
  131. Genocide!
  132. XML terminology question
  133. Need help with BTS modding
  134. [development thread] Dune: The Spice Must Flow
  135. Jurassic Park
  136. Religions
  137. How do you disable a unit completely without deleting it from the XML?
  138. Question: Pool of cities all civ's pull from
  139. Final Frontier mod - How to distribute?
  140. Looking for answers about Mods that work in MP
  141. Unit infos
  142. How do prevent units from being upgrading via XML modding?
  143. Age Of Discovery Mod Age I, II, III
  144. Restricting city capture by Civ?
  145. How..
  146. files?
  147. Jp
  148. Hi im new!
  149. Upload
  150. Teritorial Claming
  151. How do I give unique names to a unit?
  152. Can you modify leader traits?
  153. How do I modify leader traits?
  154. Request for new tech
  155. ModCast #8: "Nice Nipples"
  156. Does anyone know what these XML tags do?
  157. Restrict Resources by Latitude and/or Longitude
  158. What causes purple button for custom LHs?
  159. Which Duvalier to include?
  160. Computing Victory Scores
  161. Very Serious Problem
  162. I need opinions
  163. cloning improvements without nif viewer?
  164. Improved Diplomacy Texts!
  165. Setting certain victory conditions off by default
  166. Nuke help needed!
  167. "Bonus" Resource art files
  168. Where is the XML to edit route graphics?
  169. Quick Question: How does one get a good pic of your map?
  170. forest: terrain to resource
  171. A little help adding a button for units
  172. Help with religion and era editing
  173. help with religion and era editing
  174. graphic requests: punk LH, fuel truck
  175. How to add a numeric entity
  176. Adding bonuses for Corporations?
  177. Font Help
  178. Help with XML Editing
  179. *ehm* Just a simple question here...
  180. Defensive Pact Code
  181. How to create a new terrain???
  182. BTS Codex Alera Mod (Jim Butchers furies series)
  183. Civilization Builder: You've got to be kidding me...
  184. [SDK] Mistakes I Have Already Made for You
  185. Does it require actual modeling
  186. worker replacement?
  187. An odd behaviour when playing my mod
  188. any tips for mass deletion?
  189. repeated build button?
  190. CTD question
  191. Unit isn't appearing in civlopedia
  192. Graphical problem with bonuses
  193. Help!
  194. Swapping Unit Appearances
  195. Adding Sound to attack animations
  196. [dev thread] Mad Max Fury Road
  197. Where is the religion auto-founding defined ?
  198. Best way to change civilization names?
  199. My Latest Project: Conqueror's Delight
  200. Missing diplomacy text
  201. CULTURE WAR: Ever Expanding Cultural Borders...
  202. removing gunpowder bonus vs castle?
  203. Making minor changes
  204. How do you edit the objectives?
  205. missing Lh swap
  206. promotion for combat bonus on flat land?
  207. downloaded files..
  208. Health or Happiness CORP.
  209. Buildings destroyed on base capture?
  210. Seprate XP bonus for land and sea in Civics?
  211. Help!
  212. Help!
  213. Adding Culture bonus to UB
  214. Have any of these ideas been tried?
  215. Setting up Teams
  216. Interface and Civilopedia problems
  217. Random Map With Strategic Barriers
  218. How to Change Starting Date
  219. World Improvements?
  220. Using a Mod Component
  221. Diplomacy Limits
  222. Applying a custom building model
  223. IDEA: Civilization Leader Traits
  224. Question I really want answered.
  225. Resource Request: Bison and Turkeys and Llamas, Oh My!
  226. How to Edit CvGameCoreDLL.dll ?
  227. Flag doesn't work
  228. why is my promotion tree messed up?
  229. How to?
  230. How to add a New Leader Head?
  231. Newly added unit crashes when building
  232. Making Ferries on coastal tiles
  233. how to avoid grassland and forest?
  234. iWeight
  235. Convert Video to DDS?
  236. Possibility of save game editation?
  237. Adding new XML features
  238. Events -- iAIValue XML
  239. Help with religion sounds
  240. Montsters of the Mind Scenario
  241. XML editing: CIV4LeaderHeadInfos
  242. Creating New Unit
  243. debugging CTD due to only xml changes?
  244. Downloading Problem
  245. Beyond Earth: The Uncharted Galaxy -- Developing New Mod
  246. promotion with duration ... in python?
  247. Civlopedia Problem, Can't Fix...
  248. ModCast #9: FfH The Movie
  249. Training AI [Engineer-lite units]
  250. What the hell?!