View Full Version : Civ4 - Creation & Customization


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  1. How to move food from city to city mod idea
  2. Error Message Annoyance
  3. Future Claim (trading)
  4. How can I modify the levels of SPY points needed for PASSIVE effects?
  5. Promotion Problems!
  6. How to convert modular to standart .xml files quickly?
  7. Starter WBS
  8. Mod Ideas: Intelligence/Espionage Mods
  9. python snippet request: Terraforming
  10. Seems like it's really hard to balance Mod Civics
  11. Noob question
  12. plz someone help me merge inquisition mod to overlord2
  13. How to update Warlords mod to v2.1.3?
  14. Balancing the siege engine?
  15. Game Speed info help
  16. blender: cant export smoothened object
  17. Changing religion graphics
  18. supply train
  19. Granary UB
  20. Trade Routes in Final Frontier [BTS]
  21. Request: Choose start position selection order
  22. Terrain Improvements costing gold
  23. The Mod for Me
  24. new bonuses not showing up in game
  25. Improvments and cutting the trees
  26. Thinking about having a go at modding an existing civ...difficulty?
  27. Font Problems
  28. Help: creating super civilization
  29. fastest way to add multi tags in XML files?
  30. Boarding parties
  31. Mods Question
  32. Where are the historians?
  33. How do I make wineries with pottery instead of monarchy?
  34. SDK question
  35. Looking for a Middle Eastern/South Asian female leaderhead
  36. Dutchking's Productions
  37. Either I'm insane or something's really wrong...
  38. How to enable modular loading for LHs
  39. <iDiscoverRand>0</iDiscoverRand>
  40. more resource weirdness
  41. repeating tech
  42. Need some modding advice
  43. A little help with WB scenario.....
  44. additional resources for GiantEarthMap ??
  45. How to fix promotion texts in tech popups
  46. Treasure units
  47. Objectives. (Value of a city)
  48. Total Realism team looking for SDK coder
  49. MOD-IDEA: Master Of Magic Remake
  50. Seeing as the "request a civ" is encumbersome and seldom looked at
  51. Is there a caliphate leaderhead?
  52. Mod Creator
  53. Need help Modding.....
  54. Wanting Epic Speed, but Quick/Normal Production
  55. Just a Quick, Probably Dumb Question...
  56. Visibility tracks.
  57. Seeking Texturer
  58. Help with ship capturing.
  59. Combing Efforts. Building Dream Teams for Ultimate MOD Themes
  60. How do I get a great prophet to create a shrine?
  61. What can resources do wihout changing the SDK?
  62. Looking for diplomacy mod
  63. How do I edit Units?
  64. How do I edit units?
  65. Requests
  66. Making a new Main Menu image
  67. free low poly models
  68. Importing from Pirates! posssible?
  69. POW's
  70. Withdrawl
  71. Looking to Start a Mod, need Help
  72. How do you use downloaded files?
  73. more font questions
  74. My Age of Sail/Colonization Mod
  75. Who wants to work on a new Mod? I will pay $ for your time. (serious)
  76. Modular???
  77. how to load texture
  78. Mods and Leader Help
  79. Barbarians
  80. limit amaount of religions to civs
  81. Change unit sizes
  82. Looking for Reference/Tutorial
  83. MAC-PC Problem
  84. ModCast #7: "The Zoo"
  85. Making a new Main Menu image
  86. terraform, python ? need code reviewed
  87. Costomize Traits
  88. What happened to Civ4 Modiki or civ4wiki.com?
  89. quick nifskope question
  90. Rapid development of map scripts?
  91. My WW2 Europe Mod
  92. Changing happiness
  93. Problems editing and saving .ini files
  94. Ranged Combat...Possible? How?
  95. inquisition with bug mod - anyone care to help?
  96. An AI too complex for CIV
  97. Trade Routes
  98. Request: Map Script - Really Customizable World
  99. Promotions Guide?
  100. Custom civ colors
  101. World 2008 development thread.
  102. Cool Mech unit lacks fight animation - repair mechanic needed;)
  103. Alien World Mod development thread
  104. National Wonder limit
  105. MapScript Question - Can i add units at start location via map Script ?
  106. How to make Civ4 find a python package?
  107. Help, what have I done?
  108. CyInterface().addImmediateMessage
  109. Texture Map Problem in 3ds Max
  110. Request: Land Transport
  111. No Vassal States?
  112. Need Hall of Fame info
  113. [BtS] Help Replacing/Altering Civs and Adding LHs
  114. Inquisitor Unit for Corporations?
  115. REQUEST: Medieval European Mod for Civ4Bts
  116. How to make AI ALWAYS raze a city?
  117. Restricing myself to the Renaissance era.
  118. Diplomacy Idea!!!
  119. Modifying Diplomacy
  120. Help changing Assault Mech Animation
  121. I am adding a civ to my game...
  122. Help Request: Added an 8th religion, can't figure out graphics...
  123. Event to change name of city
  124. Civ-dependent pop circle.
  125. Help please civics mod
  126. Question about screens
  127. Warhammer 40k Mod
  128. Civ4 XML Tag reference?
  129. Modifying the Penalty for Amphibious Landings
  130. help - how to add audio to new units?
  131. Beefed up dimplomacy request / feedback
  132. Scenario HELP!
  133. Is there a tutorial on modifying a map script?
  134. Mod Idea?
  135. How to Get rid of the Numbers? request.
  136. How to add a civilization on a certain year?
  137. Genocide!
  138. XML terminology question
  139. Need help with BTS modding
  140. [development thread] Dune: The Spice Must Flow
  141. Jurassic Park
  142. Religions
  143. How do you disable a unit completely without deleting it from the XML?
  144. Question: Pool of cities all civ's pull from
  145. Final Frontier mod - How to distribute?
  146. Looking for answers about Mods that work in MP
  147. Unit infos
  148. How do prevent units from being upgrading via XML modding?
  149. Age Of Discovery Mod Age I, II, III
  150. Restricting city capture by Civ?
  151. How..
  152. files?
  153. Jp
  154. Hi im new!
  155. Upload
  156. Teritorial Claming
  157. How do I give unique names to a unit?
  158. Can you modify leader traits?
  159. How do I modify leader traits?
  160. Request for new tech
  161. ModCast #8: "Nice Nipples"
  162. Does anyone know what these XML tags do?
  163. Restrict Resources by Latitude and/or Longitude
  164. What causes purple button for custom LHs?
  165. Which Duvalier to include?
  166. Computing Victory Scores
  167. Very Serious Problem
  168. I need opinions
  169. cloning improvements without nif viewer?
  170. Improved Diplomacy Texts!
  171. Setting certain victory conditions off by default
  172. Nuke help needed!
  173. canadian civ
  174. "Bonus" Resource art files
  175. Where is the XML to edit route graphics?
  176. Quick Question: How does one get a good pic of your map?
  177. forest: terrain to resource
  178. A little help adding a button for units
  179. Help with religion and era editing
  180. help with religion and era editing
  181. graphic requests: punk LH, fuel truck
  182. How to add a numeric entity
  183. Adding bonuses for Corporations?
  184. Font Help
  185. Help with XML Editing
  186. *ehm* Just a simple question here...
  187. Defensive Pact Code
  188. How to create a new terrain???
  189. BTS Codex Alera Mod (Jim Butchers furies series)
  190. Civilization Builder: You've got to be kidding me...
  191. [SDK] Mistakes I Have Already Made for You
  192. Does it require actual modeling
  193. worker replacement?
  194. An odd behaviour when playing my mod
  195. any tips for mass deletion?
  196. repeated build button?
  197. CTD question
  198. Unit isn't appearing in civlopedia
  199. Graphical problem with bonuses
  200. Help!
  201. Swapping Unit Appearances
  202. Adding Sound to attack animations
  203. [dev thread] Mad Max Fury Road
  204. Where is the religion auto-founding defined ?
  205. Best way to change civilization names?
  206. My Latest Project: Conqueror's Delight
  207. Missing diplomacy text
  208. CULTURE WAR: Ever Expanding Cultural Borders...
  209. removing gunpowder bonus vs castle?
  210. Making minor changes
  211. How do you edit the objectives?
  212. missing Lh swap
  213. promotion for combat bonus on flat land?
  214. downloaded files..
  215. Health or Happiness CORP.
  216. Buildings destroyed on base capture?
  217. Seprate XP bonus for land and sea in Civics?
  218. Help!
  219. Help!
  220. Adding Culture bonus to UB
  221. Have any of these ideas been tried?
  222. Setting up Teams
  223. Interface and Civilopedia problems
  224. Random Map With Strategic Barriers
  225. How to Change Starting Date
  226. World Improvements?
  227. Using a Mod Component
  228. Diplomacy Limits
  229. Applying a custom building model
  230. IDEA: Civilization Leader Traits
  231. Question I really want answered.
  232. Resource Request: Bison and Turkeys and Llamas, Oh My!
  233. How to Edit CvGameCoreDLL.dll ?
  234. Flag doesn't work
  235. why is my promotion tree messed up?
  236. How to?
  237. How to add a New Leader Head?
  238. Newly added unit crashes when building
  239. Making Ferries on coastal tiles
  240. how to avoid grassland and forest?
  241. iWeight
  242. Convert Video to DDS?
  243. Possibility of save game editation?
  244. Adding new XML features
  245. Events -- iAIValue XML
  246. Help with religion sounds
  247. Montsters of the Mind Scenario
  248. XML editing: CIV4LeaderHeadInfos
  249. Creating New Unit
  250. debugging CTD due to only xml changes?