View Full Version : Civ4 - Creation & Customization


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  1. Vanilla Civ unit graphics.. where are they hiding?
  2. tightly packed
  3. Question re: custom mapping
  4. action buttons ... in python ... with BTS?
  5. Unupgradeable obsolete units
  6. Downloading
  7. Need help with surrounded OCC map script
  8. Does the AI take advantage of the new features in mods?
  9. Creating an Outpost
  10. people heeeeelp!!!!!!
  11. What is a "DerivativeCiv"?
  12. limited religions per civ help
  13. Need help finding an era mod.
  14. Your green city numbers...
  15. How can I make building models?
  16. Resouces and Improvements (sic)
  17. Creating a Civilization. Need Help.
  18. Starwars's Mod Critic-Civ 4
  19. Adjusting Unit Movement
  20. dll compiler needed
  21. Are moveable cities possible to create?
  22. Unit, building, etc. - Effects (Please answer!)
  23. Any mediterranean-esque scripts?
  24. Question on playing multiple mods.
  25. request - Theodore Roosevelt 3D leaderhead
  26. proper way to initialize city? python/mapscript?
  27. CULTURE WAR: Ever Expanding Cultural Borders...
  28. But I don't WANNA build 40 units...
  29. To add a new language (without eliminate the existing ones)
  30. wildlife preserve
  31. Map finder/generator
  32. Fixing Hammurabi
  33. noob question
  34. Making map scripts work in MP?
  35. How do you increase the number of characters allowed in a city name?
  36. Changing Quest Requirements
  37. Any recomendations for an RPGish mod?
  38. same map, different starting civs/leaders
  39. Unit Info Problem
  40. Has anyone "cracked" somehow the air recon problem?
  41. Diplomacy Infos gone wrong
  42. Build Speed modification
  43. Doctor Who
  44. Is there a WW2 scenario with a standard map?
  45. Original Civ4 OpeningMenu.mp3
  46. Help with civ4 interface
  47. Mod Idea: Animal Domestication
  48. Death Note mod
  49. "Select a Civilization" screen not showing modded Civs
  50. Mod idea: variable strength units?
  51. Basic XML change (I hope...)
  52. limits of modular XML loading?
  53. Mod Problems
  54. Keyframes?
  55. Iron Man Mod
  56. How to mix up unit graphics?
  57. I really could need some help!
  58. Mod Problems
  59. Why do you have to be a wiz to mod in Civ4?
  60. Adding a new trait XML tag via SDK
  61. Quick leaderhead animation question
  62. Strange Problem with my new unit
  63. Need a merged mod for Paypal
  64. [Map Request] Pre-set modern-day earth
  65. Unlimited number of a Building in a City?
  66. Need help with population
  67. Advanced Artillery Bombardment
  68. new religion problem
  69. Grey Fox's Mod Library
  70. Technology Era problem - help please...
  71. Texturing problem in Blender
  72. How can i add a 3d leaderhead?
  73. hey a quick question
  74. It Sucks To Be A Vassal [In progress]
  75. Couple terrain questions
  76. Need help for moding
  77. Obtaining the Random Map Seed Number
  78. Coming Soon: Civilization Universailis
  79. Finding A Civ in WorldBuilder
  80. New traits I developped and tried
  81. Height of advisor windows
  82. "Red Dawn" Scenario
  83. Suggestion and question
  84. leaderhead animation problem
  85. New Scenarios in mind
  86. ModCast #10: "Code-tards"
  87. actual effect of "raging barbarian" game option?
  88. Problem with adding units
  89. Animation?
  90. Need some help
  91. Need some help
  92. How to edit Diplomacy Music?
  93. Corporation Modding
  94. How do you set civ starting location distances from each other?
  95. Using World Builder for BTS MP Games: A Solution
  96. Is there a way...
  97. Map balance advice, please
  98. Question about Corporation and Executive artwork
  99. Question about play now
  100. Map Request
  101. HELP; game options replacing
  102. Lighthouse Mod
  103. advanced usage of road vs railroad?
  104. nif question: display my own dds file?
  105. Resources Temp folder
  106. Idea: Save Fav. Religion Mod
  107. Permanent Alliances
  108. Supply Lines development thread
  109. Loading Multiple Mods?
  110. Tech Problem
  111. Naming new countries- would this be a possibility?
  112. Modding on Vista... warning!!!
  113. Help please! Editing .nif files with Blender
  114. Add scout at startup
  115. Apostolic Palace Resolutions & LH Traits
  116. Hall of Fame text
  117. Is it Possible to add a Civ in World Builder?
  118. OCC mode... permanent?
  119. Ultimate Civics Expansion - Ideas
  120. Increasing Visibility Range
  121. Adding Civs to Final Frontier
  122. Combining mods or aspects of mods
  123. is there a map script simply fot llarger maps then huge for BtS?
  124. Warhammer 40,000 mod?
  125. Would like to ask for help...
  126. Earth map (upscaled eurasia)
  127. Trying to build a new Civ... and stuck
  128. Ideas for Future Future Mods
  129. A modern world
  130. bill clinton?
  131. SDK onUnitMove Question
  132. Adding and making civilizations leaders and units
  133. How to Change Food Consumption?
  134. Assistance
  135. help! how make marines carry boats?
  136. Converting maps from one mod to another
  137. How to add a new element to leader traits?
  138. textures lost for some instances of city?
  139. Are patches free?
  140. Earth maps for Civ4 vanilla?
  141. The great Civ 4 translation marathon begins
  142. Final Frontier Domain
  143. Nif Viewer Glitch....HELP!!!
  144. South East Asia Civ
  145. Adding Flags- A Question
  146. Change of leaders in scenario?
  147. Combining Mods?
  148. Upcoming original Sci-fi mod *UNDER DEVELOPMENT*
  149. How do i make a mod?
  150. Desert Solar Panels (Cottage) Improvement
  151. Mod request: TA/Supcom
  152. Error with unit animations
  153. Philippine Civ request thread
  154. Proposed Vassel States Fix - Mod Request
  155. Question about games started with a WBSave file
  156. Install Mod help
  157. Civ4: Col - Age of Discovery II Mod
  158. Help!-urgent-energency run!!
  159. New leader Traits
  160. Names Missing?
  161. Civ3 Style Resources Model
  162. How 2 start a map with a single worldbuilder save file???
  163. Why do some maps display odd dark lines?
  164. Bridges & Tunnels (Again!)
  165. Modcast #11: Kael Spectacular
  166. Having trouble with Fall from Heaven 2 can anyone help?
  167. Bulgarian Civilization
  168. Need Blender help
  169. FALL OF ROME- Help
  170. Diplomatic text question
  171. Civ request: Knight's Templar/Order of the Templars
  172. Buildings producing resources
  173. Units that give bonuses to cities
  174. dunno how to title but please read!
  175. Hoq do u add new civs to the game
  176. XML and global warming
  177. Changing leaders' names
  178. CIV4 Custom Civ mods HELP PLEASE IMA NOOOOOB
  179. Help?!?!?!?!-Saving and loading civs and leaders
  180. changing out Civs via notepad
  181. What files and tags allow Great General to build Military Academy?
  182. Problem using Warlords units in BtS
  183. MOd creator
  184. Putting aspects of Civ3 Diplomacy back into Civ4
  185. Cityset texture question
  186. Removing Civilizations
  187. World War 3- The True "War to End all Wars"
  188. World War 3- The True "War to End all Wars"
  189. adding/embedding one's own background music
  190. simple mod adjustment help please
  191. Problems with downloaded unit graphics
  192. Ships moving along rivers
  193. Enhanced Maritime Play
  194. What's wrong with this event?
  195. XML Tags ref ?
  196. Crash Help, PLS!!
  197. Can someone tell me what this means?
  198. THis is why you rarely see barbarians spawn naval units!
  199. Changing Unit Upgrade in Civ 4 Warlords
  200. Larger Map Sizes
  201. Help I have no more options!!!
  202. Wyrmshadow Units
  203. Question on Area
  204. 18 random civs, no more, no less
  205. no lost game because of overuse of atomic weapons
  206. Unused Material
  207. Civilization IV Modding Reference
  208. Armies, "Population" and Religions
  209. Horst Wessel Lied request
  210. Help: Attaching models to preexisting unit skeletons
  211. GameSpeedInfo
  212. Bug Mod
  213. Updating a 3.13 mod to 3.17 *gulp*
  214. Blender Export Help, Please!
  215. Problems compiling BtS 3.17 SDK
  216. How change the Map Size
  217. Game Options - World Builder
  218. [Dev thread] RISEN: Another mod with some form of "rise" in the title
  219. Basic modding question: Modify Domination Victory
  220. [WWIII] Another Idea
  221. Bug/Bat Mod and new patch
  222. MesoAmerica
  223. Not so wide open borders
  224. Ideas - Scientific Books
  225. Glitch at the game start.
  226. Problem - random loss of city
  227. Post your custom diplomacy text here!
  228. Dude, where's my flag!?
  229. Random CIV Start Locations
  230. Free Units with Tech Question...
  231. How to make Paratrooper drop and attack in the same turn?
  232. Intro Movie Scenes Thread
  233. Help editing XML with MS XML Notepad 2007
  234. HOW TO: adopt mod from BTS v.3.13 to v.317?
  235. Quick n00b Mapping question
  236. Force AI play from Console
  237. More settings for leader traits
  238. Want to change leader traits
  239. How to play with 34 Civs
  240. Making things glow, Blender Question
  241. How to change size of info bubbles
  242. I want to make the AI attack its worst enemy!
  243. ModCast Episode 12: "Crikey" with 'Dale'
  244. Using Civs Pathfinder?
  245. where is the building art for bts mods?
  246. Which XML file to modify
  247. Help with new unit, please?!
  248. Question regarding Quest events
  249. How to increase probability of finding marble
  250. Question re building errors