- Modifying amount of units per time and turn rate
- Modifying the map limits dynamically?
- Multiple City Problem?
- Civ4 Modification Wiki
- How to change number of units per unit of time
- Technology Discovered popup
- Question on WorldBuilder file and starting plot
- How do you mod a specific Tech? Anyone please.
- How to replace the font file?
- Random Map Mods
- Idea to Ponder -- CFC Mod Pak
- Skinning unit with many .dds files...
- Music "zoom" setting mod-able?
- question of a dissapointed man
- Bring back CivII Spies!
- Exciting mod for cIV needs help
- Graphic Idea:Someone please do it.
- Non-scrolling maps
- Minimap screenshots
- Palace in CIV IV
- How do I do this?
- I'd like to join a (large) project
- What does CityLsystem/PlotLsystem.xml do?
- Scenario/Mod:Unifacation of Japan
- Need help to create a new stand alone unit for a mod
- modeling programs?
- Request: Redcoats, Smoke & More of Both
- Billboard Units
- War on Terrorism!
- Does anyone know how CvVictoryScreen::drawTabs works
- Albanian Civilization
- Faster ships?
- What is the chance of a Alpha Centauri mod?
- Movie for Diplomatic victory
- Adding a variable to the Python serpentia... help please.
- Is it possible to catch city suggestions in Python?
- How to not win?
- Regarding Game Info "Speed" file... help please.
- Help needed to change anarchy settings...
- Modding the "maltese cross" (and other things)
- Anyone have any of these flags?
- Question about unit size!
- How can I mod my game to allow...
- A New Religion Idea!!!!!!!
- new religious mod request
- N00bz0r questions. (Basic)
- Request: New Rifle Cavalry Skin
- Replacing Leaderheads with BMP?
- Idea: Inquisition Mod
- Civ Specific Great People?
- Mod Integration
- Request: Ability to do an OCC Culture Win
- How to load any custom map?
- Does anyone know how to add LH and units yet?
- how do you change tech prereq's for build wealth, build research and build money?
- Medieval - Renaissance Mod
- The California Civ and Mod Project
- How to load a custom map?
- Mini FAQ
- We will have "normal" editor for Civ 4 ?
- Polish Civ - Discussion
- Creating flavor units for various civs
- Question about WorldBuilder
- Meh
- New Civ concept feedback
- Editing the Art0.FPK file..?
- Custom sounds for Units...
- Please Help Me Add Customized Content
- Illicit Resources (i.e. opium)
- How to load a custom map?
- new mod... is it possible?
- is this possible?
- Expanded Civilizations Reference
- Mod Request- Switzerland as playable civ
- new map player starting location problems!
- Wonder Movies
- UN w/o Diplomatic victory
- Broadening diplomatic options
- terrain value changing possible?
- HELP! how do i start?
- Religious Mod [modders needed...]
- Island start for player civ on Terra map
- modding GUI
- Kushan Empire
- what the... (skinning issues)
- Possible Skeleton re-skinned unit?
- Question
- Map Request: France
- How is everyone modding/map creating already?
- Help
- Is it possible to boost the strength of a unit for BABARIANS ONLY
- My created maps in hot seat multiplayer
- The UN project: 191 civ on a XXL Earth map
- Multiple victory conditions
- Does anyone know how to randomize start locations in a WBS file?
- Modding Question about Units..
- Trace italienne... or how to simulate real-world gunpowder era defense
- Large Project Index
- Leader Assassisnation
- Issue with Python Mod
- Modifying unit domains
- Moving new Civs LH from Graphics to Completed Mods subforum.
- Palace hardcoded ?
- Aborigines?
- How do you clear the cache?
- Idea for culture
- Great Statesman?
- Starship Troopers:teh MOD
- My real world map
- Anyone interested in doing an Italian scenario???
- Mod-Q: How to make "Trait-specific building"??
- Modding AI build behaviour?
- Religious Unique Units
- modding and multiplay
- food mod.. is it possible
- Earth256x128
- Any news on how to make new unit models?
- Is XML object-oriented?
- Marcus Aurelius
- Civic modding + Research limitations
- The COLOR_PLAYER_BLUE thread: needs a lot of help
- The viking developpement thread
- Mods do not work for me!
- not-so-random maps
- Using culture to build?
- iGameCellSizeX and Y: Firaxis, only you can help with this one.
- installing mods - help please
- Master of Magic MOD - In Progress
- Slow down speed of the game in Terra map
- powerbar for civ 4
- Additional notifications
- How do I edit .dds???
- <TerrainImpassables> does not work
- Intalling New Flags
- "Religious Victory"
- Flavours?
- Question: Combining mods
- Another idea: Great Generals
- Heh, Try This
- Creating "SettleBoats"
- All you know about *.wbs files
- Modify buildings??
- bare x, y axis earth map
- Random world types?
- Yet Another Idea for Religions
- Need help with CyUnit.doCommand
- negotiating with barbarians
- Annoying Sounds - A Softer Pillage Sound
- stumped on buildings
- Please help with flagdecal
- Low-res Resource Icons
- New Units
- I don't get this !
- Trying to find trees (forests) to mod
- Why same symbols for commerce and gold?
- Ideas for a new Space Race Victory
- Need Help With The TURKISH Mod (yardim Edin) !!!!!!
- Mod-request: Refugees
- Editing assests/res/fonts/gamefont.tga
- Terrain Modification?
- Magic: the Gathering Mod Project
- Request for LH
- Flags, How to make them???????
- Unification of Italy mod
- A new mod idea
- future fighters
- Eurasia/Northern Africa
- Scenario project : need help
- [REQ]Trebuchet
- Modding the Combat System
- Question on XML
- north america map?
- Wsb Coverter Question
- Play as the Byzantine Empre
- How do install mods/maps?
- How about some TW and EU influence?
- Never get to really make use late game tech - simple mod needed!
- Possible to change interface and still play on the net?
- City Pillaging mod
- Hear Ye Hear ye
- The Acadian developpement request
- Smaller Units (Request)
- wherefor art thou RaR?
- * Mod of Europe: 56 leaders * Discussion thread
- AI mod request
- Future Civics
- First Strike
- Bases in Enemy Territory
- Macedonian civilization (to repair the fraxis mistake with greek civ)
- Trade issue
- Religious Spreading
- Real Stacked Combat
- Firaxis you should help us: XML terminology.
- music for soundtracks
- Question
- Attacking MP cost?
- How do mod global warming out of the game?
- CIV IV - XML Breakdown - CIV4BuildingInfos.xml
- Dynamic Promotions
- game without a player?
- Random resources in a premade map
- Leader-Specific Starting Techs...?
- City Trade Network disruption possible?
- Fighting without a war
- generate culture with unit or improvement?
- Graphics not loading from Custom Assets or Mods
- Unit Graphic request - Janissary
- Changing Leader traits
- About the WW2 scenario that comes with the game...
- Improvements
- quick question
- Coldfever Scale program
- How do you make flag graphics?
- Files affected by Patch v1.09
- Patch affected Mods
- Floodplain graphic request
- new Fighter missions (suggestions requested)
- Real nuclear arsenal mod
- norwegian\scandinavian civs and scenarios
- Changing Leader Names to Civ Names in Right Hand Display
- Making strategic resources, well, uhhh... strategic?
- Can Someone fix these flags???
- Creating a Scenario with User Selectable Leaders
- So... How do you make a mod?
- Does anybody know where Python hooks up with XML?
- Help - mod won't load
- New Civ Colors - Possible?
- CustomAssets folder question
- Customizing city production?
- How to flip the Tilted Axis map?
- Scenario Interface?
- PakBuild for DUMMIES...
- Changing Names
- Demo Patch
- Building settlements on desert.
- when we can see RAR for Civ4
- My quest for random maps...
- Help: Convert Barb Cities to AI Civ after so many turns
- treaties
- Which files were updated by 1.09?
- Request: Autorun utility
- i want change xml file encoding
- possible: UN and Space Ship doesn't trigger the win?
- Request : How about gothic civ ?
- Time for a Mod of all Mods?
- Will 'Realism' mod work with patch?
- Question about buildings
- Event Notification Lag, I mean Log...
- Any way to show blood?
- Modifing the demo