- Is there a way to...
- modifying a map / cutting portions off?
- Limited but Optional Religion...
- Can I use BtS and Warlords mods if I don't own them?
- Problem with unit addition!
- I have no idea how to add units to this game.
- Why isnt there a stick for how to add units in the Civ4 C&C forum?
- Modding on a Mac...
- Religion Mini Icons - problem with gamefonts.tga
- Terrain Editing?
- how do you download mods???
- how do i make my own map
- Well, I suck at modding.
- Humble Request for Marc Antony
- Quick fix!!
- Religion being founded automatically without any sense and order
- Help adding/removing
- [dev thread] Army of Darkness
- Choosing starting techs and civilization bonuses?
- Simple color mode
- Technology Selection like in Alpha Centarui
- Question about AI handicap.
- Promotion Bonuses on newly built units
- Making the Wonder/Intro/In Game Movies ?
- Only wish to Mod 2 units...
- Trying to find a new game edit mod.
- Spawn points and Characters
- Death of Civ IV Wiki? Really??? :cry:
- A tech conquest mod?
- Removing Religions?
- Jst wondering...
- Completely unique units
- Alternate Diplomacy Music
- Alternate Diplomacy Music
- How do i get more than 18 civs
- Great People founding National Wonders
- Adding Downloaded Custom Units
- Goody Huts
- XML Xplanations
- Getting my custom model into Civ IV?
- the .dds atlases
- How to change the vassal state's rules?
- Adding additional python files to a mod
- Flavor Units
- Changing city name list
- CyInterface questions
- Custom model crashes Civ IV...
- Huge map that works on 1.74 patch
- Event raised when an unit is disbanded
- Need help with map!
- Deleted
- Download Database Modern Units
- Help!
- making D&D mod, need help!
- Modding tutorial needed: How to set the max. no. of wonders allowed in one city??
- Flag Help
- Clearing forest
- Unaltered gameplay mod pack?
- Quick mod question
- Random events?
- Custom TXT_KEY_DAWN_OF_MAN_TEXT
- Quick C++ or possibly python question.
- Developing scenarios - where to start?
- Demographics/etc. modifications
- HOMM mod request
- Terrain and Resource Improvements
- Do I do this the same way, or is it different?
- Limited Modding
- Mid Game Tech Tree Switch
- truely unique civilizations
- city style changes after conquest
- how to change the city governor buttons graphics?
- Coastal bombardment?
- Animations/Transparency in Cityart
- Are the Source Files in 3.17 patch up to date?
- Tired of easy AI, want to fight myself
- ]Unit Request] UFO
- workers or settlers joining cities
- Needs graphics animation help
- [devthread]World Behind The Wind, East Asia 1592 - 1905
- Temporary Promotions?
- Help with custom game!!
- Help With Main Menu
- ModCast #13: "Civs Getting Brutalized"
- How to open and edit the GameFont.tga file?
- Can Someone Help Me Please??
- Request: More Resources
- How do I make a unit immune to collateral damage?
- Help converting from v3.13 to v3.17
- Help with Unit Downloads
- Accurate locations on large map.
- Would you help me find...?
- globally dependent civics mod request
- River & Canal ideas
- How to avoid "World Unit" from being given as free unit in later start?
- Great General points from barbarians
- Newb Here Very Confused
- Combining mods.
- Time frame ending?
- Blank foreign text
- Help with Resource Output BTS
- Nyomod BTS Update
- Religion: Revision
- Problem creating a unit
- One Religion per Civilization foundable
- Diplomacy text
- Mod Idea: National Flags
- Modular unit's building dependency doen't work?
- Changing starting location?
- Getting more benefits if more then one bonus
- How to prevent AI from making colonies?
- XML reference sheet
- How do you apply a mod?
- how to control which GP bulbs which tech?
- New Civics for a Leader
- Changing Leader Gender
- Is there an xml entry for a Great General leading a unit?
- Separate forest meshes for hills and flatlands?
- How do I change Health/Happiness limit
- What 3D program is used?
- Any Mods out that improve or add things to diplomacy?(nt)
- Mod Idea: Thomas Covenant's Land
- changing a mod from 3.13 to 3.17?
- Would appreciate help.
- Small edit to map
- Deleting a civilization from WorldBuilder?
- Is there a good AI mod somewhere?
- earth 18 civ +more civs
- [BtS] Barbarian Mod: Beyond Warlords
- A few Changes to be Made
- Having problems with new button graphics
- defending against religion spread?
- Help Me!!!
- Requesting partners for a project.
- Greco-Roman Longbowman and Maceman
- Mod Help
- [Development Thread] Smarter AI
- Fresh water
- SDK Request: Automated Workers Leave Forts
- How do you add a religion?
- Need help With adding a civ
- Civ4 popups
- high resolution view of 3D LH?
- Crash at startup
- Adding/Changing Civics?
- Great General Idea
- iAIWeight in Civ4CivicInfos
- Question on Mods. . .
- Anyone know of any good resource modpacks?
- Bombed back to the Stone Age... an idea
- More questions on MOD
- civ 4 colonization
- 'Nonetype' object has no attribute 'imageflags'
- Wonder Videos...old school style...
- How is Modular modding accomplished?
- ScriptData question.
- Porting Scenarios between versions.
- Need help with my UB
- Civ-Specific Advisor Leaderheads
- Decreased Graphic Requirements
- What does <Flavors> mean?
- python help needed - onCorporationSpread building spawn
- Downloading/Loading Mod Help
- Stand alone regiment mods (3.13 / 3.17)
- Hey, looking for a good mod.
- Modcast #14: Kung-fu Zombies
- [development thread]Aftermath mod
- Bonus Production from Resources!!!
- hey people i want mod civ 4 again
- Is there a tool...
- espionage and wonders?
- Help with flags and graphics in general
- Problems with unit graphic
- Some Changes
- Editting the Red Syndicate
- Need help posting new mod
- Spy Ai: Stay Put!
- custom leader without mod?
- <SpecialBuildingNotRequireds> XML tag help
- Question about Mountains and Units
- Great mod (European Middle Ages) looking for a modder (and more players).
- Adding BTS Buildings to Warlords
- Final Frontier Scenarios
- Problem making a simple mod
- Stop automated workers from building forts
- Flag Shapes
- Forts and jungles/forests
- FeaturePassableTechs not working
- modding advice
- Just how far will this let you edit the civics?
- Landscape Mod? Which one is it?
- Era Transition Graphics/Religions
- How to create a spy mission to improve relations
- I want hermits!
- list of good mods every one should have
- Reading Dump Files
- Civilization IV (PC) - is there ANY way to limit the technology that is learned?
- AI "-3 You did something that annoys me"
- Is there a map of Europe during WW2?
- Help me start my mod please!
- [BTS] MesoAmerica Mod-Expansion
- extra civics?
- {Development Thread} Don't Tread on Me
- Concetration Camp
- Panzer train
- How to Crop a Map?
- G15 display mod?
- First turn 'You have been defeated!' problem; how to get around it?
- Changing the Airlift requirement
- "victory/loss is coming" popup?
- affecting missionary success?
- Question about Maps and Player setup, please help.
- adapting a mod from 3.13 to 3.17
- drawing the map, oddities in zoom out
- ATTN: People who are interested in modding. . .
- Add-On Resources
- Bug Doesn't Work
- help with custom artsyle
- How to adopt units?
- Workers building units?
- The American Revolution Mod
- A legitimate Warhammer 40,000 mod
- Best earth map?
- Merging Mods?
- Beyond The Sword Mods?
- iRangedWaveSize
- Easy way to disable units?
- Help with the font files
- Privateers
- questions about downloading mods
- [BtS] Next War Arcology question
- [BtS] World 2008 Wants You!
- please help with changes
- Just an Idea
- Adding your own music to the Game
- Can't use TLeaderheadShader_20 - Why?
- questions? unit sounds
- How do I edit leader traits?
- How do I add my own new traits?
- Is it possible to edit the limit of science/culture/espionage funding?
- Unit Combat
- Permanent Alliances
- Possible bone transplantation problem
- Mormon Mod
- Mac mod won't work on windows???
- Barbarian Question
- Could
- Change Barbarian CityList in CivBeyondSwordWBSave
- Undersea Cities Mod?
- Adding an "Idle" building