- Bug Doesn't Work
- help with custom artsyle
- How to adopt units?
- Workers building units?
- leaderhead compendium
- The American Revolution Mod
- A legitimate Warhammer 40,000 mod
- changing the color of my civ
- Best earth map?
- Merging Mods?
- Beyond The Sword Mods?
- autoplay?
- iRangedWaveSize
- Easy way to disable units?
- Help with the font files
- Privateers
- questions about downloading mods
- [BtS] Next War Arcology question
- [BtS] World 2008 Wants You!
- Religious Victory Movie
- please help with changes
- Just an Idea
- Vindaloo burning up my fast workers
- Vindaloo burning up my fast workers
- Adding your own music to the Game
- Can't use TLeaderheadShader_20 - Why?
- questions? unit sounds
- Would a map scaling python script be useful?
- How do I edit leader traits?
- How do I install new skins?
- How do I add my own new traits?
- Is it possible to edit the limit of science/culture/espionage funding?
- Unit Combat
- Permanent Alliances
- Possible bone transplantation problem
- Mormon Mod
- Mac mod won't work on windows???
- Barbarian Question
- Could
- Change Barbarian CityList in CivBeyondSwordWBSave
- Help
- Undersea Cities Mod?
- Adding an "Idle" building
- Apolyton's Next Top ModCast Host!
- ModCast #15: "Farewell Oscar"
- Custom Game Question
- Problem in World Builder diplomacy settings
- new Cottage -> Town structure
- How to set the game start date?
- Desert War for BtS
- Where is the BUG MOD?
- Traits and unit promotions
- change navy seals to marines
- Strategyonly Productions
- Advanced Start games in a settled world?
- Game Speed Modding
- Mdding Civ4Unitinfos file.....Default Unit AI????
- Modular game text?
- Help with Techs
- Lend me a hand!
- Uninstalling BlueMarble
- New bonus resurces: button?
- Help with Dales combat mod for warlords
- New Civs Modpack
- flags
- Scenario Creation Question
- resizing images
- how do trees avoid rivers?
- Culture limit in world builder
- an idea from BTS Charlemagne scenario
- How do I edit a "scenario"?
- Addition to Science/Cutlure/Esp - "Defense"
- Unique Unit Replacement XML?
- Help a beginner
- Help needed for ctd when building new unit?
- Fuller's Projection Earth Map
- Need help locating a resource tutorial!
- Trouble adding a random event.
- How can I use civics modifiers for traits?
- My Second Fighting system Idea!
- How to make AI to product more units
- Unit formations, help!
- Is this idea balanced?
- How about some police?
- Changing Global Warming to Generate Fallout
- Put your military to work!
- In XML (Three questions)
- does not contain a node called SHADOW. Its shadow, if present, will be corrupt
- How to make a civic needed for creation of an unit?
- Custom scenario starting technologies
- Need civ gamers/developers to answer a few questions
- Adding combat modifier to technology? Possible? In need of XML help
- No Opening Slideshow when using Mods
- Land transport?
- My Question...
- production rate
- Special Unit
- SuperHuge Maps
- Scoreboard scroll?
- Tags
- I live on a pirate ship
- The AI doesn't want to upgrade a unit
- More than 18 civs. Seriously now, is it possible?
- Adding to Civilopedia
- How do I add a new unit?
- Adding a train to CIV4
- Buildings that produce recources
- Need a spot of help adding some units
- How do you remove some spy missions?
- Era Switch
- Era Switch
- Resources distribution, how?
- Mod Install Help
- Volunteer graphics modders wanted
- Installing multiple mods
- Need help mergine two mods!
- Fire's Ultimod
- Is this possible? (C++ question)
- [IDEA] Economic building mod
- If I have one modular mod
- Random Event problem- Solver/jk1887 please help!
- AI: Modding tribute tech/DOW/no trade request frequencies
- Does any one know any good BTS earth maps?
- How do I get .wbs changes to take in the game?
- ModCast Episode 16: "Netherland Dreams"
- New Early Game Units
- Has any one noticed this about civ4?
- Adding new values to Civic XML file (and others)
- Problem With Instaling mods...
- Another question about modules
- American Colonization Development Thread!
- Making Custom Music Soundtrack
- Request: Capitulation Code
- Unique Powers mod in progress...need ideas
- how to alter the loot for destroying huts and so?
- help needed for a new event
- Civiliation: Empire [Idea]
- Leader Module Help
- Scenarios in America
- SDK Questions "Where is..."
- Know any second UU mods.....
- "Dawn of Man" and "Techsplash" screens no longer appear
- Is it possible to run BAT + Blue Marble?
- Anyway to have TRADE on ROADS start with a certain tech?
- [BtS] JDiplomacy: More Diplomatic Options
- Essential mods?
- HELP! with changing a unit to civ specific
- What file contains the limits for how many spies and missionaries a player can build?
- Text and modular LHs
- Earth Map 18 civs
- Civ4: Col: Civilization
- Trying to improve the game performace
- How to combine mods?
- Civ2 mod for Civ4?
- Help with debug
- Various Questions & Problems
- Help with United Nations voting mechanic?
- LH Problem - Blender 2.43
- Modding Bug
- help with a late game ctd
- A python question
- script request - Big&Small variation
- Removing OCN from Maintenance calculation
- help needed - editing a leaderhead with SceneViewer
- Unit Production and Upgrades
- More tech rush from my Great People
- Tutorial in Catalan
- How do you block a unit from a Great General's leadership?
- The Composite For BTS Is COMING
- Probably a stupid question regardin leaders
- Flag request: Netherlands Antilles
- MOD help?
- New mods and units
- How to use more Leaders
- Mod request
- Politics Mod request
- what controls trade route value doubling?
- Can someone help with this python issue
- mod sugestions
- Darkness
- conveting maps
- How much pre-planning do you do for your mods
- Mod Help
- ideologies
- Very basic quesitons on light modifications
- [Request] Inuit LH
- Playing Leaderhead Animations Outside of Game
- Disabling Tree Sway ?
- Ind-Phi - finding a way to make the "dream" come true
- In civilopedia, button shows but nothing else
- Paratroopers and Aircraft Carriers
- New Realistic Civ Flags for BTS?
- Quick XML Question - Assinging a stength penalty for a unit
- minefields?
- Possible to play a modern era start on Earth map with historic starting points?
- Problem adding new units - they smoke
- SDK & Python help badly needed for GG from Barbarians mod for BtS 3.17
- City Helping Request
- ModCast #17: "All-American"
- Custom Civ Noob Question
- New Terrain
- Editing the calander
- altering culture on certain buildings
- modding question
- Slightly modifying the Babylon Bowman
- How to
- Added Specialist has no functionality in Main City Interface
- Modding - Problem with leader
- How to add a modualr civ to a mod?
- <GlobalReligionCommerces>
- No Bomb Sound
- Stupid problem about unit sounds...
- Help
- Help with Button Please
- Help with Wolfshanze Attitude Icons Mod
- Making new Select/Order Sounds
- I love PageDown and PageUp!
- How to make the AI settle on a certain "Feature" ?
- Creating a Dune Mod
- Renaming AI Civs
- Graphical Error Creating Custom Promotions
- Transferring meshes from one game platform to another
- looking for a quick way to edit technologies
- Blank Tech Screen on Game Start
- Need help putting in some specific units- not sure what to do...
- Unit Modification Questions
- Question about capital city's "star"
- Can Cottage-Towns be edited??
- Space is not allowed in this position (?)
- How do I do this?
- Medieval Mod for BtS?
- Primal civics overhaul (idea only)
- Gmax assistance needed
- help with texture in 3ds max
- How to mod a Troops carrier unit?
- LH: Distorted leaderhead question
- Confused by tons of mods...pls help
- need help with gamespeeds
- problems shading an LH
- Real Guided Missiles
- trouble with using mods and Direct2Drive BTS
- Help with CTDs using Windows degbugging tools
- Modular Events Question
- Scaling Question?
- Unit, Building, resource, etc. size scaling?
- trade denial - why??
- n00b help, prevent ai building settlers
- Mod for presenting AI info better
- Leaderhead suggestion list
- Somewhere I errored - need some xml help