View Full Version : Civ4 - Creation & Customization


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  1. Casual flag, help!
  2. Good BTS Unit Renaming Mod?
  3. H-E-L-P!!!WHY NO INTERFACE FOR CIV4-BTS Fall From Heaven MOD??
  4. BTS-specific SDK issues
  5. Two Problems with my Mod!
  6. Sports Mod / Module
  7. Historical Civics
  8. Can someone tell me where to download a continental regular?
  9. Why can't I see multiplayer games with a mod loaded?
  10. Modcast #19: "Smell-o-Vision"
  11. help please re:python current player
  12. Permanently replacing Civs
  13. Skanderbeg of the Albanian civilization
  14. XML error messages
  15. Quick XML question
  16. help installing units
  17. Python Help?
  18. Editing city names
  19. How do I make forest clearings for resources?
  20. My Pet Hate:- The City Governor Loves the Spy Specialist
  21. Removing culture from the game.
  22. Lost in the XML Badlands
  23. Removing the Red OOS Text
  24. How to create a non-naval transport unit?
  25. Tech limit
  26. Removing corporations from the game
  27. Where should I look to change tree size?
  28. Era-specific tech speed
  29. Modding a game in progress?
  30. Empire wide resource food/hammer/commerce benefits
  31. Baffled by XML error messages
  32. Are there any new road models out?
  33. Limiting building classes (build 1 of 4 per city)
  34. RE: Help Editing Map Scripts
  35. Saving and Reusing Maps for Custom Games
  36. Textured obj -> Nif, is it possible?
  37. I need some help with this.
  38. Fog of War, how do you get rid of it?
  39. Does anyone know how to change cloud speed?
  40. barbarian unit????
  41. Modding Espionage?
  42. What's the best
  43. What's the best
  44. I Can't Get a Unit Graphic to Show Up!!!
  45. Changing the fortify sound of a given unit
  46. The World Of Afterburke
  47. One City Challenge for All?
  48. Skipping 100 Turns
  49. Limit Number of Cities?
  50. Problem to get my modular mod working
  51. Earth 18 Civs Scenario
  52. Weird problem adding new leaderhead
  53. Debug Mode
  54. XML problem
  55. Modifying the Earth2 script
  56. Clearing a map with pre-set leaders
  57. adding/edit an era
  58. Modding Civics Questions
  59. Unique Great General Problem
  60. first mod attempt
  61. Escape From Zombie Island 3: Now in 3D - looking for playtesters
  62. Easy way to read XML: simple commenting with regular expressions
  63. Looking for MODS
  64. Simple Unit Edit Request
  65. UN-like body for those with specific civics??
  66. Help giving Special Abilities to a Unique Building....
  67. Religion modding
  68. how do i add an era?
  69. Leader Creation Poll
  70. Problem merging mods
  71. Commerce Victory
  72. Modding State Property to decrease Inflation?
  73. Government Mod
  74. Corporation Help needed
  75. IDW Mod
  76. Simple quick help
  77. Starting Units
  78. Why won't my Corporation icons show?
  79. Lh Help?!?!
  80. Modern U.S MOD
  81. where is the http://www.civ4wiki.com???
  82. Dominican and Haitian flags
  83. How do i change the name of a certain civilization?
  84. ? about Trade Routes
  85. Skinning Help
  86. Anyone understand this? (Flag issue)
  87. Final Frontier With Individual Planets?
  88. Custom unit type(s): Flagships... would this be hard to make?
  89. Robot and the future Tank
  90. Question about mod
  91. Minimum Founding Distance?
  92. ModCast #20 "Mushroom"
  93. Hill or elevation mod?
  94. Disable all city automation?
  95. Modding the Custom Game Screen
  96. XML - how to set how likely an AI will capitulate?
  97. Need help making civic screen bigger or scrollable
  98. Problem with Colonization leaderhead(s)
  99. Saving/Storing production
  100. Future Units? Lost.
  101. Small tech module - prerequisite not showing
  102. Need help w/Capture and Great General...
  103. Build Great People in Cities?
  104. Recommend me a mod!
  105. Nuke mod
  106. Corporations versus Religions
  107. religion found haphazardly
  108. Possible to change max turns after starting a game?
  109. I Need Help Adding a Civ to Civ4
  110. About buildings when you capture a city
  111. Need help fixing this weird glitch (in mod)
  112. Narrowing down the perfect combo
  113. Unit With Gas Mask
  114. Copy/Paste a Terrain Feature?
  115. Volunteer Map Maker Needed...
  116. How do you change the dialogues with AI Civs?
  117. Deleting items when modding
  118. How do I remove SDI?
  119. Choose religion always on
  120. Scenario/mod idea
  121. im a noob and need help
  122. Error when adding a new trait.
  123. Attaching a Map to a Mod to make a full scenario.
  124. charly1977's buildings
  125. Community MOD - The official CivPlayers MOD (Multiplayer community)
  126. Where is Q.Victoria?
  127. DDS and Photoshop
  128. Problem for creating new religion
  129. Terrain Help??
  130. Event texts
  131. custom mega mod
  132. Max Arrows in Tech Tree?
  133. Sunken treasures
  134. Help for a N00b!
  135. What I'd like to see.
  136. What controls the color of the Tech Tree
  137. Wardrums sound-pack
  138. Need a good mapeditor
  139. Limit Population by Buildings?
  140. Custom game in gray in my mod
  141. [H]Airship Graphic Tweak
  142. Question from a new guy
  143. How to modify the tech tree?
  144. How can I limit barbarians to certain units?
  145. Installing mods and new graphics
  146. Chipotle and the Debug Menu
  147. A variety of important questions (at least in my opinion)
  148. Button Maker Request
  149. Help Wanted - CIV Gold
  150. Multiple Civics Screens
  151. ModCast #21: "Take Two"
  152. I need a map!
  153. Need help with Unit Art Styles
  154. After the End development thread
  155. bombard buildings - can be done? already done?
  156. How to add options?
  157. Fort Mod Questions
  158. Removing Corporations?
  159. Number of Civs at game start
  160. XML question
  161. My mod idea - combined arms combat mod
  162. AI Weights Query
  163. Automatic Max espionage benefits on Vassals
  164. Gameplay modes vs comprehensive mods?
  165. Diplomacy Music Requests
  166. Multiplayer Mod Help!
  167. Download sub section: Modpack patches & addons
  168. Quick question about LH graphics
  169. Modify Game Intro Pop up
  170. Best Map Scripts
  171. If you don't mind me asking....
  172. Editing a JPG or DDS file: Volume map sizes?
  173. Are there any plans for...
  174. Possible to have production modifier only affect buildings?
  175. Would it be possible to design a promotion/modifier that adds a new class to a unit?
  176. Button turning blue when converted to DDS
  177. Civics: Make a town yield extra gold
  178. Give Combat bonus against Barbs
  179. Mod Merging Problem - Can't Select Units in Stack
  180. How do add Great Person Glow to Unit in NifViewer or NifScope
  181. Dawn of man screen help
  182. Removing settled GPs with worldbuilder
  183. Pre-built cities and random civ in scenario
  184. Strange Audio Issue
  185. [ModRequest] Free Seas
  186. Static background for leaderheads
  187. Best Multiplayer Mod?
  188. Blackhawk Campaign
  189. How to make custom sounds for Modules?
  190. What's this, another SMAC/X mod?
  191. Adding Technologies to tech Tree
  192. Religious Advisor Problems.
  193. [QUESTION] How to make the game operating faster ?
  194. One Ancient Greco-Roman Leader?
  195. Originality with Leaderhead diplomacy speak
  196. MvM
  197. Rookie needs some help...warlords Mod won't open
  198. Where can I find the file that changes AI behavior?
  199. Merging graphics: Textures are flickering
  200. Question - Future Age mod?
  201. XML, BtS, New Civilization help needed! :(
  202. Graphics Help for my mod
  203. Ideas?
  204. quick one: modding an already started game
  205. how to load a mod from download to play...
  206. Can't figre out which KFM to use
  207. Python Help Please!
  208. Graphics Index
  209. Graphics Help for my mod
  210. How do I combine mods?
  211. All Civs Always War mod?
  212. Effects of Corporations for Buildings
  213. Play Testers Needed
  214. ModCast 22: "Adult Diapers"
  215. Moving trough desert -> units to lose strength
  216. Barb Appearance by Zone
  217. quick question on tweaking my mod.
  218. Couple quick tweaking questions
  219. Any cold war (or anything soviet)mod for BTS?
  220. Will the AI pursue a new victory condition?
  221. AI wars when a rival is going to win
  222. Ancient Time mod with heroes?
  223. My user interface disappeared
  224. Importing Colonization Assets (Music and Units)
  225. Mod's Wont Work
  226. Yet another question about xml leader attributes
  227. Please help with NifSkope & bad Wonder skins...
  228. How do I debug Civ 4 ???
  229. Changing Civics Crash
  230. Scenario Isn't Loading... Help!
  231. Need Random Event HELP!
  232. crash while loading in module
  233. Extra civics "falling off" the civic screen.
  234. Creating Unit Graphics?
  235. Gamal Abdul Nasser belongs to which civ?
  236. setting up units in the xml artdefines.
  237. Distance between cities
  238. Colonization in Civ4 LH pink-eye
  239. EnemyLaunchArt
  240. Question about the Final Frontier LH's
  241. "dummy promotions" not working
  242. Where's a place to download an XML Editor?
  243. ecoterrorism
  244. New language
  245. Removing Techs
  246. How do I add more players to a scenario?
  247. How to add a map to a mod?
  248. How do I make Peaks passable?
  249. griffin rider model - help please
  250. TeTurkhan Polish city list