View Full Version : Civ4 - Creation & Customization



  1. Steam mod problems
  2. <iAsset>, <iPower> and <bIgnoreIrrigation> tags in TechInfo.xml
  3. Gah Gamefont.tga is defeating me
  4. Two Mods:RFC and BUG/BAT; Installation and Use Questions
  5. citynames for earthmap
  6. How to rebase ICBM
  7. Multiple Victory Conditions Question
  8. Mesh Group ?
  9. Help... on a New Zealand Civ
  10. Scenarios+CustomGame+AdvancedStart
  11. iConscription and iCultureGarrison
  12. Using mods within mods?
  13. Units status effects
  14. Editing Terrain Graphics?
  15. How do I make cities visually bigger?
  16. Question about changing paradrop mission
  17. Sub forums
  18. Remove techs easily ?
  19. can't download anything
  20. Negative rel civic happiness.
  21. Lots of questions
  22. Lots of questions
  23. Help - Any Scenarios?
  24. Happy New Year
  25. Where is XML for air bomb missions?
  26. Music Please
  27. I'm searching for a mod
  28. Number of Civs?
  29. Recommendations for terrain mod?
  30. Water Graphics... how do they work?
  31. leaderhead is black
  32. tricky question about Handicaps
  33. Is it possible to shift a map's coordinates?
  34. Help! Keep getting an XML error
  35. Acolhua
  36. SDK Question
  37. Question regarding CvCity.cpp file
  38. initialize render failed for civ4 col
  39. Looking for a BTS mod
  40. Need some help with religions randomly getting founded.
  41. Single Era Only
  42. Blue Marble Problem
  43. Problem with my mod....
  44. ROM v HITM
  45. Bugs Mod Question
  46. [Help] Problem with creating gloss skin
  47. Trying to turn resources into terrain features - advice?
  48. How to Change Promotion Effect Color?
  49. Advanced start question
  50. Problems with alpha channel
  51. MapView 2.0 - Release announcement
  52. Error Message Help!
  53. "Blank" XML
  54. Civic related international organization?
  55. Team needed for Animal Kingdom Scenario
  56. Combining Mods?
  57. Looking for a Reference
  58. Limiting max number of great people you can settle into a city?
  59. Civ IV - BTS Icons
  60. Can any one tell me what mod this is from?
  61. Terrain Features
  62. Sorting downloads
  63. XML Question
  64. Which Somoza to lead Central America?
  65. Visible and smart trade routes
  66. How to Remove Civilzations and Leaders
  67. Packing/Unpacking Art Files?
  68. How to change the activation of "build research"?
  69. Something to do with BM? Scenarios?
  70. Pesky Key Bindings
  71. A newbie question about corporation spread (for diseases)
  72. How would I add special traits to the Secretary General?
  73. Can someone help me with an XML error I don't recognize?
  74. how do i add more the 12 civs to a map
  75. Help! How do I make the Pavillion a barracks?
  76. How to change unique building type?
  77. Marathon Scaling
  78. How to prevent one religion found?
  79. Help importing/expoerting units with Blender
  80. Micromanagement Mod?
  81. Is there any way to get the Era Splashes to play in Multi-Player?
  82. Running out of Great General names?!
  83. Xml question: Can air units pillage roads?
  84. Problem with culture
  85. Question about new resources?
  86. Conan: The Hyborian Era Mod
  87. Map problems
  88. mods compatible with steam?
  89. CTD Help Needed
  90. A Leaderhead Personality Idea...
  91. SDK/Python question: Has anyone had success getting the AI to use Air Transports?
  92. Idea for mod of unspeakable coolness? G.I. Joe
  93. A Total War Mod, any interest?
  94. Occupation Mod
  95. BUG Mod bug.
  96. not so big "big" map mod
  97. Is it possible to Change the hotkey of the camera?
  98. Main Menu swap
  99. Please help with <iBaseHurry> calculation???
  100. Is this done in XML or Python
  101. Python Exception error
  102. How to Install new World Leaders ???
  103. How to Install new World Leaders ??????
  104. Civ Editor
  105. buildings request - the David and Cellini's Perseus
  106. Napoleon Scenarios - Any?
  107. Install?
  108. A walking Fortress and some stuff
  109. A costum civ mod!
  110. Downloaded Units
  111. My Pikemans all look the same in every civs?
  112. I need help with reskinning units
  113. I need help with reskinning units
  114. how do i make a mod
  115. Problems with Promotions.xml
  116. Main Menu Image Help
  117. dds compression type for static movies
  118. Great People Flavor Unit Request Thread
  119. no timelimit in peloponesian wars
  120. graphics for animal units
  121. How do you add a Civ to Earth 1000 AD BTS?
  122. Unit installation questions
  123. Isolation Civic- Disable open borders?
  124. help, please look at mod picture
  125. Leaderhead request for Rhye's and Fall of Civilization
  126. Turning some colonization stuff into BTS
  127. Improving the AI's desire to scrub fallout
  128. in-game interface disappears during industrial era
  129. Modding "noob" alert
  130. blender & civ4 blender video tutorial
  131. Awesome Unit- Need Info
  132. Create hq image of whole map
  133. Need Help modifying
  134. Is there a mod that adds programmable city governers?
  135. Fall a Civilisation IV Post Apokalyptic MOD
  136. Unit button collection?
  137. Patch proofing your mod?
  138. How to create promotion buttons similar to vanilla Civ4?
  139. Request for a unit respawning function
  140. Mod Idea
  141. Looking for Promotion Buttons
  142. Game text info problem
  143. How to create a map?
  144. Little help setting starting locations?
  145. Help with Events
  146. Help, why does it crash?
  147. New unit not working for no apparent reason
  148. Help me please!
  149. Help me please!
  150. Genesis Revisited Mod
  151. How to bring the AI to build specific unit? (BtS)
  152. Warlords Earth scenarios
  153. Protecting mod assets in pitboss?
  154. SDK or Python?
  155. Guestion: Could you help me
  156. Can't view XML files...
  157. Is it possible to use WorldBuilder in Hot Seat?
  158. Some errors with modding Rhye's mod.
  159. New to CIV MODING-Is this Possible
  160. BTS to Warlords Civs
  161. National Wonder Limits
  162. Editing Diplomacy
  163. Different Flags/Colors for civ leaders?
  164. How to enable giving cities to vassal?
  165. Drastically reduce tech trading
  166. Where are the 'lightbulbing' lists?
  167. Good idea - but is it possible?
  168. LH problem: Salvageable?
  169. Crusades Scenario/Minimod (work-in-progress)
  170. How does the AI choose civics?
  171. Lots of Questions about Modding Capabilties and AI Compatability - Thanks 4 the help!
  172. ModCast 25: "Stuffed Stockings"
  173. Hurry Methods and Civ4CivicInfos.xml
  174. How to set river quantity in a map script
  175. Adding new tech trees
  176. Cool Popups that don't work
  177. food for producing settlers; why not culture for wonders?
  178. Roads and Railroads
  179. Imp Pedia
  180. Looking for a Mod - Dynamic unique civs?
  181. resource question
  182. Help, i'm trying to merge two mods
  183. Modifying Traits/Leaders
  184. Creating new Leader Traits?
  185. HDK's New Era Splash Screens (WIP)
  186. DCM and BTS Better AI compatiable?
  187. iAIWeight parameter
  188. Need help finding a TXT Key
  189. Andromeda Unit
  190. Help needed!!!
  191. CivIV- Lord of the Rings Mod
  192. Question pulling xml text into sdk messages..
  193. good CvEventManager python tut?
  194. Modcast on ModDB featuring a CIV mod ;)
  195. Assorted U.N. Modding Questions
  196. Can't make worker build stuff
  197. Leaderhead install ??
  198. My BtS is messed up !
  199. Civ Col LHs implemented in Civ IV.
  200. Leaderhead Diplomacy Text Help
  201. Promotions that require a civic
  202. I dont get it? How do I install a LH ???
  203. Uh-oh SERIOUS FAILURE
  204. Question
  205. Map Editing Problems
  206. Do Mods hate me, or just my computer?
  207. Where to start?
  208. Looking for Translators for Religious Diversity Mod (JARM)
  209. Obama as American leader?
  210. Joan of Arc
  211. Starting units
  212. Merging global warming and BetterAI
  213. How to make a building increase route movement?
  214. Bridges ???
  215. No program for converting hotseat to WorldBuilder format?
  216. City names...
  217. Looking for a scenario with small earth?
  218. steampunk mod/scenario
  219. Map Script Request - remove mountains on fractral map for ffh2
  220. Editing the Leader Traits
  221. Dual screen: Info panel
  222. Testing map scripts
  223. City production queue eliminated... in a way...
  224. Resources revealed from the beginning but only useable at certain tech?
  225. Getting Modulars to work
  226. Religion Icons
  227. Which Civ4 wiki to use?
  228. Question regarding an error
  229. Slows down game more--new leaders, units, techs, game mechanics?
  230. How do I make a unit only available for one culture?
  231. World of Warcraft Mod
  232. multiple civs....help a fellow civer out!
  233. Adding civs to modpacks
  234. Confused about mods, patches
  235. Adding specific benefits to Religions?
  236. Help with civilization creation
  237. ModCast 26: "19 Liters of Beer"
  238. Has anyone successfully modified the AI to accept human players as vassals?
  239. What is the Best Scenario - For World War 2?
  240. What is the Best Mod Pack - For World War 2?
  241. Question about Flame (or any other) Effects
  242. How to install the Laders
  243. How do I add new resources by reskinning existing models?
  244. Res/Fonts utilization
  245. Removing Wonder Tags
  246. adjustable number to city challenge?
  247. Good Place to Upload Big Mods?
  248. Removing Civilizations From Game (BTS)
  249. New Civilizations Aren't Working!
  250. How DOES combat work?