- How do I replace the default Civ4 terrain tileset with one from a mod?
- Multiple Barbarian Civs
- Problem Modding Next War
- Making Custom Flags
- Random starting points?
- Missing fonts/icons in mods
- Porting from Warlords to BtS?
- World Builder help
- Tech Tree Help
- How can I tell why a game goes OOS?
- Need Help!!
- I need help!
- 19th and 20th Century mod
- lord of the rings mods
- .kfm File
- Blender Error importing NIF
- Adding to modulars
- Unit Animation Help Needed
- DLL question
- How to remove elements from the game?
- Can someone do this please
- Afterworld Terrain
- Religion Drop-Down Menu Idea
- New Victory Conditions
- How Do You Make Custom Diplomacy Text?
- Tutorial for new terrains- help
- Help! Trying to Add a Modular Civ to the NextWar Mod
- help about gamespeed, turns and calendar
- Heya. Good mods/scenarios for vanilla? Any left?
- ScalesMod
- Force a random event.
- More than 18 civs in vanilla?
- Religion Modding Idea, need help
- Nifviewer
- Noob Question: How Do I Load A Map?
- No texts in main menu after loading mod
- How to add 1 more Civ?
- Relics from Civilization Revolution
- Stack Attack... Attack.
- US-Iraq War mod
- question: how can i disable settlers in an scenario
- UnitAI synergies?
- Largest Earth Map
- where is getDefaultPlayers defined/set up?
- Oil & countable resources
- ai wont build building
- Suggest awesome mods, particularly religion / wonder building mods?
- Slaves
- Idea - will this work?
- How to stop workers changing improvements.
- Suggestions for the looks of custom leaderheads
- What does the pitboss.exe do?
- Changing diplomacy chat?
- Help me pick a mod! - TR v RoM, 2 maps in one game??
- Adding downloaded civs
- wolfrevolutions scenario compatiability
- removal of tech/unit
- Starting Places.
- Python issue with Cure For Cancer
- Quick Resource/Building Question(hopefully)
- Py Request with Unit
- Convert Civ4 Mods to Beyond the Sword?
- Modding Resources?
- Air Mission Impassables
- Audio Help Needed - Sounds Won't Play
- ModCast 27: "Too Much Fun"
- adding new roads
- Creating Main Menu Screens
- Feature Load Failure
- Fixed Starting Positions but random Leader => not working...
- Load a mod via INI file
- Crash Problem
- How to install new Civilizations on BTS?
- Modding Permanent Alliance/Team Behaviors
- Land Privateers?
- Privateers
- Im looking for a map of Great Britain and Ireland for BTS.
- Trying to Mod RTW UE by adding units...
- Setting a “Free for All” Custom Game
- Nifswapping: What is it and can it save my Chinese LHs?
- Operation Enduring Freedom
- hearts of iron mod
- Weird Audio Error Message
- Question about font style and BG opacity
- City radius/closeness
- Animation Help Needed
- Where?
- Merging Next War and Gods of Old?
- Idiots' guide request
- Vanilla Fantasy Mod Development Plan
- Please to a moderator to suppress this : i was not read sorry
- Has anyone created river-navigating units?
- question on unit graphics
- Mystery XML error
- Philippines? for warlords...
- Mod request: Back to Basics! - A Civ 1 mod.
- CivIV mod noob probs - lost interface
- Scout / Explorer Upgrade Easy Question
- City Founding requiring Improvements
- Removing Set State Religion
- [WIP] Mod editor (XML)
- Graphical bug: double units
- [Development Thread] World of Legends - Revived from the dead!
- Civ4 mods in beyond the sword
- Quick Global Warming Modding question
- Greek World?
- Tech Tree editing questions
- [ICON_?] List ? I'm looking for the Great General icon (like [ICON_OCCUPATION])
- need help with overlord mod 2 - fonts and stuff
- Goody Hut Percentages?
- Limiting upgrades?
- The Derivitive Civ Tag (Civilizations XML file)
- Why is my new game option not showing up in the options screen?
- Questions about CvSelectionGroup.generatePath()
- Has anyone ever split production between units and buildings?
- Civ4UNITCLASSINFOS problem
- PakBuild not working
- Art related questions (for WolfRev)
- Buttons showing up unintentionally
- F-5
- Update M.A.D. Nukes to 3.17?
- How hard to modify 3 sets of religions/corporations
- How to change AI culture border colors
- Downloaded maps in a Custom Game?
- Modding traits
- someone please
- help with speedinfo.xml
- Panoramic Picture
- Empty Mapscript
- World War Scenarios?
- Inverted Earth
- Where are the upgrade costs of units coded?
- Raising a units Z axis
- City Size and Hammers
- 3D LH Backgrounds?
- [WIP] Fiat Voluntas Tua (SciFi mod)
- Main Menu Effects
- Serbia Mod
- vulture.dds - in VANILLA???
- Grid Sizes and Plot Amounts
- Python request: Better Vassals (take a look inside)
- How do you load mods/maps? Please help!!
- Scenraio Requests
- Getting rid of uneeded units
- Icon size mismatch
- Building "Wealth" from the beginning of the game
- Help Pls: CTD when clicking to build UU in my mod
- Am looking for Amazone - Woman Soldier.
- CIV4BonusInfos
- How do you Remove a Civilization a Map file?
- Gungan Unit?
- Making units available to some civs and unavailable to others
- Another silly question
- Aqueduct Graphics
- New Mod Concept: Organic Civs?
- Grrr! Tech tree!
- wana start making maps
- wana start making maps
- [Debugging question]
- Graphics- Switching Heads
- Air combat xp
- Poly counts - rules, or more like guidelines?
- Please teach me how to call an event from SDK!!!
- DTD/Schema upgrade??
- Another Mod Loading Question
- Attaching texture to mesh
- Adding road movement to a unit?
- Need help with animated building
- Advise on Caravans
- Questions about Unit Art Styles
- Water As A Resource
- Where to look
- Debugging help, City? art related crash
- ModCast 28: "Hippo Hair Restoration"
- Modding Religions Question
- Where in the xml do I find the logo pictures for the corporations ?
- CTD when starting city
- Multible builds per turn???
- Any ideas?
- Combining Mod Components
- Open Call for ModCast Guests!!!
- Map with start points
- recurring random events
- [Development Thread] Battle of Hastings
- Launch Crash
- Camel and Llama Resource
- Code for loading PublicMap file
- Fraction Editor for Civ 4?
- Tread Animation-How did Firaxis do it?
- Modding Next War
- Installing Leaderheads
- Mod Components
- Mods for Final Update???
- Why do mods crash on Windows Vista but not on Windows XP ?
- Test Scenario in spectator mode
- [RELEASE] Events with Images! (Now with the source code!)
- BtS won't load any MODs
- Desert Farm
- Recon and obscured vision
- Where can I find the flags' files?
- What would it take... (High Council redux)
- help with python for overlord2 mod
- Adding eras?
- Halo: Covenant Rising
- Getting resources to add food/hammers
- Stupid modding question
- Resource placement question
- Using FF Flags.
- Final Frontier (bonus placement)
- Changing years into turns
- Mod Concept: Conquistadores
- New Menu does not work
- World Builder Craziness
- BUG Mod Killed My Interface
- Problem: Crashing Mod
- Quickie Newbie Question - Civilopedia
- New Leaders and Civilizations: Coming Soon
- Installing Leaderheads
- XML error in new mod.
- Espionage adjustment (slider) allowed by tech (like Drama enables culture adjustment)
- Religions
- Permanent Alliances?
- GameText Question
- If any one know how to del "FreeBuildingClass" ??
- Map making help
- Help! How can I set buildings to require multiple technologies?
- Changing Music?
- Shader files
- Hi, making marathon not crappy
- Crash while loading savegames - Reasons?
- New Mod Idea/Project: EcoCIV
- custom map and goody huts
- Sweden Leaderhead
- I had an idea for a mod, wonders require resources
- Increase number of players through Script
- Recommend Mods to ModCast!
- Mod: Save Loading -> Crash. Starting a new game -> Save Loading -> Works. Why?
- ModCast 29: "Penal Colony"
- Filefront is closing
- Mods don't work?
- Crusaders Idea
- No raze city.
- Final Frontier Tech Pedia
- how do i add a new game speed to the interface?
- 7 At
- I want larger maps...
- Flankstrikes not working, can't figure out why
- Manhattan Project
- Map Scripting Start Era
- A suggestion for Maps