View Full Version : Civ4 - Creation & Customization


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  1. How to... start...
  2. Help editing a Leaderhead
  3. iMilitaryProductionModifier
  4. Map making
  5. Where is the original frigate folder located
  6. Bts "DUNE WARS" {Development Thread}
  7. Unitai_ Settings
  8. A ship question
  9. Era limit?
  10. Help the BUG Mod! Open call for GameFont editor
  11. Worldbuilder Help!!!
  12. A question about tech time
  13. What's the "best" way to edit/create a mod in Civ IV?
  14. Please help a newbie out!!!
  15. Fall of Civilization?
  16. Events
  17. How to create automatic script to start a game with custom settings?
  18. Idea- Leader Specific Flags
  19. Any interest in a Merchant Prince-style mod?
  20. A simple question over how to mod a mod.
  21. 50 Civs!!!
  22. Machiavelli Mod
  23. civilizationIV.ini Documentation
  24. What makes Tom's War Inquisitor work ? (on removal of religions)
  25. One victory condition for each age
  26. Religions
  27. great general animations
  28. Worker tool/mod ?
  29. Question: How to edit civics of each civ in worldbuilder?
  30. Bh3 converter
  31. Barracks / Airport in Map View Mod
  32. help with cityset graphics not showing up in game
  33. Anti-micro features I'd like
  34. Tryiing to merge Inquisition 2.00G with Dale's RTW...
  35. Getting the old capitulation levels back
  36. Doing my head in
  37. What is the size of a civ's flag as it appears in the game?
  38. Random Personalities
  39. My copy of Civ4 doesn't have the World Builder in it?!?!?!?!?
  40. How to make a new unit class be unique to 1 civ?
  41. ModCast Episode 31: "Wouter's Back"
  42. Add a Civilopedia Category
  43. Help with DLL
  44. How do I reskin an aqueduct?
  45. Personal and Downloaded music in mods
  46. How to apply glossmaps?
  47. How to get unit art into a button?
  48. 300 Mod?
  49. How do you change the production cost of a building/unit?
  50. Need help in making larger SIZE MAPS
  51. TDE Aventuria (DSA Aventurien) mod?
  52. What's wrong with my modding tries?
  53. Leader head request
  54. Three Colors For Three Relevant Terrain
  55. Idea for a mod - Choice for your money
  56. Is there something different about making Promotion buttons than regular buttons?
  57. How to change the game end date?
  58. Playtesters needed for new mod
  59. Best Proportions for Main Menu?
  60. Help for a new modder, CIV Veteran
  61. help! how do i install units!
  62. can someone make this for me plz?
  63. How to add custom description to civics?
  64. help with wonders
  65. Border radius
  66. How do I attach something to a unit?
  67. Future Tec
  68. What determines lightbulbing order?
  69. Nif and shadernif question
  70. Best Map Script(s)?
  71. Make an unit free
  72. World Map with random starting positions?
  73. Are the forums down?
  74. No interface -please help
  75. Is this a viable mod idea? Plot improvement instructions
  76. How to shave a city with an ICBM
  77. Help making the AI build projects
  78. teach me how to design in CIV BTS
  79. Civ4 Mission Infos
  80. Will the patch destroy my mod?
  81. Python script (map generator) output
  82. Mod Request: Star Wars
  83. Nomadic trait/civic
  84. XML Reference/ Civ4 Wiki?
  85. Mods: Please clean up Tutorial Forum
  86. sily WB question
  87. Quick Question
  88. [WIP]The Peacekeeper Wars
  89. City Paradrops turned off
  90. Ground-up Tutorial
  91. Are non-square textures ok?
  92. How do I change unit upgrade costs?
  93. Buildings consuming and generating
  94. Ideas for buildings & Improvements.
  95. Untradeable resource?
  96. How do I use the debug dll to it's full effect?
  97. How do I get rid of Siege Towers?
  98. Mod focus on Diplomacy
  99. Strange behaviour with griffin feet.
  100. Error with map script code?
  101. [IDEA] Auction-driven resource trading
  102. Installing Scenario - Help me plz!!!!!!
  103. Request: Explanation of Unit AI Types behaviour
  104. Problem with a model, "failed to map parent link"
  105. I want to make a new unit.
  106. Modular Mods
  107. Making Units Use Animations in Nifscope
  108. Mixed Mods
  109. the Big Questions mod idea (questions wanted)
  110. Help me figure out this model
  111. Error 0x000cfcad
  112. Modding the economic tree
  113. Unweighted Vertices Error (but there are none)
  114. HELP! Need CivFusion (0.72) SDK Files
  115. BTS Critical Depth mod making of
  116. advanced start customization
  117. Newly rigged model won't animate
  118. Searching the right tool ??
  119. Installing Mods for Vista
  120. Can I get the espionage slider back?
  121. Leaderhead Help
  122. `orderī japanese mod
  123. Modular Unit system
  124. Warlords to BTS
  125. Trade Wars: Modpack idea
  126. Nif Sceneviewer Question
  127. Scenario calendar
  128. 3-D Model Questions
  129. Apostolic Palaces (s!)
  130. Some questions about Archers (graphics)
  131. Just a few simple questions
  132. Creating a Custom Civ
  133. [Development] In Game Music Player
  134. Distorted Model when nifswapping.
  135. :help:HELP ME!!:help:
  136. Help
  137. how to put new civilizations?
  138. Create a new Trait (request for info)
  139. artstyle buildings where ??
  140. Logs
  141. unit movement
  142. I need help debugging a new Mod
  143. Some questions
  144. Need help making virus cloud
  145. adding an effect to a nif file
  146. Making the AI not build a unit
  147. Getting the ai to not build a unit
  148. Main Menu Art
  149. need graphics
  150. Getting just a single unit to display
  151. A question on flamethrowers
  152. Explorer AI, can it be used on a unit that can attack?
  153. Panzer General Mod?
  154. Realy basic question - unit names
  155. "Uncivlized" Civ mod
  156. Patton's uniform???
  157. Arcology graphics question
  158. Reccomended mods for BTS interface?
  159. Modding the engine shaders?
  160. read out memory
  161. Spy Satellites
  162. Unlockable UUs?
  163. Unit Upgrade Branching
  164. Tile Upgrades File
  165. New resources
  166. Combat Damage
  167. What does it take to get a subforum?
  168. How do I set a specific main menu to load?
  169. Unlockable UB's?
  170. Help! Distortion in a model
  171. AI unit build choices
  172. I need some help with graphics
  173. Build A General Mod?
  174. Minor terrain problem
  175. Problems with Alpha
  176. Can I add units to road to war
  177. DnD mod development thread
  178. XML Idiot Seeks Guidance
  179. Religius wonders or `Great Templesī
  180. BUG: My tactical nukes "can" explore (will crash the game)
  181. Noticed something strange in the missile Cruiser XML file
  182. Mod confusion - what to run?
  183. ModCast 32: "Code Pimps and Drunk Artists"
  184. Civilization Nuclear Safety Initiative
  185. Duplicate and Modify a Power Source?
  186. I need a skinner
  187. Question about turns in Road to War
  188. Mods with more Civ incompatible with generated maps
  189. road to war
  190. Quick Question: Axeman model
  191. BTS mod help =[
  192. The Wheel? What? (Strange Mod Glitch, Need Help!)
  193. Help XML driving me mad!
  194. Idea for a modcomp
  195. Croatia mod for bts
  196. Why is my tech tree screwed ?
  197. Help question
  198. Preventing a land unit from entering city squares
  199. Ancient to Near-Future mods - Are there any?
  200. National Wonder Question
  201. Question: Wild Weasel Ability, AWACS
  202. Problems with my modpack
  203. Where are unit sounds defined?
  204. Ferry points and auto airlifting
  205. Civ 4 Scenarios & Unique Victory Conditions
  206. Fonts for City Bar
  207. what does: iTechTradeKnownModifier do?
  208. Question: Creating a copy of an existing unit
  209. CTD, tech related
  210. What could cause a unit's Pedia entry to break?
  211. Game Speed, HOW?
  212. I give up, can anyone help me?
  213. A Mod question of RHYES AND FALLS...
  214. AP disabling
  215. BTS How do I link an Improvement with a Tech?
  216. Where's the 75mm?
  217. Where to change the Leaderheadsize
  218. How to install a new civilization?
  219. Adding a Wonder?
  220. Texture Displaying in Nifscope
  221. Please, help me to understand a nifscope/civ4 issue
  222. Making ai better for civ 4
  223. I need a good tutorial on how to add traits!
  224. Need help with new units
  225. How do you install a leaderhead/mod in Civ4/Warlords/BtS?
  226. Can the Tech Tree Be Dynamic?
  227. Can you mod the leader traits?
  228. Help with Hebrew Civ
  229. Creating a scenario?
  230. Minor Leaderhead XML Error
  231. REQUEST: Need Ethnic City Styles for BTS 3.17 (download link is broken)
  232. Some Questions
  233. River dog legs in Vanilla version.
  234. Editing Diplomacy
  235. How do I load a multiplayer game with a mod loaded?
  236. Broadcasting Corporation?
  237. Need help finding a mod..
  238. A no name idea
  239. Notion that's up for grabs: Anti-Civilization.
  240. Question about adding a new civic
  241. Need a mod made
  242. Can I install 'Blue Marble' and 'BUG'??
  243. No Spy Hang
  244. Anyone know how to fix this texture?
  245. Duplicate Unit Build buttons
  246. How do u make them appear in game?
  247. Changing the english flag to UK
  248. unit problem
  249. Quesion on making happy faces with a civic
  250. Is it possible to use elements from one schema in another?