View Full Version : Civ4 - Creation & Customization


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 [47] 48 49 50 51

  1. Announcing the Falklands War mod
  2. Questions/Discussion: model attachments
  3. Why does this happen: Unweighted vertices error
  4. Changing leaders in game
  5. Help: Gloss maps
  6. Kf Animation Question
  7. War Weariness
  8. City Defense Question
  9. how to make a video in civ 4
  10. Problem with leaderheads
  11. ModCast 33: "Drink Some Beer"
  12. Stone Age and/or future mod?
  13. New Modder Needs Help!!!
  14. .kfm and broken pedias
  15. Changing Color of Final Frontier Black Hole
  16. Modified Mongol Caravan unit
  17. Noob question about amount of player
  18. Problems with animating
  19. Looking for something specific
  20. Need help changing civilization flags for custum scenario
  21. Is it possible to get more then 18 AI players?
  22. Map Folders Information?
  23. Map Folders Information?
  24. Confusion over various graphic mods
  25. Help!!! How to install new Civs
  26. Problem with modular XML
  27. Model export problem
  28. I need vanilla civs flagdecals, where can i get them?
  29. converting CIV 4 to BTS
  30. Patch 3.19 and Mods
  31. Looking for artists, and a querry.
  32. How to see what the AI is doing
  33. How to see what the AI is doing
  34. How can you make it so a plane sinks a ship?
  35. The 3.19 patch and what it means for SDK modders
  36. how to change civs in earth18 scenario
  37. Limiting unit numbers
  38. Adjust starting city radius.
  39. Blurred build icons/small corporation icons
  40. What effect do eras (CIV4EraInfos.xml) have?
  41. Holy City/Founding Limit
  42. How can I play the huge earth map with random locations
  43. Converting animations. bip, BIP, and bip01
  44. Midkemia mod
  45. Question on the way Roads and Rail are handled in the XML files
  46. Smaller Map w/ Many Civs
  47. modern era pirate ship
  48. Inactive Projects category created
  49. Unable to execute any mods
  50. Problem with CIV4UnitClassInfos.xml
  51. How to add XML properties to certain units and modifying the game accordingly ?
  52. How to Change Julius to Augustus on Earth Map 18civs
  53. Can't find leaderheads?
  54. Compilation Error with SDK..help?
  55. Two different versions of Civ4 on the same pc
  56. is there a way to update civ iv with colonization graphics?
  57. how do you Enable Flying Camera in your ini file
  58. Converting a MOD working on BTS 3.17 to 3.19 ?
  59. Problem with Walls and castles
  60. BAT mod uninstall help!
  61. Temeraire Mod
  62. Combining mods
  63. help please
  64. Question about adding a variable to civ4techinfos.xml!!
  65. Tech Tree Help
  66. Max amount of bonusses?
  67. Is there a way to make tech advances slower?
  68. Help: Non uniform scaling not supported
  69. Help! Problem with the Modding Wiki Tutorial!
  70. Opening theme creation...?
  71. help installing mods
  72. Rhyes and Fall Plague Editing HELP
  73. Once I achieve single player victory - make the message disappear?
  74. Does anyone have the DLL source for RTW in 3.17?
  75. Need some help with Python
  76. I need Airship animation help for bombing
  77. Changing Starting Era Turn/Year
  78. Air Unit Limits
  79. Great Wall as terrain feature
  80. Cottage Nif?!?!?
  81. What are all of the AI flavors?
  82. Has anybody ever made a seamine unit ?
  83. Pink Buttons ?????
  84. Birth of England (410-1000AD) Development Thread
  85. Making Mods with Fixed Maps
  86. What to do with Steam version of BtS and the missing .exe?
  87. Odd CTD...
  88. Python code from Mesoamerica
  89. Upgrade routes with a project/wonder
  90. Modfolders
  91. Can you recommend a good "Space" mod?
  92. Quick .kfm question (adding a new unit)
  93. Merging Nifs?
  94. How can I make a <unit action> recommended (blue highlight).
  95. Non English disapearing Descriptions
  96. A question about Great Generals
  97. Making a big, long world.
  98. Is there a gatling gun unit?
  99. Unique Building Art?
  100. Game Monitor Mod for Multiplayer
  101. Wish: Expensive Units + Quick Build
  102. Static Units
  103. Help!!!
  104. ModCast 34: "Enjoy Our Advertising"
  105. Mod Problems
  106. Naruto Mod
  107. Dawn of Man screen in a scenario, how?
  108. Pakbuild
  109. Basic question that should be anserd quickly
  110. how to just load game info, then continue with python script, not run game?
  111. Internet Exploerer has BLOCKED content!!! Plase HELP!!!!!!
  112. City Size = Population ?
  113. Can someone post the 3.19 source code?
  114. Install new civ in the main game?
  115. "You have been defeated" on mod map??
  116. How do I adjust the default camera zoom setting?
  117. How to edit the Civilopedia??
  118. Alien?
  119. Leader disposition, towards other leaders.
  120. Better Barbarians
  121. Change culture victory condition / "legendary city level"
  122. Help: CTD with a model
  123. Spy Mod - Does this exist anywhere please?
  124. Request for a rename button
  125. A Good Model/Background for Louis Riel?
  126. Political Borders?
  127. Looking for a realistic war mod (for lack of a better term)
  128. Bosnia leaders
  129. Wierd Problem
  130. Need advise on mod
  131. Programs
  132. Graphical Mini-Mod Request
  133. Displaying Civ Names in Score Board
  134. Tech Advisor Changing Prereqs
  135. Question about adding promotions
  136. Leader Attitudes
  137. How does the worker AI decide what improvements to build?
  138. NumAdvancedStartPoints
  139. Displaying X turns left in the victory screen
  140. cIV Final Frontier Question
  141. BTS 3.19 +18 Civ Gamecore dll?
  142. Making Buttons
  143. LH in Progress: Stephen III of Moldavia
  144. Why does the AI not like the snow?
  145. Two XML Questions
  146. "Vanilla" units... where are they?
  147. New unit combat types
  148. Adding improvements
  149. help with 3.19
  150. Unit that requires existing wonder
  151. How to change unhappiness values?
  152. How to change unhappiness values?
  153. Where's RFC for BTS w/ unlocked 600AD/3000BC?
  154. Atlas?
  155. Please help
  156. XML Editing Help
  157. TheLopez?
  158. Modding Nuclear Meltdown
  159. How to give experience with certain trait and building?
  160. Mofiying the Protective Trait
  161. Founding cities only on specific tiles
  162. A Charlemagne Problem...
  163. How to change Civ. names before custom game?
  164. Freeze nifs
  165. Improved AI mod?
  166. Downloaded files - And for install?
  167. Colonization Leaderhead added to BtS problem
  168. How to edit civ's
  169. loading scenarios
  170. How to edit a saved game?
  171. [WIP] C³ - Conquest, Colonize, Civilize
  172. Forgetful Units
  173. Cicilopedia screen for my new unitclass
  174. Bug with National Wonder Being Constructed with a Great Person
  175. Limiting the number of cities
  176. For All Earth Maps
  177. Sounds for religion movies and missionaries
  178. Removing units that a civ can build
  179. connecting resources like fishing boats
  180. XML Text issues / database
  181. I am creating a new XML document for a mod, and have a question
  182. Do I have to have patch 3.17 installed to ad 3.19
  183. Changing the Yield of Hills
  184. Fighter Effects?
  185. Ranged Attacks
  186. WBS File Editing - Observations
  187. Modding Traits
  188. BTS with Colonization Trade System
  189. Problems with Spanish civ translation
  190. Star wars mod need help
  191. How can i add a new trait ?
  192. ctd from unitai_assault_sea?!?!?
  193. C.Roland LH Query
  194. Post in my baby thread O modders!
  195. Promotion Buttons
  196. Marathon Accelerated - Game Speed Mod, help me balance.
  197. Add Panzer V Animations - Is this how ?
  198. Vista hates XML modders; please help.
  199. Resource allocating map scripts
  200. Number of cities and maintenance
  201. Savegame Screwup
  202. Issue with flying crafts
  203. <UnitCombatMods/> what does it do?
  204. sdk coder is needed for dune wars !
  205. Could somebody please provide an unpacked copy of FFH's Inn?
  206. Mods with Steam
  207. How do you disable settlers and razing cities?
  208. Matching Scales
  209. weres the mods for the new patch?
  210. Colonization leader in Civ
  211. Button Borders
  212. Playing versus Modding - how to achieve a happy balance.
  213. World Builder Help!
  214. Bts version of the tutorial
  215. How to swap animations?
  216. WIP AIFV South Korean... problem
  217. Samurai Warfare - Asian Warfare
  218. Some Leaderheads Problems (Sundiata, Mobutu, Pinochet)
  219. Enhanced Bombardment
  220. Road to War - All settings disapear when loading Russia
  221. Help with creation
  222. How do I make a nuke produce a different feature?
  223. Widescreen and Stack mouseovers
  224. Max_distance_city_maintenance
  225. Change unit art
  226. Custom settings in mod
  227. Civ4 ini file - 3 Questions ?
  228. Is there a problem with autosave and lots of civs in a game?
  229. Modular civs custom assets
  230. [H] Editing Terrain Bonuses XML
  231. How to see units without game?
  232. Trading Units?
  233. Question: Adding new specialists to the already existing ones.
  234. Python Help
  235. speed up
  236. How do you modify border penalty for diplomacy?
  237. Where is the Opening Screen Music controlled?
  238. Question: How to change opening screen background image
  239. In Warlords v. 2.08?
  240. Couple xml questions
  241. Editing unit and building cost?
  242. Whats the difference in fScale and fInterfaceScale?
  243. Battle for Europe
  244. Borrowing or Plagerism or what?
  245. Need a good size Earth map for scenario I am making
  246. AI Flavors
  247. Music Suggestions
  248. Animation question (light spearman)
  249. new scenarios for all the civs and leaders
  250. how to make scenarios