View Full Version : Civ4 - Creation & Customization



  1. Can I get the espionage slider back?
  2. Smartmap with fixed starting positions?
  3. Leaderhead Help
  4. `orderī japanese mod
  5. Modular Unit system
  6. Warlords to BTS
  7. Trade Wars: Modpack idea
  8. Nif Sceneviewer Question
  9. Scenario calendar
  10. 3-D Model Questions
  11. Apostolic Palaces (s!)
  12. Some questions about Archers (graphics)
  13. Just a few simple questions
  14. Creating a Custom Civ
  15. [Development] In Game Music Player
  16. Distorted Model when nifswapping.
  17. :help:HELP ME!!:help:
  18. Help
  19. how to put new civilizations?
  20. Create a new Trait (request for info)
  21. artstyle buildings where ??
  22. Logs
  23. unit movement
  24. I need help debugging a new Mod
  25. Some questions
  26. Need help making virus cloud
  27. adding an effect to a nif file
  28. Making the AI not build a unit
  29. Getting the ai to not build a unit
  30. Main Menu Art
  31. need graphics
  32. What about an Earth map with random resourses?
  33. Getting just a single unit to display
  34. A question on flamethrowers
  35. Explorer AI, can it be used on a unit that can attack?
  36. Panzer General Mod?
  37. Realy basic question - unit names
  38. "Uncivlized" Civ mod
  39. Patton's uniform???
  40. Arcology graphics question
  41. Reccomended mods for BTS interface?
  42. Modding the engine shaders?
  43. read out memory
  44. Spy Satellites
  45. Unlockable UUs?
  46. Unit Upgrade Branching
  47. Tile Upgrades File
  48. New resources
  49. Combat Damage
  50. What does it take to get a subforum?
  51. How do I set a specific main menu to load?
  52. A Laibach civilization?
  53. Unlockable UB's?
  54. Help! Distortion in a model
  55. AI unit build choices
  56. I need some help with graphics
  57. Build A General Mod?
  58. Minor terrain problem
  59. Problems with Alpha
  60. Can I add units to road to war
  61. DnD mod development thread
  62. XML Idiot Seeks Guidance
  63. Religius wonders or `Great Templesī
  64. BUG: My tactical nukes "can" explore (will crash the game)
  65. Noticed something strange in the missile Cruiser XML file
  66. Mod confusion - what to run?
  67. ModCast 32: "Code Pimps and Drunk Artists"
  68. Civilization Nuclear Safety Initiative
  69. Duplicate and Modify a Power Source?
  70. I need a skinner
  71. Question about turns in Road to War
  72. Mods with more Civ incompatible with generated maps
  73. road to war
  74. Quick Question: Axeman model
  75. BTS mod help =[
  76. The Wheel? What? (Strange Mod Glitch, Need Help!)
  77. Help XML driving me mad!
  78. Idea for a modcomp
  79. Croatia mod for bts
  80. Why is my tech tree screwed ?
  81. Help question
  82. Preventing a land unit from entering city squares
  83. Ancient to Near-Future mods - Are there any?
  84. National Wonder Question
  85. Question: Wild Weasel Ability, AWACS
  86. Problems with my modpack
  87. Where are unit sounds defined?
  88. Ferry points and auto airlifting
  89. Civ 4 Scenarios & Unique Victory Conditions
  90. Fonts for City Bar
  91. what does: iTechTradeKnownModifier do?
  92. Question: Creating a copy of an existing unit
  93. CTD, tech related
  94. What could cause a unit's Pedia entry to break?
  95. Game Speed, HOW?
  96. I give up, can anyone help me?
  97. A Mod question of RHYES AND FALLS...
  98. AP disabling
  99. BTS How do I link an Improvement with a Tech?
  100. Where's the 75mm?
  101. Where to change the Leaderheadsize
  102. How to install a new civilization?
  103. Adding a Wonder?
  104. Texture Displaying in Nifscope
  105. Please, help me to understand a nifscope/civ4 issue
  106. Making ai better for civ 4
  107. I need a good tutorial on how to add traits!
  108. Need help with new units
  109. How do you install a leaderhead/mod in Civ4/Warlords/BtS?
  110. Can the Tech Tree Be Dynamic?
  111. Can you mod the leader traits?
  112. Help with Hebrew Civ
  113. Creating a scenario?
  114. Minor Leaderhead XML Error
  115. REQUEST: Need Ethnic City Styles for BTS 3.17 (download link is broken)
  116. Some Questions
  117. River dog legs in Vanilla version.
  118. Editing Diplomacy
  119. How do I load a multiplayer game with a mod loaded?
  120. Broadcasting Corporation?
  121. Need help finding a mod..
  122. A no name idea
  123. Notion that's up for grabs: Anti-Civilization.
  124. Question about adding a new civic
  125. Need a mod made
  126. Can I install 'Blue Marble' and 'BUG'??
  127. No Spy Hang
  128. Anyone know how to fix this texture?
  129. Duplicate Unit Build buttons
  130. How do u make them appear in game?
  131. Changing the english flag to UK
  132. unit problem
  133. Quesion on making happy faces with a civic
  134. Is it possible to use elements from one schema in another?
  135. Announcing the Falklands War mod
  136. Questions/Discussion: model attachments
  137. Why does this happen: Unweighted vertices error
  138. Changing leaders in game
  139. Help: Gloss maps
  140. Problem with downloaded modified UAV predator
  141. Kf Animation Question
  142. War Weariness
  143. City Defense Question
  144. how to make a video in civ 4
  145. Problem with leaderheads
  146. ModCast 33: "Drink Some Beer"
  147. Stone Age and/or future mod?
  148. New Modder Needs Help!!!
  149. .kfm and broken pedias
  150. Changing Color of Final Frontier Black Hole
  151. Modified Mongol Caravan unit
  152. Noob question about amount of player
  153. Problems with animating
  154. Looking for something specific
  155. Need help changing civilization flags for custum scenario
  156. Is it possible to get more then 18 AI players?
  157. Map Folders Information?
  158. Map Folders Information?
  159. Confusion over various graphic mods
  160. Help!!! How to install new Civs
  161. Problem with modular XML
  162. Model export problem
  163. I need vanilla civs flagdecals, where can i get them?
  164. converting CIV 4 to BTS
  165. Patch 3.19 and Mods
  166. Looking for artists, and a querry.
  167. How to see what the AI is doing
  168. How to see what the AI is doing
  169. How can you make it so a plane sinks a ship?
  170. The 3.19 patch and what it means for SDK modders
  171. how to change civs in earth18 scenario
  172. Limiting unit numbers
  173. Adjust starting city radius.
  174. Blurred build icons/small corporation icons
  175. What effect do eras (CIV4EraInfos.xml) have?
  176. Holy City/Founding Limit
  177. How can I play the huge earth map with random locations
  178. Converting animations. bip, BIP, and bip01
  179. Midkemia mod
  180. Question on the way Roads and Rail are handled in the XML files
  181. Smaller Map w/ Many Civs
  182. modern era pirate ship
  183. Inactive Projects category created
  184. Unable to execute any mods
  185. Problem with CIV4UnitClassInfos.xml
  186. How to add XML properties to certain units and modifying the game accordingly ?
  187. How to Change Julius to Augustus on Earth Map 18civs
  188. Can't find leaderheads?
  189. Compilation Error with SDK..help?
  190. Two different versions of Civ4 on the same pc
  191. is there a way to update civ iv with colonization graphics?
  192. how do you Enable Flying Camera in your ini file
  193. Converting a MOD working on BTS 3.17 to 3.19 ?
  194. Problem with Walls and castles
  195. BAT mod uninstall help!
  196. Temeraire Mod
  197. Combining mods
  198. help please
  199. Question about adding a variable to civ4techinfos.xml!!
  200. Tech Tree Help
  201. Max amount of bonusses?
  202. Is there a way to make tech advances slower?
  203. Help: Non uniform scaling not supported
  204. Help! Problem with the Modding Wiki Tutorial!
  205. Opening theme creation...?
  206. help installing mods
  207. Rhyes and Fall Plague Editing HELP
  208. Once I achieve single player victory - make the message disappear?
  209. Does anyone have the DLL source for RTW in 3.17?
  210. Need some help with Python
  211. I need Airship animation help for bombing
  212. Changing Starting Era Turn/Year
  213. Air Unit Limits
  214. Great Wall as terrain feature
  215. Cottage Nif?!?!?
  216. What are all of the AI flavors?
  217. Has anybody ever made a seamine unit ?
  218. Pink Buttons ?????
  219. Birth of England (410-1000AD) Development Thread
  220. Making Mods with Fixed Maps
  221. What to do with Steam version of BtS and the missing .exe?
  222. Odd CTD...
  223. Python code from Mesoamerica
  224. Upgrade routes with a project/wonder
  225. Modfolders
  226. Can you recommend a good "Space" mod?
  227. Quick .kfm question (adding a new unit)
  228. Merging Nifs?
  229. How can I make a <unit action> recommended (blue highlight).
  230. Non English disapearing Descriptions
  231. A question about Great Generals
  232. Making a big, long world.
  233. Is there a gatling gun unit?
  234. Unique Building Art?
  235. Game Monitor Mod for Multiplayer
  236. Wish: Expensive Units + Quick Build
  237. Static Units
  238. Help!!!
  239. ModCast 34: "Enjoy Our Advertising"
  240. Mod Problems
  241. Naruto Mod
  242. Dawn of Man screen in a scenario, how?
  243. Pakbuild
  244. Basic question that should be anserd quickly
  245. how to just load game info, then continue with python script, not run game?
  246. Internet Exploerer has BLOCKED content!!! Plase HELP!!!!!!
  247. City Size = Population ?
  248. Can someone post the 3.19 source code?
  249. Install new civ in the main game?
  250. "You have been defeated" on mod map??