View Full Version : Civ4 - Creation & Customization



  1. How do I adjust the default camera zoom setting?
  2. How to edit the Civilopedia??
  3. Alien?
  4. Leader disposition, towards other leaders.
  5. Better Barbarians
  6. Change culture victory condition / "legendary city level"
  7. Help: CTD with a model
  8. Spy Mod - Does this exist anywhere please?
  9. Request for a rename button
  10. A Good Model/Background for Louis Riel?
  11. Political Borders?
  12. Looking for a realistic war mod (for lack of a better term)
  13. Bosnia leaders
  14. Wierd Problem
  15. Need advise on mod
  16. Programs
  17. Graphical Mini-Mod Request
  18. Displaying Civ Names in Score Board
  19. Tech Advisor Changing Prereqs
  20. Question about adding promotions
  21. Leader Attitudes
  22. How does the worker AI decide what improvements to build?
  23. NumAdvancedStartPoints
  24. Displaying X turns left in the victory screen
  25. cIV Final Frontier Question
  26. BTS 3.19 +18 Civ Gamecore dll?
  27. Making Buttons
  28. LH in Progress: Stephen III of Moldavia
  29. Why does the AI not like the snow?
  30. Two XML Questions
  31. "Vanilla" units... where are they?
  32. New unit combat types
  33. Adding improvements
  34. help with 3.19
  35. Unit that requires existing wonder
  36. How to change unhappiness values?
  37. How to change unhappiness values?
  38. Where's RFC for BTS w/ unlocked 600AD/3000BC?
  39. Atlas?
  40. Please help
  41. XML Editing Help
  42. TheLopez?
  43. Modding Nuclear Meltdown
  44. How to give experience with certain trait and building?
  45. Mofiying the Protective Trait
  46. Founding cities only on specific tiles
  47. A Charlemagne Problem...
  48. How to change Civ. names before custom game?
  49. Freeze nifs
  50. Improved AI mod?
  51. Downloaded files - And for install?
  52. Colonization Leaderhead added to BtS problem
  53. How to edit civ's
  54. loading scenarios
  55. How to edit a saved game?
  56. [WIP] C³ - Conquest, Colonize, Civilize
  57. Forgetful Units
  58. Cicilopedia screen for my new unitclass
  59. Bug with National Wonder Being Constructed with a Great Person
  60. Limiting the number of cities
  61. For All Earth Maps
  62. Sounds for religion movies and missionaries
  63. Removing units that a civ can build
  64. connecting resources like fishing boats
  65. XML Text issues / database
  66. I am creating a new XML document for a mod, and have a question
  67. Do I have to have patch 3.17 installed to ad 3.19
  68. Changing the Yield of Hills
  69. Fighter Effects?
  70. Ranged Attacks
  71. WBS File Editing - Observations
  72. Modding Traits
  73. BTS with Colonization Trade System
  74. Problems with Spanish civ translation
  75. Star wars mod need help
  76. How can i add a new trait ?
  77. ctd from unitai_assault_sea?!?!?
  78. C.Roland LH Query
  79. Post in my baby thread O modders!
  80. Promotion Buttons
  81. Marathon Accelerated - Game Speed Mod, help me balance.
  82. Add Panzer V Animations - Is this how ?
  83. Vista hates XML modders; please help.
  84. Resource allocating map scripts
  85. Number of cities and maintenance
  86. Savegame Screwup
  87. Issue with flying crafts
  88. <UnitCombatMods/> what does it do?
  89. sdk coder is needed for dune wars !
  90. Could somebody please provide an unpacked copy of FFH's Inn?
  91. Mods with Steam
  92. How do you disable settlers and razing cities?
  93. Matching Scales
  94. weres the mods for the new patch?
  95. Colonization leader in Civ
  96. Button Borders
  97. Playing versus Modding - how to achieve a happy balance.
  98. World Builder Help!
  99. Bts version of the tutorial
  100. How to swap animations?
  101. WIP AIFV South Korean... problem
  102. Samurai Warfare - Asian Warfare
  103. Some Leaderheads Problems (Sundiata, Mobutu, Pinochet)
  104. Enhanced Bombardment
  105. Road to War - All settings disapear when loading Russia
  106. Help with creation
  107. How do I make a nuke produce a different feature?
  108. Widescreen and Stack mouseovers
  109. Max_distance_city_maintenance
  110. Change unit art
  111. Custom settings in mod
  112. Civ4 ini file - 3 Questions ?
  113. Is there a problem with autosave and lots of civs in a game?
  114. Modular civs custom assets
  115. [H] Editing Terrain Bonuses XML
  116. How to see units without game?
  117. Trading Units?
  118. Question: Adding new specialists to the already existing ones.
  119. Python Help
  120. speed up
  121. How do you modify border penalty for diplomacy?
  122. Where is the Opening Screen Music controlled?
  123. Question: How to change opening screen background image
  124. In Warlords v. 2.08?
  125. Couple xml questions
  126. Editing unit and building cost?
  127. Whats the difference in fScale and fInterfaceScale?
  128. Battle for Europe
  129. Borrowing or Plagerism or what?
  130. Need a good size Earth map for scenario I am making
  131. AI Flavors
  132. Music Suggestions
  133. Animation question (light spearman)
  134. new scenarios for all the civs and leaders
  135. how to make scenarios
  136. nonstandard mod idea
  137. Art Sharing Scheme
  138. Is it possible to make extra large custom maps?
  139. [XML] Trade Mission
  140. Vista hates FPKPacker, too.
  141. How to change start position by editing WBsave?
  142. Question - Suicide on any combat? (or air intercept)
  143. How do I get a sea unit to perform a trade mission
  144. Auto-delete obsolete units?
  145. Prospector idea
  146. Death Star help
  147. Help me download mods?
  148. is there a modcomp to disable vassalship via an XML tag?
  149. Flavor for civ gold
  150. Resource Bonuses
  151. Compiled CvGameCoreDLL.dll with >=32 Civ support for BtS 3.19
  152. 3.19 and Vista/Complete
  153. Okay, guys, I don't know which XML documents to edit! HELP!
  154. civic specific units/buildings
  155. VD+BUG = possible?
  156. How to install a custom civ/unit? How to get a leaderhead to talk?
  157. What is causing longer round times in mods?
  158. How do I make the CvPythonExtensions.hlp.txt file?
  159. Unit animations
  160. reccomandations
  161. What does affect the stability (map depended)?
  162. Civil War Units
  163. Question about merchants
  164. How do I...
  165. Does the ai even use merchants?
  166. This is rediculous
  167. This is even more ridiculous!
  168. Multiple Unique Units for a Unit Class within a nation
  169. Real Epic
  170. Question from a Newbie
  171. replacing the red blob
  172. Idoit's Guide to Civ4 Moding?
  173. Modding Years per Turn by Era
  174. Strategy Informer to do Mod reviews
  175. How do you build a tech tree?
  176. Changing aircraft carriers
  177. How do I associatie a population cost with unit production
  178. HELP - Map Player Limitations
  179. Making a barrier on a mapscript
  180. ? about the XML file
  181. Leader Installer
  182. Starting from a Clean Slate
  183. What mod is this?
  184. national wonder flag
  185. How do I change PLAYER_COLOR?
  186. revdcm eventmanager
  187. How do you limit a unit to a certain number that can be built?
  188. Getting Blender to work
  189. Looking to hire...
  190. national wonder
  191. BONUS_COPPER not found in Civ4EspionageMissionInfo.xml? Huh?
  192. Terraforming and Sentry Mod
  193. Civics and their use by the AI
  194. Renaming Civilizations and Leaders
  195. Noob ?: Adding units, leaders, etc.
  196. WTF modding in CIV4 sucks
  197. Straight research line
  198. A way to mod out nuke global warming.
  199. completely lost
  200. Graphics Problems between Mac and PC
  201. Question about Civ IV modding
  202. How to make a unit obsolete
  203. [XML] Problem Displaying Promotion Button
  204. What do I need to start modding?
  205. Guide to Button Creation ?
  206. Great Person Base Cost?
  207. Communications
  208. Preventing AIs taking vassals
  209. How does culture spread arround?
  210. 3.19 50 Civ dll request
  211. Final Frontier Random Events
  212. rhye's clean map from RFC request
  213. Medefying permanent alliance
  214. Problem with a mod. Can anyone help?
  215. WBS to .py
  216. Trade Roots
  217. Can someone help me convert these units for Colonization?
  218. Poll and request for Throne Room from Civ 2
  219. Mod menu backgrounds completely unused
  220. Editing Greek Phalanx, but Can't Change Strength?
  221. Want to Write a RIFTS Mod--Looking for Help
  222. Caravan unit attempts
  223. A Question and an Idea...
  224. unique building and city artstyle problem...
  225. Why are units running in place?
  226. [XML] Defining Initial Civics
  227. Searching for "Future"-Mod
  228. :mad::mad::mad:Modding War Weariness, Insurgents, and culture
  229. Differing nif versions. Help needed
  230. Communications
  231. Help with civics screen
  232. Problems with importing in Nifskope
  233. freezing tech progress
  234. another building artdef question
  235. holding tech progress
  236. Need a good (txt) chat mod!
  237. Breakdown of Leader Stats...
  238. Is there a way to change the size of units on the map?
  239. Is there a current tech conquest mod?
  240. Tutorial for events?
  241. Modifying the resource system
  242. Reduce desert and tundara terrain
  243. What could cause this?
  244. What would you recommend for a good fantasy themed mod
  245. New Buttons=Game Crash?
  246. Two questions about modding
  247. Loading Models
  248. Help with modding new resources
  249. Tech Era Advance without Unit Advancement
  250. unit locator magenta circles