View Full Version : Civ4 - Creation & Customization


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  1. New To Modding: Great People
  2. QUESTION: How do Events work?
  3. What does domainInfos do
  4. Obsolete Defenses.. or not?
  5. Can't add Unit Formations to Civilization IV Gold Edition?
  6. help! need expert advice to fix re-occuring model making problem.
  7. Wonder Request: The Place of Truth
  8. Alert \ Message Speed mod??
  9. My mod keeps crashing!
  10. Steam Using Mods
  11. Help!!![BTS] How to make the new bonus appear in the city screen?
  12. Help!!![BTS] How to make the new bonus appear in the city screen?
  13. Puzzled?
  14. Can anyone run base Civ4 after applying patch 3.19?
  15. A Question of Graphics
  16. founding religions, with no religion civic?
  17. Changes to Object Names not changing in game
  18. building artdef, citystyle (CityLSystem), python (?)
  19. How to prevent map from crashing
  20. Map mods that increase map size?
  21. Vrenir's XML Self-Help Thread (please assist)
  22. Civ Gold+lt bobs mod
  23. Need the Right Mod Please
  24. Help with "NameError: global name 'NO_DIRECTION' is not defined"
  25. Mod ideas for a more dynamic world
  26. Any mods that change diplomacy?
  27. Help with a Map! :)
  28. XML syntax explanation
  29. Biographies and Music
  30. Terrain mods - help
  31. Looking for tea and coffee artwork
  32. How to make old units still stay in the game?
  33. Game crashed when loading a mod (Any mod).
  34. Help! Fantasy mod for Civ IV (no BTS)
  35. Civics Remake
  36. Need Help Diagnosing Needs to Close
  37. Three Simple Questions
  38. Civics Screen
  39. Unable to get Age of Ice or Final Frontier to function properly
  40. Help with errors!
  41. noob
  42. Any good Asian units that work right?
  43. Any Far East units that work good?
  44. Editing City Lists & Giving Fixed Religions
  45. Why won't it export/
  46. New builder mod idea/suggestion
  47. What is the best way to make sure CivIV plays some custom songs?
  48. request: Coast map script
  49. <TerrainDoubleMoves> not working
  50. How do you add religions into the game?
  51. How to avoid AI of changing civics
  52. Mixed effect resource has no value for AI
  53. Editing a pre-existing WorldBuilderSave thru Notepad++
  54. How to trigger events with the Python Console.
  55. Shah Jahan leader for India
  56. Help with experience
  57. Looking for a specific type of Earth map.
  58. Deleted model segments showing in-game
  59. Quick question, how do you change #of city requirement for Forbidden Palace?
  60. Graphics Question
  61. Menu Edit
  62. BIG units and transport
  63. Setting the height that units appear when on ocean tiles
  64. Why Does the Elevation Mess Up?
  65. Help: blender error with a Chugginator unit
  66. Structure scaling
  67. Adding buildings to an existing mod.
  68. Is it possible to change the starting position of paradrop missions?
  69. Startup Messages
  70. Python debugging and Rise of Rome's great person training function
  71. Generals that don't defend
  72. A few general questions about vanilla non-official user-created content
  73. Improvement for Peak
  74. funny shape of cultural border?
  75. Why are the terrains "Hill" and "Peak" Water?
  76. Renaming Leaders
  77. Can I add buildings via modules?
  78. Adjust advisor screens size?
  79. Religion Modding help
  80. Terrain Impassibles doesn't work.
  81. Missing Main Menu
  82. 1961 Scenario?
  83. What is the Culture Bonuse parameters in Civ4BuildingInfos
  84. How to use a mod????
  85. Fanatic Promotion
  86. Removing modern stuff
  87. Need help with Railroads
  88. Cold War Mod
  89. Preference mod
  90. How to get Nifskope working in Vista 64
  91. Harder non-raging barbarians
  92. Work Boat AI
  93. Welcome Pop Up
  94. Is it possible to change the default save file name with Python?
  95. traits/starting techs
  96. vassal research mod
  97. Vassal Research
  98. Weird Questions
  99. Hello mod world!(newb question)
  100. Leaderheads
  101. Question on culture levels and culture victory
  102. PY:Player 0's alive status set to: 0
  103. Mod Merging Problems
  104. Questions on XML tweaks.
  105. Need help with a 26 civ dll
  106. SDK Mod CTD problems
  107. Scenario with 18+ Civs
  108. XML Load Error Question
  109. Trouble exporting and editing DDS files!
  110. Reasons for a crash when opening the world editor?
  111. The correct date
  112. The world
  113. No Experience ot ability to add Generals.
  114. question question
  115. Changing civ name
  116. Playing a mod while playing lan
  117. Favourite Civic: possible to add more than one?
  118. Music converter?
  119. Mod to limit age and year?
  120. How do I clean Civ IV maps?
  121. Vae Victis!! Scenario
  122. What does the MilitaryFoodProduction tag in Civic Infos do?
  123. Weigh in!
  124. Change size of "What do you want to build" popup?
  125. Error while editing XML file?
  126. A little request to unit animators
  127. Marathon game bug in Giant Earth Map Mod?
  128. Need people with Cold War history knowledge
  129. I start game with 8000 + settlers
  130. Change Civ leader in-game?
  131. Help with mod crash
  132. How do I apply promotions on unit creation?
  133. Mod (Scenario) - Crash to Desktop...help!
  134. X_x how can I make a gamefont.tga by editing gamefont75.tga ?
  135. Editing the AP/UN
  136. Anyone made a model of one of these WWII monster weapons?
  137. Unit Problem
  138. According to the Civilopedia, Richard Dawkins is a man without a state
  139. Mod instalation help
  140. XML question
  141. Where is the list of ColorType values and their meaning in DarkCiv ?
  142. Religion Icons? (Help Request Please!)
  143. Giant Map of the World Needed
  144. I cannot create shortcuts...
  145. Sevo's Diplomacy Music?
  146. I can't create shortcuts...
  147. I can't save my notepad++ file
  148. Creating New Terrain?
  149. Limiting Early Submarines to the coast
  150. BUFFY question
  151. civ taxes
  152. Quick XML Question
  153. How to specify one AI Civ while leaving the others open
  154. Problem Adding a German General instead of a Generic General
  155. XML Error
  156. Confused about promotion icons
  157. Unit available only to the Human player?
  158. Adolf Hitler
  159. Creating Event Problems (Help required)
  160. Error message when I load a mod...
  161. Exacting Alpha Channels
  162. What would these require?
  163. Unit Sounds in English only
  164. Question about Earth Maps and # Civs
  165. Python Traits
  166. Creating more effective Barbarians in Renaissance/Industrial eras.
  167. Terrain Feature Question
  168. How do I EDIT (not add) Civs and Leaderheads?
  169. Need to create an ingame button that will launch events on cue
  170. Looking for the mod that shared experience of teh attackers
  171. Where is the function that orders the creation of a great general ?
  172. iWeight - what does the value say?
  173. pacifism gives War Weariness, How to?
  174. How to make an AI follow a different tech path?
  175. Calendar text
  176. Editing the Civlopedia
  177. Increasing or Decreasing Barbarian Spawn Rates?
  178. Restricting city growth
  179. Merging two gamefonts files
  180. Alternative approach to civics.
  181. Game has refused to read .WBS!
  182. Python Action Question
  183. Maps in Custom Games
  184. Modpacks that feature new traits?
  185. [REQ] New Custom Game Mod
  186. Mulitple Cities close together in Worldbuilder ?
  187. Production Queues?
  188. Modding traits
  189. How to change victory conditions?
  190. Broken Nif: Plasmathrower
  191. Is there a mod that stops tech advance?
  192. Stupid modding questions.
  193. More Religons
  194. Help with a graphic issue on units
  195. [Developement Thread]Cold War Scenario
  196. Changing leaders in scenario/mod, or in custom scenario selection
  197. Anyone have code to sort an array of units by experience?
  198. Preserve forests+windmills
  199. How to modify the sort of LHs in Civilopedia?
  200. WBS crashes on load
  201. AI won't make new cities
  202. Question On Corporations
  203. Help an old man with happy / gold icons?
  204. Stupid unicode errors
  205. Gunship water mod problem
  206. Settler problem
  207. Removing Units
  208. Someone should make a PoxNora mod for Civ4.
  209. De-Valuing Spy specialists?
  210. Is there a way to modify an existing civilization?
  211. What extent does the modding reach?
  212. mod slow
  213. Religion Techs
  214. Add SDI-style ICBM inteception to Missile Cruisers?
  215. Can buildings effected by traits be selected/altered?
  216. Announcing Dom Pedro II's Civilization 4: Test of Time
  217. New Random Events
  218. Ocean Squares
  219. Leader specific UU's?
  220. How-to increase building costs in one tag
  221. adding new projects
  222. M.I.L.F. [fiction] modcomp development, coders' help needed.
  223. altering worker automation
  224. Questions regarding simple modding
  225. Ideas for New Units
  226. Is two traits the limit in "Mods" ?
  227. ModCast 36: "His Name Could Be Bob"
  228. Clearing all existing Civs
  229. "You have unwisely chosen your civics"
  230. mod speed?
  231. How can i change Civ if im making a new scenario?
  232. Lead Game Designer for MMOG Needed
  233. 1 Turn War?
  234. How do i save a scenario ?
  235. XML Editing - Need Help
  236. Diplomacy and the world builder
  237. Where are the string definitions for the SDK function getDefineInt() ?
  238. Bare CivIV for Total Conversion Mods?
  239. Age of Wonders Mod Idea Thread
  240. No-Mod Cold War Scenario PHASE 2
  241. Runtime error
  242. GUI Mods
  243. Expanding on others continents
  244. Help for a mod that enables resources to change beakers, gold etc with buildings
  245. Request: Shinto Torii
  246. Setting spawn points in maps
  247. Unable to make Barbarossa module
  248. Questions about modding
  249. Historical Scenarios with events
  250. How to Raise CIV Limit in Custom Games