View Full Version : Civ4 - Creation & Customization


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  1. Python/SDK(?) for feature growth
  2. What are the limits for modding CIV4?
  3. Tech Trading
  4. PakBuild on vista?
  5. Russian PPsh Marine - help needed
  6. Detect Civic Change(s)
  7. How can I play a map with more than 18 civs?
  8. What do you do while modding?
  9. Need help and advice on a few things...
  10. Ping Graphics?
  11. # of Religions Scaling with Map Sizes
  12. Strange effect with the CIV4GameTextInfos.xml
  13. [TUTORIALS]Diary of a Mod-Intro
  14. About exclusives units for civs, but NON replacing disponible units.
  15. I need help!
  16. Diplomusic Crash
  17. Corporation Crash
  18. Bug Mod HElp!!!
  19. Deleting the ENTIRE Tech Tree
  20. Need some EXPERT help
  21. Roads pillage mod from air raids-existing?
  22. Where to extract a mod to. (Specific Situation)
  23. Where is the maintenance cost per unit defined
  24. Using a CIV: Col Leaderhead in CIV
  25. Guide to the GameText special characters?
  26. Translation - help
  27. Adding BTS leaders to premaid Warlords scenario?
  28. Advantage of using an Atlas for buttons
  29. City Capture Mod
  30. (Devolpement Thread) SPORE: Intergalactic Colonization
  31. Modding Question on Nukes
  32. Map Crashes
  33. A barebones mod?
  34. I can only use 50 civs mod on PY file map
  35. does anyone know how i can add civs to a mod?
  36. Adding a game speed
  37. Looking for suggestions for Civics Mod
  38. mod to remove espionage???
  39. Navigable Rivers?
  40. How do I make peace treaties longer?
  41. Adding a Building
  42. Oil as a resource produced by a building
  43. [RESOLVED] Need Help exporting unit from 3ds max 9 to civ4
  44. Tools installation order, please help
  45. Operation Enduring Freedom
  46. AI Worldbuilder Civilization Handicap setting
  47. Worldbuilder Crash after deleting civs
  48. Random Events Trigger via Python Console
  49. Need a little help with an improvement nif
  50. A way to make the AI spread corporations more?
  51. Scandinavian Expansion for VD - Brainstorm
  52. Merrge mods
  53. Help!, religious fanaticism in the real civi world...
  54. how to debug foreign language problem?
  55. How do I edit pre-made maps?
  56. Problems with Buttons (Help Please)
  57. Adding new unitclass in modular civs
  58. Mod Scenario Question
  59. Looking for future citysets and co-author
  60. How do you trestrict some units to roads/rail ?
  61. Replacing Standard Civ IV Religions
  62. mega civ pack for ROM 2.71
  63. Animation compatibilities
  64. Mod-modding Etiquette
  65. speed up
  66. Adding new Terrain(s)?
  67. XML changes not taking effect, but the game still plays fine.
  68. Pimp Charlemagne Mod?
  69. A question about importing units
  70. Unable to use alternate leaderhead animations
  71. Are mod comps modular
  72. World 2009 Needs One File! - Help Wanted
  73. Editing Player Details for the AI
  74. How do you download modpacks?
  75. WANTED - The Asian Century MOD
  76. Quick questions
  77. Mountains/Peaks with yields
  78. Weird wall unique building bug
  79. Newbie needs help with custom game feature on BTS
  80. FfH2 Scenarios don't start
  81. Looking for some mods.
  82. Problem with <fScale> tag
  83. xml modding help
  84. Need some EXPERT help
  85. Less is More ... working towards the perfect mod.
  86. Some python assistance
  87. Just 3 traits?
  88. Howto Turn OFF culture border glow
  89. Turn off global warming
  90. Zone of Control
  91. How to change "build wealth", "build research" and "build culture" rate ??
  92. How to increase trade route profit?
  93. How to add War Weariness modifier to Traits?
  94. Leaders in Mythology??
  95. How can I add events?
  96. Civ4 C&C Artists and Help Wanted Index
  97. Help with Total Realism
  98. Mods always crash when I play a map.
  99. reasons for game crashes
  100. City Name Maximum Lenth
  101. A different way to do slavery?
  102. Adding units
  103. Modules
  104. 3ds max and finishing modelling
  105. Problems with Scenario Creation utilizing RoM mod
  106. Help with recurring CTD. I've got the info if someone would help me interpret it
  107. Thomas war events
  108. Mod Multiplayer Lobby issue
  109. need some quick help with a non-working nif.
  110. Editing King English Colonization Leader
  111. How to change tech that allows vassals?
  112. Is there a way to restrict number of cities?
  113. Invisible Unit after exporting nif from Blender
  114. My mod crashes: exception code 0xc0000005
  115. Unique Units that don't replace "standard" units.
  116. "You Have Been Defeated" before game begins
  117. Ok I am ready to hit the modding world again
  118. Python
  119. How to increase limit on tech trade diplo bonus?
  120. Difficulty Levels in World builder ignored ?
  121. I need some recomendations
  122. Question about messing with gamespeed
  123. City popup for growth / starvation?
  124. Giving the Future Era its own flag.
  125. Merchants question
  126. How to add a +culture reference to a building?
  127. Need help finding
  128. Invisible units when fortifying in cities ?
  129. Silly Newbie Mod-Install Question
  130. Longer than marathon?
  131. Re-Education center
  132. Please help...
  133. Map Editing - How to enable Always War between the AI?
  134. barbarians advice
  135. Dcm 3.19
  136. removing units in civ 4?
  137. Da' Vane's Development Thread
  138. A question about Civ 4
  139. Please help, looking for a utility...
  140. How would I create a plateau?
  141. XML tags explanation?
  142. Weird XML Error
  143. What's the deal with buttons?
  144. A request to unit creators
  145. Loading Art and Sound from Another Mod Folder
  146. Need some help with Civ4MissionInfos
  147. Could i get some help with some modding on my own?
  148. Help! Modules?!? Help!
  149. Epic Gameplay - mod search/suggestion.
  150. How do I use a custom map?
  151. I wish to request a fantasy war elephant - heavily armored
  152. 12 soldier models and maps
  153. Warlords UI/HUD modding
  154. Polynesian Leaderhead and Swedish Gripen Fighter unit request
  155. Great Generals bulbing techs
  156. Looking for Science Fiction-themed full conversion mod
  157. Maximum size of mods
  158. How do I allow creation of outdated units?
  159. Custom Assets Folder - what is it and how is it used
  160. Any mods for just smaller Terrain Bonus Balloons??
  161. IDEA - Biological Warfare and Pandemics
  162. More than 18 civ mods
  163. Exclusive upgrade path
  164. Any way to change the Collateral Damage Limit?
  165. Where can I download my mod?
  166. Crash after merging, help!
  167. Civ3 mod for Civ4
  168. WW2 Europe NO-MOD scenario?
  169. how to make a new feature on the map?
  170. Vista and "run as adminstrator"?
  171. NO Settler option
  172. Creating a new gamespeed?
  173. How do I mod out some aspects of Rhye's and Fall?
  174. Running Multiple Mods?
  175. Diagnosing Strange CTDs.
  176. Vertical_symbols.dds - A problem concerning image size & dds plugin
  177. Civilization 4 Old PC Mod? Are There Any?
  178. Editing the main menu
  179. Where is Build Trade Network defined?
  180. Is there flicster for mac?
  181. Random start locations issue
  182. Newcomer:Dumanios!
  183. Custom Building Issues
  184. City revolt time after invasion ?
  185. Looking for a mod with territory control
  186. How to make a national unit?
  187. You have been defeated during Mod play
  188. Problem with Fog of War when changing starting positions.
  189. Disabling Techs and or Units
  190. faster techs
  191. Maximum number of missionaries dependent on map size?
  192. Maintenance Mods
  193. Diplomacy question
  194. Q: How to make pre-made scenarios work with 18+ civ DLLs?
  195. Adding a new Trait
  196. Need a help!
  197. Huge random map, +18 civs
  198. post-nuclear war map script?
  199. Randomizing goody huts?
  200. Help with Route Modding Required!
  201. XML help . . . i think
  202. AI civics choices
  203. Yes I am still learning, but
  204. Load Error
  205. Need help editing S. America out of a joint N & S American map
  206. How would I got about removing desert & Mountains?
  207. Promotions questions
  208. HELP NEEDED with Gamefont.tga.
  209. has a detailed study of Civ 4 diplomacy been done?
  210. has anyone created a BtS mod to allow ROP but reject foreign corporation recruiters?
  211. Lost Unit Sounds
  212. "Playing through Wine -mod"? (Alt+click)
  213. TerrainInfos.xml
  214. Unit Editor anyone?
  215. Trade caravan is a bomber?
  216. Help with Civ buttons
  217. How to disable city raider attack graphic?
  218. Civ's aren't starting game with their starting techs...help, please
  219. Shire's power
  220. End Era Chooser and Traits?
  221. Instant Defeat!
  222. Idea: Obtaining a unique perk after each era depending on playstyle.
  223. Can I run BUG & Better AI?
  224. Why Is the Map Crashing?
  225. Tiny Building?
  226. nifskope texture issues
  227. [Planning Thread] Spore Mod for BTS
  228. Unique Buildings
  229. Help with a custom unt.
  230. New Leader Crashes on Contact
  231. Shinto religions
  232. how do i install units?
  233. Need help with text display in Civilopedia
  234. How to disable The Great Wall
  235. Really wierd Windows 7 problem
  236. Terraforming?
  237. How to make an civ. to start in an spefisik time
  238. Where can I find...
  239. Leaderhead Background issues
  240. HOW? Creating a map...
  241. Starting and Maintaining a SVN?
  242. Adding civs to a scenario
  243. Multiplayer importance feedback
  244. Era Artwork?
  245. colonies on and off
  246. ModCast 37: "The Cake is a Lie"
  247. City maps?
  248. Need some ideas for UU, UB and flag for a few civs...
  249. Modding civs starting units
  250. First Contact messages missing for new leaders