View Full Version : Civ4 - Creation & Customization



  1. Global Hawk No action buttons :/
  2. gold cost of road improvements ?
  3. Force Pre-Made Map for Mod
  4. Help please...
  5. A Few General Mod Related Problems
  6. Next War Mod - Remove Some Leaders
  7. Is it possible to download Civ IV files for a Mac CPU?
  8. Europe - Scenarios - encompassing ethnic maps
  9. Help please
  10. Best way to publish a modest XML modmod?
  11. Requesting a civilization.
  12. Where to change the "Unit Plot List" ?
  13. Force Permanent State Religion on Civ
  14. Easy question here
  15. Promotions as pink squares
  16. Question about BuildingInfos and religion
  17. Error Log
  18. Linking edited XML file for multiplayer map Script without modding game
  19. Mini resource icons help
  20. Make a unit hover like a gunship?
  21. Mod Suggestions
  22. The Ascent of Mankind (Space) Mod & ModMod
  23. Looking for help on how to remove a leader from the game
  24. Looking for help removing leader from the game
  25. Planet/Moon maps
  26. Barbarian Envoy: New unit idea - need help with details
  27. Starting in on the DLL, would appreciate help
  28. I will pay YOU $200 or MORE to mod ONE element of civ4 bts for me
  29. Incorrect tags
  30. Write to a log during python script
  31. Merging Wolfshanze and Next War... need a new name for the Dreadnought
  32. Truly Balanced mapscripts for MP?
  33. Blank leaderheads?
  34. Era Mod
  35. Building Effects in Python Help
  36. Worldbuilder help
  37. How do I target a city with python?
  38. How/In what File(s) is the spawning of Barb cities handled?
  39. Diplomacy Music Names?
  40. Help with Audio3DScripts.xml
  41. (XML) Need help with the terrain schema
  42. Obsolete units
  43. ModCast 38: "Soren Johnson Exclusive"
  44. Need help modding terrain
  45. Should I make this Civ? Goths?
  46. Questions
  47. Hyrule Civilization ???!!!
  48. HELP! new modpacks/civs dont change my game
  49. Varietas Delectat - Why does BTS crash with Windows 7?
  50. Trying to make Lumbermills availbile earlier
  51. Number of soldiers in a unit?
  52. How do I add civs to an existing scenario?
  53. Any way to replace civilizations in the main game?
  54. Blank DiplomacyInfos file?
  55. Turning barbs up a notch...
  56. Downloading and Unzipping ??
  57. Crash to desktop when starting new game with own mod
  58. Problem loading custom mod
  59. Change Screens
  60. Quick Shader Questions
  61. Which major mod should I go for?
  62. Exchange: HUGE TERRA MAP GENERATOR file for SPAWN CIVS in mid game file!!!!!
  63. I want to add strategic bombers to varietas delectat
  64. Feature request: Time capsule save
  65. Tag : ______ in Info class was incorrect
  66. Altering techs available from Goody huts
  67. Definition of unit meshes that form the corpse when killed in combat?
  68. Can you mod a unit so that it gains strength or powers after you discover a tech?
  69. Where to get started?
  70. HUD editing
  71. modular modding: please someone clear things up
  72. Unit fails to load
  73. short cut
  74. Maximum XP value
  75. Blood and Steel
  76. Editing Moves
  77. Recommended Modpacks?
  78. Realistic city name mod
  79. Dear artists and mooders please sign your work
  80. UI Mods
  81. Ai City maintenance?
  82. Need some help regarding XML change in BTS
  83. Can anyone identify this piece?
  84. Converting a WBS file to be Compatible with a Mod...?
  85. Unit Problem
  86. AVATAR Mod Development (Main Thread)
  87. How do you add a new leader to an old civ in BtS?
  88. How do you install a mod in BtS?
  89. Ideas/suggestions for my Wolfshanze + Nextwar mod
  90. Having trouble merging some mods.
  91. Anyone ever play RIFTS?
  92. Let's design our ideal remake of civ! Programmer will work for pixel art!
  93. Aceituna Project
  94. Wallawchia
  95. sorry, but problem with mods
  96. Displaying a civ's full name on scoreboard
  97. Scenario/WBS question
  98. Help fixing an Assert Failure...
  99. where to save new civs in civ4
  100. Tell me about the creative process?
  101. CIV4BonusInfos.xml
  102. Next War?
  103. Help with units
  104. Pre History religions
  105. Mod ideas
  106. bonuses with resoursces.
  107. Please Help me Fix my GameFont.tga
  108. Religion Help Text
  109. How would you edit the resources?
  110. Translator
  111. A question about city graphics on the map
  112. Modular Audio?
  113. Research mod?
  114. Problem with CvGameCoreDLL.dll in "World Size and Speed Mod"
  115. Native American leaders
  116. Question about Road To War Europe 1936
  117. How to install units
  118. Greek World Scenario Religions to BtS?
  119. CarterEarth and Diversica - problem!
  120. Translator For Mod Needed!
  121. Making Roads Produce Commerce
  122. Mod to show happiness and healthiness values for a city when mousing over it?
  123. Modpac for detailed meters? (turns left for unhappy, etc.)
  124. Blender, Texture paint, and exporting DDS
  125. Adding African unit graphics to game...
  126. I need some screenshots
  127. Could you advise me damage mod, please?
  128. Help
  129. RGB values for civs ?
  130. civ not appearing?
  131. Stacking Improvements
  132. Game Crash on Unit Build
  133. How would defensive pacts be turned off.
  134. Can somebody help with units?
  135. Access to "...\Civilizations\CIV4CivilizationInfos.xml" was denied.
  136. When changing skin of exsiting unit: unpack the whole PAK0.FPK or can i override?
  137. Having trouble uploading to fielfront
  138. slight modding change help..
  139. Core Game Optimization Mod
  140. Fishing Boats
  141. Custom Scenarios question
  142. Location of Civilopedia
  143. BUG mod - laptop requests
  144. Wonder Names
  145. XML (maybe) question: cost of settlers
  146. Unit animation issues, PLEASE HELP?!
  147. Unit animation issues, PLEASE HELP?!
  148. xml logging, setGlobalClassinfo crashes, why
  149. City names in WWII
  150. [Development Thread] Civilization 4: The 6 Ages
  151. My Python help thread
  152. Changing tech tree display
  153. Stupid Question
  154. Bombers destroying roads
  155. Possible to swap required and optional tech display methods?
  156. AI units disappearing
  157. Units not appearing!!!!
  158. New Civics, more options, choices....
  159. Basilisk Unit
  160. World Size Problems.... HELP!
  161. Need help with onCombatResult
  162. Creating A skeleton and Animations
  163. Keep animals spawning throughout whole game?
  164. Another boring problem with xml...
  165. Trying to get Varietas Delectat to work with another mod?
  166. FlagDECAL
  167. 40 civ dll Crash
  168. How can I upload Models?
  169. SDK Question (Beyond the Sword)
  170. Problems with SDK compiling software-URGENT!
  171. World buildewr Sometimes works... This is getting wierd...
  172. Victory Modding
  173. Modding Victory conditions... NOT WORKING!!!!
  174. Modding Hurry Gold
  175. button causes crashes
  176. Best way to mod units?
  177. Custom Game Problem
  178. How to stop the AI disbanding preset units in scenario
  179. Is SDK source code available for BtS patch 3.19?
  180. Question about "buttons"
  181. Simple one - how to disable space race
  182. Utility to dump image files of current game
  183. Change number of required buildings for quest completion
  184. Variable leaders/traits... new idea?
  185. Adding promotions to buildings via events?
  186. Religion founded without pre-requisite tech?
  187. Got a great, unique, mod idea, but can't develop it now.
  188. Realistic Religion Spread.
  189. Bonus Quantity in City Screen
  190. How to take full map screenshot
  191. New Utility project in the works... YAModXMLEditor!
  192. How do I extend past 18 Civs?
  193. What would cause defensive pacts not to be turned on?
  194. Attempt to attach file results in error
  195. Recycling Center - Where is its Art?
  196. defy UN, get five unhappiness - NOT
  197. Question about modding tile improvements
  198. Scenario CTD Help
  199. Help adding new traits
  200. Warlords and source code versions
  201. Editting 1,000's of units in a scenario in bulk
  202. Remove city overview sounds
  203. L5R - Legend of the Five Rings
  204. Disabling Barbarian Uprising Event
  205. Is it possible to specify colonial civs?
  206. Strange TerrainImpassable TERRAIN_HILL did not work
  207. Green Inland Sea and TBG
  208. the world is against me
  209. Where have all the regiments mods went?
  210. Clouds in globe view
  211. Adding the Inquisitor
  212. Turn timer
  213. Where to upload a mod?
  214. Help customizing map scripts?
  215. 15th century+ fortifications
  216. 100% missionary and executive chance
  217. The World of Odysseus - Last Unit?
  218. Techs Question
  219. Terrain tutorials?/plateau terrain
  220. Pinning down a shifty crash
  221. Two turns a month?
  222. Help novice with map script.
  223. Unit Creating
  224. Adding building attributes
  225. What determines whether a unit can fortify?
  226. Noobie
  227. Removing, reducing or modifying peaks
  228. Level Window with lots of Promotions
  229. Idea for Mod: Choose what great people research...
  230. Blender Importing .dae
  231. Randomized Civilizations on a Standard Earth size map
  232. Targeting improvements
  233. Windows 7 question
  234. Better BUG AI Bug
  235. Different ways to improve your mods speed?
  236. Modding template?
  237. Map Editing Problem
  238. Custom Settler can't settle?
  239. Question
  240. Adding missions to a unit?
  241. Making resources you've traded for give you food/gold/hammers as well...
  242. XML error.
  243. How can I play Earth maps with all civilizations?
  244. Several Questions for a my Mod "The Black Eye"
  245. Scripting and alternate tech lines.
  246. Ww3
  247. Changing Civ4 WBS file to BTS WBS file
  248. HT display expanded civic options in adviser?
  249. BTS - Earth - Help!
  250. Merging Next War and Revolution