View Full Version : Civ4 - Creation & Customization



  1. Main Menu Mod Screen Resolution Problem
  2. Looking for information on roads
  3. Adding Promotions to a Custom Trait
  4. How to disable the DX shader?
  5. Where are the required techs for tile improvements defined?
  6. Land Units entering water
  7. Units giving happiness?
  8. XML Parsing Error?
  9. How do you download a mod?
  10. Enabling more than 18 civs WITHOUT bts?
  11. AI Scoring
  12. Hidden Nationality Promotion
  13. Need help with merging
  14. Need Help with a Sea Unit I want on Land
  15. I'm new to modding
  16. Mod Idea: Modern Magic
  17. Early reports about E:WoM discouraging. Any MoM for me?
  18. Trying to load a mod but singleplayer is greyed out...
  19. Need a Cowboy Model
  20. For python smarties
  21. Rebase and Intercept Icons bug
  22. I beg the forgiveness of the community.
  23. Fantasy Mods
  24. Map
  25. Blind research for Civ 4?
  26. Help with the game font file NEEDED
  27. Bosnia & Herzegovina (request)
  28. How to make a Bonus resource untradable?
  29. Unique Names
  30. terrain tweaks
  31. UnitArtStyleInfos help....
  32. Scoring and the AI
  33. No Corporations
  34. Decaying resources mod comp
  35. PYTHON CODE help required - Air vs Naval
  36. New Modder - Trait Modding Questions
  37. QUESTION: how to add unit effects?
  38. Plot signs / automated workers
  39. Getting rid of Corporations
  40. AI and Emphasizing City Growth
  41. HELP with SDK merging!!!
  42. What is the Cost for a Settler
  43. Need help testing the Decaying Resources Mod
  44. Culture over trade routes
  45. Gifting cities to vassels
  46. Idea: CivWinterNights[Afterworld MODMOD]
  47. modding distance penalty
  48. 3dsmax files too smooth in .nif
  49. How do i load multiple mods?
  50. Realistic Approach Institute
  51. Random City Naming?
  52. Game start problems
  53. World builder scripting?
  54. Did anyone ever fix Earth24civs?
  55. Can this be done with Python modding?
  56. colonies
  57. Scenario WBS file with Random Map Generation: Possible?
  58. Does anyone know a good C++ tutorial?
  59. Removing contact in Worldbuilder
  60. Quick Terrain Request
  61. How do i install custom leaderheads??
  62. Settling with only 1 tile between cities
  63. The recommended mods?
  64. adding an effect to unit attack?
  65. Mod idea: improved interaction with friendly Civs
  66. Best WW2 Scenario
  67. city list
  68. QUICK HELP: How to alter max # of allowed civs
  69. Desire for a Policeman Unit
  70. The first bi-monthly LeaderHead Challenge!!! (not official)
  71. Transparency issue
  72. Simple background problem
  73. Incorporating graphics from one mod to another
  74. Does this mod exist?
  75. I can't remember how it's done now
  76. ai wont found new cities on all land map
  77. CIV4GameSpeedInfo.xml and Culture
  78. Making buildings that have no Civilopedia entry
  79. Civ4 Panzer General User's Manual
  80. Unique Improvements
  81. Lua programmers/Modders needed
  82. a question
  83. Altered map sizes not working
  84. Adding a +20% Withdraw Rate to ALL units?
  85. Understanding BuildingInfos.xml?
  86. Manhattan Project question
  87. Getting ready for LUA
  88. Idea for a new Mod Comp - Reverse Engineering
  89. Difficulty mods (urgent)
  90. How to change a city set? [repost from FfH forum]
  91. help with features?
  92. Help with mod
  93. Earth27civs - Tell me what I did wrong
  94. Brainstorming for new mod
  95. Message Logs
  96. One more flag problem - photoshop
  97. Is there a Larger Icon/Text Mod?
  98. Red Blob
  99. Gods of War Mod
  100. what is a mod?
  101. Undead civ(FFH2/Orbis) looking for graphics and a unit function
  102. Altering Tech Requirements for Civ4BonusInfos for Mod
  103. Civilization unique units
  104. Moding Help
  105. Mod recommendation plz: More of everything
  106. How to mod Religions
  107. Remove Multiplayer Score mod?
  108. Altering gamespeed
  109. Suggest a Mod for me to download
  110. City Resource Stockpiling mod
  111. Help converting Viking Age scenario to BTS
  112. Two Breathtakingly Annoying Problems!
  113. Alternate installation registry keys
  114. Need help with Arcology Shielding graphics bug
  115. Help with a mod
  116. QUESTION: New Civic option etc
  117. How about an Alpha Centauri Mod?
  118. A question about sounds
  119. I need some coding done by an experienced Python modder
  120. Hey all I need some help
  121. need help with the gamefont
  122. Where is the Autosave/Quicksave folder defined?
  123. changing language?
  124. ModCast 42: "Life, the Universe and Civ5"
  125. Preview: BADESS World Map Scenraio Mod for AND
  126. changes not loading
  127. options
  128. I can't find buildings' culture outputs in the XML
  129. Added Montgomery, now files won't load?
  130. Adjusting Music By Era
  131. Can someone help me with my new civ im trying to add?
  132. Problem with changing leader traits
  133. Need help to finish a thomas war's ww2 scenario
  134. WB loading
  135. Python debugger
  136. Switching Archer
  137. Whoops
  138. Adding 2 civs to my Earth27 map, advice needed
  139. is there a 1 unit per tile mod for civ IV?
  140. Okay, this is pissing me off (Israeli flag)
  141. Strangest error EVER
  142. Messing with promotions
  143. Is it possible to add missions?
  144. Top changes in Civ5 to be implemented in CivIV?
  145. Possible Vista issue, anyone else have it?
  146. Odd error with CIV4BonusInfos.xml
  147. Help with Empty Civilopedia
  148. Need help thinking of a bonus for my 'Colonial' trait
  149. The first prototype of Earth29civs is finished!
  150. Really need some help :(
  151. Question about relation modificators changing
  152. Apostlic Palace with no resident vote
  153. Changing Currency
  154. Mod Proposal
  155. A request for a unit skin
  156. Help with mod installation and use
  157. Unit Renaming
  158. Overall Improvement (Gameplay/Graphics) Compilation?
  159. Changed religious symbols in font file, now font screwed up
  160. Help with graphic modding
  161. Changing Minimum City Distance
  162. Permanet Alliance
  163. Nuclear Non-Proliferation Treaty Change
  164. Mod for Cash!!
  165. Building won't appear in game
  166. HELP!!! CTD when exiting to main menu/retiring!
  167. Regarding this "1 UPT" nonsense...
  168. Technology speed balancing?
  169. I need YOUR help
  170. Wonder Movies playing twice
  171. Civ4 Panzer General Mod
  172. Construct Buildings and Units at same time.
  173. Help! How to make workers do great people's animition?
  174. Multiple maps?
  175. Making RoE and Planet Generator work together?
  176. Better Music Control
  177. Interface mod
  178. How about having a STRAIT tile?
  179. unit graphics error driving me crazy
  180. About what best Mods to choose for BTS 3.19
  181. Mods and existing games
  182. City Names MOD
  183. City List to XML?
  184. Tax and Investment slider( an modcomp idea)
  185. Border Force & Immigration
  186. Mod Team
  187. Supply Lines Mod Discussion
  188. Questions about war weariness
  189. [Quick Question] Where can i find a certain ui element
  190. Any mods to make this play similarly to Civilization Revolutions?
  191. 50 Civs Help. Please.
  192. help needed with unit idea
  193. Making 'national'/capped units
  194. don't go there!
  195. Finishing Age mods?
  196. Removing the Premade Civilizations
  197. Changing the resolution properties of the main menu
  198. The second prototype of Earth29civs is here
  199. Isssue with Building Graphic (It's Humungous)
  200. Mod Seals, add Special Forces
  201. CIV_GOLD not loading civs
  202. Simple Civ4 Mod Idea
  203. Any mods allow cities to be built on water ala Venice, Italy?
  204. I need to kill some features
  205. The complete list of works of Dumanios
  206. max units
  207. XUPT in Legends of Revolutions?
  208. Currency Converter
  209. Civ 5 Compatibility
  210. Question on specific worker type
  211. National Wonder limit
  212. barbarians at the gates
  213. Modular Events?
  214. (I hope) Easy CPP Editing Question
  215. Scenario Idea
  216. National Wonders Cap
  217. Question about using custom skins
  218. Remove colony creation restriction
  219. help finding nif files
  220. Assinging different *nifs to improvements for different civilizations
  221. I need a Map Script for a random pangea world
  222. How to integrate the 50 civs DLL with the modpack assimilation
  223. New to Civ IV (after playing CiV)
  224. Tiles with the potential to kill units?
  225. Adding a new yield type - problems with graphics symbols
  226. QUESTION: Where to put custom graphics?
  227. Question about Modular XML
  228. Civlipedia Building Religion icon
  229. Polynesia Work Boat
  230. Unit can only move inside its cultural borders
  231. upgrade improvement without city working ?
  232. Looking for information on Unit Capture
  233. obsolete units
  234. unit costs
  235. music
  236. Default number of AIs
  237. remove Vertical space between techs
  238. What the heck is wrong with this unit?
  239. Single-Unit Settler
  240. Question : change units skin and problem with Mod SDK
  241. How to make each population cause two unhealthiness.
  242. Is the Civ4 RoM Mod reversible? I wanna try it....
  243. What file decides starting units??
  244. Editing units
  245. unit artstyle
  246. GameTextInfos_YourCiv.zip file. Help!
  247. How to get rid of the nuke shock wave effect?
  248. Moving from Civ III Complete to Civ IV
  249. Teamcolor on Improvements
  250. Shuffle map script