- Custom Public Map woes
- Problem Using Civilization Mod
- Great Xpack idea!
- How to stop civs from discovering certain inventions?
- Another new Air Mission Idea
- No error but doesn't work - cache cleared
- XML 'Uncached'- a problem?
- Some New MOD ideas: Civ's, Units, Features
- [MOD IDEA] Legendary Units
- Idea: TRUE war on terrorism
- Disobeying the UN mod?
- you have been defeated
- request for better naval units
- Polish version of CIV4
- analysis of AI file: something hidden?
- XML/Python scripting question
- Aggressive AI
- move Cannon unit to gunpowder
- Concept for a massive civic mod
- Has anyone tried 'mixing and matching' XML data?
- The huns?
- How to..?
- How to run multiple mods at once?
- Editing gamefont.tga
- [Request] An utility for mod merging ... :)
- Domains in Civilization 4. Is it fatal?
- Modding Settlers to Appear Infrequently
- Artillery: Civ3 vs Civ4
- Stone age epic mod
- How to make Nuclear Plants explode less?
- CivIVMODchoser Tool
- US Civil War Naval Comment
- Multiple pieces of custom data (Python)
- Looking for...
- WIP-Black Knight skin
- AI rename city on capture?
- DDS Files - Where are they?
- Great People: The Great Warriors
- My settler unit disappeared?
- suggestion for civ relations
- Patch 1.09 - Regenerate Map Feature
- Unit size - how to modify it?
- Science Fiction mods
- How to..?
- Multi Tiered Battle System
- Unit domains in Civilization 4..
- Resource/Technology button size in the Foreign Advisor
- How do I add a leader head?
- Domination Mod
- How to turn on/off Leonard Nimoy?
- Possible to edit worker/enemy pillage AI's?
- Reinforcements from Technologies
- A New Religion System Based on Strength.
- How would you change Mechanized Infantry's classification from a gunpowder unit?
- help! game keeps crashing on my mod
- I have an XML problem I can't figure out.
- Skinners!
- Gunship tweak/development thread
- Civics in XML?
- Queston to anyone whos made a gamespeed mod
- What am I doing wrong? problems with adding new civilizations
- Byzantines
- iAirCombatLimit value for different domains
- request - standard size earth map to scale and more
- Just a map . . .
- Patch and simple mod
- setting culture expand rate
- Question for Python coders
- Anyone know where the utility....
- Civ To be Made Suggestion!
- Fewer Settlers, revisited!
- Mod for slow machines
- Resources and Improvements
- Can City Limits (City Borders) be changed?
- Simple One: Can anyone guide my to an absolute beginners guide to Python?
- Standardize Modding!
- New Military Idea
- Civ Creation/Leader question
- Combination Mod
- A request for enterprising mapmakers
- Changing XML schema files...a Python Question?
- Let's have a Civ4 - Code and Scripts subforum
- Mod idea, don't know if its possible
- Language mod
- Colonization mod?
- editor help!
- Barbarian and "Minor" city names
- Epic games and longer peace treaties...
- civ specific tech path....
- Pondering Power Plant Mod
- Do you like the New Foreign Advisor Resource/Tech Trading Look
- Do you like the New Foreign Advisor Resource/Tech Trading Screen?
- Leveling the research playing field
- Anyway to modify alliance parameters?
- 20 new 3d LHs: Serbia, Franks, Poland, Bulgaria, Kushan, Argentina...
- Python - a few Civ basics
- Modifying Existing Civilization Traits - Possible?
- Can u keep buildings when capturing a city?
- Alien Civilization
- Italian States Mod (Suggestion)
- Help Needed
- Querying to see if a promotion exists
- Support for Greek characters now!!!
- onUnitPromoted not working?
- Civ4leaderheadinfos
- Request: Simple diplo GUI mod
- How do I edit the following do do what I want?
- Map Request
- Unit ideas
- Some Ideas for Mods
- Does the AI understand resource edits?
- Using Civ4 to model a modern developing nation - possible?
- Ancient Exploration?
- Please give Me a valid reason
- unit promotion thresholds
- unit promotion thresholds
- European City Placement Check
- Blank Slate Mod
- How do you get rid of the nation specific colors on a unit?
- probs with mods adding new civs to the game
- converting wbs to py
- gui scripting ?
- Help making Bosnian civilization
- Prisoners of war concept?
- Help - Creating a tech editor
- The Major-General Mod
- Mod idea - Buildingless Mod
- Add Religion via Python?
- [Civ]Order Sounds
- Question for Modders
- Memory-fix by Harkonnen. Releases info only!
- Request: LOTR
- Guns, Germs, and Steel - a mod concept
- Editing unit actions?
- This Thread Is For Feando!!!!
- I need tech cost confirmation
- buildings building units
- Need help with specialist problem
- a few concept ideas regrading trading units
- Finding the Civ Select Screen.
- reworking the UU concept
- Declaration of War
- A couple ideas I've had
- Unit Commands
- How to play in one ERA only?
- Collateral Damage
- XML tag references
- Possible new Mod-making Slavery-and Serfdom more Interesting
- no unit upkeep
- Questions from a modding n00b
- Where is the railroad infomation located?
- Levels of Aggression?
- years a turn decrease
- Anyone know where the opening slideshow is held?
- How to create exeptions for raizing cities
- New LH skin problem
- DDS plugin for gimp?
- Is it possible to change how health is calculated?
- Units produced automatically
- Wishlist for the Age of Exploration
- Reduce volume of town music?
- Samuri and feudal Japan mod
- Simple Question
- New Resources??
- Bigger maps
- Multiple units of same type
- i need help
- Snipers????????
- Can one make a Great Library Wonder in this game?
- The logic of Bronze and Iron.
- How to change the diplomatic screen results?
- Civilization formation and death : civil war and much more
- Skinning request
- Where is the Baby Boom?
- Consolidated Place for mods?
- Your Place in History
- custom flags not showing
- Greek World: Fate of Yerusalim (possible script bug)
- States, Protectorates, and Nation creating
- MOD Request: Blank Slate
- MOD Request: Blank Slate
- Civilopedia Update
- Help needed - Diplomacy
- Can build research/culture/wealth
- Request New Civs!
- Something I found I'm sure someone can use :)
- Modding Questions?
- "Bad things" report eyesight problem
- Settler mod suggestion
- Population flows
- may some one create a library thread for completed modpacks?
- Star Trek Mod for Civilization IV...Good Idea?
- Romanian Civ??
- flag decals - location?
- Mod Request - Inter-AI diplomacy
- Diplomacy - the Balance of Power
- A better option for the Slavery Civic...
- Gold!
- Civ 4:World War 2
- quick question!
- True Epic Mod (In development)
- Trouble Installing a Mod
- HELP!! Problem with Expanded and Re-ordered Tech Tree
- create new unit domain
- Tying in # of units to # of buildings?
- GP Trickle From Beginning Idea
- Can you do this?
- New realistic terrain and improvements mod. Bouncing ideas.
- Carrier-based bombers
- Where are all the new units?
- Religous Unique Units
- Adding Civs to Existing Maps
- Rockin' Mod
- MOD idea
- Unit upgrades
- Modding Game Speed vs Hall of Fame
- Official Civ IV SDK - what will it contain?
- Any tile improvement mods?
- Need help re: Resources and tech rates in python
- Turn Churches into Mosques, Synagogues into Temples
- Leaderhead expressions?
- New special unit city bar construction symbol not showing.
- how to add customization icon?
- how to add customization icon?
- Resource Graphics
- Possible to make gunships cross water tiles?
- Are combat engineers (military units that can build improvements) possible?
- Doesnt matter anymore
- [Suggestion] Airport/Dry Dock indicator icon
- Poor Mans Civ!!!
- Can I make Fog of War less foggy?
- How do i...
- Different Gameplay Effects of Religions - viable?
- Realism Mod
- Wanted: World War II scenario
- Creating a new language option
- Altering map scripts for new map types?
- Request: Manifest Destiny Map w/ or w/o civs
- Can some one tell me.....
- "No religion" doesn't work for modified civics
- SMAC mod for C-IV - possibility or pipe dream?
- How do i change from XSL style sheet and XML?
- Trial and Triumph: Major Mod (WIP)
- Creating a Scenario WITH a mod (HELP!)
- How does one post something bigger then 5 MB?
- Request:World War 3,The War at Home
- Map of Australia (Request)
- Mod Artillery to cause collateral damage to units?
- Airlift mod help ?
- Phyton question. How to call unit?